History Main / HaveANiceDeath

4th Feb '16 12:22:29 AM Kadorhal
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* An accidental example exists in ''VideoGame/CounterStrike''. When you are killed, a message shows in the upper, right-hand corner of the screen showing the killer's name, an icon of the weapon they used, and then the victim's name. The flashbang does approximately one hit-point of damage (or less), and if you are killed by one, the icon in the message is reasonably larger than any other weapon icon, as if it was to mock the victim. Truthfully, because the flashbang was never meant to actually ''kill'' anyone, the people who made the game never actually made a smaller icon for the kill messages.
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* An accidental example exists in ''VideoGame/CounterStrike''. When you are killed, a message shows in the upper, right-hand corner of the screen showing the killer's name, an icon of the weapon they used, used (with an additional icon of a [[BoomHeadshot head taking a bullet through the forehead]] if the kill was made via headshot), and then the victim's name. The flashbang does approximately one hit-point of damage (or less), and if you are killed by one, the icon in the message is reasonably larger than any other weapon icon, as if it was to mock the victim. Truthfully, because the flashbang was never meant to actually ''kill'' anyone, the people who made the game never actually made a smaller icon for the kill messages.

* ''VideoGame/{{Doom}}'' source port ''ZDoom'' (and ''{{Skulltag}}'') introduce ''{{Quake}}''-style one-liners for each kind of death.
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* ''VideoGame/{{Doom}}'' source port ''ZDoom'' ''[=ZDoom=]'' (and ''{{Skulltag}}'') introduce ''{{Quake}}''-style others descended from it, like ''Skulltag'') introduces ''Quake''-style one-liners for each kind of death.

* The first three games in the ''Franchise/WingCommander'' series feature an eloborate funeral scene for your character after you die in which your commanding officer gives a speech. The speech can often vary depending on the progress of the player in the game. For example, if you die early on in the first WC game, your CO will mourn you as a rookie who never got a chance to prove himself. If you die late in the game, you will he will mourn you as one of the confederacy's greatest heroes. * In ''VideoGame/WingCommanderIVThePriceOfFreedom'', your death will just result in tge game playing a news broadcast announcing that Blair has been killed. The content of the broadcast will depend on if Blair died before or after he joined the Border Worlds.
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* The first three games in the ''Franchise/WingCommander'' series feature an eloborate funeral scene for your character after you die in which your commanding officer gives a speech. The speech can often vary depending on the progress of the player in the game. For example, if you die early on in the first WC game, your CO will mourn you as a rookie who never got a chance to prove himself. If you die late in the game, you will he will mourn you as one of the confederacy's Confederacy's greatest heroes. * In ''VideoGame/WingCommanderIVThePriceOfFreedom'', your death will just result in tge the game playing a news broadcast announcing that Blair has been killed. The content of the broadcast will depend on if Blair died before or after he joined the Border Worlds.

* ''Combat Flight Simulator'' matter-of-factly states,"We regret to inform you that you have been killed in action. Your next of kin will be notified."
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* ''Combat Flight Simulator'' matter-of-factly states,"We states, "We regret to inform you that you have been killed in action. Your next of kin will be notified."
3rd Feb '16 1:36:34 PM Ohio9
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* In Videogame/WingCommanderIV, your death will just result in tge game playing a news broadcast announcing that Blair has been killed. The content of the broadcast will depend on if Blair died before or after he joined the Border Worlds.
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* In Videogame/WingCommanderIV, ''VideoGame/WingCommanderIVThePriceOfFreedom'', your death will just result in tge game playing a news broadcast announcing that Blair has been killed. The content of the broadcast will depend on if Blair died before or after he joined the Border Worlds.
3rd Feb '16 1:33:38 PM Ohio9
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Added DiffLines:
* The first three games in the ''Franchise/WingCommander'' series feature an eloborate funeral scene for your character after you die in which your commanding officer gives a speech. The speech can often vary depending on the progress of the player in the game. For example, if you die early on in the first WC game, your CO will mourn you as a rookie who never got a chance to prove himself. If you die late in the game, you will he will mourn you as one of the confederacy's greatest heroes. * In Videogame/WingCommanderIV, your death will just result in tge game playing a news broadcast announcing that Blair has been killed. The content of the broadcast will depend on if Blair died before or after he joined the Border Worlds.
31st Jan '16 3:30:14 PM Kadorhal
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** The series also includes notices telling you of when another player gets a KillStreak to let you know that they're doing good. Killing someone who's in the midst of a streak places a similar notice letting everyone know that you did so. Kill ''yourself'' in the midst of a streak and the game will inform everyone " was looking good until s/he killed him/herself!"

* The tactical FPS ''OperationFlashpoint'' has this. When you're killed, the camera pans back and forth between your lifeless corpse and whoever killed you, while the game matter-of-factly states '''"You are dead."''' in bold red text, accompanied by quotes from authors, Cold War-era politicians, and even ''Music/PinkFloyd'' lyrics.
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* The tactical FPS ''OperationFlashpoint'' ''VideoGame/OperationFlashpoint'' has this. When you're killed, the camera pans back and forth between your lifeless corpse and whoever killed you, while the game matter-of-factly states '''"You are dead."''' in bold red text, accompanied by quotes from authors, Cold War-era politicians, and even ''Music/PinkFloyd'' lyrics.

* An accidental example exists in ''VideoGame/{{Counter-Strike}}''. When you are killed, a message shows in the upper, right-hand corner of the screen saying, "." The flashbang does approximately one hit-point of damage (or less), and if you are killed by one, the icon in the message is reasonably larger than any other weapon icon, as if it was to mock the victim. Truthfully, because the flashbang was never meant to actually ''kill'' anyone, the people who made the game never actually made a smaller icon for the kill messages.
to:
* An accidental example exists in ''VideoGame/{{Counter-Strike}}''. ''VideoGame/CounterStrike''. When you are killed, a message shows in the upper, right-hand corner of the screen saying, "showing the killer's name, an icon of the weapon used to kill>." they used, and then the victim's name. The flashbang does approximately one hit-point of damage (or less), and if you are killed by one, the icon in the message is reasonably larger than any other weapon icon, as if it was to mock the victim. Truthfully, because the flashbang was never meant to actually ''kill'' anyone, the people who made the game never actually made a smaller icon for the kill messages.
26th Jan '16 3:23:58 PM Jake
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-->"[[LackOfEmpathy THE NATIONAL CAMEL'S UNION IS NOT ATTENDING YOUR FUNERAL!!!]"]\\
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-->"[[LackOfEmpathy THE NATIONAL CAMEL'S UNION IS NOT ATTENDING YOUR FUNERAL!!!]"]\\FUNERAL!!!]]"\\
15th Jan '16 6:37:59 PM EzioAudacity
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* If the player deletes one of their bands in ''VideoGame/RockBand 4'', they are treated to a message saying ''" has broken up,"'' followed by a randomly generated reason. ** ''"You had to disband as part of a very weird, very generous plea agreement."'' ** ''"Perhaps you finally realized that no one shared your passion for 17-minute improvised bridge sections."'' ** ''"Don't think of it as a break-up so much as an... um... yeah, it's a break-up."'' ** ''"No matter what you did, you just couldn't get your bandmates to quit referring to you as 'the unstable one'."''
12th Jan '16 5:12:56 PM nombretomado
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* In {{RuneScape}}, the default death message is "Oh dear, you're dead!" When you drink a potion from a RomeoAndJuliet parody quest, you get "Oh dear, you're... still alive somehow?" In a certain safe duel, you get "Oh dear, you are nearly dead!"
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* In {{RuneScape}}, ''VideoGame/{{RuneScape}}'', the default death message is "Oh dear, you're dead!" When you drink a potion from a RomeoAndJuliet parody quest, you get "Oh dear, you're... still alive somehow?" In a certain safe duel, you get "Oh dear, you are nearly dead!"
19th Dec '15 1:55:52 PM ChristianTropes33
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**Referenced in [[Pinball/CirqusVoltaire Cirqus Voltaire]]. Hitting an obstacle during the Roonie [[VideoMode video mode]] causes a similar message to appear on the display, as if this happened to Roonie.
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**Referenced in [[Pinball/CirqusVoltaire Cirqus Voltaire]].''Pinball/CirqusVoltaire''. Hitting an obstacle during the Roonie [[VideoMode video mode]] causes a similar message to appear on the display, as if this happened to Roonie.
19th Dec '15 1:54:47 PM ChristianTropes33
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**Also done in [[Pinball/CirqusVoltaire Cirqus Voltaire]], but not trying with this trope. However, hitting an obstacle during the Roonie [[VideoMode video mode]] causes a similar message to appear on the display.
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**Also done **Referenced in [[Pinball/CirqusVoltaire Cirqus Voltaire]], but not trying with this trope. However, hitting Voltaire]]. Hitting an obstacle during the Roonie [[VideoMode video mode]] causes a similar message to appear on the display.display, as if this happened to Roonie.
16th Dec '15 6:33:41 PM nombretomado
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* ''LeagueOfLegends'' displays a damage breakdown screen when you die, specifying how much damage from which skills did you take from who. If you move your mouse over a champion, you will get some quick tips on how to defend yourself against someone, e.g. "Buy pink wards and an upgraded red trinket to reveal Teemo's mushrooms" or "Master Yi is extremely vulnerable to stuns".
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* ''LeagueOfLegends'' ''VideoGame/LeagueOfLegends'' displays a damage breakdown screen when you die, specifying how much damage from which skills did you take from who. If you move your mouse over a champion, you will get some quick tips on how to defend yourself against someone, e.g. "Buy pink wards and an upgraded red trinket to reveal Teemo's mushrooms" or "Master Yi is extremely vulnerable to stuns".
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