History Main / HeKnowsAboutTimedHits

13th Sep '17 3:06:40 PM zaqq
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*** And in ''VideoGame/MetalGearSolid'', where Miller describes how to 'stalk' over a 'noisy floor', giving a long description of how to adjust weight and move feet and so on, and then suggests he could wear his socks over his shoes as well. Snake complains that he can't do any of that, so Miller suggests he presses X to crawl.

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*** And in ''VideoGame/MetalGearSolid'', where Miller describes how to 'stalk' over a 'noisy floor', giving a long description of how to adjust weight and move feet and so on, and then suggests he could wear his socks over his shoes as well. Snake complains that he can't do any of that, so Miller suggests he presses press X to crawl.
6th Jul '17 6:22:35 AM valar55
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Now whether the characters continue to have MediumAwareness after this will vary, but this is done usually when the game isn't that serious and already loose with the FourthWall.

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Now Now, whether the characters continue to have MediumAwareness after this will vary, but this is done usually when the game isn't that serious and already loose with the FourthWall.
25th Jun '17 5:03:30 PM LordofHeck
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** The manual even responds to Murphy's wisecracks using textboxes, although he never acknowledges that the manual is cheeing him out. So either Murphy just doesn't care, he's skipping past those parts, or these textboxes are only visible to the player. Needless to say the fourth wall has a big open door through it that doesn't close until the tutorial stage is over.

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** The manual even responds to Murphy's wisecracks using textboxes, although he never acknowledges that the manual is cheeing chewing him out. So either Murphy just doesn't care, he's skipping past those parts, or these textboxes are only visible to the player. Needless to say the fourth wall has a big open door through it that doesn't close until the tutorial stage is over.
19th Jun '17 5:52:19 PM LordofHeck
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Added DiffLines:

** The manual even responds to Murphy's wisecracks using textboxes, although he never acknowledges that the manual is cheeing him out. So either Murphy just doesn't care, he's skipping past those parts, or these textboxes are only visible to the player. Needless to say the fourth wall has a big open door through it that doesn't close until the tutorial stage is over.
-->'''Manual:''' This time Murphy, you've gone to far! You can kiss your career goodbye!
8th May '17 6:13:38 PM TheRoguePenguin
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* ''VideoGame/{{HalfLife1}}'' has this of course with the holographic woman giving you primers on basic actions and specifically mentioning button presses. Curiously, in the expansion pack ''Opposing Force'' you get to visit the wreckage of the training area and the hologram is playing, although the tutorials she recites are completely in-character and make no mention of button presses.

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* ''VideoGame/{{HalfLife1}}'' ''VideoGame/HalfLife1'' has this of course with the holographic woman giving you primers on basic actions and specifically mentioning button presses. Curiously, in the expansion pack ''Opposing Force'' you get to visit the wreckage of the training area and the hologram is playing, although the tutorials she recites are completely in-character and make no mention of button presses.
8th May '17 6:13:15 PM TheRoguePenguin
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* ''VideoGame/{{Half Life|1}}'' has this of course with the holographic woman giving you primers on basic actions and specifically mentioning button presses. Curiously, in the expansion pack ''Opposing Force'' you get to visit the wreckage of the training area and the hologram is playing, although the tutorials she recites are completely in-character and make no mention of button presses.

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* ''VideoGame/{{Half Life|1}}'' ''VideoGame/{{HalfLife1}}'' has this of course with the holographic woman giving you primers on basic actions and specifically mentioning button presses. Curiously, in the expansion pack ''Opposing Force'' you get to visit the wreckage of the training area and the hologram is playing, although the tutorials she recites are completely in-character and make no mention of button presses.
30th Apr '17 2:07:59 PM nombretomado
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* Many recent ''HarvestMoon'' games feature a very lengthy introduction, often peppered with various tutorials regarding game mechanics. Sometimes, these tutorials are optionalů sometimes, not so much. The information is usually often kept on a bookshelf in your character's house, as well, for later reference. Unlocking new things to do will also often lead to more tutorials (like buying an animal, planting a crop, unlocking a paddy, etc).

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* Many recent ''HarvestMoon'' later ''VideoGame/HarvestMoon'' games feature a very lengthy introduction, often peppered with various tutorials regarding game mechanics. Sometimes, these tutorials are optionalů sometimes, not so much. The information is usually often kept on a bookshelf in your character's house, as well, for later reference. Unlocking new things to do will also often lead to more tutorials (like buying an animal, planting a crop, unlocking a paddy, etc).
23rd Apr '17 9:09:03 PM Prfnoff
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Compare LampshadeHanging.

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Compare LampshadeHanging. Contrast SignpostTutorial.
27th Mar '17 6:09:06 PM KBABZ
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* The tutorials from the ''Franchise/SlyCooper'' series mention button names in-character, and no one bats an eye. It's gotten to the point that the oft repeated "Jump and press the Circle Button," tutorial has achieved something of a memetic position with both the creators and the fandom.

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* The tutorials from the ''Franchise/SlyCooper'' series mention button names in-character, and no one bats an eye. It's gotten to the point that the oft repeated "Jump and press the Circle Button," tutorial has achieved something of a memetic position with both the creators and the fandom. During a podcast with the three main actors doing an ad-lib heist, Bentley says the plan is that he'll be in the van while Murray will head in front and Sly will "Jump and press the Circle Button".
27th Mar '17 1:24:30 AM RacattackForce
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** ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'': "Oh, do you know how to walk?"

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** ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'': Hourglass]]'' has the hilarious "Oh, do you know how to walk?"walk?", due to the touchscreen being used for movement, rather than the D-pad.
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