History Main / HaveaNiceDeath

14th Aug '16 12:32:17 PM nombretomado
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* ''DJMax'':

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* ''DJMax'': ''VideoGame/DJMax'':
2nd Aug '16 9:43:11 PM ArJayKay
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* The first three ''VideoGame/CommandAndConquer'' games (''Tiberian Dawn'', ''Red Alert'', and ''Tiberian Sun'') had around 20-30 short videos per side. Some of them applied to the mission, such as blowing up a bridge (video shows a convoy driving over it as it explodes) while some are more/less generic, such as the scorpion being killed by an Eagle, or an APC barging into a base, knocking over the enemy flag, then soldiers jump out and raise theirs.
** One of the most chilling examples in ''Red Alert'' (which shows up whenever you get Tanya killed on a commando mission and thus fail the mission) is a simple shot of a cross gravestone marked with her name, then a slow pullback to reveal it's part of one of those giant UsefulNotes/WW1-style cementeries.
** Several Soviet missions have their own version with your own gravestone and some type of Russian funeral dirge.

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* The first three ''VideoGame/CommandAndConquer'' games (''Tiberian Dawn'', ''Red Alert'', and ''Tiberian Sun'') had around 20-30 short videos per side. Some of them applied to the mission, such as [[https://www.youtube.com/watch?v=vni37RwWH1I&index=27&list=PL17BD9C0E0948AD96 blowing up a bridge bridge]] (video shows a convoy driving over it as it explodes) while some are more/less generic, such as the scorpion being killed by an Eagle, or an APC barging into a base, knocking over the enemy flag, then soldiers jump out and raise theirs.
** [[https://www.youtube.com/watch?v=vxiffxKIcp4&index=88&list=PL17BD9C0E0948AD96 One of the most chilling examples examples]] in ''Red Alert'' (which shows up whenever you get Tanya killed on a commando mission and thus fail the mission) is a simple shot of a cross gravestone marked with her name, then a slow pullback to reveal it's part of one of those giant UsefulNotes/WW1-style cementeries.
** Several Soviet missions [[https://www.youtube.com/watch?v=N2wSNuuMC3Q&index=39&list=PL17BD9C0E0948AD96 have their own version version]] with your own gravestone and some type of Russian funeral dirge.
27th Jul '16 4:48:29 PM gjjones
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* ''VideoGame/StarWarsRebelAssault'' does this a lot, eg: "Guess the rookie wasn't so sharp after all" (if you die on the last training mission). "And the Alliance was defeated" (if you fail the final stage of the first game). "I got the Rebel dirtbag here". Notable in that there are unique animations for each stage if you lose all of your lives.

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* ''VideoGame/StarWarsRebelAssault'' does this a lot, eg: "Guess the rookie wasn't so sharp after all" (if you die on the last training mission). "And "The Death Star continued to extinguish Rebel bases throughout the Galaxy... and the Alliance was defeated" (if you fail the final stage of the first game). "I got the Rebel dirtbag here". Notable in that there are unique animations for each stage if you lose all of your lives.
27th Jul '16 4:47:58 PM gjjones
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* ''VideoGame/StarWarsRebelAssault'' does this a lot, eg: "Guess the rookie wasn't so sharp after all" (if you die on the last training mission). "And so, the Alliance was defeated" (if you fail the final stage of the first game). "I got the Rebel dirtbag here". Notable in that there are unique animations for each stage if you lose all of your lives.

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* ''VideoGame/StarWarsRebelAssault'' does this a lot, eg: "Guess the rookie wasn't so sharp after all" (if you die on the last training mission). "And so, the Alliance was defeated" (if you fail the final stage of the first game). "I got the Rebel dirtbag here". Notable in that there are unique animations for each stage if you lose all of your lives.
25th Jul '16 1:32:25 PM dotchan
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* ''Mafia'' involves players being murdered by "mafia" during the "nighttime" phase of the game. Usually the narrator comes up with creative ways to describe each player's death.

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* ''Mafia'' (aka "Werewolf") involves players being murdered by "mafia" during the "nighttime" phase of the game.game and being executed by an increasingly histerical mob of (ostensible) citizens during the "daytime" phase. Usually the narrator comes up with creative ways to describe each player's death.
25th Jul '16 1:27:59 PM dotchan
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* ''VideoGame/???'' announcer Mickey Cantor will frequently quip about players being gunned down by robots during the game. Since the players are clones who respawn when they're killed, this happens often. If you get killed by the weakest robots, his words get particularly humiliating.

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* ''VideoGame/???'' ''VideoGame/{{???}}'' announcer Mickey Cantor will frequently quip about players being gunned down by robots during the game. Since the players are clones who respawn when they're killed, this happens often. If you get killed by the weakest robots, his words get particularly humiliating.
25th Jul '16 1:27:01 PM dotchan
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* In ''VideoGame/SilentHill3'', if you attack Claudia in the birthing chamber, [[spoiler:you turn red and the god is birthed. Claudia calls out Alessa's name and refers to the god bringing about the salvation of mankind.]]

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* In ''VideoGame/SilentHill3'', ''VideoGame/SilentHill3'':
** Upon Heather's death, sometimes Valtiel (the creepy monster ocasionally seen observing her) will show up to drag her body offscreen before she appears again, good as new, at the last used save point. Fans are divided over whether the respawn indicates a rewind in time or Valtiel doing Heather an extremely dubious favor.
**
if you attack Claudia in the birthing chamber, [[spoiler:you turn red and the god is birthed. Claudia calls out Alessa's name and refers to the god bringing about the salvation of mankind.]]
14th Jul '16 10:23:10 PM contrafanxxx
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* Run out of shields in ''VideoGame/RaptorCallOfTheShadows'', [[https://www.youtube.com/watch?v=pYa2g9_5Ss4&t=06m32s you are treated to a two-clip cutscene of your fighter crashing and the pilot being slumped forward in the wreck]].
12th Jul '16 12:48:50 PM Morgenthaler
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* In ''Level30Psychiatry'', poor Roger Wilco still falls victim to this even when he's not playable.

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* In ''Level30Psychiatry'', ''Webcomic/Level30Psychiatry'', poor Roger Wilco still falls victim to this even when he's not playable.
11th Jul '16 6:22:20 PM ThatBitterTase
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** Continued further in ''VideoGame/BatmanArkhamOrigins''. Notably, every phase of the final boss, [[spoiler:a younger Bane]], has its own set of messages.
** And of course the finale, ''[[VideoGame/BatmanArkhamKnight]]'', carries on the tradition. This time, though, you may receive post-death ''encouragement'' from Alfred or Robin on rare occasion.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.HaveaNiceDeath