History Main / HealingFactor

21st Jan '17 5:56:56 AM Blazer
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*** The "Lobo clones from blood" thing was, at one time, curbed. Vril Dox II, son of Brainiac and founder of the ComicBook/LegionOfSuperHeroes predecessor L.E.G.I.O.N., gave Lobo a concoction to drink, then sent him out on a mission. After one last army of Lobos, the cloning bit was deactivated, and only returned after ''ComicBook/OurWorldsAtWar'', when the young Lobo (long story) is murdered by the Black Racer and his body respawns various Lobos.
14th Jan '17 1:57:53 AM narm00
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An arc in his main book was written to tone this down -- by the same writer who had written one of the more ridiculous examples, ironically enough.It exemplifies VoodooShark - he could ''battle the Angel of Death'' if ever he dies in order to return to life, having beaten him before, but apparently can no longer do this.\\

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An arc in his main book was written to tone this down -- by the same writer who had written one of the more ridiculous examples, ironically enough. It exemplifies VoodooShark - he could ''battle the Angel of Death'' if ever he dies in order to return to life, having beaten him before, but apparently can no longer do this.\\



** Vampires in both ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'' can heal about as quickly as Werewolves, but they must expend blood they've ingested to do so, and the strength of their healing factor depends on the damage type. "Bashing" damage [[note]]basic bruises and sprains, the sort of things a human would get from a dust-up[[/note]] heals faster than "lethal" damage[[note]]serious injuries, equivalent to humans being cut or shot[[/note]]. Damage from fire, sunlight or a supernatural source, "aggravated damage", takes even more blood and time to heal. Depending on game and edition, different kinds of attacks are assigned different levels of lethality -- for example, in the original version of ''Requiem'', gunshots were considered to only do bashing damage, while swords and the like still did lethal. Perhaps realizing that this didn't make a lot of sense, the UpdatedRerelease, "Blood & Shadow", instead made it that all sources of lethal damage are instead downgraded to bashing damage, thus emphasizing how dangerous fighting a vampire with a conventional weapon is.

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** Vampires in both ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'' can heal about as quickly as Werewolves, but they must expend blood they've ingested to do so, and the strength of their healing factor depends on the damage type. "Bashing" damage [[note]]basic bruises and sprains, the sort of things a human would get from a dust-up[[/note]] heals faster than "lethal" damage[[note]]serious injuries, equivalent to humans being cut or shot[[/note]]. Damage from fire, sunlight or a supernatural source, "aggravated damage", takes even more blood and time to heal. Depending on game and edition, different kinds of attacks are assigned different levels of lethality -- for example, in the original version of ''Requiem'', gunshots were considered to only do bashing damage, while swords and the like still did lethal. Perhaps realizing that this didn't make a lot of sense, the UpdatedRerelease, "Blood & Shadow", and Smoke"/2e instead made it that all sources of lethal damage are instead downgraded to bashing damage, thus emphasizing how dangerous fighting a vampire with a conventional weapon is.
7th Jan '17 11:56:12 AM Blazer
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** There was actually a time, between ''ComicBook/FatalAttractions'' and ''ComicBook/AgeOfApocalypse'' where Wolverine's healing factor was shot. The power, having been overtaxed due to Magneto ripping the adamantium from his skeleton, was temporarily rendered useless while Wolverine healed from his injuries the normal way.
2nd Jan '17 2:14:11 PM otemple700
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* ''WebVideo/DeathBattle'' factors this trope in determining a victor, but in this case it's determining how powerful it is to prevent them from dying. [[spoiler:This is a major factor in the wins for Deathstroke vs. Deadpool, Wolverine vs. Raiden, and Hulk vs. Doomsday. The first and the last are especially notable because Deadpool and Doomsday's healing factors are insanely more powerful than Deathstroke and Hulk's (Deadpool is able to reattach his arm and leg twice after he got them mixed up while Doomsday repaired his completely and utterly ruptured arm after Worldbreaker Hulk crushed it. Both would go on to gut their opponents and take their heads off.) This is a major factor in the Deadpool vs. Pinkie Pie battle as the former had an insane healing factor and the latter ran on ToonPhysics, thus neither could really die.]]

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* ''WebVideo/DeathBattle'' factors this trope in determining a victor, but in this case it's determining how powerful it is to prevent them from dying. [[spoiler:This is a major factor in the wins for Deathstroke vs. Deadpool, Wolverine Dante vs. Raiden, Bayonetta, and Hulk vs. Doomsday. The first and the last are especially notable because Deadpool and Doomsday's healing factors are insanely more powerful than Deathstroke and Hulk's (Deadpool is able to reattach his arm and leg twice after he got them mixed up while Doomsday repaired his completely and utterly ruptured arm after Worldbreaker Hulk crushed it. Both would go on to gut their opponents and take their heads off.) off), and while Bayonetta's feets are admirably greater than Dante she has no such ability to recover from injures where as Dante can easily shake off being stabbed by a sword. This is a major factor in the Deadpool vs. Pinkie Pie battle as the former had an insane healing factor and the latter ran on ToonPhysics, thus neither could really die.]]
28th Dec '16 12:02:29 PM ILikeRobots
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* The [[AnthropomorphicPersonification nations]] of ''Webcomic/AxisPowersHetalia'' have this, and it allows them to [[GoodThingYouCanHeal regenerate near-instantly from wounds that would be fatal to humans]] so long as the country they personify remains intact. In fact, one of the signs that [[spoiler: [[BloodKnight Prussia]] may be beginning to fade away or die after no longer being a country is when his [[TheComicallySerious brother Germany]] notices that he's been bitten by one of Germany's dogs, Germany thinks dismissively that the bite will heal right away. As it turns out, he was bitten ''a week earlier.'']]

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* The [[AnthropomorphicPersonification nations]] of ''Webcomic/AxisPowersHetalia'' have this, and it allows them to [[GoodThingYouCanHeal regenerate near-instantly from wounds that would be fatal to humans]] so long as the country they personify remains intact. In fact, one of the signs that [[spoiler: [[BloodKnight Prussia]] may be beginning to fade away or die after no longer being a country is when his [[TheComicallySerious brother Germany]] notices that he's Prussia has been bitten by one of Germany's dogs, Germany thinks dismissively that the bite will heal right away. As it turns out, he was bitten ''a week earlier.'']]
28th Dec '16 12:00:29 PM ILikeRobots
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* The [[AnthropomorphicPersonification nations]] of ''Webcomic/AxisPowersHetalia'' have this, and it allows them to [[GoodThingYouCanHeal regenerate near-instantly from wounds that would be fatal to humans]] so long as the country they personify remains intact. In fact, one of the signs that [[spoiler: [[BloodKnight Prussia]] may be beginning to fade away or die after no longer being a country is when he gets bitten by one of his brother [[TheComicallySerious Germany's]] dogs, Germany dismisses that the bite will heal in a day or less. As it turns out, he was bitten ''a week earlier.'']]

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* The [[AnthropomorphicPersonification nations]] of ''Webcomic/AxisPowersHetalia'' have this, and it allows them to [[GoodThingYouCanHeal regenerate near-instantly from wounds that would be fatal to humans]] so long as the country they personify remains intact. In fact, one of the signs that [[spoiler: [[BloodKnight Prussia]] may be beginning to fade away or die after no longer being a country is when he gets bitten by one of his brother [[TheComicallySerious Germany's]] brother Germany]] notices that he's been bitten by one of Germany's dogs, Germany dismisses thinks dismissively that the bite will heal in a day or less.right away. As it turns out, he was bitten ''a week earlier.'']]
28th Dec '16 10:43:38 AM ILikeRobots
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* The [[AnthropomorphicPersonification nations]] of ''Webcomic/AxisPowersHetalia'' have this, and it allows them to [[GoodThingYouCanHeal regenerate near-instantly from wounds that would be fatal to humans]] so long as the country they personify remains intact. In fact, one of the signs that [[spoiler: [[BloodKnight Prussia]] may be beginning to fade away or die after no longer being a country is when he gets bitten by one of his brother [[TheComicallySerious Germany's]] dogs, Germany dismisses that the bite will heal in a day or less. As it turns out, he was bitten ''a week earlier.'']]
27th Dec '16 4:40:57 AM Arivne
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* ''Wiki/SCPFoundation''. Generally speaking, any SCP item tagged "[[http://www.scp-wiki.net/system:page-tags/tag/self-repairing#pages self-repairing]]" will have this to some degree.
** [[http://www.scp-wiki.net/scp-290 SCP-290 ("The Picasso Machine")]]. While a person is undergoing bodily reconfiguration inside SCP-290, it grants them rapid healing as part of the process to repair the harm it causes them.
** [[http://www.scp-wiki.net/scp-378 SCP-378 ("Brainworm")]]. When SCP-378 occupies a human being's brain, the host gains the ability to almost instantly regenerate physical damage. In one case a host tore off his own arm and attacked using it as a weapon. When he pressed it against his shoulder it re-attached immediately.
** [[http://www.scp-wiki.net/scp-415 SCP-415 ("The Harvested Man")]]. SCP-415 heals from damage at an accelerated rate and is able to re-grow lost internal organs.
** [[http://www.scp-wiki.net/scp-428 SCP-428 ("The Crowd")]]. Damage to SCP-428ís "crowd" heals at a faster than normal rate. For example, a bullet hole will close up within a few days.
** [[http://scp-wiki.net/scp-446 SCP-446 ("Human Mannequin")]]. According to document [[http://www.scp-wiki.net/document-446-1-a Document 446-1-A]], any wounds SCP-446 receives will heal within 5-10 minutes with no scarring.
** [[http://www.scp-wiki.net/scp-466 SCP-466 ("Mobile Veins")]]. SCP-466 is noted as being able to heal any damage to itself at an accelerated rate.
** [[http://scp-wiki.wikidot.com/scp-628 SCP-628 ("Flute Copse")]]. When cut, the trees heal at a tremendously accelerated rate. A tree cut completely through can heal within a day.
** [[http://scp-wiki.wikidot.com/scp-633 SCP-633 ("The Roaring One")]]. SCP-638 heals at an abnormally high rate proportional to its consumption of raw meat and wine.
** One of the defining characteristics of [[http://www.scp-wiki.net/scp-682 SCP-682]]. The only long-term solution for containing it is to [[TailorMadePrison keep it in a vat of concentrated hydrochloric acid]], and even ''then'' it still sometimes manages to temporarily escape.
** [[http://www.scp-wiki.net/scp-1160 SCP-1160 ("Effective Containment")]]. SCP-1160 can quickly and completely regenerate injuries and lost body parts.
** [[http://www.scp-wiki.net/scp-1262 SCP-1262 ("Seed of Destruction")]]. SCP-1262 can rapidly regenerate damage to itself, making it difficult to eradicate.
** [[http://www.scp-wiki.net/scp-1368 SCP-1368 ("Aegides")]]. SCP-1368 can absorb dust and use it to rebuild its structure, allowing it to heal almost all types of damage except fire.
** [[http://www.scp-wiki.net/scp-1495 SCP-1495 ("Karmic Musth")]]. SCP-1495 elephants heal from injuries at an accelerated rate.
** [[http://www.scp-wiki.net/scp-1557 SCP-1557 ("Giraffe Hell")]]. SCP-1557-A are giraffe souls condemned to SCP-1557. Any damage inflicted on SCP-1557-A is quickly healed by unknown means.
** [[http://www.scp-wiki.net/scp-1627 SCP-1627 ("Mushroom Wars")]]. A human being infected by SCP-1627 fungus can become an example of SCP-1627-A. They will be completely healed of all damage, including tissue damage, bacterial and viral infections, and cancer. Any person that touches an SCP-1627-A will temporarily gain the same benefits, but will suffer RapidAging and die over the next two weeks.
** [[http://www.scp-wiki.net/scp-2102 SCP-2102 ("Got Shoggoth?")]]. As a result of the experiment that created it, SCP-2102 can heal its wounds a quadrillion times as fast as normal. Unfortunately the process doesn't stop when the healing is completed, and the subject's body grows out of control.
** [[http://www.scp-wiki.net/scp-2922 SCP-2922 ("Notes From the Under")]]. When a human being implanted with SCP-2922 dies, they go to an afterlife that the Foundation calls Corbenic. The body they have there regenerates all physical damage it takes in seconds.

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* ''Wiki/SCPFoundation''. Generally speaking, any SCP item tagged "[[http://www.scp-wiki.net/system:page-tags/tag/self-repairing#pages self-repairing]]" will have this to some degree.
** [[http://www.scp-wiki.net/scp-290 SCP-290 ("The Picasso Machine")]]. While a person is undergoing bodily reconfiguration inside SCP-290, it grants them rapid healing as part of the process to repair the harm it causes them.
** [[http://www.scp-wiki.net/scp-378 SCP-378 ("Brainworm")]]. When SCP-378 occupies a human being's brain, the host gains the ability to almost instantly regenerate physical damage. In one case a host tore off his own arm and attacked using it as a weapon. When he pressed it against his shoulder it re-attached immediately.
** [[http://www.scp-wiki.net/scp-415 SCP-415 ("The Harvested Man")]]. SCP-415 heals from damage at an accelerated rate and is able to re-grow lost internal organs.
** [[http://www.scp-wiki.net/scp-428 SCP-428 ("The Crowd")]]. Damage to SCP-428ís "crowd" heals at a faster than normal rate. For example, a bullet hole will close up within a few days.
** [[http://scp-wiki.net/scp-446 SCP-446 ("Human Mannequin")]]. According to document [[http://www.scp-wiki.net/document-446-1-a Document 446-1-A]], any wounds SCP-446 receives will heal within 5-10 minutes with no scarring.
** [[http://www.scp-wiki.net/scp-466 SCP-466 ("Mobile Veins")]]. SCP-466 is noted as being able to heal any damage to itself at an accelerated rate.
** [[http://scp-wiki.wikidot.com/scp-628 SCP-628 ("Flute Copse")]]. When cut, the trees heal at a tremendously accelerated rate. A tree cut completely through can heal within a day.
** [[http://scp-wiki.wikidot.com/scp-633 SCP-633 ("The Roaring One")]]. SCP-638 heals at an abnormally high rate proportional to its consumption of raw meat and wine.
** One of the defining characteristics of [[http://www.scp-wiki.net/scp-682 SCP-682]]. The only long-term solution for containing it is to [[TailorMadePrison keep it in a vat of concentrated hydrochloric acid]], and even ''then'' it still sometimes manages to temporarily escape.
** [[http://www.scp-wiki.net/scp-1160 SCP-1160 ("Effective Containment")]]. SCP-1160 can quickly and completely regenerate injuries and lost body parts.
** [[http://www.scp-wiki.net/scp-1262 SCP-1262 ("Seed of Destruction")]]. SCP-1262 can rapidly regenerate damage to itself, making it difficult to eradicate.
** [[http://www.scp-wiki.net/scp-1368 SCP-1368 ("Aegides")]]. SCP-1368 can absorb dust and use it to rebuild its structure, allowing it to heal almost all types of damage except fire.
** [[http://www.scp-wiki.net/scp-1495 SCP-1495 ("Karmic Musth")]]. SCP-1495 elephants heal from injuries at an accelerated rate.
** [[http://www.scp-wiki.net/scp-1557 SCP-1557 ("Giraffe Hell")]]. SCP-1557-A are giraffe souls condemned to SCP-1557. Any damage inflicted on SCP-1557-A is quickly healed by unknown means.
** [[http://www.scp-wiki.net/scp-1627 SCP-1627 ("Mushroom Wars")]]. A human being infected by SCP-1627 fungus can become an example of SCP-1627-A. They will be completely healed of all damage, including tissue damage, bacterial and viral infections, and cancer. Any person that touches an SCP-1627-A will temporarily gain the same benefits, but will suffer RapidAging and die over the next two weeks.
** [[http://www.scp-wiki.net/scp-2102 SCP-2102 ("Got Shoggoth?")]]. As a result of the experiment that created it, SCP-2102 can heal its wounds a quadrillion times as fast as normal. Unfortunately the process doesn't stop when the healing is completed, and the subject's body grows out of control.
** [[http://www.scp-wiki.net/scp-2922 SCP-2922 ("Notes From the Under")]]. When a human being implanted with SCP-2922 dies, they go to an afterlife that the Foundation calls Corbenic. The body they have there regenerates all physical damage it takes in seconds.


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* ''Wiki/SCPFoundation''. Generally speaking, any SCP item tagged "[[http://www.scp-wiki.net/system:page-tags/tag/self-repairing#pages self-repairing]]" will have this to some degree.
** [[http://www.scp-wiki.net/scp-290 SCP-290 ("The Picasso Machine")]]. While a person is undergoing bodily reconfiguration inside SCP-290, it grants them rapid healing as part of the process to repair the harm it causes them.
** [[http://www.scp-wiki.net/scp-378 SCP-378 ("Brainworm")]]. When SCP-378 occupies a human being's brain, the host gains the ability to almost instantly regenerate physical damage. In one case a host tore off his own arm and attacked using it as a weapon. When he pressed it against his shoulder it re-attached immediately.
** [[http://www.scp-wiki.net/scp-415 SCP-415 ("The Harvested Man")]]. SCP-415 heals from damage at an accelerated rate and is able to re-grow lost internal organs.
** [[http://www.scp-wiki.net/scp-428 SCP-428 ("The Crowd")]]. Damage to SCP-428ís "crowd" heals at a faster than normal rate. For example, a bullet hole will close up within a few days.
** [[http://scp-wiki.net/scp-446 SCP-446 ("Human Mannequin")]]. According to document [[http://www.scp-wiki.net/document-446-1-a Document 446-1-A]], any wounds SCP-446 receives will heal within 5-10 minutes with no scarring.
** [[http://www.scp-wiki.net/scp-466 SCP-466 ("Mobile Veins")]]. SCP-466 is noted as being able to heal any damage to itself at an accelerated rate.
** [[http://scp-wiki.wikidot.com/scp-628 SCP-628 ("Flute Copse")]]. When cut, the trees heal at a tremendously accelerated rate. A tree cut completely through can heal within a day.
** [[http://scp-wiki.wikidot.com/scp-633 SCP-633 ("The Roaring One")]]. SCP-638 heals at an abnormally high rate proportional to its consumption of raw meat and wine.
** One of the defining characteristics of [[http://www.scp-wiki.net/scp-682 SCP-682]]. The only long-term solution for containing it is to [[TailorMadePrison keep it in a vat of concentrated hydrochloric acid]], and even ''then'' it still sometimes manages to temporarily escape.
** [[http://www.scp-wiki.net/scp-1160 SCP-1160 ("Effective Containment")]]. SCP-1160 can quickly and completely regenerate injuries and lost body parts.
** [[http://www.scp-wiki.net/scp-1262 SCP-1262 ("Seed of Destruction")]]. SCP-1262 can rapidly regenerate damage to itself, making it difficult to eradicate.
** [[http://www.scp-wiki.net/scp-1368 SCP-1368 ("Aegides")]]. SCP-1368 can absorb dust and use it to rebuild its structure, allowing it to heal almost all types of damage except fire.
** [[http://www.scp-wiki.net/scp-1495 SCP-1495 ("Karmic Musth")]]. SCP-1495 elephants heal from injuries at an accelerated rate.
** [[http://www.scp-wiki.net/scp-1557 SCP-1557 ("Giraffe Hell")]]. SCP-1557-A are giraffe souls condemned to SCP-1557. Any damage inflicted on SCP-1557-A is quickly healed by unknown means.
** [[http://www.scp-wiki.net/scp-1627 SCP-1627 ("Mushroom Wars")]]. A human being infected by SCP-1627 fungus can become an example of SCP-1627-A. They will be completely healed of all damage, including tissue damage, bacterial and viral infections, and cancer. Any person that touches an SCP-1627-A will temporarily gain the same benefits, but will suffer RapidAging and die over the next two weeks.
** [[http://www.scp-wiki.net/scp-2102 SCP-2102 ("Got Shoggoth?")]]. As a result of the experiment that created it, SCP-2102 can heal its wounds a quadrillion times as fast as normal. Unfortunately the process doesn't stop when the healing is completed, and the subject's body grows out of control.
** [[http://www.scp-wiki.net/scp-2260 SCP-2260 ("Traveler's Journal")]]. When a human being is exploring a remote area using SCP-2260, their body will heal from injury at ten times the normal rate.
** [[http://www.scp-wiki.net/scp-2922 SCP-2922 ("Notes From the Under")]]. When a human being implanted with SCP-2922 dies, they go to an afterlife that the Foundation calls Corbenic. The body they have there regenerates all physical damage it takes in seconds.
26th Dec '16 1:37:26 PM FuzzyBoots
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* ''Webcomic/WonderWeenies'' has Frank, who can survive entire chunks of his head being removed and rapidly heals on account of now being an anthropomorphic hot dog.
25th Dec '16 6:31:55 AM Blazer
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* [[ComicBook/MsMarvel2014 Kamala Khan]] has a variant on this trope as, thanks to her ability to alter her body. She learned this when her best friend's brother accidentally shot her when she was resembling the Carol Danvers Ms. Marvel and used it to revert to normal, healing in the process.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.HealingFactor