History Main / HomingLasers

25th Oct '17 1:26:01 PM RedScharlach
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AsYouKnow, missiles are very effective anti-vehicular weapons because when fired, they track down and follow their target to ensure they hit. This also makes them very cool. But you know what would be cooler? If we had ''[[FrickinLaserBeams lasers]]'' that did the same thing!
Who cares if they [[ArtisticLicensePhysics have no known or plausible way of steering]] and [[ImpossiblyCoolWeapon don't possess the correct attributes to identify a target]]?! [[CrazyAwesome They make for some amazing action sequences]], [[RuleOfCool and that's all that matters]].

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AsYouKnow, missiles are very effective anti-vehicular weapons because when fired, they track down and follow their target to ensure they hit. This also makes them very cool. But you know what would be cooler? If we had ''[[FrickinLaserBeams lasers]]'' that did the same thing!
thing! Who cares if they [[ArtisticLicensePhysics have no known or plausible way of steering]] and [[ImpossiblyCoolWeapon don't possess the correct attributes to identify a target]]?! [[CrazyAwesome They make for some amazing action sequences]], [[RuleOfCool and that's all that matters]].



** In ''VideoGame/AlltynexSecond'', a [[VideoGameRemake remake]] of the little-known FM Towns game ''ALLTYNEX'' by the same creator, you take of a fighter that transform into a semi-mecha that can use homing laser along with a [[SpreadShot vulcan cannon]], [[LaserBlade beam]] [[DualWielding swords]], and a WaveMotionGun. The same goes for the orginal FM Towns game.

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** In ''VideoGame/AlltynexSecond'', a [[VideoGameRemake remake]] of the little-known FM Towns game ''ALLTYNEX'' by the same creator, you take of a fighter that transform into a semi-mecha that can use homing laser along with a [[SpreadShot vulcan cannon]], [[LaserBlade beam]] [[DualWielding swords]], and a WaveMotionGun. The same goes for the orginal original FM Towns game.



* G.rev's hybrid of ShootEmUp-[[JustForFun/XMeetsY meets]]-FightingGame series ''VideoGame/SenkoNoRonde'' features some mechs known as Rounders with homing laser weaponry (e.g. Changpo's Citronette or Lili's Brinstä), [[UpToEleven even moreso]] with certain [[SuperMode B.O.S.S.]] Shells and in-game bosses.

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* G.rev's hybrid of ShootEmUp-[[JustForFun/XMeetsY meets]]-FightingGame series ''VideoGame/SenkoNoRonde'' features some mechs known as Rounders with homing laser weaponry (e.g. Changpo's Citronette or Lili's Brinstä), [[UpToEleven even moreso]] more so]] with certain [[SuperMode B.O.S.S.]] Shells and in-game bosses.



* [[TheCape Legend]], of ''Literature/{{Worm}}'', is capable of projecting lasers from any point on his body, and can guide their path-even to the point of making them turn corners.

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* [[TheCape Legend]], of ''Literature/{{Worm}}'', is capable of projecting lasers from any point on his body, and can guide their path-even path -- even to the point of making them turn corners.
30th Jul '17 10:59:08 AM nombretomado
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* G.rev's hybrid of ShootEmUp-[[XMeetsY meets]]-FightingGame series ''VideoGame/SenkoNoRonde'' features some mechs known as Rounders with homing laser weaponry (e.g. Changpo's Citronette or Lili's Brinstä), [[UpToEleven even moreso]] with certain [[SuperMode B.O.S.S.]] Shells and in-game bosses.

to:

* G.rev's hybrid of ShootEmUp-[[XMeetsY ShootEmUp-[[JustForFun/XMeetsY meets]]-FightingGame series ''VideoGame/SenkoNoRonde'' features some mechs known as Rounders with homing laser weaponry (e.g. Changpo's Citronette or Lili's Brinstä), [[UpToEleven even moreso]] with certain [[SuperMode B.O.S.S.]] Shells and in-game bosses.
12th Jul '17 6:44:24 PM ViperAcidZX
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* Arguably one of the earliest of homing lasers in video games has to Creator/{{Taito}}'s ''[[VideoGame/RaySeries RAY Series]]'' starting with ''[=RayForce=]''. You (and a partner) take control of a SpaceFighter capable of firing multiple homing lasers at once. Some enemies and bosses can shoot homing lasers as well.

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* Arguably one One of the earliest examples of homing lasers in video games has to is Creator/{{Taito}}'s ''[[VideoGame/RaySeries RAY Series]]'' starting with ''[=RayForce=]''. You (and a partner) take control of a SpaceFighter capable of firing multiple homing lasers at once. Some enemies and bosses can shoot homing lasers as well.



* ''VideoGame/CrimzonClover'' is pretty much ''[=RayForce=]'' as if it was made by Creator/{{CAVE}}. Specifically speaking, the Type-1 ship fires lasers whereas Type-2 fires [[MacrossMissileMassacre missiles]].

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* ''VideoGame/CrimzonClover'' is pretty much what you'd get if ''[=RayForce=]'' as if it was made by Creator/{{CAVE}}. Specifically speaking, the The Type-1 ship fires lasers whereas Type-2 fires [[MacrossMissileMassacre missiles]].



* ''VideoGame/{{Axelay}}'' had several exemples of bending/homing lasers.

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* ''VideoGame/{{Axelay}}'' had several exemples examples of bending/homing lasers.


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* The player's robots in the ''VideoGame/ExZeus'' series are armed with homing missiles that can pull off some crazy twists and turns as they home-in on their target, sometimes even spiral their way to them.
3rd Jul '17 6:44:13 AM __Vano
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[[AcceptableBreaksFromReality Who cares]] if they [[ArtisticLicensePhysics have no known or plausible way of steering]] and [[ImpossiblyCoolWeapon don't possess the correct attributes to identify a target]]?! [[CrazyAwesome They make for some amazing action sequences]], [[RuleOfCool and that's all that matters]].

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\n[[AcceptableBreaksFromReality Who cares]] cares if they [[ArtisticLicensePhysics have no known or plausible way of steering]] and [[ImpossiblyCoolWeapon don't possess the correct attributes to identify a target]]?! [[CrazyAwesome They make for some amazing action sequences]], [[RuleOfCool and that's all that matters]].
14th Jun '17 2:37:53 PM FierceNestling
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* Diffraction. With suitable initial conditions, a laser beam, defined as the zone of space where the intensity is above a certain level, can be shaped using diffraction gratings so that it takes an oscillating or spiralling path. More recently (2012), this was extended to potentially arbitrary technologies. ( https://www.osapublishing.org/ol/abstract.cfm?uri=ol-37-23-5003 )

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* Diffraction. With suitable initial conditions, a laser beam, defined as the zone of space where the intensity is above a certain level, can be shaped using diffraction gratings so that it takes an oscillating or spiralling path. More recently (2012), this was extended to potentially arbitrary technologies.trajectories. ( https://www.osapublishing.org/ol/abstract.cfm?uri=ol-37-23-5003 )
14th Jun '17 2:37:22 PM FierceNestling
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Added DiffLines:

* Diffraction. With suitable initial conditions, a laser beam, defined as the zone of space where the intensity is above a certain level, can be shaped using diffraction gratings so that it takes an oscillating or spiralling path. More recently (2012), this was extended to potentially arbitrary technologies. ( https://www.osapublishing.org/ol/abstract.cfm?uri=ol-37-23-5003 )
18th Mar '17 4:05:25 PM Malady
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* ''Literature/WhateleyUniverse'': Twist can do it. As she says: “[[http://whateleyacademy.net/index.php/original-timeline/799-out-on-a-tether I can shoot these blasts of energy, and make them twist around and change directions in mid-air. In fact, that’s my codename. Twist]].”
3rd Mar '17 3:57:58 PM ZangotheChua
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Added DiffLines:

** Frequent in the franchise, especially once DragonBall Z begins and the number of characters able to use energy blast-style attacks skyrockets. Somewhat more justified than most because the blasts are connected spiritually to the firer.
14th Feb '17 5:17:14 PM GhostLad
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* In Marvel, the beams produced by the Ultimate Nullifier are capable of homing in on an individual target in an entirely separate star system.

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* In Marvel, [[MarvelUniverse Marvel]], the beams produced by the [[{{Galactus}} Ultimate Nullifier Nullifier]] are capable of homing in on an individual target in an entirely separate star system.
14th Feb '17 5:14:56 PM GhostLad
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Added DiffLines:

* In Marvel, the beams produced by the Ultimate Nullifier are capable of homing in on an individual target in an entirely separate star system.
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