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Actually, I just noticed that there was some natter as well


** In ''Film/IndianaJonesAndTheLastCrusade'', the artifact is the HolyGrail, which isn't deadly itself, but has some rather deadly traps protecting it. Seeing as the Grail can't be taken from the temple and the eternal life it bestows only lasts so long as you stay there, [[FridgeLogic one has to wonder]] why such traps are necessary. Elsa discovers this the hard way when she attempts to take the grail towards the exit and sets off the self-destruct sequence. In a TakeMyHand scenario, she obsessively tries to reach for it, despite hanging over an abyss. She falls to her death and Indy almost does the same, until his father tells him to "let it go." The fake replicas of the Grail are just as deadly.

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** In ''Film/IndianaJonesAndTheLastCrusade'', the artifact is the HolyGrail, which isn't deadly itself, but has some rather deadly traps protecting it. Seeing as it (including fake replicas of the Grail can't be taken from the temple and the eternal life it bestows only lasts so long as you stay there, [[FridgeLogic one has to wonder]] why such traps are necessary.which ''are'' deadly). Elsa discovers this the hard way when she attempts to take the grail towards the exit and sets off the self-destruct sequence. In a TakeMyHand scenario, she obsessively tries to reach for it, despite hanging over an abyss. She falls to her death and Indy almost does the same, until his father tells him to "let it go." The fake replicas of the Grail are just as deadly."

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** In ''Film/IndianaJonesAndTheLastCrusade'', the artifact is the HolyGrail, which isn't deadly itself, but has some rather deadly traps protecting it. (Seeing as the Grail can't be taken from the temple and the eternal life it bestows only lasts so long as you stay there, [[FridgeLogic one has to wonder]] why such traps are necessary.) Elsa discovers this the hard way when she attempts to take the grail towards the exit and sets off the self-destruct sequence. In a TakeMyHand scenario, she obsessively tries to reach for it, despite hanging over an abyss. She falls to her death and Indy almost does the same, until his father tells him to "let it go."
*** Not to mention all the fake grails that kill those who choose poorly in [[NightmareFuel nightmarish]] [[CruelAndUnusualDeath fashion]].

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** In ''Film/IndianaJonesAndTheLastCrusade'', the artifact is the HolyGrail, which isn't deadly itself, but has some rather deadly traps protecting it. (Seeing Seeing as the Grail can't be taken from the temple and the eternal life it bestows only lasts so long as you stay there, [[FridgeLogic one has to wonder]] why such traps are necessary.) necessary. Elsa discovers this the hard way when she attempts to take the grail towards the exit and sets off the self-destruct sequence. In a TakeMyHand scenario, she obsessively tries to reach for it, despite hanging over an abyss. She falls to her death and Indy almost does the same, until his father tells him to "let it go."
*** Not to mention all the
" The fake grails that kill those who choose poorly in [[NightmareFuel nightmarish]] [[CruelAndUnusualDeath fashion]].replicas of the Grail are just as deadly.
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* ''WesternAnimation/AngelWars'': One character suggests taking [[CoolStarship The Seven]] down to Earth to help out when a guardian's fight doesn't go well. Paladin shoots this idea down, as their heavenly engines would wreak havoc on physical matter.
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** The Silmarils were gems of light that burned everything and everybody trying to touch them who wasn't [[IncorruptiblePurePureness Incorruptibly Pure]]. This of course mean [[BigBad Morgoth]] got horribly burned when he seized them (though he refused to relinquish them out of pride), but when the two surviving sons of the Silmarils' maker ''finally'' got them--after Kinslayings, and betrayals, and abandonments, and all sorts of other faith-breaking with friends and allies--the Silmarils burned ''them''. With their millenia of grief and struggle AllForNothing, Maedhros threw himself into a nearby chasm of fire while still holding the gem. His brother Maglor did not, casting his Silmaril into the sea, but took up WanderingTheEarth to sing songs of lament.[[note]]Though in another version in Tolkien's notes, Maglor did commit suicide in a similar manner to his brother by drowning himself with the Silmaril in hand.[[/note]]

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** The Silmarils were gems of light that burned everything and everybody trying to touch them who wasn't [[IncorruptiblePurePureness Incorruptibly Pure]]. This of course mean meant [[BigBad Morgoth]] got horribly burned when he seized them (though he refused to relinquish them out of pride), but when the two surviving sons of the Silmarils' maker ''finally'' got them--after Kinslayings, and betrayals, and abandonments, and all sorts of other faith-breaking with friends and allies--the Silmarils burned ''them''. With their millenia millennia of grief and struggle AllForNothing, Maedhros threw himself into a nearby chasm of fire while still holding the gem. His brother Maglor did not, casting his Silmaril into the sea, but took up WanderingTheEarth to sing songs of lament.[[note]]Though in another version in Tolkien's notes, Maglor did commit suicide in a similar manner to his brother by drowning himself with the Silmaril in hand.[[/note]]



** Earlier in the First Age, when the inhabitants of Middle Earth finally managed to get a messenger across the sea to the Valar to say (paraphrased), "Hey, sorry about that dust-up a couple thousand years back, but there are a lot of innocent people over here who had nothing to do with that, and we could REALLY use some help against the GodOfEvil. Do a brother a solid?" So, the Valar came over ''en masse'' to kick Morgoth out of creation. The resulting battle ''sank the better part of the continent into the sea''. Wanting to avoid a similar catastrophe is a big part of why they adopted a relatively "hands-off" policy during the Third Age in general, particularly the War of the Ring, with the Wizards being explicitly banned from directly contending with Sauron for power. Saruman violating this policy caused his fall and corruption. Gandalf, on the other hand, returned with his restraints somewhat loosened, but still didn't contend directly with Sauron - the closest he got was confronting the Witch-King at Pelennor Fields.

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** Earlier in the First Age, when the inhabitants of Middle Earth Middle-earth finally managed to get a messenger across the sea to the Valar to say (paraphrased), "Hey, sorry about that dust-up a couple thousand years back, but there are a lot of innocent people over here who had nothing to do with that, and we could REALLY use some help against the GodOfEvil. Do a brother a solid?" So, the Valar came over ''en masse'' to kick Morgoth out of creation. The resulting battle ''sank the better part of the continent into the sea''. Wanting to avoid a similar catastrophe is a big part of why they adopted a relatively "hands-off" policy during the Third Age in general, particularly the War of the Ring, with the Wizards being explicitly banned from directly contending with Sauron for power. Saruman violating this policy caused his fall and corruption. Gandalf, on the other hand, returned with his restraints somewhat loosened, but still didn't contend directly with Sauron - -- the closest he got was confronting the Witch-King at Pelennor Fields.



** ''Literature/TheBelgariad'': Zig-zagged with the Orb of Aldur. For thousands of years, it was said that only a true innocent, someone who had no evil in his soul, could even touch the Orb, much less use its power. However, inpractice the Orb seems to have an unusual definition of "evil": as an instrument of the Prophecy of Light, it seems to equate "evil" with "not an instrument of the Light." So it will react violently if anyone touches it who fits that definition. But someone who is such an instrument can handle it safely, whether they have "evil intent" as humans would define that term or not. Even for those who can touch and use it, though, it still isn't safe, because it has the power of a god and the personality of a very eager-to-please puppy. One has to be careful what one asks it to do.

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** ''Literature/TheBelgariad'': Zig-zagged with the Orb of Aldur. For thousands of years, it was said that only a true innocent, someone who had no evil in his soul, could even touch the Orb, much less use its power. However, inpractice in practice the Orb seems to have an unusual definition of "evil": as an instrument of the Prophecy of Light, it seems to equate "evil" with "not an instrument of the Light." So it will react violently if anyone touches it who fits that definition. But someone who is such an instrument can handle it safely, whether they have "evil intent" as humans would define that term or not. Even for those who can touch and use it, though, it still isn't safe, because it has the power of a god and the personality of a very eager-to-please puppy. One has to be careful what one asks it to do.
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Everyone knows it's a bad idea to [[EvilIsNotAToy mess around with evil.]] If you're foolish enough to poke a [[MadeOfEvil concentrated ball of malevolence]], you've got no one but yourself to blame for the consequences. Conversely, we should expect ''goodness'' to be more, well, user-friendly? Less liable to reduce you to a pile of ashes for looking at it crosswise?

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Everyone knows it's a bad idea to [[EvilIsNotAToy mess around with evil.]] If you're foolish enough to poke a [[MadeOfEvil concentrated ball of malevolence]], you've got no one but yourself to blame for the consequences. Conversely, we should expect ''goodness'' to be more, well, user-friendly? user-friendly, right? Less liable to reduce you to a pile of ashes for looking at it crosswise?
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* Those playing ''VideoGame/FalloutNewVegas'' with Wild Wasteland perk on can find Holy Frag Grenades. These are frag grenades with white cross painted on them and have much bigger 'boom' than regular version. This also means it is much easier to get caught in the blast much more easily than for standard version if one throws it too close.

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* Those playing ''VideoGame/FalloutNewVegas'' with Wild Wasteland perk on can find Holy Frag Grenades. These are frag grenades with white cross painted on them and have much bigger 'boom' than regular version. This also means it is much easier to get caught in the blast much more easily than for standard version if one throws it too close.
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* Those playing ''VideoGame/FalloutNewVegas'' with Wild Wasteland perk on can find Holy Frag Grenades. These are frag grenades with white cross painted on them and have much bigger 'boom' than regular version. This also means it is much easier to get caught in the blast much more easily than for standard version if one throws it too close.
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minor edits


** ''Literature/TheBelgariad'': Zig-zagged with the Orb of Aldur. For thousands of years, it was said that only a true innocent, someone who had no evil in his soul, could even touch the Orb, much less use its power. However, as an instrument of the Light Prophecy, the Orb has an unusual definition of "evil": it seems to equate "evil" with "not an instrument of the Light." So it will react violently if anyone touches it who doesn't fit that definition. But someone who is such an instrument can handle it safely, whether they have "evil intent" as humans would define that term or not. Even for those who can touch and use it, though, it still isn't safe, because it has the power of a god and the personality of a very eager-to-please puppy. One has to be careful what one asks it to do.
** In ''[[Literature/TheElenium The Elenium/The Tamuli]]'', Bhelliom is the Spirit of Creation that was accidentally forced into solid form. It is ''not'' happy about this, and tends to vent its anger on anyone who touches it. Only a few entities have ever been able to touch it, and only two have ever been able to use its power. Anyone else who touches it dies.
** Also in ''The Elenium/The Tamuli'', the Styric Child-Goddess Aphrael is dangerous in a different way: her preferred form is that of a young, innocent, happy girl. She knows exactly what effect this has on those around her, and she is ''completely'' unscrupulous about using it to manipulate them. Anyone who interacts with her has to be on their guard every second, or else they find themselves doing what she wants without even realizing it. Even Bhelliom isn't immune.

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** ''Literature/TheBelgariad'': Zig-zagged with the Orb of Aldur. For thousands of years, it was said that only a true innocent, someone who had no evil in his soul, could even touch the Orb, much less use its power. However, as an instrument of the Light Prophecy, inpractice the Orb has seems to have an unusual definition of "evil": as an instrument of the Prophecy of Light, it seems to equate "evil" with "not an instrument of the Light." So it will react violently if anyone touches it who doesn't fit fits that definition. But someone who is such an instrument can handle it safely, whether they have "evil intent" as humans would define that term or not. Even for those who can touch and use it, though, it still isn't safe, because it has the power of a god and the personality of a very eager-to-please puppy. One has to be careful what one asks it to do.
** In ''[[Literature/TheElenium The Elenium/The Tamuli]]'', Bhelliom is the Spirit of Creation that was accidentally forced into solid form. It is ''not'' happy about this, and tends to vent its anger on anyone who touches it. Only a few entities have ever been able to touch it, it safely, and only two have ever been able to use its power. Anyone else who touches it dies.
** Also in ''The Elenium/The Tamuli'', the Styric Child-Goddess Aphrael is dangerous in a different way: her way. Her preferred form is that of a young, innocent, happy girl. She knows exactly what effect this has on those around her, and she is ''completely'' unscrupulous about using it to manipulate them. Anyone who interacts with her has to be on their guard every second, or else they find themselves doing what she wants without even realizing it. Even Bhelliom isn't immune.
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slight mod to previous edit


** ''Literature/TheBelgariad'': Zig-zagged with the Orb of Aldur. For thousands of years, it was said that only a true innocent, someone who had no evil in his soul, could even touch the Orb, much less use its power. However, as an instrument of the Light Prophecy, the Orb has an unusual definition of "evil": it seems to equate "evil" with "not an instrument of the Light." So it will react violently if anyone touches it who doesn't fit that definition. But someone who is such an instrument can handle it safely, whether they have evil intent or not. Even for those who can touch and use it, though, it still isn't safe, because it has the power of a god and the personality of a very eager-to-please puppy. One has to be careful what one asks it to do.

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** ''Literature/TheBelgariad'': Zig-zagged with the Orb of Aldur. For thousands of years, it was said that only a true innocent, someone who had no evil in his soul, could even touch the Orb, much less use its power. However, as an instrument of the Light Prophecy, the Orb has an unusual definition of "evil": it seems to equate "evil" with "not an instrument of the Light." So it will react violently if anyone touches it who doesn't fit that definition. But someone who is such an instrument can handle it safely, whether they have evil intent "evil intent" as humans would define that term or not. Even for those who can touch and use it, though, it still isn't safe, because it has the power of a god and the personality of a very eager-to-please puppy. One has to be careful what one asks it to do.

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* The Orb of Aldur in ''Literature/TheBelgariad'' will kill anyone who touches it unless they are "[[IncorruptiblePurePureness pure]]", which really means "a direct descendant of its last wielder"; purity is InTheBlood, apparently. As this line is thought to be extinct, and the danger is well-known, no one has touched the Orb for hundreds of years. The plot of the series kicks off when someone, somehow, manages to ''steal'' it.
** As it turns out, the "only the pure of heart" thing was a convenient bit of fiction. While the standard of "purity" for safe handling of the Orb is stated to be "without ill intent in the silence of his soul", the reality is a bit different. Practically speaking, the Orb is the instrument of the Light Prophecy (one of the instruments, anyway), and it reacts violently to anyone who it doesn't trust to aid that Prophecy/Destiny. See Torak, who misused it by Breaking the World and promptly ''spent several thousand years with half his face on fire''. This tends to conform to a lack of personal ambition to use it. The original (human) wielder met the standard, as did the thief (a small child who, having been carefully raised to be perfectly innocent, didn't understand the concept of theft, or how it applied to "take the pretty glowing rock and give it to the man who raised me"). Descendants of the original wielder are able to handle it despite having some ill intent, partly because the orb - being sentient - likes them, partly because it's their job to protect it, and partly because they don't actually try to use it. Testing how much "ill intent" that lets them get away with is a bad idea. Again, see Torak.

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* The Orb of Aldur in ''Literature/TheBelgariad'' will kill anyone who touches it unless they are "[[IncorruptiblePurePureness pure]]", which really means "a direct descendant of its last wielder"; purity is InTheBlood, apparently. As Creator/DavidEddings used this line is thought to be extinct, and the danger is well-known, no one has touched in both his epic-fantasy series:
** ''Literature/TheBelgariad'': Zig-zagged with
the Orb for hundreds of years. The plot Aldur. For thousands of years, it was said that only a true innocent, someone who had no evil in his soul, could even touch the series kicks off when someone, somehow, manages to ''steal'' it.
** As it turns out, the "only the pure of heart" thing was a convenient bit of fiction. While the standard of "purity" for safe handling of the Orb is stated to be "without ill intent in the silence of his soul", the reality is a bit different. Practically speaking, the Orb is the
Orb, much less use its power. However, as an instrument of the Light Prophecy (one Prophecy, the Orb has an unusual definition of "evil": it seems to equate "evil" with "not an instrument of the instruments, anyway), and Light." So it reacts will react violently to if anyone touches it who it doesn't trust to aid fit that Prophecy/Destiny. See Torak, definition. But someone who misused is such an instrument can handle it by Breaking safely, whether they have evil intent or not. Even for those who can touch and use it, though, it still isn't safe, because it has the World power of a god and promptly ''spent several thousand years with half his face on fire''. This the personality of a very eager-to-please puppy. One has to be careful what one asks it to do.
** In ''[[Literature/TheElenium The Elenium/The Tamuli]]'', Bhelliom is the Spirit of Creation that was accidentally forced into solid form. It is ''not'' happy about this, and
tends to conform vent its anger on anyone who touches it. Only a few entities have ever been able to a lack of personal ambition touch it, and only two have ever been able to use it. The original (human) wielder met its power. Anyone else who touches it dies.
** Also in ''The Elenium/The Tamuli'',
the standard, as did the thief (a small child who, having been carefully raised to be perfectly Styric Child-Goddess Aphrael is dangerous in a different way: her preferred form is that of a young, innocent, didn't understand the concept of theft, or how it applied to "take the pretty glowing rock happy girl. She knows exactly what effect this has on those around her, and give she is ''completely'' unscrupulous about using it to the man manipulate them. Anyone who raised me"). Descendants of the original wielder are able interacts with her has to handle it despite having some ill intent, partly because the orb - being sentient - likes them, partly because it's be on their job to protect it, and partly because guard every second, or else they don't actually try to use it. Testing how much "ill intent" that lets them get away with is a bad idea. Again, see Torak.find themselves doing what she wants without even realizing it. Even Bhelliom isn't immune.
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** Even ''angels'' aren't safe. The Seraphim only fly with their last pair of [[WingedHumanoid wings]], and [[OurAngelsAreDifferent use their other two pairs]] to cover their faces and feet[[note]][[though some have argued that "feet" is really just a euphemism for "genitals"]][[/note]] respectively while they cheer God on. Mind you, the Seraphim ''themselves'' are this trope, since they're God's personal throne guards and any mortal who looks upon them is instantly incinerated.

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** Even ''angels'' aren't safe. The Seraphim only fly with their last pair of [[WingedHumanoid wings]], and [[OurAngelsAreDifferent use their other two pairs]] to cover their faces and feet[[note]][[though feet[[note]]though some have argued that "feet" is really just a euphemism for "genitals"]][[/note]] "genitals"[[/note]] respectively while they cheer God on. Mind you, the Seraphim ''themselves'' are this trope, since they're God's personal throne guards and any mortal who looks upon them is instantly incinerated.
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** Even ''angels'' aren't safe. The Seraphim are mentioned as using [[OurAngelsAreDifferent their first pair]] of [[WingedHumanoid wings]] to cover their faces while they cheer God on. Mind you, the Seraphim ''themselves'' are this trope, since they're God's personal throne guards and any mortal who looks upon them is instantly incinerated.

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** Even ''angels'' aren't safe. The Seraphim are mentioned as using only fly with their last pair of [[WingedHumanoid wings]], and [[OurAngelsAreDifferent use their first pair]] of [[WingedHumanoid wings]] other two pairs]] to cover their faces and feet[[note]][[though some have argued that "feet" is really just a euphemism for "genitals"]][[/note]] respectively while they cheer God on. Mind you, the Seraphim ''themselves'' are this trope, since they're God's personal throne guards and any mortal who looks upon them is instantly incinerated.
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* ''{{Series/Charmed 1998}}'':
** The Elders are the ultimate BigGood, or at least keep order on the side of good. Whitelighters can be promoted to Elder status and are treated with utter reverence. While they have the power to heal and do other benevolent things, they also have fearsome [[ShockAndAwe lightning based powers]] that they can use to kill particularly powerful threats. In fact, Leo is nearly killed by them in a big group attack, with only his Avatar powers protecting him from them.
** The Charmed Ones themselves are destined to be the most powerful good witches in existence, able to protect the innocent from evil. The Power of Three is a force of great good, but it tends to obliterate any demon it's used on.
** Wyatt is said to be a "twice blessed child", born from the union of a whitelighter and a Charmed One, and powerful enough to wield Excalibur. His powers were able to heal Piper while she was pregnant and protect her with a magical forcefield around the womb, but they are also raw and uncontrollable once he's born; including one memorable episode where he manages to conjure a dragon out of the TV when Piper wasn't looking. [[spoiler: The plot of that season is his brother's future self trying to stop him from becoming an evil dictator in the future]].

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Alphabetizing example(s), Crosswicking


* In ''Videogame/PlanescapeTorment'', Trias the Betrayer's has a pair of charred, skeletal wings. The first explanation you get for this is that they were mutilated by prison guards (which is plausible, since he is currently imprisoned on a plane which is basically one giant prison). [[spoiler:In actual fact his wings were burned to a crisp when he was cast down from the heavens. He claims that all of the fury of the Abyss pales in comparison to the divine wrath that burned his wings off.]]



* In ''Videogame/PlanescapeTorment'', Trias the Betrayer's has a pair of charred, skeletal wings. The first explanation you get for this is that they were mutilated by prison guards (which is plausible, since he is currently imprisoned on a plane which is basically one giant prison). [[spoiler:In actual fact his wings were burned to a crisp when he was cast down from the heavens. He claims that all of the fury of the Abyss pales in comparison to the divine wrath that burned his wings off.]]

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* In ''Videogame/PlanescapeTorment'', Trias the Betrayer's has a pair of charred, skeletal wings. The first explanation you get for this Gaia/Yggdrasil/The Immaculate Machine in ''VideoGame/TheSecretWorld'' is that they were mutilated by prison guards (which is plausible, since he is currently imprisoned on a plane which is basically one giant prison). [[spoiler:In actual fact his wings were burned to a crisp when he was cast down from the heavens. He claims that all of the fury of the Abyss pales in comparison to the massive divine wrath that burned his wings off.]]supercomputer within and without the Hollow Earth, with its {{Magitek}} symbiotic bees being the source of all player characters' magical sensitivity. It also has the usual slew of AlienGeometries, [[GoMadFromTheRevelation unknowable truths]] and burning white light inflicted upon those with no magical aptitude who happen upon an entrance to Agartha.



* Gaia/Yggdrasil/The Immaculate Machine in ''VideoGame/TheSecretWorld'' is a massive divine supercomputer within and without the Hollow Earth, with its {{Magitek}} symbiotic bees being the source of all player characters' magical sensitivity. It also has the usual slew of AlienGeometries, [[GoMadFromTheRevelation unknowable truths]] and burning white light inflicted upon those with no magical aptitude who happen upon an entrance to Agartha.

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* Gaia/Yggdrasil/The Immaculate Machine ''VideoGame/TwilightSyndrome'' features this in ''VideoGame/TheSecretWorld'' is a massive divine supercomputer within "The Last Train", where the supernatural phenomena in the train station implied to be HolyGround tends to be ''very'' unsafe for the living, and without "Reverse Town", where the Hollow Earth, with its {{Magitek}} symbiotic bees being titular AfterlifeAntechamber contains an eternal sunset that gradually wipes away people's memories of the source of all player characters' magical sensitivity. It also has living world so that they can move on to the usual slew beyond unburdened— regardless of AlienGeometries, [[GoMadFromTheRevelation unknowable truths]] and burning white light inflicted upon those with no magical aptitude who happen upon an entrance to Agartha.whether the people it's affecting are actually dead or not.

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* The Master Sword from ''Franchise/TheLegendOfZelda'' has always been a holy sword that OnlyTheChosenMayWield (or at least remove from its pedestal). ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'', however, reveals that to remove it from its pedestal requires a test of strength - it drains the life from whoever grasps its hilt, and if they aren't worthy or aren't stopped from pulling it, then they die. Link has to undergo this test in order to claim the Master Sword, and if he doesn't have enough hearts then the sword will kill him.

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* ''Franchise/TheLegendOfZelda'':
**
The Master Sword from ''Franchise/TheLegendOfZelda'' from has always been a holy sword that OnlyTheChosenMayWield (or at least remove from its pedestal). ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'', however, reveals that to remove it from its pedestal requires a test of strength - it drains the life from whoever grasps its hilt, and if they aren't worthy or aren't stopped from pulling it, then they die. Link has to undergo this test in order to claim the Master Sword, and if he doesn't have enough hearts then the sword will kill him.

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* ''Manga/JojosBizarreAdventureSteelBallRun'' has the corpse of Jesus Christ which has the potential to become an ArtifactOfDoom in the wrong hands. The "Holy Corpse" as it's known in the story possesses the power of equivalent exchange, redirecting any misfortune suffered by the wielder somewhere completely random. [[BigBad President Funny Valentine]] wants to use its power to give eternal prosperity to America. This would have catastrophic consequences for the rest of the world as all that misfortune has to go ''somewhere''.

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* ''Manga/JojosBizarreAdventureSteelBallRun'' has the ''Manga/JojosBizarreAdventureSteelBallRun'':
** The
corpse of Jesus Christ Christ, which has the potential to become an ArtifactOfDoom in the wrong hands. The "Holy Corpse" as it's known in the story possesses the power of equivalent exchange, redirecting any misfortune suffered by the wielder somewhere completely random. [[BigBad President Funny Valentine]] wants to use its power to give eternal prosperity to America. This would have catastrophic consequences for the rest of the world as all that misfortune has to go ''somewhere''.
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Even when LightIsGood, [[TooMuchForManToHandle it can still be too hot to handle]]. Maybe holiness is [[KnightTemplar judgment untempered by mercy]], and only the most [[IncorruptiblePurePureness incorruptible people]] can come in contact with it and come away unscathed. Maybe it's [[GoodIsNotNice really temperamental]], and objects violently to being used for any but the most noble causes. Maybe it's just that light ''burns'', and enough holiness in one place is naturally dangerous to ''anyone'', not just the wicked. In any event, you'll probably rest easier with some safe distance between yourself and anything ''really'' holy.

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Even when LightIsGood, [[TooMuchForManToHandle it can still be too hot to handle]]. Maybe holiness is [[KnightTemplar judgment untempered by mercy]], and only the most [[IncorruptiblePurePureness incorruptible people]] can come in contact with it and come away unscathed. Maybe it's [[GoodIsNotNice really temperamental]], and objects violently to being used for any but the most noble causes. Maybe it's just that light ''burns'', and enough holiness in one place is naturally dangerous to ''anyone'', not just the wicked -- and maybe, when compared to pure, unfettered holyness and goodness, everyone is at least a little bit wicked. In any event, you'll probably rest easier with some safe distance between yourself and anything ''really'' holy.
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* In ''Series/StarTrekVoyager'', the Borg see the Omega molecule as the pinnacle of perfection and seek it with an almost religious reverence. When Seven of Nine observes Omega molecules self-stabilizing in "The Omega Directive", she reacts as if she is having a religious experience. However, Omega molecules are among the most dangerous substance in the universe, capable of generating deadly radiation, creating massive explosions, and destroying the fabric of subspace.

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* In ''Series/StarTrekVoyager'', the Borg see the Omega molecule as the pinnacle of perfection and seek it with an almost religious reverence. When Seven of Nine observes Omega molecules self-stabilizing in "The Omega Directive", she reacts as if she is having a religious experience. However, Omega molecules are among the most dangerous substance in the universe, capable of generating deadly radiation, creating massive explosions, and destroying the fabric of subspace.Subspace (utilization of which is vital to [[FasterThanLightTravel interstellar]] [[SubspaceAnsible society]]).
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Added examples for "Bakugan" under "Anime and Manga" Folder

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* ''Anime/{{Bakugan}}'':
** The Infinity Core, the source of positive energy for Vestroia in the first season. When Naga got sucked into the Silent Core trying to take control of it, the Infinity Core was forced out of place. [[spoiler: It then crashed into Wavern, and just as the Silent Core took her brother, the Infinity Core took her before traveling to Earth. Eventually however, just as her brother managed to master the Silent Core, Wavern managed to do the same with the Infinity Core, merging with it with no ill effects.]]
** From ''Gundalian Invaders'', the Sacred Orb, [[spoiler: the true originator of all Bakugan, as well as the vessel for the goddess of the Bakugan, Code Eve, is this, or rather, it’s Code Eve who’s this. In "The Secret Of The Orb", angered by the 4-way battle between Fabia, Marucho, Ren, and Nurzak, she unleashes what Fabia calls a "dimensional twister", which would doom anyone caught in it to drift across random dimensions for all eternity. Then, in the finale, "Destiny Revealed", after Barodius and Dharak attempt to seize the Sacred Orb's power by force, she seemingly vaporizes them. Then ''Mechtanium Surge'' reveals what really happened to them: she sealed them in armor made from their own evil and sealed them in another universe, [[AndIMustScream bound together in isolation for all eternity.]]]]
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* ''VideoGame/TheTraderOfStories'' has several examples:
** The [[WorldTree Oak's]] sap sends people on {{Vision Quest}}, but they don't always wake up. The Servants typically undergo strenuous preparation before they partake.
** Using a Guardian sword will kill any mortal who tries. [[spoiler: Except for Myo, but the sword in question has been tampered with.]]
** Touching [[{{Psychopomp}} the Messenger]] has deadened the nerves in the hand of one character mad enough to do it. His gaze supposedly brings bad luck. Even the immortal Guardians avoid him.
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* In [[https://tvtropes.org/pmwiki/pmwiki.php/Fanfic/SPECTRUM SPECTRUM's Snowbound story]] the latent magic remaining in the corpse of Sint Erklass in Alaska is messing with the PER expedition in ways that bring an ArtifactOfDoom from a CosmicHorrorStory to mind. For example a character is watching a newfoal building a scaffolding only for a board he's hammering to move out of alignment (despite being partially nailed in place already making it impossible) making the newfoal miss and make the whole thing collapse, he also notes that the hammer lands on the snow without actually sinking into it.

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* In [[https://tvtropes.org/pmwiki/pmwiki.php/Fanfic/SPECTRUM [[Fanfic/{{SPECTRUM}} SPECTRUM's Snowbound story]] the latent magic remaining in the corpse of Sint Erklass in Alaska is messing with the PER expedition in ways that bring an ArtifactOfDoom from a CosmicHorrorStory to mind. For example a character is watching a newfoal building a scaffolding only for a board he's hammering to move out of alignment (despite being partially nailed in place already making it impossible) making the newfoal miss and make the whole thing collapse, he also notes that the hammer lands on the snow without actually sinking into it.

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