History Main / HaveANiceDeath

14th Apr '16 1:48:58 PM hyphz
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* When you in ''VideoGame/ReturnToZork'', the screen fades to black, someone [[spoiler:(Morpheus)]] laughs at you, and you get a screen at a temple with the glass window showing a picture of your death and a short message at the bottom of the screen. There is also a music piece that plays in the temple screen that is different for each death.

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* When you in ''VideoGame/ReturnToZork'', the screen fades to black, someone [[spoiler:(Morpheus)]] laughs at you, and you get a screen at a temple with the glass window showing a picture of your death and a short message at the bottom of the screen.
**
There is are also a number of pieces of music piece that plays in the temple screen that is screen, different for each death.multiple types of death. Most notably, dying to the giant spider in the forest plays a minor-key arrangement of Faure's Pavane, which is never heard anywhere else in the game; if you're playing the CD version, it's played by recorded strings and timpani!
10th Apr '16 8:44:04 PM WillBGood
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[[folder:Turn-Based Tactics]]
* The ''VideoGame/{{Worms}}'' series, starting from the second game, has a number of various BondOneLiner style death messages for the individual worms, like "Worm 1 couldn't swim", "Worm 2 has slipped off the hook", or "Worm 3 was of no use anyway"; ''Worms 2'' also includes special messages when the whole team gets wiped out.


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[[folder:Turn-Based Tactics]]
* The ''VideoGame/{{Worms}}'' series, starting from the second game, has a number of various BondOneLiner style death messages for the individual worms, like "Worm 1 couldn't swim", "Worm 2 has slipped off the hook", or "Worm 3 was of no use anyway"; ''Worms 2'' also includes special messages when the whole team gets wiped out.
[[/folder]]
30th Mar '16 8:34:05 AM Someoneman
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* One early game death is the moat in ''VideoGame/KingsQuestI''. If you walk too quickly or don't stay close enough to the castle, you can easily fall into the moat, and get told "The moat monsters appreciate your good taste."

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* ''VideoGame/KingsQuestI''
**
One early game death is the moat in ''VideoGame/KingsQuestI''.moat. If you walk too quickly or don't stay close enough to the castle, you can easily fall into the moat, and get told "The moat monsters appreciate your good taste.""
** Get caught by the witch (either by not dodging her when she's on her broom or by [[TooDumbToLive walking into her house without protection]]) and you get a cutscene of her placing a cookie shaped like Graham in front of her house.
--> "The witch turned you into a gingerbread man! Or is that [[{{Pun}} a Graham cracker]]?"
27th Mar '16 4:17:14 PM DarkHunter
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* In ''VideoGame/DistortedTravesty'', all of the Game Over messages will relentlessly mock you for losing. 'Have you ever thought about winning?' is one, with another being 'Remember that time you lost? Oh, that's now'. Harsh, especially since the game is ''very'' NIntendoHard.
** Playing on Easy mode will also make it throw in some EasyModeMockery from time to time: 'You could always lower the difficulty... oh wait, no you can't.'
** The sequel, on the other hand, [[AvertedTrope gives you encouragement instead]].

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* In ''VideoGame/DistortedTravesty'', all of the Game Over messages will relentlessly mock you for losing. 'Have you ever thought about winning?' is one, with another being 'Remember that time you lost? Oh, that's now'. Harsh, especially since the game is ''very'' NIntendoHard.
**
NintendoHard. Playing on Easy mode will also make it throw in some EasyModeMockery from time to time: 'You could always lower the difficulty... oh wait, no you can't.'
**
' The sequel, on the other hand, [[AvertedTrope gives you encouragement instead]].instead]], and then the third game goes back to mocking you mercilessly. 'I wrote a book called ''You Will Eventually Win''. It's in the fiction section.'
20th Mar '16 11:52:18 PM MasoTey
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[[folder:Turn-Based Strategy]]
* In ''Kannons and Katapults'', the three defeat scenarios -- assassination, defeat in battle, or having your castle destroyed -- are each accompanied by a novelistic paragraph about your death (at least one of them involving suicide). The opponent, King Computer, gets his own set of paragraphs in similar style as a way of saying AWinnerIsYou.
3rd Mar '16 6:42:40 PM hamza678
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See also InformalEulogy, ItsAWonderfulFailure, TheManyDeathsOfYou, EmptyRoomUntilTheTrap, RestInPeace. If the death is also the result of player stupidity, it's YetAnotherStupidDeath. Can sometimes crossover into NightmareFuel.

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See also InformalEulogy, ItsAWonderfulFailure, TheManyDeathsOfYou, EmptyRoomUntilTheTrap, RestInPeace.EmptyRoomUntilTheTrap. If the death is also the result of player stupidity, it's YetAnotherStupidDeath. Can sometimes crossover into NightmareFuel.
29th Feb '16 2:24:04 PM Morgenthaler
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** ''RedAlert3'' is somewhat in between but is at least better than a standard "game over" mission; you get a propaganda poster reflecting either your success or defeat. [[FunnyMoments Nothing else is quite like seeing Gemma Atkinson in a 40's-ish cheesecake uniform with a bandaged forehead, frowning, and holding singed Allied flags, with a facial expression akin to a 6-year-old who just lost a little league match]].

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** ''RedAlert3'' ''VideoGame/RedAlert3'' is somewhat in between but is at least better than a standard "game over" mission; you get a propaganda poster reflecting either your success or defeat. [[FunnyMoments Nothing else is quite like seeing Gemma Atkinson in a 40's-ish cheesecake uniform with a bandaged forehead, frowning, and holding singed Allied flags, with a facial expression akin to a 6-year-old who just lost a little league match]].
24th Feb '16 10:15:33 AM PhysicalStamina
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* This shows up in some levels in ''VideoGame/TheFairlyOddparentsShadowShowdown'', but it's most prevalent in "Vicky Strikes Back".

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* This shows up in some levels in In ''VideoGame/TheFairlyOddparentsShadowShowdown'', dying in some levels - but it's most prevalent in "Vicky Strikes Back".Back" - will cause Cosmo or Wanda to comment on it. No {{Game Over}}s, though, as the game has no lives.
-->'''Cosmo''' (when Timmy falls into a certain BottomlessPit in "Vicky Strikes Back"): Maybe we should check [for wish stars] down here. ...nope, bad idea!
4th Feb '16 12:22:29 AM Kadorhal
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* An accidental example exists in ''VideoGame/CounterStrike''. When you are killed, a message shows in the upper, right-hand corner of the screen showing the killer's name, an icon of the weapon they used, and then the victim's name. The flashbang does approximately one hit-point of damage (or less), and if you are killed by one, the icon in the message is reasonably larger than any other weapon icon, as if it was to mock the victim. Truthfully, because the flashbang was never meant to actually ''kill'' anyone, the people who made the game never actually made a smaller icon for the kill messages.

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* An accidental example exists in ''VideoGame/CounterStrike''. When you are killed, a message shows in the upper, right-hand corner of the screen showing the killer's name, an icon of the weapon they used, used (with an additional icon of a [[BoomHeadshot head taking a bullet through the forehead]] if the kill was made via headshot), and then the victim's name. The flashbang does approximately one hit-point of damage (or less), and if you are killed by one, the icon in the message is reasonably larger than any other weapon icon, as if it was to mock the victim. Truthfully, because the flashbang was never meant to actually ''kill'' anyone, the people who made the game never actually made a smaller icon for the kill messages.



* ''VideoGame/{{Doom}}'' source port ''ZDoom'' (and ''{{Skulltag}}'') introduce ''{{Quake}}''-style one-liners for each kind of death.

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* ''VideoGame/{{Doom}}'' source port ''ZDoom'' ''[=ZDoom=]'' (and ''{{Skulltag}}'') introduce ''{{Quake}}''-style others descended from it, like ''Skulltag'') introduces ''Quake''-style one-liners for each kind of death.



* The first three games in the ''Franchise/WingCommander'' series feature an eloborate funeral scene for your character after you die in which your commanding officer gives a speech. The speech can often vary depending on the progress of the player in the game. For example, if you die early on in the first WC game, your CO will mourn you as a rookie who never got a chance to prove himself. If you die late in the game, you will he will mourn you as one of the confederacy's greatest heroes.
* In ''VideoGame/WingCommanderIVThePriceOfFreedom'', your death will just result in tge game playing a news broadcast announcing that Blair has been killed. The content of the broadcast will depend on if Blair died before or after he joined the Border Worlds.

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* The first three games in the ''Franchise/WingCommander'' series feature an eloborate funeral scene for your character after you die in which your commanding officer gives a speech. The speech can often vary depending on the progress of the player in the game. For example, if you die early on in the first WC game, your CO will mourn you as a rookie who never got a chance to prove himself. If you die late in the game, you will he will mourn you as one of the confederacy's Confederacy's greatest heroes.
* In ''VideoGame/WingCommanderIVThePriceOfFreedom'', your death will just result in tge the game playing a news broadcast announcing that Blair has been killed. The content of the broadcast will depend on if Blair died before or after he joined the Border Worlds.



* ''Combat Flight Simulator'' matter-of-factly states,"We regret to inform you that you have been killed in action. Your next of kin will be notified."

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* ''Combat Flight Simulator'' matter-of-factly states,"We states, "We regret to inform you that you have been killed in action. Your next of kin will be notified."
3rd Feb '16 1:36:34 PM Ohio9
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* In Videogame/WingCommanderIV, your death will just result in tge game playing a news broadcast announcing that Blair has been killed. The content of the broadcast will depend on if Blair died before or after he joined the Border Worlds.

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* In Videogame/WingCommanderIV, ''VideoGame/WingCommanderIVThePriceOfFreedom'', your death will just result in tge game playing a news broadcast announcing that Blair has been killed. The content of the broadcast will depend on if Blair died before or after he joined the Border Worlds.
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