History Main / HeKnowsAboutTimedHits

27th Mar '17 6:09:06 PM KBABZ
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* The tutorials from the ''Franchise/SlyCooper'' series mention button names in-character, and no one bats an eye. It's gotten to the point that the oft repeated "Jump and press the Circle Button," tutorial has achieved something of a memetic position with both the creators and the fandom.

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* The tutorials from the ''Franchise/SlyCooper'' series mention button names in-character, and no one bats an eye. It's gotten to the point that the oft repeated "Jump and press the Circle Button," tutorial has achieved something of a memetic position with both the creators and the fandom. During a podcast with the three main actors doing an ad-lib heist, Bentley says the plan is that he'll be in the van while Murray will head in front and Sly will "Jump and press the Circle Button".
27th Mar '17 1:24:30 AM RacattackForce
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** ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'': "Oh, do you know how to walk?"

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** ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'': Hourglass]]'' has the hilarious "Oh, do you know how to walk?"walk?", due to the touchscreen being used for movement, rather than the D-pad.
23rd Mar '17 6:55:01 PM Prfnoff
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* ''VideoGame/{{Undertale}}'' has a few minor {{NPC}}s, mostly Froggits in the tutorial area, that try to explain some of the finer points of the game's controls, without necessarily understanding what they're talking about. More JustForFun/{{egregious}}ly, Papyrus explains the special action controls for his BossBattle while you fight him. And of course, there's Flowey, the first character you meet, who knows far more about the game mechanics than those other characters combined, but happens to be more than a bit of a lying bastard.
16th Mar '17 8:43:50 PM infernape612
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** Played with in ''{{VideoGame/Portal2}}'' where Wheatley asks you to say apple, and the usual onscreen prompt tells you that the space bar makes Chell speak. Instead, you jump, and Wheatley concludes that you've had massive brain damage.

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** Played with in ''{{VideoGame/Portal2}}'' ''{{VideoGame/Portal 2}}'' where Wheatley asks you to say apple, and the usual onscreen prompt tells you that the space bar makes Chell speak. Instead, you jump, and Wheatley concludes that you've had massive brain damage.
8th Mar '17 10:23:17 AM nombretomado
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* ''{{MechWarrior}} 2'' uses this in its tutorial missions. The keyboard is explained away as a "control console" but…it's a keyboard. Complete with keys such as Ctrl and Tab.

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* ''{{MechWarrior}} 2'' ''VideoGame/MechWarrior231stCenturyCombat'' uses this in its tutorial missions. The keyboard is explained away as a "control console" but…it's a keyboard. Complete with keys such as Ctrl and Tab.
25th Jan '17 8:39:55 PM Prfnoff
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* In the adventure game ''Titanic: Adventure Out of Time'', upon first trying to leave your state room, the steward Smethells will prompt you for a tutorial and proceed to tell you how to move about and examine things using the arrow keys and mouse.

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* In the adventure game ''Titanic: Adventure Out of Time'', ''VideoGame/TitanicAdventureOutOfTime'', upon first trying to leave your state room, the steward Smethells will prompt you for a tutorial and proceed to tell you how to move about and examine things using the arrow keys and mouse.
14th Jan '17 10:13:56 AM nombretomado
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* The Book of Patterns included with the LucasArts adventure game ''VideoGame/{{Loom}}'' is written entirely in the style of an authentic in-universe document, except for the iconic instruction: "A wise spellweaver always writes in pencil."

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* The Book of Patterns included with the LucasArts Creator/LucasArts adventure game ''VideoGame/{{Loom}}'' is written entirely in the style of an authentic in-universe document, except for the iconic instruction: "A wise spellweaver always writes in pencil."
12th Dec '16 8:37:34 PM Doug86
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* In the ''DragonballZ'' game, Buu's Fury, there is an area in the beginning of the game where several characters are training, and they tell you the various commands.

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* In the ''DragonballZ'' ''Anime/DragonballZ'' game, Buu's Fury, there is an area in the beginning of the game where several characters are training, and they tell you the various commands.
27th Nov '16 3:12:53 PM Prfnoff
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** In ''VideoGame/EarthBound'', a mole explains the tactics of PreexistingEncounters to Ness, but slips up several times by referring to the "TV screen."

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** In ''VideoGame/EarthBound'', a mole explains the tactics of PreexistingEncounters to Ness, but slips up several times by referring to the "TV screen."" Another NPC wishes he could recover PP by drinking water, and then wonders what PP is.
19th Nov '16 2:22:50 PM Prfnoff
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* During the prologue of ''VideoGame/MOTHER3'', Hinawa's father Alec interrupts Lucas and Claus's playtime to explain how dashing works ("Try to imagine something called a B button!"); after the Mole Cricket battle, he breaks the fourth wall to explain how to save (by talking to [[SavePoint frogs]].)
** In one of the game's most defining scenes, the player is '''directly asked''' to suspend their disbelief during a tutorial.

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* ''VideoGame/{{Mother}}'' series:
** In ''VideoGame/EarthBound'', a mole explains the tactics of PreexistingEncounters to Ness, but slips up several times by referring to the "TV screen."
**
During the prologue of ''VideoGame/MOTHER3'', Hinawa's father Alec interrupts Lucas and Claus's playtime to explain how dashing works ("Try to imagine something called a B button!"); after the Mole Cricket battle, he breaks the fourth wall to explain how to save (by talking to [[SavePoint frogs]].)
**
) In one of the game's most defining scenes, the player is '''directly asked''' to suspend their disbelief during a tutorial.
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