History Main / HighSpeedBattle

15th Oct '17 8:55:54 AM SeptimusHeap
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* One of the stages in ''VideoGame/SuperSmashBros Melee'' (and reappearing in Brawl) is set atop not-to-scale VideoGame/{{F-Zero}} cars mid-race. Just not letting the stage kill you is hard enough!

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* One of the stages in ''VideoGame/SuperSmashBros Melee'' (and reappearing in Brawl) is set atop not-to-scale VideoGame/{{F-Zero}} VideoGame/FZero cars mid-race. Just not letting the stage kill you is hard enough!
12th Sep '17 9:12:13 AM SeptimusHeap
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* Green's stage in ''GunstarHeroes'' takes place while driving along a mine shaft in a strange insectoid vehicle.

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* Green's stage in ''GunstarHeroes'' ''VideoGame/GunstarHeroes'' takes place while driving along a mine shaft in a strange insectoid vehicle.
1st Sep '17 10:11:28 AM MrLavisherMoot
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* [[VideoGame/EverythingOrNothing James Bond 007 Everything Or Nothing]]: The Pontchartrain Bridge. To wit: You've just destroyed Yayakov's nanobot facility out in the bayou. You notice Jaws hop into a nanobot-filled tanker truck and head out on the freeway (the Bridge) in a last-ditch attempt to carry out Diavolo's plans. What do you do? You hop onto your Q-Bike and give chase, avoiding civilian cars and henchmen in cars and on bikes. All of this in excess of ''200 mph''.

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* [[VideoGame/EverythingOrNothing ''[[VideoGame/EverythingOrNothing James Bond 007 007: Everything Or Nothing]]: or Nothing]]'': The Pontchartrain Bridge. To wit: You've just destroyed Yayakov's nanobot facility out in the bayou. You notice Jaws hop into a nanobot-filled tanker truck and head out on the freeway (the Bridge) in a last-ditch attempt to carry out Diavolo's plans. What do you do? You hop onto your Q-Bike and give chase, avoiding civilian cars and henchmen in cars and on bikes. All of this in excess of ''200 mph''.
15th Jul '17 9:22:39 AM nombretomado
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** All but one of the bosses in ''[[SonicStorybookSeries Sonic and the Secret Rings]]'' also work this way. King Arthur in ''Sonic and the Black Knight'' also does this... and [[HypocriticalHumor he calls out Sonic for running away]]?

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** All but one of the bosses in ''[[SonicStorybookSeries Sonic and the Secret Rings]]'' ''VideoGame/SonicAndTheSecretRings'' also work this way. King Arthur in ''Sonic and the Black Knight'' also does this... and [[HypocriticalHumor he calls out Sonic for running away]]?
25th Jul '16 3:23:21 AM Morgenthaler
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** This game also has a scene where you leap off of a building to [[CrowningMomentOfAwesome avoid an incoming jet that's about to smash into the rooftop]] and onto a scaffolding, which plummets to the ground at terminal velocity. Kill the enemies before you hit bottom (so Aya can use the brake), or die indeed.
* In ''VideoGame/FinalFantasyVI'', you're fighting several enemies and a boss whilst you're on a [[MinecartMadness minecart]] escaping from a Magitek factory. Another is the fight against [[AfterlifeExpress phantom train]], where your characters are ''fighting a train's locomotive while running away from it, on the railroad tracks''. Oh, and if that wasn't cool enough, Sabin can [[SuplexFinisher suplex it]]. ''[[CrowningMomentOfAwesome While it's trying to run him down.]]''

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** This game also has a scene where you leap off of a building to [[CrowningMomentOfAwesome avoid an incoming jet that's about to smash into the rooftop]] rooftop and onto a scaffolding, which plummets to the ground at terminal velocity. Kill the enemies before you hit bottom (so Aya can use the brake), or die indeed.
* In ''VideoGame/FinalFantasyVI'', you're fighting several enemies and a boss whilst you're on a [[MinecartMadness minecart]] escaping from a Magitek factory. Another is the fight against [[AfterlifeExpress phantom train]], where your characters are ''fighting a train's locomotive while running away from it, on the railroad tracks''. Oh, and if that wasn't cool enough, Sabin can [[SuplexFinisher suplex it]]. ''[[CrowningMomentOfAwesome While ''While it's trying to run him down.]]''''



** ''VideoGame/{{Contra}}: Hard Corps'' has a lot of these. To name a few, there are stages where you ride hoverbikes on highways and the sea, said hoverbikes can also [[TransformingMecha turn into slightly anthropomorphic robots]] that continue to ''run'' at the same speed they were moving while hovering, and there's a fight on a train including a [[CrowningMomentOfAwesome boss fight with a giant robot]] that runs ahead of the train and eventually pulls a {{Trainstopping}} move ''while it continues to fight you!'' All of this comes with [[CrowningMusicOfAwesome some of the best music to ever grace the Genesis, as well.]]

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** ''VideoGame/{{Contra}}: Hard Corps'' has a lot of these. To name a few, there are stages where you ride hoverbikes on highways and the sea, said hoverbikes can also [[TransformingMecha turn into slightly anthropomorphic robots]] that continue to ''run'' at the same speed they were moving while hovering, and there's a fight on a train including a [[CrowningMomentOfAwesome boss fight with a giant robot]] robot that runs ahead of the train and eventually pulls a {{Trainstopping}} move ''while it continues to fight you!'' All of this comes with [[CrowningMusicOfAwesome some of the best music to ever grace the Genesis, as well.]]
25th Jul '16 3:22:27 AM Morgenthaler
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* The entire game of ''PursuitForce'' and its sequel, ''Pursuit Force: Extreme Justice'', involves a cop for the eponymous police agency chasing down criminals and killing or arresting them. Rather unique in the implementation, however, as the cop can leap from one vehicle to another with ease while driving as speeds of (usually) at least 150 miles per hour.

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* The entire game of ''PursuitForce'' ''VideoGame/PursuitForce'' and its sequel, ''Pursuit Force: Extreme Justice'', involves a cop for the eponymous police agency chasing down criminals and killing or arresting them. Rather unique in the implementation, however, as the cop can leap from one vehicle to another with ease while driving as speeds of (usually) at least 150 miles per hour.
26th Jun '16 9:28:04 PM nightelf37
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* ''VideoGame/FreedomPlanet'': Two boss battles (none of them the [[FinalBoss final one]], though), have battles likes these styled after those of ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance 2]]''. The first is against [[AxCrazyGeneral]] [[SmugSnake Serpentine]]'s Robo-Panther, and the second is a final match against Syntax with an added laser AdvancingWallOfDoom.

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* ''VideoGame/FreedomPlanet'': Two boss battles (none of them the [[FinalBoss final one]], though), have battles likes these styled after those of ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance 2]]''. The first is against [[AxCrazyGeneral]] [[AxCrazy General]] [[SmugSnake Serpentine]]'s Robo-Panther, and the second is a final match against Syntax with an added laser AdvancingWallOfDoom.
26th Jun '16 8:50:01 PM nightelf37
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Added DiffLines:

* ''VideoGame/FreedomPlanet'': Two boss battles (none of them the [[FinalBoss final one]], though), have battles likes these styled after those of ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance 2]]''. The first is against [[AxCrazyGeneral]] [[SmugSnake Serpentine]]'s Robo-Panther, and the second is a final match against Syntax with an added laser AdvancingWallOfDoom.
26th Mar '16 9:37:57 PM Hyperx72
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[[quoteright:360:[[VideoGames/PursuitForce http://static.tvtropes.org/pmwiki/pub/images/ws_pursuit_force_1152x864_1.jpg]]]]

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[[quoteright:360:[[VideoGames/PursuitForce [[quoteright:360:[[VideoGame/PursuitForce http://static.tvtropes.org/pmwiki/pub/images/ws_pursuit_force_1152x864_1.jpg]]]]
26th Mar '16 9:37:22 PM Hyperx72
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[[quoteright:360:http://static.tvtropes.org/pmwiki/pub/images/ws_pursuit_force_1152x864_1.jpg]]

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[[quoteright:360:http://static.[[quoteright:360:[[VideoGames/PursuitForce http://static.tvtropes.org/pmwiki/pub/images/ws_pursuit_force_1152x864_1.jpg]]
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