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--->'''Biker:''' "'Ere, you're Hells Angels are you? What chapter you from then?"\\

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--->'''Biker:''' "'Ere, 'Ere, you're Hells Angels are you? What chapter you from then?"\\then?\\


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* ''Series/GoodOmens2019'': In keeping with the [[Literature/GoodOmens original novel]], Armageddon is preceded by the Horsepersons arriving in Tadfield via motorbike. In a change from the novel, Pollution is now non-binary rather than male. The Hells Angels that followed them in the book [[AdaptedOut do not appear]], having been cut for budget reasons.
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* In the ''Webcomic/DarthsAndDroids'' version of ''Film/ReturnOfTheJedi'', when C-3P0 [[spoiler:impersonating Nute Gunray (who has returned as, essentially, an intelligent computer virus)]] gives the Ewocs a mythologized retelling of the events of the saga so far, Anakin, Palpatine, Padme, and ''Jar-Jar Binks'' are metaphorically equated with the Four Horsemen
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* ''WesternAnimation/RobotChicken'' had a My Little Pony commercial based on their four horses.

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* ''WesternAnimation/RobotChicken'' had a My Little Pony Franchise/MyLittlePony commercial based on their four horses.
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** Part 2 introduces the War Devil, [[SomeCallMeTim later called "Yoru"]], who wants the Chainsaw Devil to [[spoiler:throw up the Nuclear Weapons Devil he ate to bring back the threat of nuclear war]]. She initially appears in an avian form [[spoiler:due to still be weakened from the prior battle with the Chainsaw Devil where she was partially eaten]] before making a contract with the dying Asa Mikata and [[SharingABody fixing her body while also taking it over]]. Her power is [[SpontaneousWeaponCreation to make incredibly powerful weapons]] out of anything or [[HumanResources anyone]] if she thinks it "belongs" to her, with the weapons growing more powerful the greater the emotional attachment she had to them. The first we see them make is a sword out of the head and spine of [[spoiler:Asa's teacher Mr. Tanaka who lusted after her]] and then a [[VisualPun literal hand grenade]] after chopping off the appendage of their foe and grabbing it.

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** Part 2 introduces the War Devil, [[SomeCallMeTim later called "Yoru"]], who wants the Chainsaw Devil to [[spoiler:throw up the Nuclear Weapons Devil he ate to bring back the threat of nuclear war]]. She initially appears in an avian form [[spoiler:due to still be being weakened from the prior battle with the Chainsaw Devil where she was partially eaten]] before making a contract with the dying Asa Mikata and [[SharingABody fixing her body while also taking it over]]. Her power is [[SpontaneousWeaponCreation to make incredibly powerful weapons]] out of anything or [[HumanResources anyone]] if she thinks it "belongs" to her, with the weapons growing more powerful the greater the emotional attachment she had to them. The first we see them make is a sword out of the head and spine of [[spoiler:Asa's teacher Mr. Tanaka who lusted after her]] and then a [[VisualPun literal hand grenade]] after chopping off the appendage of their foe and grabbing it.
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* In the one-shot fanfic [[https://archiveofourown.org/works/53825938 The Fourth Horseman]], Lute from ''WesternAnimation/HazbinHotel'' ends up meeting them after the events of Season One. [[spoiler: There are only three when she gets there, War having apparently been slain by Lilith and Lucifer... which is why the remaining Horsemen ''appoint Lute'' as the new War.]]
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*** [[Series/KamenRiderRevice George Karizaki/Kamen Rider Juuga]] represents "Famine" because of Giff being drawn to the negative emotions of humans, manifesting as inner demons, to the point of turning humanity into his personal PeopleFarm to provide him an endless food supply. Matters not helped that George himself manages to collect Giff's eyeballs to create his own Rider System.

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*** [[Series/KamenRiderRevice George Karizaki/Kamen Rider Juuga]] represents "Famine" because of Giff being drawn to the negative emotions of humans, manifesting as inner demons, to the point of turning humanity into his personal PeopleFarm {{People Farm|s}} to provide him an endless food supply. Matters not helped that George himself manages to collect Giff's eyeballs to create his own Rider System.
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* ''Literature/{{Pact}}'' has an incarnation of Conquest as a major antagonist, and it's noted that while he is one of several different incarnations of the concept, the idea behind the four horsemen of the apocalypse grants him a lot of power, and there are certain agencies interested in using that concept to their advantage who like to feed such individuals. Unfortunately, since he's based in [[CanadaEh Toronto,]] the narrative for him as one of the four horsemen is weak at best, and he himself is correspondingly relatively weak. This does not stop him from being extremely dangerous, especially given the interpretation of Conquest as "forceful subjugation," which makes Conquest, among other things, the ''god of torture.''

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* ''Literature/{{Pact}}'' has an incarnation of Conquest as a major antagonist, and it's noted that while he is one of several different incarnations of the concept, the idea behind the four horsemen of the apocalypse grants him a lot of power, and there are certain agencies interested in using that concept to their advantage who like to feed such individuals. Unfortunately, since he's based in [[CanadaEh Toronto,]] Toronto, the narrative for him as one of the four horsemen is weak at best, and he himself is correspondingly relatively weak. This does not stop him from being extremely dangerous, especially given the interpretation of Conquest as "forceful subjugation," which makes Conquest, among other things, the ''god of torture.''

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** [[spoiler:Makima herself]] is Conquest, though this implication is somewhat LostInTranslation. [[spoiler:She's called the Devil of "control" in English, but "shihai (支配)" can also mean "conquest", and is how the Biblical figure's name is traditionally translated into Japanese.]] Her power is [[CompellingVoice to compel anyone to follow their commands to the letter]] as long as she views the other to be "inferior" to herself ([[ItsAllAboutMe and she consider almost no one to be an equal, let alone a superior]]). She's also implied to be plotting the other Horsemen's downfall, stating death, war, and hunger as things [[spoiler:the Chainsaw Devil should erase]].
** After the Conquest Devil is defeated in the climax of Part 1, they reincarnate (as devils do) as Nayuta, a young girl with all the same powers, but given [[RaiseHimRightThisTime a much happier upbringing]]. Part 2 shows she's something of a CreepyChild and still considered the same Conquest as ever by her fellow Horsemen, but also far less cynical and misanthropic than her past self.

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** [[spoiler:Makima herself]] is Conquest, though this implication is somewhat LostInTranslation. [[spoiler:She's called the Devil of "control" in English, but "shihai (支配)" can also mean "conquest", and is how the Biblical figure's name is traditionally translated into Japanese.]] Her power is [[CompellingVoice to compel anyone to follow their commands to the letter]] as long as she views the other to be "inferior" to herself ([[ItsAllAboutMe and she consider almost no one to be an equal, let alone a superior]]). She's also implied to be plotting the other Horsemen's downfall, stating death, war, and hunger as things [[spoiler:the Chainsaw Devil should erase]].
** After
erase]]. [[spoiler:After the Conquest Devil is defeated in the climax of Part 1, they reincarnate (as devils do) as Nayuta, a young girl with all the same powers, but given [[RaiseHimRightThisTime a much happier upbringing]]. Part 2 shows she's something of a CreepyChild and still considered the same Conquest as ever by her fellow Horsemen, but also far less cynical and misanthropic than her past self.]]

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Alphabetizing example(s)


* ''Manga/FourKnightsOfTheApocalypse'' features four children who are prophesied to destroy the world. Tristan is Pestilence, Lancelot is War, Gawain is Famine, and Percival is Death. Note that the Horsemen in Japanese are commonly called "kishi (騎士)", which means "samurai on horseback", but also "knight".



* ''Manga/FourKnightsOfTheApocalypse'' features four children who are prophesied to destroy the world. Tristan is Pestilence, Lancelot is War, Gawain is Famine, and Percival is Death. Note that the Horsemen in Japanese are commonly called "kishi (騎士)", which means "samurai on horseback", but also "knight".



* ''ComicBook/TwoThousandAD'':
** In ''ComicBook/StrontiumDog'', the Satan-figure created four beings modelled on the horsemen to watch over the desert of despair.
** ''ComicBook/JudgeDredd'': The Dark Judges are also modelled after the Four Horsemen, being four undead beings from a lifeless dimension with assorted apocalyptic powers. Their leader Judge Death is obviously their version of Death, while Judge Mortis (with his cow skull head and rotting touch) is Famine/Pestilence. The other two are harder to place, but Judge Fear is probably War and Judge Fire is Conquest.
* ''Franchise/TheDCU'':
** ''ComicBook/{{Wonder Woman|1942}}'': When the Adjudicator decided to judge Earth in ''ComicBook/JudgmentInInfinity'', he formed four deadly horsemen based on the Biblical ones as his agents through which to judge humanity via their reaction to them.
** The Four Horsemen of Apokolips, tying them into Creator/JackKirby's ''ComicBook/NewGods'' mythos, are [[EldritchAbomination primordial deities]] of the aforementioned evil planet, with the Horsemen themselves being mere vessels created to contain a fraction of their power. In ''ComicBook/FiftyTwo'', a band of [[MadScientist mad scientists]] bring about the Horsemen's rise and they proceed to initiate World War III, causing mass destruction.
** ''Comicbook/DoomPatrol'': In the "Painting that Ate Paris" arc, the team encounter the Fifth Horseman of the Apocalypse (Oblivion or Nullity or [[ArsonMurderAndJaywalking Belgian sitcoms]]) at the bottom of an infinite regress of paintings inside the eponymous painting, each of which represent a different art school/style. (It's actually ''more'' confusing than it sounds.) The Horseman is finally defeated when the heroes get it to go through Dada, where it is turned into a rocking horse.
** ''ComicBook/DCFutureState'' debuts a new Four Horsemen team, a group of superheroes who have been possessed and corrupted and their powers used to cause destruction.
** ''ComicBook/Earth2'' introduces the Four Furies of Apokolips in ''Eath 2: World's End'', consisting of four alien females recruited after their homeworlds were destroyed and trained to cause destruction on subjugated worlds on behalf of Apokolips while given the codenames Famine, War, Pestilence and Death.
* The Four Horsemen are among the main characters of ''ComicBook/EastOfWest''. The story deals with conflict after Death split from the group, and War, Famine and Conquest are holding a grudge.
* In ''ComicBook/{{Hellboy}}: The Fury'', they make an appearance. [[spoiler:And a timely one, as Hellboy is busy battling the creature intended to bring about Ragnarok. The four end up [[CoolVersusAwesome squaring off]] against a reincarnated Myth/KingArthur and the Knights of the Round Table.]]
* Creator/ImageComics: The horsemen make an appearance as a major obstacle for Deathblow.



* ''Franchise/TheDCU'':
** ''ComicBook/{{Wonder Woman|1942}}'': When the Adjudicator decided to judge Earth in ''ComicBook/JudgmentInInfinity'', he formed four deadly horsemen based on the Biblical ones as his agents through which to judge humanity via their reaction to them.
** The Four Horsemen of Apokolips, tying them into Creator/JackKirby's ''ComicBook/NewGods'' mythos, are [[EldritchAbomination primordial deities]] of the aforementioned evil planet, with the Horsemen themselves being mere vessels created to contain a fraction of their power. In ''ComicBook/FiftyTwo'', a band of [[MadScientist mad scientists]] bring about the Horsemen's rise and they proceed to initiate World War III, causing mass destruction.
** ''Comicbook/DoomPatrol'': In the "Painting that Ate Paris" arc, the team encounter the Fifth Horseman of the Apocalypse (Oblivion or Nullity or [[ArsonMurderAndJaywalking Belgian sitcoms]]) at the bottom of an infinite regress of paintings inside the eponymous painting, each of which represent a different art school/style. (It's actually ''more'' confusing than it sounds.) The Horseman is finally defeated when the heroes get it to go through Dada, where it is turned into a rocking horse.
** ''ComicBook/DCFutureState'' debuts a new Four Horsemen team, a group of superheroes who have been possessed and corrupted and their powers used to cause destruction.
** ''ComicBook/Earth2'' introduces the Four Furies of Apokolips in ''Eath 2: World's End'', consisting of four alien females recruited after their homeworlds were destroyed and trained to cause destruction on subjugated worlds on behalf of Apokolips while given the codenames Famine, War, Pestilence and Death.
* ''ComicBook/TwoThousandAD'':
** In ''ComicBook/StrontiumDog'', the Satan-figure created four beings modelled on the horsemen to watch over the desert of despair.
** ''ComicBook/JudgeDredd'': The Dark Judges are also modelled after the Four Horsemen, being four undead beings from a lifeless dimension with assorted apocalyptic powers. Their leader Judge Death is obviously their version of Death, while Judge Mortis (with his cow skull head and rotting touch) is Famine/Pestilence. The other two are harder to place, but Judge Fear is probably War and Judge Fire is Conquest.
* ''Anime/TransformersEnergon'': In the Dreamwave continuity version, Rhinox, Airazor, Cheetor and Terrorsaur got abducted by [[BigBad Unicron]] and turned into his Four Horsemen.

to:

* ''Franchise/TheDCU'':
''ComicBook/MonicasGang'':
** ''ComicBook/{{Wonder Woman|1942}}'': When the Adjudicator decided to judge Earth in ''ComicBook/JudgmentInInfinity'', he formed four deadly horsemen based on the Biblical ones as his agents through which to judge humanity via their reaction to them.
** The Four Horsemen of Apokolips, tying them into Creator/JackKirby's ''ComicBook/NewGods'' mythos, are [[EldritchAbomination primordial deities]] of the aforementioned evil planet,
''Bug-a-Booo'' has a main character [[DontFearTheReaper Lady McDeath]], a comedic GrimReaper. In one story she has a beer with the other three horsemen, with Famine being now well-fed and War married to Peace.
** A different (and ''much'' more menacing) version of
the Horsemen themselves being mere vessels created to contain a fraction of their power. In ''ComicBook/FiftyTwo'', a band of [[MadScientist mad scientists]] bring about appear in the Horsemen's rise and ''Monica Teen'' spin-off manga, although they proceed to initiate World War III, causing mass destruction.
** ''Comicbook/DoomPatrol'': In the "Painting that Ate Paris" arc, the team encounter the Fifth Horseman of the Apocalypse (Oblivion or Nullity or [[ArsonMurderAndJaywalking Belgian sitcoms]]) at the bottom of an infinite regress of paintings inside the eponymous painting, each of which represent a different art school/style. (It's actually ''more'' confusing
are named as Horses rather than it sounds.) The Horseman is finally defeated when the heroes get it to go through Dada, where it is turned into a rocking horse.
** ''ComicBook/DCFutureState'' debuts a new Four Horsemen team, a group of superheroes who have been possessed and corrupted and their powers used to cause destruction.
** ''ComicBook/Earth2'' introduces the Four Furies of Apokolips in ''Eath 2: World's End'', consisting of four alien females recruited after their homeworlds were destroyed and trained to cause destruction on subjugated worlds on behalf of Apokolips while given the codenames Famine, War, Pestilence and Death.
* ''ComicBook/TwoThousandAD'':
** In ''ComicBook/StrontiumDog'', the Satan-figure created four beings modelled on the horsemen to watch over the desert of despair.
** ''ComicBook/JudgeDredd'': The Dark Judges are also modelled after the Four
Horsemen, being four undead beings from a lifeless dimension with assorted apocalyptic powers. Their leader Judge Death and they serve an evil entity known as The Serpent. Penha is obviously their version the Red Horse of War (although she doesn't seem to be aware of The Serpent and the other Horses' existence), the Flying Donkey is the Pale Horse of Death, while Judge Mortis (with his cow skull head and rotting touch) is Famine/Pestilence. Captain Fray was the White Horse of Decay (but apparently got rid of The other two are harder Serpent's influence thanks to place, Smudge and Maggy). The Horse of Famine hasn't appeared yet, but Judge Fear is probably War and Judge Fire is Conquest.
* ''Anime/TransformersEnergon'': In
writer Emerson Abreu mentioned this title will likely be given to Viviane, the Dreamwave continuity version, Rhinox, Airazor, Cheetor and Terrorsaur got abducted by [[BigBad Unicron]] and turned into his Four Horsemen.Moon Witch.



* ''Anime/TransformersEnergon'': In the Dreamwave continuity version, Rhinox, Airazor, Cheetor and Terrorsaur got abducted by [[BigBad Unicron]] and turned into his Four Horsemen.



* In ''ComicBook/{{Hellboy}}: The Fury'', they make an appearance. [[spoiler:And a timely one, as Hellboy is busy battling the creature intended to bring about Ragnarok. The four end up [[CoolVersusAwesome squaring off]] against a reincarnated Myth/KingArthur and the Knights of the Round Table.]]
* Creator/ImageComics: The horsemen make an appearance as a major obstacle for Deathblow.
* ''ComicBook/MonicasGang'':
** ''Bug-a-Booo'' has a main character [[DontFearTheReaper Lady McDeath]], a comedic GrimReaper. In one story she has a beer with the other three horsemen, with Famine being now well-fed and War married to Peace.
** A different (and ''much'' more menacing) version of the Horsemen appear in the ''Monica Teen'' spin-off manga, although they are named as Horses rather than Horsemen, and they serve an evil entity known as The Serpent. Penha is the Red Horse of War (although she doesn't seem to be aware of The Serpent and the other Horses' existence), the Flying Donkey is the Pale Horse of Death, and Captain Fray was the White Horse of Decay (but apparently got rid of The Serpent's influence thanks to Smudge and Maggy). The Horse of Famine hasn't appeared yet, but writer Emerson Abreu mentioned this title will likely be given to Viviane, the Moon Witch.
* The Four Horsemen are among the main characters of ''ComicBook/EastOfWest''. The story deals with conflict after Death split from the group, and War, Famine and Conquest are holding a grudge.



* In ''Fanfic/FallOfStarfleetRebirthOfFriendship'', the [[BigBadEnsemble main villains]] have this as a motif. The most prominent one, [[ThePowerOfHate Dark Conquest]] namely represents Conquest. He grows stronger and heals from hate, and as such [[MultiversalConqueror invades worlds]] to inspire hate and grow more powerful. He can't die unless his killer has no hate whatsoever for him, which is difficult considering [[CardCarryingVillain how depraved he is]]. Interestingly, though, beyond leading his army- formed out of the enemies and victims of his targets- he has no real interest in ruling and mostly just seeks to RapePillageAndBurn. His [[VillainousFriendship best friend]] is {{Necromancer}}, the horseman of Death, who is a lesser presence than him but still incredibly dangerous. Necromancer is a WalkingWasteland capable of laying waste to entire planets, and can revive [[ZombieApocalypse massive armies of the undead]]. And as it turns out, he's [[spoiler:Grogar]]. Then there's [[VillainWithGoodPublicity Grand Ruler]], whose allusions are less concrete but still prevalent. He focuses on ruling [[{{Dystopia}} United Equestria]], but is [[HeadInTheSandManagement laughably incompetent]]. His belief that WarIsGlorious and many, many, ''many'' enemies means that United Equestria is constantly under threat by some villain or another, and he manages these wars predominantly by cutting the budget to what he considers unimportant things such as food supply, meaning he alludes to the Horsemen of both War and Famine.



* In ''Fanfic/FallOfStarfleetRebirthOfFriendship'', the [[BigBadEnsemble main villains]] have this as a motif. The most prominent one, [[ThePowerOfHate Dark Conquest]] namely represents Conquest. He grows stronger and heals from hate, and as such [[MultiversalConqueror invades worlds]] to inspire hate and grow more powerful. He can't die unless his killer has no hate whatsoever for him, which is difficult considering [[CardCarryingVillain how depraved he is]]. Interestingly, though, beyond leading his army- formed out of the enemies and victims of his targets- he has no real interest in ruling and mostly just seeks to RapePillageAndBurn. His [[VillainousFriendship best friend]] is {{Necromancer}}, the horseman of Death, who is a lesser presence than him but still incredibly dangerous. Necromancer is a WalkingWasteland capable of laying waste to entire planets, and can revive [[ZombieApocalypse massive armies of the undead]]. And as it turns out, he's [[spoiler:Grogar]]. Then there's [[VillainWithGoodPublicity Grand Ruler]], whose allusions are less concrete but still prevalent. He focuses on ruling [[{{Dystopia}} United Equestria]], but is [[HeadInTheSandManagement laughably incompetent]]. His belief that WarIsGlorious and many, many, ''many'' enemies means that United Equestria is constantly under threat by some villain or another, and he manages these wars predominantly by cutting the budget to what he considers unimportant things such as food supply, meaning he alludes to the Horsemen of both War and Famine.



* ''Film/TheCrowWickedPrayer'': The villains are a biker gang/cult that model themselves after the horsemen.
* In ''Film/{{Elf}}'', the four rangers of Central Park show up to arrest SantaClaus, [[DisproportionateRetribution for putting them]] [[ThisIsUnforgivable on the Naughty list]]. The way they are depicted make them seem like they actually are the four horsemen of the Apocalypse.
* In ''Film/{{Faust}}'' Mephisto the demon wants to bring them to Earth. Oddly, only three, namely War, Plague, and Famine, are shown. Death was probably busy.



%%* ''Film/TheFifthHorsemanIsFear'' is a film about the Holocaust.
* ''Film/TheCrowWickedPrayer'': The villains are a biker gang/cult that model themselves after the horsemen.
* In ''Film/{{Elf}}'', the four rangers of Central Park show up to arrest SantaClaus, [[DisproportionateRetribution for putting them]] [[ThisIsUnforgivable on the Naughty list]]. The way they are depicted make them seem like they actually are the four horsemen of the Apocalypse.
* In ''Film/{{Faust}}'' Mephisto the demon wants to bring them to Earth. Oddly, only three, namely War, Plague, and Famine, are shown. Death was probably busy.
* ''Film/XMenApocalypse'' has the villain detailed in the comics folder, and implies [[BeenThereShapedHistory the Four Horsemen inspired those from the Bible]]. In the movie they are Storm (Famine), Psylocke (Pestilence) Archangel (Death - who is appropriately recruited while [[Music/{{Metallica}} "The Four Horsemen"]] plays), and Magneto (War). The opening also shows the (unnamed) Four Horsemen who served Apocalypse during his rule over AncientEgypt.



* ''Film/XMenApocalypse'' has the villain detailed in the comics folder, and implies [[BeenThereShapedHistory the Four Horsemen inspired those from the Bible]]. In the movie they are Storm (Famine), Psylocke (Pestilence) Archangel (Death - who is appropriately recruited while [[Music/{{Metallica}} "The Four Horsemen"]] plays), and Magneto (War). The opening also shows the (unnamed) Four Horsemen who served Apocalypse during his rule over AncientEgypt.



* In Nancy Springer's ''[[http://www.amazon.com/Apocalypse-Nancy-Springer/dp/B001J9UVLY/ref=sr_1_42?ie=UTF8&s=books&qid=1231388239&sr=1-42 Apocalypse,]]'' four small-town horsewomen take on the role. (Please note, however, that [[CowboyBebopAtHisComputer the Publisher's Weekly synopsis got several details wrong]].)
* Creator/RobertRankin's ''Brentford Trilogy'' includes a pub called The Four Horsemen; its landlord is a devil worshipper with a Dorian Grey painting upstairs. (Other Brentford pubs include The Hands of Orlac and The Shrunken Head).
* ''Literature/TheChroniclesOfAncientDarkness'': The main antagonists are a group of power-hungry clan mages called the Soul Eaters. Four of them each function as main antagonists in four of the six books, and they can be compared to the Four Horsemen by their personal attributes and the plots in the respective books.
** The [[StarterVillain Crippled Wanderer]] [[spoiler:(Tenris)]] is "Pestilence": the plague he creates and spreads is the driving plot point of ''Spirit Walker''. In addition to that, the demon [[BearsAreBadNews bear]] he created runs rampage across the Forest and grows more powerful with each kill in ''Wolf Brother''. (If the bear hadn't been killed before [[WhenThePlanetsAlign the zenith of the Great Auroch's red eye]], it would have become invincible.) [[spoiler:Tenris has also won the complete trust of the Sea clans over the years, making him the real authority figure of the Seal Islands.]]
** Thiazzi is "War": not only he's the [[WorldsStrongestMan strongest man of the Forest]] and the most [[AxCrazy violent]] of the Soul Eaters, in ''Oath Breaker'' he drives the Deep Forest clans into war among each other, and then he [[spoiler:unites both sides and nearly leads them into an open war with the Open Forest clans]].
** [[FemmeFatale Seshru]] is "Famine": in ''Outcast'', she causes Lake Axehead to gradually dry and grow sick with deformed and inedible fish [[spoiler:(with her having actually committed the latter only)]], which are the main food source of the Otter Clan.
** [[{{Necromancer}} Eostra]] is "Death": she has always been obsessed with the secrets of the dead, and she even resembles a corpse. She resurrected a deceased boy in her youth, and in ''Ghost Hunter'' she summons the spirits of [[spoiler: all the deceased Soul Eaters]].
* ''Literature/DarknessFalls'': The second book introduces the Four Horsemen as agents of good -- or at least neutrality. They are revealed as guardians against a world ending threat, only to end up walking weapons for said threat, who inevitably uses them to wreak havoc upon the human world.
* ''Literature/{{Discworld}}'':
** After establishing Death, along with his pale horse Binky, not just as a recurring but as a main character, the other three had to show up. They would have ridden out in ''{{Literature/Sourcery}}'', but they stopped at an inn and got drunk. Only Death could hold his liquor, and the other's horses were stolen, so Death had to ride out alone.
** ''Literature/ThiefOfTime'' introduces the fifth member, [[spoiler:Kaos, a.k.a. Ronnie Soak the dairyman]], [[ThePeteBest who quit the Horsemen before they got famous]]. [[spoiler:After gathering together, the Four Horsemen decide they like the world too much and decide to try and save it from being destroyed. Hey, the prophecy just says they'll ride out; nothing in there says ''against whom''.]]
** When Twoflower meets the Four Horsemen, he teaches them to play Bridge.
--->'''Rincewind:''' "How long do you think that'll keep them busy?"\\
'''Twoflower:''' "I don't know. Probably until [[{{Pun}} the last trump]]..."
** Terry Pratchett mentions that it's not just the Apocalypse -- many things have their four horsemen. The Four Horsemen of the Common Cold are Sniffles, Chesty, Nostril and Lack of Tissues, for instance, and the Horsemen of Panic are Misinformation, Rumour, Gossip and Denial.
** Two of them even started families. Death has his adopted daughter and, through her, a granddaughter with her own books. War married a Valkyrie and they had at least three children together; sons Panic and Terror and daughter [[AerithAndBob Clancy]].
* ''Literature/FateStrangeFake'': The False Rider is identified as being the Pale Rider. "It" is the personification of pestilence and appears as a black mist with three lights to give "it" a face, with the power to infect people with black fog and bring them to Tsubaki's dream world.
* ''Literature/TheFifthHorseman'' (by Creator/LarryCollins and Creator/DominiqueLapierre) is a novel about a nuclear terrorist threat, which makes sense, as judicious application of nuclear weapons ''would'' lead to famine, pestilence (in the form of radiation poisoning), war, and death.
* ''Literature/TheFifthHorsemanASleepyHollowLegend'' (by Creator/GreggGonzalez) is a novel about a terrifying battle with the supernatural in the town of Sleepy Hollow, set over the course of September and October of 1988. The Headless Horseman itself is an undead being inhabited by Chaos, the Fifth Horseman of the Apocalypse, who "brings anarchy, conspiracy, suspicion, paranoia, confusion, mistrust and doubt - all of which destroy man from the inside out." [[spoiler: The Horseman is finally defeated when it is sucked from its physical body and confined in a certain crystal skull, which first has to be activated via a special ritual.]]



* Creator/RobertRankin's Brentford includes a pub called The Four Horsemen; its landlord is a devil worshipper with a Dorian Grey painting upstairs. (Other Brentford pubs include The Hands of Orlac and The Shrunken Head).
* ''Literature/{{Discworld}}'':
** After establishing Death, along with his pale horse Binky, not just as a recurring but as a main character, the other three had to show up. They would have ridden out in ''{{Literature/Sourcery}}'', but they stopped at an inn and got drunk. Only Death could hold his liquor, and the other's horses were stolen, so Death had to ride out alone.
** ''Literature/ThiefOfTime'' introduces the fifth member, [[spoiler:Kaos, a.k.a. Ronnie Soak the dairyman]], [[ThePeteBest who quit the Horsemen before they got famous]]. [[spoiler:After gathering together, the Four Horsemen decide they like the world too much and decide to try and save it from being destroyed. Hey, the prophecy just says they'll ride out; nothing in there says ''against whom''.]]
** When Twoflower meets the Four Horsemen, he teaches them to play Bridge.
--->'''Rincewind:''' "How long do you think that'll keep them busy?"\\
'''Twoflower:''' "I don't know. Probably until [[{{Pun}} the last trump]]..."
** Terry Pratchett mentions that it's not just the Apocalypse -- many things have their four horsemen. The Four Horsemen of the Common Cold are Sniffles, Chesty, Nostril and Lack of Tissues, for instance, and the Horsemen of Panic are Misinformation, Rumour, Gossip and Denial.
** Two of them even started families. Death has his adopted daughter and, through her, a granddaughter with her own books. War married a Valkyrie and they had at least three children together; sons Panic and Terror and daughter [[AerithAndBob Clancy]].
* ''Literature/{{Shannara}}'': The ''Heritage of Shannara'' books have Walker Boh fighting Shadowen demons who deliberately modeled themselves after the horsemen.
* In Nancy Springer's ''[[http://www.amazon.com/Apocalypse-Nancy-Springer/dp/B001J9UVLY/ref=sr_1_42?ie=UTF8&s=books&qid=1231388239&sr=1-42 Apocalypse,]]'' four small-town horsewomen take on the role. (Please note, however, that [[CowboyBebopAtHisComputer the Publisher's Weekly synopsis got several details wrong]].)
* ''Literature/ThePaleHorse'' by Creator/AgathaChristie features a pub with Death's horse from the Book of Revelation on the sign with multiple references to this trope. Not surprisingly, the place specializes in death-for-hire, in the form of [[spoiler: murder by clever heavy metal poisoning]].

to:

* Creator/RobertRankin's Brentford includes ''Literature/IncarnationsOfImmortality'': Some of the characters -- notably Death and War -- are based on the Horsemen. The Incarnation of War is accompanied by four horsemen of the Apocalypse: Conquest, Slaughter, Famine, and Pestilence. War also rides a pub horse called The Four Horsemen; its landlord is a devil worshipper with a Dorian Grey painting upstairs. (Other Brentford pubs include The Hands Were.
* Larissa Ione's ''Lords
of Orlac and The Shrunken Head).
* ''Literature/{{Discworld}}'':
** After establishing Death, along with his pale horse Binky, not just
Deliverance'' series features four siblings as a recurring but as a main character, people chosen to be the other three had to show up. horsemen. [[AntiAntiChrist They would have ridden out in ''{{Literature/Sourcery}}'', but they stopped at an inn mostly reject their roles and got drunk. Only Death could hold his liquor, and the other's horses were stolen, so Death had try to ride out alone.
** ''Literature/ThiefOfTime'' introduces the fifth member, [[spoiler:Kaos, a.k.a. Ronnie Soak the dairyman]], [[ThePeteBest who quit the Horsemen before they got famous]]. [[spoiler:After gathering together, the Four Horsemen decide they like
help the world too much instead of destroy it]]. Famine is a girl and decide [[ArrangedMarriage betrothed]] to try and save it from being destroyed. Hey, the prophecy just says they'll ride out; nothing in there says ''against whom''.]]
** When Twoflower meets the Four Horsemen, he teaches them to play Bridge.
--->'''Rincewind:''' "How long do you think that'll keep them busy?"\\
'''Twoflower:''' "I don't know. Probably until [[{{Pun}} the last trump]]..."
** Terry Pratchett mentions that it's not just the Apocalypse -- many things have their four horsemen. The Four Horsemen of the Common Cold are Sniffles, Chesty, Nostril and Lack of Tissues, for instance, and the Horsemen of Panic are Misinformation, Rumour, Gossip and Denial.
** Two of them even started families. Death
{{Satan}}, which she hates because she has his adopted daughter and, through her, a granddaughter with her own books. War married a Valkyrie and they had at least three children together; sons Panic and Terror and daughter [[AerithAndBob Clancy]].
* ''Literature/{{Shannara}}'': The ''Heritage of Shannara'' books have Walker Boh fighting Shadowen demons who deliberately modeled themselves after the horsemen.
* In Nancy Springer's ''[[http://www.amazon.com/Apocalypse-Nancy-Springer/dp/B001J9UVLY/ref=sr_1_42?ie=UTF8&s=books&qid=1231388239&sr=1-42 Apocalypse,]]'' four small-town horsewomen take on the role. (Please note, however, that [[CowboyBebopAtHisComputer the Publisher's Weekly synopsis got several details wrong]].)
* ''Literature/ThePaleHorse'' by Creator/AgathaChristie features a pub with Death's horse from the Book of Revelation on the sign with multiple references to this trope. Not surprisingly, the place specializes in death-for-hire, in the form of [[spoiler: murder by clever heavy metal poisoning]].
human boyfriend.



* ''Literature/TheFifthHorseman'' (by Creator/LarryCollins and Creator/DominiqueLapierre) is a novel about a nuclear terrorist threat, which makes sense, as judicious application of nuclear weapons ''would'' lead to famine, pestilence (in the form of radiation poisoning), war, and death.
* ''Literature/TheFifthHorsemanASleepyHollowLegend'' (by Creator/GreggGonzalez) is a novel about a terrifying battle with the supernatural in the town of Sleepy Hollow, set over the course of September and October of 1988. The Headless Horseman itself is an undead being inhabited by Chaos, the Fifth Horseman of the Apocalypse, who "brings anarchy, conspiracy, suspicion, paranoia, confusion, mistrust and doubt - all of which destroy man from the inside out." [[spoiler: The Horseman is finally defeated when it is sucked from its physical body and confined in a certain crystal skull, which first has to be activated via a special ritual.]]
* ''Literature/IncarnationsOfImmortality'': Some of the characters -- notably Death and War -- are based on the Horsemen. The Incarnation of War is accompanied by four horsemen of the Apocalypse: Conquest, Slaughter, Famine, and Pestilence. War also rides a horse called Were.
* Larissa Ione's ''Lords of Deliverance'' series features four siblings as people chosen to be the horsemen. [[AntiAntiChrist They mostly reject their roles and try to help the world instead of destroy it]]. Famine is a girl and [[ArrangedMarriage betrothed]] to {{Satan}}, which she hates because she has a human boyfriend.



* ''Literature/ThePaleHorse'' by Creator/AgathaChristie features a pub with Death's horse from the Book of Revelation on the sign with multiple references to this trope. Not surprisingly, the place specializes in death-for-hire, in the form of [[spoiler: murder by clever heavy metal poisoning]].



* ''Literature/{{Shannara}}'': The ''Heritage of Shannara'' books have Walker Boh fighting Shadowen demons who deliberately modeled themselves after the horsemen.
* ''Literature/ThirdTimeLuckyAndOtherStoriesOfTheMostPowerfulWizardInTheWorld'': In "And Who Is Joah?" Magdelene and Joah run into them while in the Netherworld. As Magdelene's good friends with Death, it's [[DidWeJustHaveTeaWithCthulhu quite the happy meeting]].



* ''Literature/TheChroniclesOfAncientDarkness'': The main antagonists are a group of power-hungry clan mages called the Soul Eaters. Four of them each function as main antagonists in four of the six books, and they can be compared to the Four Horsemen by their personal attributes and the plots in the respective books.
** The [[StarterVillain Crippled Wanderer]] [[spoiler:(Tenris)]] is "Pestilence": the plague he creates and spreads is the driving plot point of ''Spirit Walker''. In addition to that, the demon [[BearsAreBadNews bear]] he created runs rampage across the Forest and grows more powerful with each kill in ''Wolf Brother''. (If the bear hadn't been killed before [[WhenThePlanetsAlign the zenith of the Great Auroch's red eye]], it would have become invincible.) [[spoiler:Tenris has also won the complete trust of the Sea clans over the years, making him the real authority figure of the Seal Islands.]]
** Thiazzi is "War": not only he's the [[WorldsStrongestMan strongest man of the Forest]] and the most [[AxCrazy violent]] of the Soul Eaters, in ''Oath Breaker'' he drives the Deep Forest clans into war among each other, and then he [[spoiler:unites both sides and nearly leads them into an open war with the Open Forest clans]].
** [[FemmeFatale Seshru]] is "Famine": in ''Outcast'', she causes Lake Axehead to gradually dry and grow sick with deformed and inedible fish [[spoiler:(with her having actually committed the latter only)]], which are the main food source of the Otter Clan.
** [[{{Necromancer}} Eostra]] is "Death": she has always been obsessed with the secrets of the dead, and she even resembles a corpse. She resurrected a deceased boy in her youth, and in ''Ghost Hunter'' she summons the spirits of [[spoiler: all the deceased Soul Eaters]].
* ''Literature/FateStrangeFake'': The False Rider is identified as being the Pale Rider. "It" is the personification of pestilence and appears as a black mist with three lights to give "it" a face, with the power to infect people with black fog and bring them to Tsubaki's dream world.
* ''Literature/DarknessFalls'': The second book introduces the Four Horsemen as agents of good -- or at least neutrality. They are revealed as guardians against a world ending threat, only to end up walking weapons for said threat, who inevitably uses them to wreak havoc upon the human world.



* ''Literature/ThirdTimeLuckyAndOtherStoriesOfTheMostPowerfulWizardInTheWorld'': In "And Who Is Joah?" Magdelene and Joah run into them while in the Netherworld. As Magdelene's good friends with Death, it's [[DidWeJustHaveTeaWithCthulhu quite the happy meeting]].






* The fourth [[{{Sourcebook}} World Book]] for TabletopGame/{{Rifts}} primarily concerned the arrival of the Four Horsemen to Earth (Africa, precisely), and a war between a gathering of heroes and an [[TheEmpire Empire]] of demons and monsters to keep them from merging together to form a demon capable of wiping out the entire planet.

to:

* The fourth [[{{Sourcebook}} World Book]] for TabletopGame/{{Rifts}} primarily concerned In ''TabletopGame/{{Deadlands}}'', the arrival of now-un-SealedEvilInACan "the Reckoners" were revealed eventually to be the Four Horsemen to Earth (Africa, precisely), and a war between a gathering of heroes and an [[TheEmpire Empire]] of demons and monsters to keep them from merging together to form a demon capable of wiping out the entire planet.Horsemen.



* ''TabletopGame/{{Pathfinder}}'':
** The Horsemen are the nigh-omnipotent leaders of the NeutralEvil daemons. All represent the end of life in some form or another, and each follows what they consider the most efficient way of ridding the multiverse of living things. [[BloodKnight Szuriel]], the Horse(wo)man of War, believes in taking the direct route; [[HorrorHunger Trelmarixian]], the Horseman of Famine, considers starvation and privation the most efficient way of doing things; [[{{Plaguemaster}} Apollyon]], the Horseman of Pestilence, prefers to cleanse nations with disease; and [[TheChessmaster Charon]], the Horseman of Death, represents the inevitable death of old age and is content to let entropy do his work for him. Most Horsemen took their place after the previous died, [[KlingonPromotion often by their hand]]; only Charon is the original.
** At least one Horseman seems to have quit this role without dying first -- the Pale Horse, also called the the Lash and the Plough, is an entity resembling a gray-white horses with a floating, flaming and crowned skull for a head that serves Pharasma as a psychopomp usher, and which was once a Horseman of unknown role that abandoned its depredations on the living to serve the cycles of life and death instead.



* In ''TabletopGame/{{Deadlands}}'', the now-un-SealedEvilInACan "the Reckoners" were revealed eventually to be the Four Horsemen.



* The Chaos gods from TabletopGame/{{Warhammer}} and TabletopGame/{{Warhammer40000}} are analogous to the Four Horsemen: Pestilence is Nurgle, War is Khorne, Death is Tzeentch, and Famine is Slaanesh.
** Meanwhile, Warhammer has a HellishHorse that is outright called "The Steed of the Apocalypse". Part of the requirements for becoming the Everchosen of Chaos is to break him and make him let you ride him. Yes, in Warhammer, there is only ''one'' Horseman of the Apocalypse... and that's all they need!



* ''TabletopGame/{{Pathfinder}}'':
** The Horsemen are the nigh-omnipotent leaders of the NeutralEvil daemons. All represent the end of life in some form or another, and each follows what they consider the most efficient way of ridding the multiverse of living things. [[BloodKnight Szuriel]], the Horse(wo)man of War, believes in taking the direct route; [[HorrorHunger Trelmarixian]], the Horseman of Famine, considers starvation and privation the most efficient way of doing things; [[{{Plaguemaster}} Apollyon]], the Horseman of Pestilence, prefers to cleanse nations with disease; and [[TheChessmaster Charon]], the Horseman of Death, represents the inevitable death of old age and is content to let entropy do his work for him. Most Horsemen took their place after the previous died, [[KlingonPromotion often by their hand]]; only Charon is the original.
** At least one Horseman seems to have quit this role without dying first -- the Pale Horse, also called the the Lash and the Plough, is an entity resembling a gray-white horses with a floating, flaming and crowned skull for a head that serves Pharasma as a psychopomp usher, and which was once a Horseman of unknown role that abandoned its depredations on the living to serve the cycles of life and death instead.
* The fourth [[{{Sourcebook}} World Book]] for TabletopGame/{{Rifts}} primarily concerned the arrival of the Four Horsemen to Earth (Africa, precisely), and a war between a gathering of heroes and an [[TheEmpire Empire]] of demons and monsters to keep them from merging together to form a demon capable of wiping out the entire planet.



* The Chaos gods from TabletopGame/{{Warhammer}} and TabletopGame/{{Warhammer40000}} are analogous to the Four Horsemen: Pestilence is Nurgle, War is Khorne, Death is Tzeentch, and Famine is Slaanesh.
** Meanwhile, Warhammer has a HellishHorse that is outright called "The Steed of the Apocalypse". Part of the requirements for becoming the Everchosen of Chaos is to break him and make him let you ride him. Yes, in Warhammer, there is only ''one'' Horseman of the Apocalypse... and that's all they need!



* Web RPG ''VideoGame/AdventureQuest'' recently began to introduce the concept of a Demipower group (weaker than gods or the beings who control the elements, but higher than any normal human and most Avatars) known as the Riders, specifically designed to destroy (or, unusually, create) worlds. War is a fightable boss who becomes stronger as the fight goes on and his HP drops, with Pestilence being alluded to in a cutscene when someone suggests smashing the altar that serves as their power source (it didn't work). The heroes eventually break War's altar... [[spoiler: by having two draconic gods breathe on it simultaneously. ]] It knocks out one of the summoners and still leaves War with enough power to fight you a second time.
* The MMORPG ''VideoGame/AdventureQuestWorlds'' gave us a group of undead centaurs known as the Horsemen of the Undead Apocalypse, some of Dage the Evil's most loyal servants. They showed up on Dage's 2014 birthday event, and defeating each of them seven times (once per day, of course) would reward you with a character page badge for each one.
* ''VideoGame/Afterlife1996'', a sim game by Creator/LucasArts, had "the Four Surfers of the Apocalypso", who would ride waves of magma to destroy your simulated heaven and hell if you stay in debt for too long (or run out the time limit in the demo version). Their descriptions are SurferDude versions of their Biblical introductions.



* ''VideoGame/Afterlife1996'', a sim game by Creator/LucasArts, had "the Four Surfers of the Apocalypso", who would ride waves of magma to destroy your simulated heaven and hell if you stay in debt for too long (or run out the time limit in the demo version). Their descriptions are SurferDude versions of their Biblical introductions.

to:

* ''VideoGame/Afterlife1996'', a sim ''VideoGame/TheBindingOfIsaac'' has the Four Horsemen as random boss fights after you beat the game by Creator/LucasArts, had "the Four Surfers once, depicted as corpse-like beings riding on flying hobby-horses. Each one has a chance of dropping a piece of VideoGame/MeatBoy, who will follow you around and deal damage. It's also possible to meet the HeadlessHorseman, who will give you one of those flying hobby-horses when defeated. Conquest also appears in the expansion pack; a DummiedOut achievement even refers to him as a forgotten horseman.
** In the latest expansion, ''Repentance'', TheVeryDefinitelyFinalDungeon introduces [[spoiler: ULTRA variants
of the Apocalypso", who would ride waves of magma horsemen during the final BossGauntlet. After you beat [[AngelicAbomination Dogma]], you'll go to destroy your simulated heaven FireAndBrimstoneHell and hell if you stay in debt for too long (or run out fight Ultra Famine, Ultra Pestilence, Ultra War and finally Ultra Death before taking on [[BigBad The Beast]].]]
* In ''VideoGame/ChaosRingsII''
the time limit in Four Horsemen -- Conquest, War, Famine, and Death -- are the demo version). Their descriptions agents of the Destroyer Neron dedicated to ending the world. [[spoiler:It's all a complete lie. They are SurferDude versions actually the agents of their Biblical introductions.the Creator Amon dedicated to spreading destruction to rekindle humanity's belief in Amon (which he needs to survive) through fear. They can also fuse together to create Herald.]]



* ''VideoGame/SamAndMaxFreelancePolice'': In ''Sam & Max Season 2: Ice Station Santa'', the Freelance Police must collect a full set of Horsemen of the Apocalypse action figures in order to perform an exorcism.
* The TurnBasedStrategy ''Warlords'' series and its {{Spinoff}} ''VideoGame/WarlordsBattlecry'' include the Horsemen Of The Apocalypse as DemonicInvaders. Rather unusually for the trope they really don't get along with each other. War and Death are particularly hostile against each other after a failed VillainTeamUp in the third ''Warlords'' game. The campaign in the third ''Warlords Battlecry'' centers around the Fifth Horseman, Destruction, who gets along even ''worse'' with the rest, sending armies to invade their realms (except War's, but that's just because [[PiecesOfGod he was busy being dismembered and scattered everywhere]]).

to:

* ''VideoGame/SamAndMaxFreelancePolice'': In ''Sam & Max Season 2: Ice Station Santa'', These guys show up twice in ''VideoGame/{{Civilization}} IV'', once in the Freelance Police must collect a full set "Omens" official scenario, and again in the VideoGame/FallFromHeaven [[GameMod mod]].
* In ''VideoGame/CultOfTheLamb'', the [[BigBadDuumvirate Big Bad Quadrumvirate]] known as the Bishops
of the Old Faith represent this. Heket represents Famine, and curses the Lamb's followers with starvation while her own [[FertilityGod pray to her for bountiful harvests]]. Kallamar represents Pestilence, and curses the Lamb's cult with illness while his followers pray to him for good health and long lives. Shamura [[WarGod represents War]], [[spoiler:and brainwashes some of the Lamb's followers into attacking them]]. TheBabyOfTheBunch Leshy is the exception, as the [[GodOfTheDead role of Death]] was filled by [[TheDreaded The One Who Waits]] before his imprisonment.
* In ''VideoGame/DarkAgeOfCamelot'', they serve as minibosses you fight prior to engaging Apocalypse, the Albion realm's boss of the first expansion.
* The ''VideoGame/{{Darksiders}}'' series features the Horsemen as the main characters. In this setting, they're "Nephilim" (half-angel, half-demon) and act as enforcers for the Charred Council that [[{{God}} the Creator]] tasked with preserving the [[BalanceBetweenGoodAndEvil Balance Between Heaven and Hell]] (and Man). Famine and Conquest have been renamed Fury and Strife, as the former names don't fit an action series. The formula so far seems to be that each Horseman stars in a game of their own, each happening concurrently with the others, before they'll presumably team up.
** ''VideoGame/DarksidersI'' had ''someone'' trigger the [[TheEndOfTheWorldAsWeKnowIt Apocalypse]] early, and the Council blames War for it. Now he's incredibly pissed-off and hunting for those responsible.
** ''VideoGame/DarksidersII'' features Death trying to fix War's supposed crime and resurrect humanity.
** In ''VideoGame/DarksidersIII'', Fury is dispatched to slay the SevenDeadlySins running amok.
** ''VideoGame/DarksidersGenesis'' somehow features not only the fourth Horseman, Strife, but also War again as a possible playable character, in a mission to kill demon masters.
* ''VideoGame/{{Fallout Tactics|BrotherhoodOfSteel}}'' has a random encounter in which you can meet the Four
Horsemen of the Apocalypse action figures in order to perform an exorcism.
* The TurnBasedStrategy ''Warlords'' series
''Post''-Apocalypse, standing around a campfire, talking. They just stand around and its {{Spinoff}} ''VideoGame/WarlordsBattlecry'' include the Horsemen Of The Apocalypse as DemonicInvaders. Rather unusually for the trope exchange dialogue, probably because they really don't get along with each other. have much to do now. they are labeled as 'almost dead', you can attack them, but they have no equipment, lots of hitpoints and give little experience.
-->'''Horseman of War''': [[ArcWords
War never changes]]? F*** you! You don't know me!
* ''VideoGame/FarCry5'': The Seed siblings, leaders of the Project of Eden's Gate ApocalypseCult are clearly set up to echo this. John, a dark-haired man who dresses in black
and Death is responsible for looting the countryside for supplies and recruits is Famine. Jacob, who brainwashes people and animals to fight for the cult and is red-haired is War. Faith, who dresses in white and is responsible for the cult's drug program is Pestilence. The leader, Joseph, is a blond and pale-skinned man whom all the others serve. Death, natch.
* Although they
are particularly hostile against each other named after demons, the Elemental Lords of ''Videogame/FinalFantasyIV'' are clearly meant to be analogues of the Horsemen. They do help end at least one or two civilizations on the planet, to boot.
* ''VideoGame/FireEmblemPathOfRadiance'': Although they don't all have mounts, Ashnard's top generals are called the Four Riders. Makes sense for someone intent on releasing
a failed VillainTeamUp SealedEvilInACan. That said, the sequel suggests that the previous king had Four Riders for a nobler purpose.
* You fight them
in the third ''Warlords'' game. game ''Videogame/{{Hexen}} II''. Interestingly, Death is only the ''second'' boss you fight. The campaign in very fact that you're ''fighting'' them makes War the third ''Warlords Battlecry'' centers around heavyweight (while having the Fifth Horseman, Destruction, who gets along even ''worse'' with the rest, sending armies to invade their realms (except War's, but that's just because [[PiecesOfGod he was busy being dismembered and scattered everywhere]]).most straightforward fighting style).



* ''VideoGame/LeagueOfLegends'':
** Four of the Champions from the Shadow Isles seem to be inspired by the Horsemen of the Apocalypse. [[TinTyrant Mordekaiser]] is Conquest, or going by his association to [[PlagueMaster sickness and malady]], Pestilence; [[HellishHorse Hecarim]] is War, seeing as how he's a BloodKnight and his ''title'' is "the Shadow of War"; [[TortureTechnician Thresh]] is associated with Famine due to his weapon and the fact that Famine is an extremely slow and torturous killer, fitting Thresh's theme; [[OurLichesAreDifferent Karthus]] is, obviously, Death due to him being an OmnicidalManiac who wants to bring death to ''everything''.
** Champion Yorick's skills are references to the Horsemen. They are: ''Omen of War'', ''Omen of Pestilence'', ''Omen of Famine'' and ''Omen of Death''.
* ''VideoGame/LobotomyCorporation'': Each damage type, employee stat and work type is associated with the color of one of the Horsemen.
** Red (War) is tied to physical damage/resistance and satisfying an Abnormality's basic needs like food or cleanliness. One of a creature's basic instincts is to defend itself and fight, thus War.
** White (Conquest) is tied to mental damage/resistance and managing an Abnormality's environment...or Conquering its territory, in a sense.
** Black (Famine) is tied to work effectiveness and satisfying an Abnormality's social needs; also, Black damage affects both the body and the mind similar to how a Famine affects both the physical and mental, and is said to feel like a thousand thorns prickling you.
** Finally, Pale (Death) is tied to "soul" damage (acts as a PercentDamageAttack), movement/attack speed (i.e making an agent more deadly), and repressing (i.e killing) an Abnormality's urges. As a bonus, Pale is actually a tealish green color in the game itself, referencing the aformentioned 'pale green' thing.
* If you KickTheDog thoroughly enough in the RTS ''VideoGame/LordsOfTheRealm3'', you may just end up recruiting four mysterious knights who are ridiculously overpowered... And if you go the other way around and end up as a pious, honorable, chivalrous lord to end all lords, you instead get Micheal, Raphael, Gabriel and Uriel.[[note]]Note that the horsemen and archangels only appear after about two hours has passed in a single game. They're absurdly powerful for the purpose of breaking the stalemate and getting the game over with (likely in favor of the slightly stronger player).[[/note]]
* While not the traditional Horsemen, ''VideoGame/{{Lufia}}'''s four Sinistrals are clearly inspired by them, as they represent Chaos, Terror, Destruction and Death. [[spoiler:One of them is in your party.]]
* ''VideoGame/ModernWarfare'': The villains of the first game are called the Four Horsemen in [[AllThereInTheManual supplementary material]], and in achievements you get for beating missions concerning them on Veteran difficulty. While only three of them are clearly identified in the first game, the sequels established Makarov as the fourth member. If we match the order of they are listed in achievements with the order from the Bible, Makarov is Conquest, Al-Asad is War, Viktor Zakhaev is Famine, and Imran Zakhaev is Death.
* ''VideoGame/MotorStorm'': The Revelation Pack DLC for ''[=MotorStorm=]: Apocalypse'' adds in four new vehicles themed on War, Pestilence, Famine and Death. They are represented by the Molotov Uradna-66 (a [[MightyGlacier racing big rig]]), Jester Arclight (a sprint car converted into a [[JackOfAllStats buggy]]), Voodoo Acheron (a skeletal [[CoolBike custom chopper]]) and Falfer Tombstone (a [[TheBigGuy monster truck hearse]]) respectively.
* In ''Videogame/{{Nethack}}'', once you have the Amulet of Yendor and make it to the Astral Plane, three of the Horsemen show up -- Death, Pestilence, and Famine, of which Death is the most annoying, Pestilence the most scary, and Famine the biggest pushover. The fourth horseman, War, [[spoiler:is the player.]] That's ambiguously hinted if you try to #chat with one of them (they'll say [[spoiler:"Who do you think you are, War?"]]) and unambiguously spelled out in [[AllThereInTheManual a comment in the source code]]. And you can't [[SealedEvilInACan tin their corpses]], because [[spoiler:War does not [[{{Pun}} preserve]] its enemies]].
* They act as the higher ups of Apocalypse Inc. in ''Peace, Death!'', with you, as a newly hired reaper, working directly under Death himself. The other three will occasionally offer you bribes to help them out, which gives you money but raises their influence, which lowers your overall score at the end of the game.
* ''Franchise/{{Pokemon}}'': [[https://bulbapedia.bulbagarden.net/wiki/Glastrier_(Pokémon) Glastrier]] and [[https://bulbapedia.bulbagarden.net/wiki/Spectrier_(Pokémon) Spectrier]], two legendary Pokémon introduced in the Crowned Tundra expansion of ''VideoGame/PokemonSwordAndShield'', arguably take some of their inspiration from two of the horses of the apocalypse (Conquest and Famine, respectively) -- Glastrier will take anything it wants by force, and Spectrier steals the life-force or sleeping people and Pokémon as it dashes past. Interestingly, while the ''horses'' are sinister, their rider -- [[https://bulbapedia.bulbagarden.net/wiki/Calyrex_(Pokémon) Calyrex]], the main legendary Pokémon of the expansion -- is a noble individual whose influence tempers the horses' worst qualities.
* ''VideoGame/RandalsMonday'': You actually get to meet them! They hate their job, mainly because they have a BadBoss.
* ''VideoGame/RedDeadRedemptionUndeadNightmare'' has the four Horses of the Apocalypse that John Marston can ride once he breaks them. They each have unique abilities.
* ''VideoGame/{{RuneScape}}'':
** The Security Stronghold, a dungeon accessible to all players and designed to teach players how to keep their accounts secure. Each of the dungeon's four levels is named and themed after one of the Horsemen, in the order: War, Famine, Pestilence, Death.
** Though they do not actually make an appearance, they are heavily referenced to in the [[http://runescape.wikia.com/wiki/Deathcon_II 2011 Deathcon II quest]], where the player must arrange statues associated with the Horsemen and place them on plinths.
** Death is unsurprisingly [[DontFearTheReaper the Grim Reaper]].
*** The other three finally make their in-game appearance during the 2018 Halloween event. War is a BoisterousBruiser [[OurGiantsAreDifferent Giant]], Famine is a [[CirclingVultures vulture]] type [[BirdPeople Aviansie]] and Pestilence is an infected [[OurWerewolvesAreDifferent Werewolf]] who's lycanthropy is the only thing keeping him alive.
** [[http://runescape.wikia.com/wiki/Horses Horses the Chicken]], the pet of an NPC named Frank who helped found the Horsemen Clan, has transformations based on the Horsemen's attributes.
* ''VideoGame/SamAndMaxFreelancePolice'': In ''Sam & Max Season 2: Ice Station Santa'', the Freelance Police must collect a full set of Horsemen of the Apocalypse action figures in order to perform an exorcism.



* You fight them in the game ''Videogame/{{Hexen}} II''. Interestingly, Death is only the ''second'' boss you fight. The very fact that you're ''fighting'' them makes War the heavyweight (while having the most straightforward fighting style).

to:

* You fight them The [[MeaningfulName Sin's City]] mission tier in ''VideoGame/SuperheroCity'' presents the game ''Videogame/{{Hexen}} II''. Interestingly, Death is only the ''second'' boss you Four Horsemen (Conquest, War, Famine and [[TheSmurfettePrinciple Death]]) as villains for your hero character to fight. The very fact that you're ''fighting'' them makes War Conquest has the heavyweight (while having power to instill the most straightforward fighting style).desire to rule over all things in humans within his vicinity; War, to instill bloodlust; Famine, to instill hunger to the point of the victims [[ExtremeOmnivore eating anything]] ([[ImAHumanitarian including human flesh]]); Death, to drain the life-force from everything in her immediate area.



* ''VideoGame/{{RuneScape}}'':
** The Security Stronghold, a dungeon accessible to all players and designed to teach players how to keep their accounts secure. Each of the dungeon's four levels is named and themed after one of the Horsemen, in the order: War, Famine, Pestilence, Death.
** Though they do not actually make an appearance, they are heavily referenced to in the [[http://runescape.wikia.com/wiki/Deathcon_II 2011 Deathcon II quest]], where the player must arrange statues associated with the Horsemen and place them on plinths.
** Death is unsurprisingly [[DontFearTheReaper the Grim Reaper]].
*** The other three finally make their in-game appearance during the 2018 Halloween event. War is a BoisterousBruiser [[OurGiantsAreDifferent Giant]], Famine is a [[CirclingVultures vulture]] type [[BirdPeople Aviansie]] and Pestilence is an infected [[OurWerewolvesAreDifferent Werewolf]] who's lycanthropy is the only thing keeping him alive.
** [[http://runescape.wikia.com/wiki/Horses Horses the Chicken]], the pet of an NPC named Frank who helped found the Horsemen Clan, has transformations based on the Horsemen's attributes.

to:

* ''VideoGame/{{RuneScape}}'':
** The Security Stronghold, a dungeon accessible to all players and designed to teach players how to keep their accounts secure. Each of
In ''VideoGame/TownOfSalem'', if the dungeon's four levels is named and themed after one of the Horsemen, Plaguebearer manages to infect every other player in the order: match, they become Pestilence who is a PurposefullyOverpowered role who is NighInvulnerable (only lynching kills them) and kills both a target of their choosing, anyone who visiting that person, and anyone who visits [[MuggingTheMonster or attacks]] Pestilence itself. ''Town of Salem 2'' has the other three join, with the Berserker turning into War, the Baker turning into Famine, Pestilence, Death.
** Though
and the Soul Collector turning into Death. All of them are basically invulnerable once they do not actually make an appearance, they fulfill the conditions needed to transform into their respective horsemen.
* ''VideoGame/TreasureOfTheRudra'': The Four Horsemen of the Apocalypse
are heavily referenced to in monsters from the [[http://runescape.wikia.com/wiki/Deathcon_II 2011 Deathcon II quest]], where the player must arrange statues associated Netherworld and fought in Sion's scenario. Weirdly, their names have nothing to do with the original Horsemen.
* The TurnBasedStrategy ''Warlords'' series and its {{Spinoff}} ''VideoGame/WarlordsBattlecry'' include
the Horsemen Of The Apocalypse as DemonicInvaders. Rather unusually for the trope they really don't get along with each other. War and place them on plinths.
**
Death is unsurprisingly [[DontFearTheReaper the Grim Reaper]].
*** The
are particularly hostile against each other three finally make after a failed VillainTeamUp in the third ''Warlords'' game. The campaign in the third ''Warlords Battlecry'' centers around the Fifth Horseman, Destruction, who gets along even ''worse'' with the rest, sending armies to invade their in-game appearance during the 2018 Halloween event. War is a BoisterousBruiser [[OurGiantsAreDifferent Giant]], Famine is a [[CirclingVultures vulture]] type [[BirdPeople Aviansie]] realms (except War's, but that's just because [[PiecesOfGod he was busy being dismembered and Pestilence is an infected [[OurWerewolvesAreDifferent Werewolf]] who's lycanthropy is the only thing keeping him alive.
** [[http://runescape.wikia.com/wiki/Horses Horses the Chicken]], the pet of an NPC named Frank who helped found the Horsemen Clan, has transformations based on the Horsemen's attributes.
scattered everywhere]]).



* These guys show up twice in ''VideoGame/{{Civilization}} IV'', once in the "Omens" official scenario, and again in the VideoGame/FallFromHeaven [[GameMod mod]].
* The ''Darksiders'' series features the Horsemen as the main characters. In this setting, they're "Nephilim" (half-angel, half-demon) and act as enforcers for the Charred Council that [[{{God}} the Creator]] tasked with preserving the [[BalanceBetweenGoodAndEvil Balance Between Heaven and Hell]] (and Man). Famine and Conquest have been renamed Fury and Strife, as the former names don't fit an action series. The formula so far seems to be that each Horseman stars in a game of their own, each happening concurrently with the others, before they'll presumably team up.
** ''VideoGame/{{Darksiders}} I'' had ''someone'' trigger the [[TheEndOfTheWorldAsWeKnowIt Apocalypse]] early, and the Council blames War for it. Now he's incredibly pissed-off and hunting for those responsible.
** ''VideoGame/DarksidersII'' features Death trying to fix War's supposed crime and resurrect humanity.
** In ''VideoGame/DarksidersIII'', Fury is dispatched to slay the SevenDeadlySins running amok.
** ''VideoGame/DarksidersGenesis'' somehow features not only the fourth Horseman, Strife, but also War again as a possible playable character, in a mission to kill demon masters.
* In ''Videogame/{{Nethack}}'', once you have the Amulet of Yendor and make it to the Astral Plane, three of the Horsemen show up -- Death, Pestilence, and Famine, of which Death is the most annoying, Pestilence the most scary, and Famine the biggest pushover. The fourth horseman, War, [[spoiler:is the player.]] That's ambiguously hinted if you try to #chat with one of them (they'll say [[spoiler:"Who do you think you are, War?"]]) and unambiguously spelled out in [[AllThereInTheManual a comment in the source code]]. And you can't [[SealedEvilInACan tin their corpses]], because [[spoiler:War does not [[{{Pun}} preserve]] its enemies]].
* Web RPG ''VideoGame/AdventureQuest'' recently began to introduce the concept of a Demipower group (weaker than gods or the beings who control the elements, but higher than any normal human and most Avatars) known as the Riders, specifically designed to destroy (or, unusually, create) worlds. War is a fightable boss who becomes stronger as the fight goes on and his HP drops, with Pestilence being alluded to in a cutscene when someone suggests smashing the altar that serves as their power source (it didn't work). The heroes eventually break War's altar... [[spoiler: by having two draconic gods breathe on it simultaneously. ]] It knocks out one of the summoners and still leaves War with enough power to fight you a second time.
* The MMORPG ''VideoGame/AdventureQuestWorlds'' gave us a group of undead centaurs known as the Horsemen of the Undead Apocalypse, some of Dage the Evil's most loyal servants. They showed up on Dage's 2014 birthday event, and defeating each of them seven times (once per day, of course) would reward you with a character page badge for each one.
* Although they are named after demons, the Elemental Lords of ''Videogame/FinalFantasyIV'' are clearly meant to be analogues of the Horsemen. They do help end at least one or two civilizations on the planet, to boot.
* ''VideoGame/{{Fallout Tactics|BrotherhoodOfSteel}}'' has a random encounter in which you can meet the Four Horsemen of the ''Post''-Apocalypse, standing around a campfire, talking. They just stand around and exchange dialogue, probably because they don't have much to do now. they are labeled as 'almost dead', you can attack them, but they have no equipment, lots of hitpoints and give little experience.
-->'''Horseman of War''': [[ArcWords War never changes]]? F*** you! You don't know me!
* In ''VideoGame/DarkAgeofCamelot'', they serve as minibosses you fight prior to engaging Apocalypse, the Albion realm's boss of the first expansion.
* While not the traditional Horsemen, ''VideoGame/{{Lufia}}'''s four Sinistrals are clearly inspired by them, as they represent Chaos, Terror, Destruction and Death. [[spoiler:One of them is in your party.]]
* ''VideoGame/RedDeadRedemptionUndeadNightmare'' has the four Horses of the Apocalypse that John Marston can ride once he breaks them. They each have unique abilities.
* If you KickTheDog thoroughly enough in the RTS ''VideoGame/LordsOfTheRealm3'', you may just end up recruiting four mysterious knights who are ridiculously overpowered... And if you go the other way around and end up as a pious, honorable, chivalrous lord to end all lords, you instead get Micheal, Raphael, Gabriel and Uriel.[[note]]Note that the horsemen and archangels only appear after about two hours has passed in a single game. They're absurdly powerful for the purpose of breaking the stalemate and getting the game over with (likely in favor of the slightly stronger player).[[/note]]
* ''VideoGame/TheBindingOfIsaac'' has the Four Horsemen as random boss fights after you beat the game once, depicted as corpse-like beings riding on flying hobby-horses. Each one has a chance of dropping a piece of VideoGame/MeatBoy, who will follow you around and deal damage. It's also possible to meet the HeadlessHorseman, who will give you one of those flying hobby-horses when defeated. Conquest also appears in the expansion pack; a DummiedOut achievement even refers to him as a forgotten horseman.
** In the latest expansion, ''Repentance'', TheVeryDefinitelyFinalDungeon introduces [[spoiler: ULTRA variants of the horsemen during the final BossGauntlet. After you beat [[AngelicAbomination Dogma]], you'll go to FireAndBrimstoneHell and fight Ultra Famine, Ultra Pestilence, Ultra War and finally Ultra Death before taking on [[BigBad The Beast]].]]
* In ''VideoGame/CultOfTheLamb'', the [[BigBadDuumvirate Big Bad Quadrumvirate]] known as the Bishops of the Old Faith represent this. Heket represents Famine, and curses the Lamb's followers with starvation while her own [[FertilityGod pray to her for bountiful harvests]]. Kallamar represents Pestilence, and curses the Lamb's cult with illness while his followers pray to him for good health and long lives. Shamura [[WarGod represents War]], [[spoiler:and brainwashes some of the Lamb's followers into attacking them]]. TheBabyOfTheBunch Leshy is the exception, as the [[GodOfTheDead role of Death]] was filled by [[TheDreaded The One Who Waits]] before his imprisonment.
* The [[MeaningfulName Sin's City]] mission tier in ''VideoGame/SuperheroCity'' presents the Four Horsemen (Conquest, War, Famine and [[TheSmurfettePrinciple Death]]) as villains for your hero character to fight. Conquest has the power to instill the desire to rule over all things in humans within his vicinity; War, to instill bloodlust; Famine, to instill hunger to the point of the victims [[ExtremeOmnivore eating anything]] ([[ImAHumanitarian including human flesh]]); Death, to drain the life-force from everything in her immediate area.
* ''VideoGame/MotorStorm'': The Revelation Pack DLC for ''[=MotorStorm=]: Apocalypse'' adds in four new vehicles themed on War, Pestilence, Famine and Death. They are represented by the Molotov Uradna-66 (a [[MightyGlacier racing big rig]]), Jester Arclight (a sprint car converted into a [[JackOfAllStats buggy]]), Voodoo Acheron (a skeletal [[CoolBike custom chopper]]) and Falfer Tombstone (a [[TheBigGuy monster truck hearse]]) respectively.
* In ''VideoGame/ChaosRingsII'' the Four Horsemen -- Conquest, War, Famine, and Death -- are the agents of the Destroyer Neron dedicated to ending the world. [[spoiler:It's all a complete lie. They are actually the agents of the Creator Amon dedicated to spreading destruction to rekindle humanity's belief in Amon (which he needs to survive) through fear. They can also fuse together to create Herald.]]
* ''VideoGame/FireEmblemPathOfRadiance'': Although they don't all have mounts, Ashnard's top generals are called the Four Riders. Makes sense for someone intent on releasing a SealedEvilInACan. That said, the sequel suggests that the previous king had Four Riders for a nobler purpose.
* ''VideoGame/TreasureOfTheRudra'': The Four Horsemen of the Apocalypse are monsters from the Netherworld and fought in Sion's scenario. Weirdly, their names have nothing to do with the original Horsemen.
* ''VideoGame/LeagueOfLegends'':
** Four of the Champions from the Shadow Isles seem to be inspired by the Horsemen of the Apocalypse. [[TinTyrant Mordekaiser]] is Conquest, or going by his association to [[PlagueMaster sickness and malady]], Pestilence; [[HellishHorse Hecarim]] is War, seeing as how he's a BloodKnight and his ''title'' is "the Shadow of War"; [[TortureTechnician Thresh]] is associated with Famine due to his weapon and the fact that Famine is an extremely slow and torturous killer, fitting Thresh's theme; [[OurLichesAreDifferent Karthus]] is, obviously, Death due to him being an OmnicidalManiac who wants to bring death to ''everything''.
** Champion Yorick's skills are references to the Horsemen. They are: ''Omen of War'', ''Omen of Pestilence'', ''Omen of Famine'' and ''Omen of Death''.
* In ''VideoGame/TownOfSalem'', if the Plaguebearer manages to infect every other player in the match, they become Pestilence who is a PurposefullyOverpowered role who is NighInvulnerable (only lynching kills them) and kills both a target of their choosing, anyone who visiting that person, and anyone who visits [[MuggingTheMonster or attacks]] Pestilence itself. ''Town of Salem 2'' has the other three join, with the Berserker turning into War, the Baker turning into Famine, and the Soul Collector turning into Death. All of them are basically invulnerable once they fulfill the conditions needed to transform into their respective horsemen.
* ''VideoGame/RandalsMonday'': You actually get to meet them! They hate their job, mainly because they have a BadBoss.
* ''VideoGame/ModernWarfare'': The villains of the first game are called the Four Horsemen in [[AllThereInTheManual supplementary material]], and in achievements you get for beating missions concerning them on Veteran difficulty. While only three of them are clearly identified in the first game, the sequels established Makarov as the fourth member. If we match the order of they are listed in achievements with the order from the Bible, Makarov is Conquest, Al-Asad is War, Viktor Zakhaev is Famine, and Imran Zakhaev is Death.
* ''VideoGame/FarCry5'': The Seed siblings, leaders of the Project of Eden's Gate ApocalypseCult are clearly set up to echo this. John, a dark-haired man who dresses in black and is responsible for looting the countryside for supplies and recruits is Famine. Jacob, who brainwashes people and animals to fight for the cult and is red-haired is War. Faith, who dresses in white and is responsible for the cult's drug program is Pestilence. The leader, Joseph, is a blond and pale-skinned man whom all the others serve. Death, natch.
* ''Franchise/{{Pokemon}}'': [[https://bulbapedia.bulbagarden.net/wiki/Glastrier_(Pokémon) Glastrier]] and [[https://bulbapedia.bulbagarden.net/wiki/Spectrier_(Pokémon) Spectrier]], two legendary Pokémon introduced in the Crowned Tundra expansion of ''VideoGame/PokemonSwordAndShield'', arguably take some of their inspiration from two of the horses of the apocalypse (Conquest and Famine, respectively) -- Glastrier will take anything it wants by force, and Spectrier steals the life-force or sleeping people and Pokémon as it dashes past. Interestingly, while the ''horses'' are sinister, their rider -- [[https://bulbapedia.bulbagarden.net/wiki/Calyrex_(Pokémon) Calyrex]], the main legendary Pokémon of the expansion -- is a noble individual whose influence tempers the horses' worst qualities.
* They act as the higher ups of Apocalypse Inc. in ''Peace, Death!'', with you, as a newly hired reaper, working directly under Death himself. The other three will occasionally offer you bribes to help them out, which gives you money but raises their influence, which lowers your overall score at the end of the game.
* ''VideoGame/LobotomyCorporation'': Each damage type, employee stat and work type is associated with the color of one of the Horsemen.
** Red (War) is tied to physical damage/resistance and satisfying an Abnormality's basic needs like food or cleanliness. One of a creature's basic instincts is to defend itself and fight, thus War.
** White (Conquest) is tied to mental damage/resistance and managing an Abnormality's environment...or Conquering its territory, in a sense.
** Black (Famine) is tied to work effectiveness and satisfying an Abnormality's social needs; also, Black damage affects both the body and the mind similar to how a Famine affects both the physical and mental, and is said to feel like a thousand thorns prickling you.
** Finally, Pale (Death) is tied to "soul" damage (acts as a PercentDamageAttack), movement/attack speed (i.e making an agent more deadly), and repressing (i.e killing) an Abnormality's urges. As a bonus, Pale is actually a tealish green color in the game itself, referencing the aformentioned 'pale green' thing.



* ''Webcomic/AndShineHeavenNow'''s universe has the ''Literature/GoodOmens'' Horsepersons as their horsemen, except for Death, who is from ''ComicBook/TheSandman1989''.
** Death has also filled in as the Ghost of Iscariot Yet to Come when she had some free time, and War appears to Pip Bernadette as the spirit of his new weapon, Scarlet, to try to claim him as her own.
** And even before that, Death appeared to explain to the readers that a time paradox was about to happen, due to Integra's maternal grandfather being killed in the past.



* ''Webcomic/SluggyFreelance'': The "Meanwhile in..." Saturday filler arc has Satan send the Four Horsemen of the Apocalypse out to destroy the world. Fortunately (or unfortunately, depending on your perspective) they run into the Four Horsemen of Inconvenience: Indigestion, Insomnia, Impotence, and Incompetence. Death is left impotent, Disease can't get any sleep, Famine's stomach hurts, and War fell off his horse and broke his arm. They don't feel much like destroying the world after that.

to:

* ''Webcomic/SluggyFreelance'': The "Meanwhile in..." Saturday filler In ''Webcomic/{{Educomix}}'', the horsemen are War, Famine, Pestilence, and [[OddNameOut Joel]]. [[spoiler:Dave also joins them, as Death.]]
* ''Webcomic/{{Femmegasm}}'': One
arc has Satan send shows ''Franchise/MyLittlePony'' versions of the four's horses.
* ''Webcomic/IrregularWebcomic'': Parodied. Near the Parthenon, Monty Jones and family are [[http://www.irregularwebcomic.net/840.html confronted]] by
the Four Horsemen Norsemen of the Apocalypse out to destroy Acropolis.
* ''Webcomic/Masquerade2011'' has this, with
the world. Fortunately (or unfortunately, depending on your perspective) they run into the Four Horsemen of Inconvenience: Indigestion, Insomnia, Impotence, and Incompetence. Death is left impotent, Disease can't get any sleep, Famine's stomach hurts, and War fell off his horse and broke his arm. They don't feel much like destroying the world after that.Deadly Sins for added flavour!



* ''Webcomic/{{Subnormality}}'', in its usual {{Anvilicious}} yet hilarious splendour, brings us [[http://www.viruscomix.com/page433.html The Four Horsemen of the Atheist Apocalypse.]] ''Tiptoe... through the tulips...''

to:

* ''Webcomic/{{Subnormality}}'', in its usual {{Anvilicious}} yet hilarious splendour, brings us [[http://www.viruscomix.com/page433.html The Four In ''Webcomic/MysteryBabylon'', when the seal to Pit is opened, three of the Horsemen of rise out along with Adrian, the Atheist Apocalypse.]] ''Tiptoe... through {{Antichrist}}. Judas then joins them and mounts a white horse, completing the tulips...''quartet.



* ''Webcomic/AndShineHeavenNow'''s universe has the ''Literature/GoodOmens'' Horsepersons as their horsemen, except for Death, who is from ''ComicBook/TheSandman1989''.
** Death has also filled in as the Ghost of Iscariot Yet to Come when she had some free time, and War appears to Pip Bernadette as the spirit of his new weapon, Scarlet, to try to claim him as her own.
** And even before that, Death appeared to explain to the readers that a time paradox was about to happen, due to Integra's maternal grandfather being killed in the past.
* ''Webcomic/Masquerade2011'' has this, with the Deadly Sins for added flavour!
* In ''Webcomic/{{Educomix}}'', the horsemen are War, Famine, Pestilence, and [[OddNameOut Joel]]. [[spoiler:Dave also joins them, as Death.]]

to:

* ''Webcomic/AndShineHeavenNow'''s universe ''Webcomic/SluggyFreelance'': The "Meanwhile in..." Saturday filler arc has Satan send the ''Literature/GoodOmens'' Horsepersons as their horsemen, except for Death, who is from ''ComicBook/TheSandman1989''.
**
Four Horsemen of the Apocalypse out to destroy the world. Fortunately (or unfortunately, depending on your perspective) they run into the Four Horsemen of Inconvenience: Indigestion, Insomnia, Impotence, and Incompetence. Death has also filled in as the Ghost of Iscariot Yet to Come when she had some free time, is left impotent, Disease can't get any sleep, Famine's stomach hurts, and War appears to Pip Bernadette as fell off his horse and broke his arm. They don't feel much like destroying the spirit of his new weapon, Scarlet, to try to claim him as her own.
** And even before that, Death appeared to explain to the readers that a time paradox was about to happen, due to Integra's maternal grandfather being killed in the past.
* ''Webcomic/Masquerade2011'' has this, with the Deadly Sins for added flavour!
* In ''Webcomic/{{Educomix}}'', the horsemen are War, Famine, Pestilence, and [[OddNameOut Joel]]. [[spoiler:Dave also joins them, as Death.]]
world after that.



* ''Webcomic/{{Femmegasm}}'': One arc shows ''Franchise/MyLittlePony'' versions of the four's horses.
* ''Webcomic/IrregularWebcomic'': Parodied. Near the Parthenon, Monty Jones and family are [[http://www.irregularwebcomic.net/840.html confronted]] by the Four Norsemen of the Acropolis.
* In ''Webcomic/MysteryBabylon'', when the seal to Pit is opened, three of the Horsemen rise out along with Adrian, the {{Antichrist}}. Judas then joins them and mounts a white horse, completing the quartet.

to:

* ''Webcomic/{{Femmegasm}}'': One arc shows ''Franchise/MyLittlePony'' versions of the four's horses.
* ''Webcomic/IrregularWebcomic'': Parodied. Near the Parthenon, Monty Jones and family are
''Webcomic/{{Subnormality}}'', in its usual {{Anvilicious}} yet hilarious splendour, brings us [[http://www.irregularwebcomic.net/840.viruscomix.com/page433.html confronted]] by the The Four Norsemen of the Acropolis.
* In ''Webcomic/MysteryBabylon'', when the seal to Pit is opened, three of the
Horsemen rise out along with Adrian, of the {{Antichrist}}. Judas then joins them and mounts a white horse, completing Atheist Apocalypse.]] ''Tiptoe... through the quartet.tulips...''



* ''Website/BadassOfTheWeek'' discusses how impossibly badass the four Horsemen are [[https://www.badassoftheweek.com/fourhorsemen in this article]].



* ''Website/{{Lioden}}'': The horsemen themselves don’t appear, but their steeds do to warn that the end of the world is approaching. The horse of pestilence is a white horse dripping black liquid from its eyes and hooves, the horse of war is an enormous red war-horse with FireballEyeballs, the horse of famine is starved-looking black horse, and the horse of death is a completely silent dead horse with an exposed skull.



* ''Website/BadassOfTheWeek'' discusses how impossibly badass the four Horsemen are [[https://www.badassoftheweek.com/fourhorsemen in this article]].
* ''Website/{{Lioden}}'': The horsemen themselves don’t appear, but their steeds do to warn that the end of the world is approaching. The horse of pestilence is a white horse dripping black liquid from its eyes and hooves, the horse of war is an enormous red war-horse with FireballEyeballs, the horse of famine is starved-looking black horse, and the horse of death is a completely silent dead horse with an exposed skull.



* They turned up in an episode of ''WesternAnimation/TheRealGhostbusters'', when an order of monks accidentally loses a Book Sealed With Seven Seals. Centuries later, the book is purchased by Janine, and she breaks the seals, thinking the book harmless reading material, and so prematurely released the Four Horsemen. The Ghostbusters are called in as a desperate last resort as the Horsemen begin ushering in the Apocalypse. Not surprisingly, they find that their traps and proton packs are virtually useless, but they eventually do manage to contain the horsemen long enough to reapply the broken seals and return things to normal. One of Peter Venkman's snarks provided the caption underneath this article's picture.



* In ''WesternAnimation/XMenEvolution'' season four, Apocalypse naturally gets in on this once again, brainwashing four powerful mutants -- [[spoiler:Charles Xavier (Death), Storm (Famine), Magneto (War) and Mystique (Pestilence)]] -- into guarding his nodes of power across the earth so he can enact the grand finale battle for the series.
* Similarly, in ''WesternAnimation/XMenTheAnimatedSeries'' we had Apocalypse recruiting and then commanding the original Horsemen: Kieros/War, Autumn/Famine, Plague/Pestilence, and Angel-then-Archangel/Death.

to:

* In ''WesternAnimation/XMenEvolution'' season four, Apocalypse naturally gets They turned up in on an episode of ''WesternAnimation/TheRealGhostbusters'', when an order of monks accidentally loses a Book Sealed With Seven Seals. Centuries later, the book is purchased by Janine, and she breaks the seals, thinking the book harmless reading material, and so prematurely released the Four Horsemen. The Ghostbusters are called in as a desperate last resort as the Horsemen begin ushering in the Apocalypse. Not surprisingly, they find that their traps and proton packs are virtually useless, but they eventually do manage to contain the horsemen long enough to reapply the broken seals and return things to normal. One of Peter Venkman's snarks provided the caption underneath this once again, brainwashing four powerful mutants -- [[spoiler:Charles Xavier (Death), Storm (Famine), Magneto (War) and Mystique (Pestilence)]] -- into guarding his nodes of power across the earth so he can enact the grand finale battle for the series.
* Similarly, in ''WesternAnimation/XMenTheAnimatedSeries'' we had Apocalypse recruiting and then commanding the original Horsemen: Kieros/War, Autumn/Famine, Plague/Pestilence, and Angel-then-Archangel/Death.
article's picture.



* Pestilence appears during an episode of ''WesternAnimation/{{Squidbillies}}'', to usher in the end of days. Amusingly, the Cuyler's aren't impressed by him, and actually mock him.
-->'''Early:''' War, Famine, Death, and grasshoppers. One of those don't quite belong, do they?
* One episode of ''WesternAnimation/SuperJail'' featured bizarre stories from tabloids suddenly becoming real. The episode ends with the arrival of the Four Horsemen and stops there; luckily for the prison, the show has NegativeContinuity.



** In "Simpsons Bible Stories", [[https://frinkiac.com/video/S10E18/hMg43zjd7E61ltUgYZZNPUsbwb0=.gif the horsemen are there]] causing the end days once the family leaves church.

to:

** In "Simpsons "[[Recap/TheSimpsonsS10E18SimpsonsBibleStories Simpsons Bible Stories", Stories]]", [[https://frinkiac.com/video/S10E18/hMg43zjd7E61ltUgYZZNPUsbwb0=.gif the horsemen are there]] causing the end days once the family leaves church.


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* Pestilence appears during an episode of ''WesternAnimation/{{Squidbillies}}'', to usher in the end of days. Amusingly, the Cuyler's aren't impressed by him, and actually mock him.
-->'''Early:''' War, Famine, Death, and grasshoppers. One of those don't quite belong, do they?
* One episode of ''WesternAnimation/SuperJail'' featured bizarre stories from tabloids suddenly becoming real. The episode ends with the arrival of the Four Horsemen and stops there; luckily for the prison, the show has NegativeContinuity.
* In ''WesternAnimation/XMenEvolution'' season four, Apocalypse naturally gets in on this once again, brainwashing four powerful mutants -- [[spoiler:Charles Xavier (Death), Storm (Famine), Magneto (War) and Mystique (Pestilence)]] -- into guarding his nodes of power across the earth so he can enact the grand finale battle for the series.
* Similarly, in ''WesternAnimation/XMenTheAnimatedSeries'' we had Apocalypse recruiting and then commanding the original Horsemen: Kieros/War, Autumn/Famine, Plague/Pestilence, and Angel-then-Archangel/Death.

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* ''VideoGame/LobotomyCorporation'': Each damage type, employee stat and work type is associated with the color of one of the Horsemen. Red (War) is tied to physical damage/resistance and satisfying an Abnormality's basic needs like food or cleanliness. White (Conquest) is tied to mental damage/resistance and managing an Abnormality's environment. Black (Famine) is tied to work effectiveness and satisfying an Abnormality's social needs; also, Black damage affects both the body and the mind. Finally, Pale (Death) is tied to "soul" damage (acts as a PercentDamageAttack), movement/attack speed, and repressing an Abnormality's urges. As a bonus, Pale is actually a tealish green color in the game itself, referencing the aformentioned 'pale green' thing.

to:

* ''VideoGame/LobotomyCorporation'': Each damage type, employee stat and work type is associated with the color of one of the Horsemen.
**
Red (War) is tied to physical damage/resistance and satisfying an Abnormality's basic needs like food or cleanliness. One of a creature's basic instincts is to defend itself and fight, thus War.
**
White (Conquest) is tied to mental damage/resistance and managing an Abnormality's environment. environment...or Conquering its territory, in a sense.
**
Black (Famine) is tied to work effectiveness and satisfying an Abnormality's social needs; also, Black damage affects both the body and the mind. mind similar to how a Famine affects both the physical and mental, and is said to feel like a thousand thorns prickling you.
**
Finally, Pale (Death) is tied to "soul" damage (acts as a PercentDamageAttack), movement/attack speed, speed (i.e making an agent more deadly), and repressing (i.e killing) an Abnormality's urges. As a bonus, Pale is actually a tealish green color in the game itself, referencing the aformentioned 'pale green' thing.
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Added DiffLines:

* ''Franchise/KamenRider''
** ''Series/KamenRiderGaim'': Each of the series' movie-exclusive villains are represented by this trope:
*** ''Film/KamenRiderXKamenRiderGaimAndWizardTheFatefulSengokuMovieBattle'': Kamen Rider Bujin Gaim represents both "Famine" and "Conquest", because of his usage of the God Tree was causing drought to cripple the land of the Sengoku Period, and due to his plan involving killing the rest of the Bujin Riders and taking over Japan in a plan to rule.
*** ''Film/HeiseiRiderVsShowaRiderKamenRiderWarsFeaturingSuperSentai'': Ren Aoi/Kamen Rider Fifteen represents "Death", due to the skeletal motif of his suit and Badan's end-goal to flip the lands of the dead and the living in the movie.
*** Kougane from ''Film/KamenRiderGaimGreatSoccerBattleGoldenFruitsCup'', as Kamen Rider Mars, he represents "War" because of his ability to cause the Armored Riders and New Generation Armored Riders to turn on each other, causing a war between the factions. When he returns as Kamen Rider Jam in the epilogue, he represents "Pestilence" due to his companion, the Grasshopper Monster, and being able to control the swarm of locust monsters, like that of the Ten Plagues of Egypt.
** ''Series/KamenRiderOutsiders'': Zein's presence throughout the miniseries even invokes biblical undertones to the same, if not all, extent as ''Gaim'' above, going hand in hand with the Kamen Riders' powers having a connection to their respective show's villlains; not helped that Zein is the {{AI|IsACrapshoot}} equivalent of TheAntichrist. Zein represents "Conquest" because of its endgoal to create a utopia free of malice, but at the cost of sacrificing human freedom and individuality.
*** [[Series/KamenRiderBlade Sakuya Tachibana/Kamen Rider Garren]] represents "War" because of the Battle Fight, a fight for survival in the name of evolution. He, along with his fellow Riders and most of the Undead were manipulated by Hiroshi Tennoji, who started a new Battle Fight with the intent of rewriting the world under his own image.
*** [[Series/KamenRiderDenO Yuto Sakurai/Kamen Rider Zeronos]] represents "Death" because of his constant use of his Zeronos Cards jeopardizing the existence of his own future self and even Yuto himself. Basically, being erased from existence still counts as death.
*** [[Series/KamenRiderZeroOne (Kamen Rider) Horobi]] represents "Pestilence" due to the Ark using him as its vessel to transform into Ark-Zero, and the Ark being a DigitalAbomination that spreads malice and corrupting any Humagear reaching Singularity.
*** [[Series/KamenRiderRevice George Karizaki/Kamen Rider Juuga]] represents "Famine" because of Giff being drawn to the negative emotions of humans, manifesting as inner demons, to the point of turning humanity into his personal PeopleFarm to provide him an endless food supply. Matters not helped that George himself manages to collect Giff's eyeballs to create his own Rider System.
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** [[spoiler:Makima herself]] is Conquest, though this implication is somewhat LostInTranslation. [[spoiler:She's called the Devil of "control" in English, but "shihai (支配)" can also mean "conquest", and is how the Biblical figure's name is traditionally translated into Japanese.]] Her power is [[CompellingVoice to compel anyone to follow their commands to the letter]] as long as her views the other to be "inferior" to herself ([[ItsAllAboutMe and she consider almost no one to be an equal, let alone a superior]]). She's also implied to be plotting the other Horsemen's downfall, stating death, war, and hunger as things [[spoiler:the Chainsaw Devil should erase]].

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** [[spoiler:Makima herself]] is Conquest, though this implication is somewhat LostInTranslation. [[spoiler:She's called the Devil of "control" in English, but "shihai (支配)" can also mean "conquest", and is how the Biblical figure's name is traditionally translated into Japanese.]] Her power is [[CompellingVoice to compel anyone to follow their commands to the letter]] as long as her she views the other to be "inferior" to herself ([[ItsAllAboutMe and she consider almost no one to be an equal, let alone a superior]]). She's also implied to be plotting the other Horsemen's downfall, stating death, war, and hunger as things [[spoiler:the Chainsaw Devil should erase]].

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* [[https://mad-tuna.tumblr.com/post/145225634698/ahem-an-apocalypse-au-with-these-guys-as-the-four This]] set of ''WesternAnimation/SouthPark'' pictures depicts the four main boys as the Horsemen — Stan is Conquest/Pestilence; Kyle is War; Cartman is Famine; and Kenny ([[TheyKilledKennyAgain of course]]) is Death.

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* [[https://mad-tuna.tumblr.com/post/145225634698/ahem-an-apocalypse-au-with-these-guys-as-the-four This]] set of ''WesternAnimation/SouthPark'' pictures depicts the four main boys as the Horsemen -- Stan is Conquest/Pestilence; Kyle is War; Cartman is Famine; and Kenny ([[TheyKilledKennyAgain of course]]) is Death.



* A version of the group appears in the ''[[Literature/TheCrewOfTheCopperColoredCupids Copper-Colored Cupids]]'' story ''[[https://thecrewofthecoppercoloredcupids.wordpress.com/2022/01/01/the-end-of-the-homeworld/ The End of the Homeworld]]''. They are initially trapped in a scroll until Conquest makes a deal with Gorbazaglaz for a way to destroy the Cupid Homeworld, and summons them by breaking the seal on the scroll. The original line-up is Death, War, Famine and Pestilence — with Death calling the other three his "brothers", although that could simply be him being [[PurpleProse dramatic]]. Death appears as the classic hooded skeleton, Famine is a [[RatMen humanoid rat]], War a BeastMan with a HairTriggerTemper, and Pestilence a [[HumanoidAbomination bald old man wearing a stained hospital gown, his skin covered with mold and lichen]]. However, Pestilence gets taken out by Juliet and [[ImmortalBreaker Sneernobiel]]. When Pythe casts a reverse spell to bind them again and save the day, the magic, being designed for ''four'' Horsemen, makes up the numbers by grabbing [[spoiler: Conquest-932]] to be the new Fourth Horseman — thus banishing him with them.



-->'''[[spoiler:Methos]]:''' I killed. But I didn't just kill fifty, I didn't kill a hundred. I killed a thousand. I killed '''ten''' thousand! And I was good at it. And it wasn't for vengeance, it wasn't for greed. It was because... I liked it. [[spoiler:Cassandra]] was nothing. Her village was nothing. Do you know who I was? I was Death. Death — Death on a horse. When mothers warned their children that the monster would get them, that monster was me. I was the nightmare that kept them awake at night.

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-->'''[[spoiler:Methos]]:''' I killed. But I didn't just kill fifty, I didn't kill a hundred. I killed a thousand. I killed '''ten''' thousand! And I was good at it. And it wasn't for vengeance, it wasn't for greed. It was because... I liked it. [[spoiler:Cassandra]] was nothing. Her village was nothing. Do you know who I was? I was Death. Death -- Death on a horse. When mothers warned their children that the monster would get them, that monster was me. I was the nightmare that kept them awake at night.



* ''Franchise/{{Pokemon}}'': [[https://bulbapedia.bulbagarden.net/wiki/Glastrier_(Pokémon) Glastrier]] and [[https://bulbapedia.bulbagarden.net/wiki/Spectrier_(Pokémon) Spectrier]], two legendary Pokémon introduced in the Crowned Tundra expansion of ''VideoGame/PokemonSwordAndShield'', arguably take some of their inspiration from two of the horses of the apocalypse (Conquest and Famine, respectively) — Glastrier will take anything it wants by force, and Spectrier steals the life-force or sleeping people and Pokémon as it dashes past. Interestingly, while the ''horses'' are sinister, their rider — [[https://bulbapedia.bulbagarden.net/wiki/Calyrex_(Pokémon) Calyrex]], the main legendary Pokémon of the expansion — is a noble individual whose influence tempers the horses' worst qualities.

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* ''Franchise/{{Pokemon}}'': [[https://bulbapedia.bulbagarden.net/wiki/Glastrier_(Pokémon) Glastrier]] and [[https://bulbapedia.bulbagarden.net/wiki/Spectrier_(Pokémon) Spectrier]], two legendary Pokémon introduced in the Crowned Tundra expansion of ''VideoGame/PokemonSwordAndShield'', arguably take some of their inspiration from two of the horses of the apocalypse (Conquest and Famine, respectively) -- Glastrier will take anything it wants by force, and Spectrier steals the life-force or sleeping people and Pokémon as it dashes past. Interestingly, while the ''horses'' are sinister, their rider -- [[https://bulbapedia.bulbagarden.net/wiki/Calyrex_(Pokémon) Calyrex]], the main legendary Pokémon of the expansion -- is a noble individual whose influence tempers the horses' worst qualities.



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* ''Website/TheCrewOfTheCopperColoredCupids'': A version of the group appears in the story ''[[https://thecrewofthecoppercoloredcupids.wordpress.com/2022/01/01/the-end-of-the-homeworld/ The End of the Homeworld]]''. They are initially trapped in a scroll until Conquest makes a deal with Gorbazaglaz for a way to destroy the Cupid Homeworld, and summons them by breaking the seal on the scroll. The original line-up is Death, War, Famine and Pestilence -- with Death calling the other three his "brothers", although that could simply be him being [[PurpleProse dramatic]]. Death appears as the classic hooded skeleton, Famine is a [[RatMen humanoid rat]], War a BeastMan with a HairTriggerTemper, and Pestilence a [[HumanoidAbomination bald old man wearing a stained hospital gown, his skin covered with mold and lichen]]. However, Pestilence gets taken out by Juliet and [[ImmortalBreaker Sneernobiel]]. When Pythe casts a reverse spell to bind them again and save the day, the magic, being designed for ''four'' Horsemen, makes up the numbers by grabbing [[spoiler: Conquest-932]] to be the new Fourth Horseman -- thus banishing him with them.
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* In ''VideoGame/CultOfTheLamb'', the [[BigBadDuumvirate Big Bad Quadrumvirate]] known as the Bishops of the Old Faith represent this. Heket represents Famine, and curses the Lamb's followers with starvation while her own [[FertilityGod pray to her for bountiful harvests]]. Kallamar represents Pestilence, and curses the Lamb's cult with illness while his followers pray to him for good health and long lives. Shamura [[WarGod represents War]], [[spoiler:and brainwashes some of the Lamb's followers into attacking them]]. TheBabyOfTheBunch Leshy is the exception, as the [[GodOfTheDead role of Death]] was filled by [[TheDreaded The One Who Waits]] before his imprisonment.

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