History Main / HollywoodTorches

4th Mar '16 2:43:46 AM Morgenthaler
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* ''Film/{{Legend}}''. Both the goblins and Jack have one at some point.

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* ''Film/{{Legend}}''.''Film/{{Legend 1985}}''. Both the goblins and Jack have one at some point.
11th Jan '16 9:51:45 AM erforce
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* Both versions of ''Film/NightOfTheLivingDead'' have Ben constructing a hasty torch from a table leg, cloth, and lighter fluid. Unlike most examples they produce copious amounts of smoke as they burn. Rather than being used for illumination, they're used to keep the zombies at bay as they fear fire.

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* Both versions the [[Film/NightOfTheLivingDead1968 original 1968]] and the [[Film/NightOfTheLivingDead1990 1990 remake]] of ''Film/NightOfTheLivingDead'' ''Night of the Living Dead'' have Ben constructing a hasty torch from a table leg, cloth, and lighter fluid. Unlike most examples they produce copious amounts of smoke as they burn. Rather than being used for illumination, they're used to keep the zombies at bay as they fear fire.









* Averted in one [[Literature/ForgottenRealms Drizzt]] novel where Cattie-brie is told that there's no way she could carry enough torches or lamp oil to light her way in the Underdark long enough for her to reach Menzoberranzan, so she is provided with a magical artifact that lets her see in the dark instead.

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* Averted in one [[Literature/ForgottenRealms Drizzt]] ''Literature/TheLegendOfDrizzt'' novel where Cattie-brie is told that there's no way she could carry enough torches or lamp oil to light her way in the Underdark long enough for her to reach Menzoberranzan, so she is provided with a magical artifact that lets her see in the dark instead.
instead.


































* ''The Arabian Knights'' segment on ''TheBananaSplits'' show, episode "The Royal Visitor". Used by several characters inside a pyramid.

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\n* ''The Arabian Knights'' segment on ''TheBananaSplits'' ''WesternAnimation/TheBananaSplits'' show, episode "The Royal Visitor". Used by several characters inside a pyramid.



* ''ScoobyDoo Where Are You''. Shaggy finds and uses one in episode "Spooky Space Kook".

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* ''ScoobyDoo Where Are You''. ''WesternAnimation/ScoobyDooWhereAreYou''. Shaggy finds and uses one in episode "Spooky Space Kook".
Kook".


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31st Dec '15 2:54:50 AM Arivne
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* ''WesternAnimation/JonnyQuest'' TOS episode "The House of Seven Gargoyles". They appear on the walls of Professor Ericson's castle.

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* ''WesternAnimation/JonnyQuest'' TOS episode "The House of Seven Gargoyles". They appear There are a number of torches on the walls of Professor Ericson's castle.castle. No one is ever seen tending them and they never go out.
16th Dec '15 6:49:28 AM Willbyr
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[[caption-width-right:350:Made in 1776, burning brightly in 2004.]]
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9th Dec '15 9:54:41 PM Vilui
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* 1960's ''Series/{{Batman}}'' series:

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* 1960's 1960s ''Series/{{Batman}}'' series:
8th Dec '15 6:06:10 PM Discar
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8th Dec '15 6:05:56 PM Discar
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A Hollywood Torch is a piece of wood about a foot and a half long, the end of which burns brightly. It emits no significant smoke and never burns out. It tends to produce [[NuclearCandle just enough light to fully illuminate a room]], no matter the size, unless of course there's something horrible in a corner that we're not meant to see just yet. In some cases they can provide enough light to cast their own shadow, despite this being physically impossible.

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A Hollywood Torch is a piece of wood about a foot and a half long, the end of which burns brightly. It emits no significant smoke and never burns out. It tends to produce [[NuclearCandle just enough light to fully illuminate a room]], no matter the size, unless of course there's something horrible in a corner that we're not meant to see just yet. In some cases they can provide enough light to cast their own shadow, despite this being physically impossible.
impossible. For the horror movie variant, use the arm or leg ripped off a dried-out skeleton, wrapped with a scrap of cloth (or, worse, ''[[YouHaveToBurnTheWeb cobwebs]]''). Naturally, this is just as bright and long-lasting as any other Hollywood Torch; never mind that dry bone isn't flammable at sub-crematorium temperatures.



* For the horror movie variant, use the arm or leg ripped off a dried-out skeleton, wrapped with a scrap of cloth (or, worse, ''[[YouHaveToBurnTheWeb cobwebs]]''). Naturally, this is just as bright and long-lasting as any other Hollywood Torch; never mind that dry bone isn't flammable at sub-crematorium temperatures.
8th Dec '15 9:51:48 AM Morgenthaler
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[[quoteright:350:[[Film/NationalTreasure http://static.tvtropes.org/pmwiki/pub/images/hollywood_torches_national_treasure.png]]]]
6th Dec '15 5:59:05 PM nombretomado
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* Lampshaded by SciFiDebris in [[http://www.youtube.com/watch?v=OfeJHq3mZGo&feature=channel_page "The Andorian Incident"]] citing it as impossible to enter a dark cavern without one, even though a propane lamp would be more efficient.

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* Lampshaded by SciFiDebris WebSite/SFDebris in [[http://www.youtube.com/watch?v=OfeJHq3mZGo&feature=channel_page "The Andorian Incident"]] citing it as impossible to enter a dark cavern without one, even though a propane lamp would be more efficient.
22nd Nov '15 3:35:28 PM AnotherDuck
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* ''Film/NationalTreasure'' is pretty blatant about this. The final scene of the first movie serves as a slight variation, where several troughs full of gunpowder are able to light up an entire cave, illuminating everything evenly, not producing smoke, and continuing to burn or far longer than chemically possible.
** There's no reason to believe that was gunpowder in the troughs. It likely was gunpowder used to light it, but it could have been just about any flammable substance.

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* ''Film/NationalTreasure'' is pretty blatant about this. The final scene of the first movie serves as a slight variation, where several troughs full of gunpowder or something with similar effect are able to light up an entire cave, illuminating everything evenly, not producing smoke, and continuing to burn or far longer than chemically possible.
** There's no reason to believe that was gunpowder in the troughs. It likely was gunpowder used to light it, but it could have been just about any flammable substance.
possible.



* ''Franchise/IndianaJones''

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* ''Franchise/IndianaJones''''Franchise/IndianaJones'':



* 1960's ''Series/{{Batman}}'' series.

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* 1960's ''Series/{{Batman}}'' series.series:



* ''Series/StarTrekTheOriginalSeries''

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* ''Series/StarTrekTheOriginalSeries''''Series/StarTrekTheOriginalSeries'':



* In many RolePlayingGames, torches, once lit, burn until they are actively extinguished by the player (or the plot).
** Averted in TheDarkEye: torches are used as a measure of light intensity, in the sequence firefly, candle, torch, camp fire and so on.

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* In many RolePlayingGames, torches, once lit, burn until they are actively extinguished by the player (or the plot).
**
Averted in TheDarkEye: ''TabletopGame/TheDarkEye'': torches are used as a measure of light intensity, in the sequence firefly, candle, torch, camp fire and so on.



* Played straight in ''Franchise/TheLegendOfZelda'' games...except when the player tries to light a hand-held stick, and it burns right through after a few seconds.
** Many other games also [[ZigZaggedTrope zigzag]] this trope as well. Some torches you light will go out after a short amount of time if the quest is to light many torches very quickly. However, the minute they are all lit, the torches will never go out.
* In ''QuestForGloryIV'', you obtain a torch near the beginning, and keep it, still lit, for the game's entirety. Justified in that the torch is almost certainly [[AWizardDidIt magic]], given that you obtain it in an eldritch cave and burns green.

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* Played straight in ''Franchise/TheLegendOfZelda'' games...except when the player tries to light a hand-held stick, and it burns right through after a few seconds.
**
seconds. Many other games also [[ZigZaggedTrope zigzag]] this trope as well. Some have torches you light will go out after a short amount of time if the quest is to light many torches very quickly. However, the minute they are all lit, the torches will never go out.
* In ''QuestForGloryIV'', ''VideoGame/QuestForGloryIV'', you obtain a torch near the beginning, and keep it, still lit, for the game's entirety. Justified in that the torch is almost certainly [[AWizardDidIt magic]], given that you obtain it in an eldritch cave and burns green.



** In ''VideoGame/{{Zork}}'' itself, the torch item is basically a superior lantern that will never go out on you. [[spoiler: Although it does become somewhat less desirable when you come across rooms filled with highly flammable gas.]] It's also made of precious materials, so the Thief might steal it at any moment.
*** ''VideoGame/ZorkZero'' uses and averts it; there are several torches kept near the kitchen that burn forever, but go out soon after you remove them from their holders. The only way to do any underground exploring is with a magic candle.
*** ''VideoGame/ZorkGrandInquisitor'' [[MythologyGag references]] the torches from Zork Zero with a pair of standard torches that talk with distinct personalities and quirks: the Bickering Torch is argumentative and uncooperative, while the Flickering Torch is nervous and tends to go out at random times.

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* ''VideoGame/{{Zork}}'':
** In ''VideoGame/{{Zork}}'' itself, the first game, the torch item is basically a superior lantern that will never go out on you. [[spoiler: Although it does become somewhat less desirable when you come across rooms filled with highly flammable gas.]] It's also made of precious materials, so the Thief might steal it at any moment.
*** ** ''VideoGame/ZorkZero'' uses and averts it; there are several torches kept near the kitchen that burn forever, but go out soon after you remove them from their holders. The only way to do any underground exploring is with a magic candle.
*** ** ''VideoGame/ZorkGrandInquisitor'' [[MythologyGag references]] the torches from Zork Zero with a pair of standard torches that talk with distinct personalities and quirks: the Bickering Torch is argumentative and uncooperative, while the Flickering Torch is nervous and tends to go out at random times.



* Aside from lighting a limited range, ''VideoGame/{{Minecraft}}'' torches play this straight. They burn indefinitely, and the smoke is purely cosmetic, posing no risk of fire, suffocation, or smoke discoloration. Torchlight can even be used to help crops grow.
** As of Beta 1.8, you can find torches in ''abandoned flooded mineshafts'' that still burn nicely.
** Keep in mind it's one of the AcceptableBreaksFromReality, as it was originally planned for torches to go out and for lasting light fixtures to be more complicated, with all existing torches planned on being converted to the new item on patch.
*** The joke Version 2.0 previews created for AprilFoolsDay 2013 implemented the torches burning out as one of the many "features". Each torch would go out after a random, ''short'' amount of time and could be relighted with Flint and Steel or taken down and replaced.

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* Aside from lighting a limited range, ''VideoGame/{{Minecraft}}'' torches play this straight. They burn indefinitely, and the smoke is purely cosmetic, posing no risk of fire, suffocation, or smoke discoloration. Torchlight can even be used to help crops grow.
** As of Beta 1.8, you
grow. You can find torches in ''abandoned flooded mineshafts'' that still burn nicely.
** Keep in mind it's one of the AcceptableBreaksFromReality, as it
nicely.\\
\\
It
was originally planned for torches to go out and for lasting light fixtures to be more complicated, with all existing torches planned on being converted to the new item on patch.
***
patch. The joke Version 2.0 previews created for AprilFoolsDay 2013 implemented the torches burning out that idea as one of the many "features". Each torch would go out after a random, ''short'' amount of time and could be relighted with Flint and Steel or taken down and replaced.
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