History Main / HaveANiceDeath

5th Dec '16 2:28:46 AM Morgenthaler
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* The Operative in ''Film/{{Serenity}}'' usually offers one of these.

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* The Operative in ''Film/{{Serenity}}'' usually offers one of these. He's not being insincere or mocking when he does this, since he's pretty big on the "honorable death" thing.
23rd Nov '16 12:44:00 AM Morgenthaler
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* The computer on [[Film/SpaceBalls Spaceball One]] at the end of the self-destruct sequence.

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* ''Film/SpaceBalls'': The computer on [[Film/SpaceBalls Spaceball One]] One at the end of the self-destruct sequence.
23rd Nov '16 12:43:18 AM Morgenthaler
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* In ''IndianaJonesAndTheFateOfAtlantis'', Game Over screens will usually be accompanied by a text explaining Dr. Jones' death and/or what happened after. A paraphrased example: "The Nazi forces conquered the world due to Indy's inability to defeat a 70 year-old sea captain."

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* In ''IndianaJonesAndTheFateOfAtlantis'', ''VideoGame/IndianaJonesAndTheFateOfAtlantis'', Game Over screens will usually be accompanied by a text explaining Dr. Jones' death and/or what happened after. A paraphrased example: "The Nazi forces conquered the world due to Indy's inability to defeat a 70 year-old sea captain."
22nd Nov '16 2:33:59 PM rjd1922
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* In ''Portal 2'', during [[spoiler:the chapter "The Part Where He Kills You.]] [[spoiler:Right after you escape Wheatley's initial deathtrap, he pleads with you to come back. If you do, then he acts surprised, and says he didn't plan for that. He then tries to convince you to jump into the pit, and if you do, he remarks, "Didn't think that'd work."]]

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* In ''Portal 2'', ''VideoGame/{{Portal 2}}'', during [[spoiler:the the chapter "The Part Where He [[spoiler:He Kills You.]] [[spoiler:Right after you escape Wheatley's initial deathtrap, he pleads with you to come back. If you do, then he acts surprised, and says he didn't plan for that. He then tries to convince you to jump into the pit, and if you do, he remarks, "Didn't think that'd work."]]
27th Oct '16 6:25:27 AM Someoneman
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Added DiffLines:

* {{Downplayed}} in ''VideoGame/{{Elona}}''. When an attack connects with a character, the message window displays "The [attack] hits the [enemy]". If said attack also takes away the character's last HitPoint, then an extra bit of text describing how the character dies is added depending on the attack's element. This can also happen to you, so being killed by an ice attack will result in "The bolt hits you and turns you into an ice sculpture!", being killed by a sound attack will give "You shatter to atoms!", a mind attack will say "You lose your mind and commit a suicide!", and so on.
23rd Oct '16 6:37:48 PM DustSnitch
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* Fitting to the theme of the game, in ''VideoGame/CityOfHeroes'', the strongest bosses will often spout a one-liner upon defeating a player, that can range from {{badass}} to hilarious.

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* Fitting to the theme of the game, in ''VideoGame/CityOfHeroes'', the strongest bosses will often spout a one-liner upon defeating a player, that can range from {{badass}} badass to hilarious.
14th Aug '16 12:32:17 PM nombretomado
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* ''DJMax'':

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* ''DJMax'': ''VideoGame/DJMax'':
2nd Aug '16 9:43:11 PM ArJayKay
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* The first three ''VideoGame/CommandAndConquer'' games (''Tiberian Dawn'', ''Red Alert'', and ''Tiberian Sun'') had around 20-30 short videos per side. Some of them applied to the mission, such as blowing up a bridge (video shows a convoy driving over it as it explodes) while some are more/less generic, such as the scorpion being killed by an Eagle, or an APC barging into a base, knocking over the enemy flag, then soldiers jump out and raise theirs.
** One of the most chilling examples in ''Red Alert'' (which shows up whenever you get Tanya killed on a commando mission and thus fail the mission) is a simple shot of a cross gravestone marked with her name, then a slow pullback to reveal it's part of one of those giant UsefulNotes/WW1-style cementeries.
** Several Soviet missions have their own version with your own gravestone and some type of Russian funeral dirge.

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* The first three ''VideoGame/CommandAndConquer'' games (''Tiberian Dawn'', ''Red Alert'', and ''Tiberian Sun'') had around 20-30 short videos per side. Some of them applied to the mission, such as [[https://www.youtube.com/watch?v=vni37RwWH1I&index=27&list=PL17BD9C0E0948AD96 blowing up a bridge bridge]] (video shows a convoy driving over it as it explodes) while some are more/less generic, such as the scorpion being killed by an Eagle, or an APC barging into a base, knocking over the enemy flag, then soldiers jump out and raise theirs.
** [[https://www.youtube.com/watch?v=vxiffxKIcp4&index=88&list=PL17BD9C0E0948AD96 One of the most chilling examples examples]] in ''Red Alert'' (which shows up whenever you get Tanya killed on a commando mission and thus fail the mission) is a simple shot of a cross gravestone marked with her name, then a slow pullback to reveal it's part of one of those giant UsefulNotes/WW1-style cementeries.
** Several Soviet missions [[https://www.youtube.com/watch?v=N2wSNuuMC3Q&index=39&list=PL17BD9C0E0948AD96 have their own version version]] with your own gravestone and some type of Russian funeral dirge.
27th Jul '16 4:48:29 PM gjjones
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* ''VideoGame/StarWarsRebelAssault'' does this a lot, eg: "Guess the rookie wasn't so sharp after all" (if you die on the last training mission). "And the Alliance was defeated" (if you fail the final stage of the first game). "I got the Rebel dirtbag here". Notable in that there are unique animations for each stage if you lose all of your lives.

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* ''VideoGame/StarWarsRebelAssault'' does this a lot, eg: "Guess the rookie wasn't so sharp after all" (if you die on the last training mission). "And "The Death Star continued to extinguish Rebel bases throughout the Galaxy... and the Alliance was defeated" (if you fail the final stage of the first game). "I got the Rebel dirtbag here". Notable in that there are unique animations for each stage if you lose all of your lives.
27th Jul '16 4:47:58 PM gjjones
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* ''VideoGame/StarWarsRebelAssault'' does this a lot, eg: "Guess the rookie wasn't so sharp after all" (if you die on the last training mission). "And so, the Alliance was defeated" (if you fail the final stage of the first game). "I got the Rebel dirtbag here". Notable in that there are unique animations for each stage if you lose all of your lives.

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* ''VideoGame/StarWarsRebelAssault'' does this a lot, eg: "Guess the rookie wasn't so sharp after all" (if you die on the last training mission). "And so, the Alliance was defeated" (if you fail the final stage of the first game). "I got the Rebel dirtbag here". Notable in that there are unique animations for each stage if you lose all of your lives.
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