Follow TV Tropes

Following

History Main / HiddenHarasser

Go To

OR

Is there an issue? Send a MessageReason:
None


This trope is the Horror-genre convention of a monster (or some comparable threat) making a point of toying with some hapless straggler, usually ''just'' out of sight of everyone else in the group, often when it has absolutely no reason to. It's like a sadistic cat toying with a mouse, sometimes just barely offering a glimpse before letting [[NothingIsScarier Nothing Be Scarier]]. At some more advanced stages, it might to approximate {{Gaslighting}}, which is an attempt to deliberately cause psychological harm by messing with a person's environment.

to:

This trope is the Horror-genre convention of a monster (or some comparable threat) making a point of toying with some hapless straggler, usually ''just'' out of sight of everyone else in the group, often when it has absolutely no reason to. It's like a sadistic cat toying with a mouse, sometimes just barely offering a glimpse before letting [[NothingIsScarier Nothing Be Scarier]]. At some more advanced stages, it might to approximate {{Gaslighting}}, which is an attempt to deliberately cause psychological harm by messing with a person's environment.
Is there an issue? Send a MessageReason:
None


* In ''Film/TheHitchhikersGuideToTheGalaxy'', the planet Vogsphere is infested with shovel-like parasites that prey on free thought by smacking anyone who has it in the face. Arthur gets bludgeoned twice and dismissed... right up until Ford gets hit right afterwards. Despite their best efforts, the characters all have to go running through the desert under constant attacks.

to:

* In ''Film/TheHitchhikersGuideToTheGalaxy'', ''Film/TheHitchhikersGuideToTheGalaxy2005'', the planet Vogsphere is infested with shovel-like parasites that prey on free thought by smacking anyone who has it in the face. Arthur gets bludgeoned twice and dismissed... right up until Ford gets hit right afterwards. Despite their best efforts, the characters all have to go running through the desert under constant attacks.
Is there an issue? Send a MessageReason:


* ''Wiki/SCPFoundation''

to:

* ''Wiki/SCPFoundation''''Website/SCPFoundation''
Is there an issue? Send a MessageReason:
None


* 1st Edition ''TabletopGame/DungeonsAndDragons, Fiend Folio'' supplement. If a party of {{PC}}s breaks the seal of a meenlock den but doesn't enter it, the meenlocks will follow the party. They'll pick out one PC to harass by sending him telepathic messages that they are pursuing him and intend to make him one of them. The other [=PCs=] will perceive none of this and may assume their companion is going mad. Each hour of harassment inflicts penalties to the target's ability scores and combat abilities. That night, the meenlocks will attack the PCs' camp and try to capture their target. If they succeed, they will take the PC back to their den and turn him into a meenlock.

to:

* 1st Edition ''TabletopGame/DungeonsAndDragons, Fiend Folio'' supplement. If a party of {{PC}}s breaks the seal of a meenlock den but doesn't enter it, the meenlocks will follow the party. They'll pick out one PC to harass by sending him telepathic messages that they are pursuing him and intend to make him one of them. The other [=PCs=] will perceive none of this and may assume their companion is going mad. Each hour of harassment inflicts penalties to the target's ability scores and combat abilities. That night, the meenlocks will attack the PCs' [=PCs'=] camp and try to capture their target. If they succeed, they will take the PC back to their den and turn him into a meenlock.
Is there an issue? Send a MessageReason:
None


** [[https://scp-wiki.wikidot.com/scp-4975 SCP-4975 ("Time's Up")]] is a featherless birdlike abomination that makes a clock ticking sound as it stalks its human victims, driving them paranoid, and only stops once it's about to kill and feed on them. Interestingly enough, the SCP is physically contained at a site, but it MightAsWellNotBeInPrisonAtAll as it uses an AstralProjection of itself to hunt and kill. This projection can only be perceived by, interact with, and be interacted with its target victim, making it nearly impossible for others to save the victim.

to:

** [[https://scp-wiki.wikidot.com/scp-4975 SCP-4975 ("Time's Up")]] is a featherless birdlike abomination that makes a clock ticking sound as it stalks its human victims, driving them paranoid, and only stops once it's about to kill and feed on them. Interestingly enough, the SCP is physically contained at a site, but it MightAsWellNotBeInPrisonAtAll as it uses an AstralProjection of itself to hunt and kill. This projection can only be perceived by, interact with, and be interacted with by its target victim, target, making it nearly impossible for others to save the victim.
Is there an issue? Send a MessageReason:
None


** [[https://scp-wiki.wikidot.com/scp-4975 SCP-4975 ("Time's Up")]] is a featherless birdlike abomination that makes a clock ticking sound as it stalks its human victims, driving them paranoid, and only stops once it's about to kill and feed on them. Interestingly enough, the SCP is physically contained at a site, but it MightAsWellNotBeInPrisonAtAll as it uses an AstralProjection of itself to hunt and kill. This projection can only be perceived by, interact with, and be interacted with its target victim.

to:

** [[https://scp-wiki.wikidot.com/scp-4975 SCP-4975 ("Time's Up")]] is a featherless birdlike abomination that makes a clock ticking sound as it stalks its human victims, driving them paranoid, and only stops once it's about to kill and feed on them. Interestingly enough, the SCP is physically contained at a site, but it MightAsWellNotBeInPrisonAtAll as it uses an AstralProjection of itself to hunt and kill. This projection can only be perceived by, interact with, and be interacted with its target victim, making it nearly impossible for others to save the victim.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[https://scp-wiki.wikidot.com/scp-4975 SCP-4975 ("Time's Up")]] is a featherless birdlike abomination that makes a clock ticking sound as it stalks its human victims, driving them paranoid, and only stops once it's about to kill and feed on them. Interestingly enough, the SCP is physically contained at a site, but it MightAsWellNotBeInPrisonAtAll as it uses an AstralProjection of itself to hunt and kill. This projection can only be perceived by, interact with, and be interacted with its target victim.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/FamilyGuy'': The Evil Monkey that lives in Chris' closet, only to come out and [[GivingSomeoneThePointerFinger point at Chris]]. Nobody else sees it and they all think that Chris is imagining it.

to:

* ''WesternAnimation/FamilyGuy'': The Evil Monkey that lives in Chris' closet, only to come out and [[GivingSomeoneThePointerFinger point at Chris]]. Nobody else sees it and they all think that Chris is imagining it. It’s not until Chris exposes it that we find out that he really isn’t such a bad guy after all.

Added: 33

Changed: 15

Is there an issue? Send a MessageReason:
None


----






[[folder:Film]]

to:

[[folder:Film]]
[[folder:Film - Live-Action]]
Is there an issue? Send a MessageReason:
None


* 1st Edition ''TabletopGame/DungeonsAndDragons, Fiend Folio'' supplement. If a party of {{PC}}s breaks the seal of a meenlock den but doesn't enter it, the meenlocks will follow the party. They'll pick out one PC to harass by sending him telepathic messages that they are pursuing him and intend to make him one of them. The other [=PCs=] will perceive none of this and may assume their companion is going mad. Each hour of harassment inflicts penalties to the target's ability scores and combat abilities. That night the meenlocks will attack the camp and try to capture their target. If they succeed they will take the PC back to their den and turn him into a meenlock.

to:

* 1st Edition ''TabletopGame/DungeonsAndDragons, Fiend Folio'' supplement. If a party of {{PC}}s breaks the seal of a meenlock den but doesn't enter it, the meenlocks will follow the party. They'll pick out one PC to harass by sending him telepathic messages that they are pursuing him and intend to make him one of them. The other [=PCs=] will perceive none of this and may assume their companion is going mad. Each hour of harassment inflicts penalties to the target's ability scores and combat abilities. That night night, the meenlocks will attack the PCs' camp and try to capture their target. If they succeed succeed, they will take the PC back to their den and turn him into a meenlock.
Is there an issue? Send a MessageReason:
Fixing typos


* 1st Edition ''TabletopGame/DungeonsAndDragons, Fiend Folio'' supplement. If a party of {{PC}}s breaks the seal of a meenlock den but doesn't enter it, the meenlocks will follow the party. They'll pick out one PC to harrass by sending him telepathic messages that they are pursuing him and intend to make him one of them. The other [=PCs=] will perceive none of this and may assume their companion is going mad. Each hour of harrassment inflicts penalties to the target's ability scores and combat abilities. That night the meenlocks will attack the camp and try to capture their target. If they succeed they will take the PC back to their den and turn him into a meenlock.

to:

* 1st Edition ''TabletopGame/DungeonsAndDragons, Fiend Folio'' supplement. If a party of {{PC}}s breaks the seal of a meenlock den but doesn't enter it, the meenlocks will follow the party. They'll pick out one PC to harrass harass by sending him telepathic messages that they are pursuing him and intend to make him one of them. The other [=PCs=] will perceive none of this and may assume their companion is going mad. Each hour of harrassment harassment inflicts penalties to the target's ability scores and combat abilities. That night the meenlocks will attack the camp and try to capture their target. If they succeed they will take the PC back to their den and turn him into a meenlock.

Added: 534

Changed: 276

Is there an issue? Send a MessageReason:
None



[[AC:{{Film}}]]

to:

\n[[AC:{{Film}}]][[foldercontrol]]
[[folder:Film]]




[[AC:{{Television}}]]

to:

\n[[AC:{{Television}}]][[/folder]]

[[folder:Live-Action TV]]




[[AC:TabletopGames]]

to:

\n[[AC:TabletopGames]][[/folder]]

[[folder:Tabletop Games]]




[[AC:WebOriginal]]

to:

\n[[AC:WebOriginal]][[/folder]]

[[folder:Visual Novels]]
* In ''VisualNovel/SpiritHunterNG'', the Killer Peach makes no attempt to hide that she's stalking Akira and his companion from the second they enter the building. Throughout the investigation she can be seen just out of the corner of the eye, appearing briefly just to disappear as quickly.
[[/folder]]

[[folder:Web Original]]




[[AC:WesternAnimation]]

to:

\n[[AC:WesternAnimation]][[/folder]]

[[folder:Western Animation]]




[[AC:{{Other}}]]
* One Creator/RowanAtkinson sketch involves an invisible man tormenting a man on the subway.

to:

\n[[AC:{{Other}}]]\n[[/folder]]

[[folder:Other]]
* One Creator/RowanAtkinson sketch involves an invisible man tormenting a man on the subway.subway.
[[/folder]]
----
Is there an issue? Send a MessageReason:
None


We've all been there. It's never our idea to go into the big spooky house. It's never ''our'' idea to go hang out in the haunted graveyard. We'd much rather be at home, hanging with the friends who didn't accuse us of lying about that nasty sound we heard or the giant shadow we saw.

to:

We've all been there. It's never our ''our'' idea to go into the big spooky house. It's never ''our'' idea to go hang out in the haunted graveyard. We'd much rather be at home, hanging with the friends who didn't accuse us of lying about that nasty sound we heard or the giant shadow we saw.

Changed: 31

Is there an issue? Send a MessageReason:
None


* The entire premise of the classic (and often parodied) ''Series/TheTwilightZone'' episode "Nightmare at 20,000 Feet" is that Shatner's character can see a gremlin trying to sabotage the plane he's travelling in from his window seat, but it hides whenever anyone else looks. [[spoiler:At the end, he ends up being dragged off to a mental asylum, but it's implied that the damage to the plane might vindicate him]].

to:

* The entire premise of the classic (and often parodied) ''Series/TheTwilightZone'' ''Series/TheTwilightZone1959'' episode "Nightmare at 20,000 Feet" is that Shatner's character Bob Wilson can see a gremlin trying to sabotage the plane he's travelling in from his window seat, but it hides whenever anyone else looks. [[spoiler:At the end, he ends up being dragged off to a mental asylum, but it's implied that the damage to the plane might vindicate him]].
Is there an issue? Send a MessageReason:
None


[[AC:FilmLiveAction]]

to:

[[AC:FilmLiveAction]][[AC:{{Film}}]]



[[AC:LiveActionTV]]

to:

[[AC:LiveActionTV]][[AC:{{Television}}]]
Is there an issue? Send a MessageReason:
None



to:

** [[http://www.scp-wiki.net/scp-2490 SCP-2490 ("Chaos Insurgency Special Operative Alpha-19")]]. SCP-2490's true form is made up of jointed segments with an oblong head. It can generates a field that disguises it as a normal human being. It appears in its real form only to its intended target. It appears near its target repeatedly over a period of weeks and eventually kills it.

Added: 692

Changed: 17

Removed: 694

Is there an issue? Send a MessageReason:
None


[[AC:OtherSites]]

to:

[[AC:OtherSites]][[AC:TabletopGames]]
* 1st Edition ''TabletopGame/DungeonsAndDragons, Fiend Folio'' supplement. If a party of {{PC}}s breaks the seal of a meenlock den but doesn't enter it, the meenlocks will follow the party. They'll pick out one PC to harrass by sending him telepathic messages that they are pursuing him and intend to make him one of them. The other [=PCs=] will perceive none of this and may assume their companion is going mad. Each hour of harrassment inflicts penalties to the target's ability scores and combat abilities. That night the meenlocks will attack the camp and try to capture their target. If they succeed they will take the PC back to their den and turn him into a meenlock.

[[AC:WebOriginal]]



[[AC:TabletopGames]]
* 1st Edition ''TabletopGame/DungeonsAndDragons, Fiend Folio'' supplement. If a party of {{PC}}s breaks the seal of a meenlock den but doesn't enter it, the meenlocks will follow the party. They'll pick out one PC to harrass by sending him telepathic messages that they are pursuing him and intend to make him one of them. The other [=PCs=] will perceive none of this and may assume their companion is going mad. Each hour of harrassment inflicts penalties to the target's ability scores and combat abilities. That night the meenlocks will attack the camp and try to capture their target. If they succeed they will take the PC back to their den and turn him into a meenlock.
Is there an issue? Send a MessageReason:
None


----

to:

----
!!Examples:
Is there an issue? Send a MessageReason:
Created from YKTTW

Added DiffLines:

We've all been there. It's never our idea to go into the big spooky house. It's never ''our'' idea to go hang out in the haunted graveyard. We'd much rather be at home, hanging with the friends who didn't accuse us of lying about that nasty sound we heard or the giant shadow we saw.

This trope is the Horror-genre convention of a monster (or some comparable threat) making a point of toying with some hapless straggler, usually ''just'' out of sight of everyone else in the group, often when it has absolutely no reason to. It's like a sadistic cat toying with a mouse, sometimes just barely offering a glimpse before letting [[NothingIsScarier Nothing Be Scarier]]. At some more advanced stages, it might to approximate {{Gaslighting}}, which is an attempt to deliberately cause psychological harm by messing with a person's environment.

It's really quite a devilish strategy. By tormenting the straggler and disappearing before being caught, the monster gets to sow negative emotions in the group, [[ParanoiaGambit fear in the victim]], annoyance in the team (this sort of thing is good fuel for a CassandraTruth), [[DivideAndConquer and resentment in both]]; bonus points if the main cast start to think that whoever's seeing the monster might be getting DrivenToMadness (and even more if he ''does''). So common among monsters that you'll even find it in the ones that really have no business being ''half'' that clever. This is, of course, a favorite tool of the SuspiciouslyStealthyPredator and sometimes used by the StealthyColossus.

It's not uncommon for such a monster to introduce itself with a DroolHello once it's had its fun. Also, compare the InvisibleJerkass.

There is, of course, lots of overlap between this and MonsterDelay, which is about hiding the monster from the ''audience'' as much as the majority cast.

----

[[AC:FilmLiveAction]]
* This is a RunningGag on ''Film/AbbottAndCostelloMeetFrankenstein'' and its follow-ups. The monster scares Costello's character and he tries to warn Abbott, but the monster is nowhere to be seen and Abbott thinks Costello is just seeing things.
* In ''Film/TheHitchhikersGuideToTheGalaxy'', the planet Vogsphere is infested with shovel-like parasites that prey on free thought by smacking anyone who has it in the face. Arthur gets bludgeoned twice and dismissed... right up until Ford gets hit right afterwards. Despite their best efforts, the characters all have to go running through the desert under constant attacks.
-->'''Ford:''' ''[[TemptingFate Don't think!]]''

[[AC:LiveActionTV]]
* A ''Series/SesameStreet'' cartoon featured a kid sure that there was an alligator in his room, but his mother couldn't find it. It turned out to be his dog having some fun with a flashlight.
* The entire premise of the classic (and often parodied) ''Series/TheTwilightZone'' episode "Nightmare at 20,000 Feet" is that Shatner's character can see a gremlin trying to sabotage the plane he's travelling in from his window seat, but it hides whenever anyone else looks. [[spoiler:At the end, he ends up being dragged off to a mental asylum, but it's implied that the damage to the plane might vindicate him]].
* In the GrandFinale of ''Series/TwoAndAHalfMen'', Alan and Walden are stalked by someone who might be Alan's thought-dead brother Charlie, one of the original main characters. At one point they find two stand up cutouts of themselves in the house with their heads X-ed out and "DIE!" scrawled over them.

[[AC:OtherSites]]
* ''Wiki/SCPFoundation''
** [[http://www.scp-wiki.net/scp-372 SCP-372 ("Peripheral Jumper")]]. When first encountered it was allowing itself to be seen by a patient in a medical facility but using its powers to prevent itself from being seen by anyone else, apparently just to harass him.
** [[http://www.scp-wiki.net/scp-513 SCP-513 ("A Cowbell")]]. Anyone who hears a noise made by SCP-513 (such as it being rung) is thereafter stalked by an emaciated humanoid with large hands. The humanoid is invisible to everyone except those who heard the noise. The stalking causes sleep deprivation and mental stress, causing the victim to suffer paranoia and depression. All but one of the known victims has committed suicide.
** [[http://www.scp-wiki.net/scp-796 SCP-796 ("River Cat")]]. SCP-796 stalks one specific person at a time. It is completely visible to that person, but is not seen by most other people. People who are very perceptive or have psychic abilities may be able to spot it.
** [[http://www.scp-wiki.net/scp-966 SCP-966 ("Sleep Killer")]]. SCP-966 is a humanoid being that can only be seen by a creature that can see infrared light. It uses a special ability to render a victim unable to sleep, waits until the victim collapses from sleep deprivation and then eats it. It is known to deliberately make scary noises and even assault the target to hasten its psychological collapse. Repeated use of its special ability on a subject can cause the victim to have vivid hallucinations and/or enter a rage state.

[[AC:TabletopGames]]
* 1st Edition ''TabletopGame/DungeonsAndDragons, Fiend Folio'' supplement. If a party of {{PC}}s breaks the seal of a meenlock den but doesn't enter it, the meenlocks will follow the party. They'll pick out one PC to harrass by sending him telepathic messages that they are pursuing him and intend to make him one of them. The other [=PCs=] will perceive none of this and may assume their companion is going mad. Each hour of harrassment inflicts penalties to the target's ability scores and combat abilities. That night the meenlocks will attack the camp and try to capture their target. If they succeed they will take the PC back to their den and turn him into a meenlock.

[[AC:WesternAnimation]]
* ''WesternAnimation/FamilyGuy'': The Evil Monkey that lives in Chris' closet, only to come out and [[GivingSomeoneThePointerFinger point at Chris]]. Nobody else sees it and they all think that Chris is imagining it.
* The episode "Duck!" from ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'' features a ghost duck, visible only by the victim it chooses, that makes loud fart noises, making everyone believe that said victim is farting. It only does for ForTheLulz.
* ''WesternAnimation/TheSimpsons'' Halloween short "Terror at 5 1/2 Feet" parodies the Twilight Zone episode "Nightmare at 20,000 Feet" by shifting the setting to Bart riding on the school bus.
* The "Road to Tasmania" episodes of ''WesternAnimation/TazMania'' feature Taz fighting off villains after some MacGuffin or other in {{Funny Background Event}}s while his father and uncle remain oblivious.

[[AC:{{Other}}]]
* One Creator/RowanAtkinson sketch involves an invisible man tormenting a man on the subway.

Top