History Main / HOLDTHELINE

19th Sep '17 11:35:21 AM EDP
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** To gain enough time to reach Waterloo without interference, Blucher left behind his III Corps, under command of general von Thielmann (with none else than Clausewitz as his chief of staff). Grouchy eventually managed to force the Prussian III Corps out of the way... ''The day after Waterloo'', just in time for Blucher's triumphant army to arrive and [[ScrewThisImOuttaHere cause Grouchy's retreat to not be wiped out]].
16th Sep '17 3:34:48 AM Piterpicher
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* The early months of the Korean War (June and July 1950) went excellently for North Korea, taking over most of the southern part of the peninsula and pushing the UN force (mostly South Korean, US, and some Commonwealth troops) into a 140-mile defensive perimeter around the last major port outside the control of the Korean People's Army - Busan [[WhyMaoChangedHisName (then Romanized as Pusan)]]. For about six weeks the KPA continued to try to break through the Pusan Perimeter to capture the city; the US-led force pushed to hold them off while ground forces from Japan could be ferried over to build up their troop strength. Eventually, the KPA were forced to retreat due to hampered supply lines needing to come all the way from the north, especially after the UN launched a successful amphibious landing behind their lines at Incheon on September 15.

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* The early months of the Korean War (June and July 1950) went excellently for North Korea, taking over most of the southern part of the peninsula and pushing the UN force (mostly South Korean, US, and some Commonwealth troops) into a 140-mile defensive perimeter around the last major port outside the control of the Korean People's Army - Busan [[WhyMaoChangedHisName [[UsefulNotes/WhyMaoChangedHisName (then Romanized as Pusan)]]. For about six weeks the KPA continued to try to break through the Pusan Perimeter to capture the city; the US-led force pushed to hold them off while ground forces from Japan could be ferried over to build up their troop strength. Eventually, the KPA were forced to retreat due to hampered supply lines needing to come all the way from the north, especially after the UN launched a successful amphibious landing behind their lines at Incheon on September 15.
7th Sep '17 5:49:44 PM ZimFan89
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* In ''Literature/AMorePersonalUnion'', the French do this at Orleans during the Great War, knowing that if they fail to stop the Spanish advance, Paris will fall soon after. [[spoiler: They last long enough for [[BigDamnHeroes English reinforcements to arrive]].]]
19th Aug '17 12:54:10 AM Pastykake
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Fictionally, it is often a form of YouShallNotPass or LastStand, but the goals differ. In the first, the objective to save the rest of the unit. In the second, the goal is to defeat as many of the enemy as possible before being killed. In this trope, the objective is to stall for time.

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Fictionally, it is often a form of YouShallNotPass or LastStand, but the goals differ. In the first, the objective is to save the rest of the unit. In the second, the goal is to defeat as many of the enemy as possible before being killed. In this trope, the objective is to stall for time.
19th Aug '17 12:53:35 AM Pastykake
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When the "objective" is to kill the enemies, you got yourself a MultiMookMelee.

Fictionally, it is often a form of YouShallNotPass or LastStand but the goals differ. In the first, the objective to save the rest of the unit. In the second, the goal is to defeat as many of the enemy as possible before being killed. In this trope, the objective is to stall for time.

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When the "objective" is to kill the enemies, you you've got yourself a MultiMookMelee.

Fictionally, it is often a form of YouShallNotPass or LastStand LastStand, but the goals differ. In the first, the objective to save the rest of the unit. In the second, the goal is to defeat as many of the enemy as possible before being killed. In this trope, the objective is to stall for time.
15th Aug '17 7:38:28 AM Miner-Deviant
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* During WWII 22,800 US paratroopers of the 101st Paratroopers had to hold the line against over 54,000 German Troops with little to no air support for 7 days during the Siege of Bastogne[[note]]this qualifies as a hold the line instead of A siege as the US troops only had to wait for allied air power and other US troops to arrive before the germans could take the vital crossroads at bastogne to use for their tanks and reconquer western europe[[/note]].
27th Jun '17 2:15:26 PM DirtyHarry44Magnum
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* Happens several times in ''VideoGame/MedalOfHonorVanguard'', most notably the last section of 'Off Target', the bridge section in 'Requiem', the farmhouse section in 'Endgame' and the Final Battle in 'The Crucible'.
20th May '17 3:02:31 PM nombretomado
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* One of the final missions in ''VampireTheMasqueradeBloodlines'' pits [[FurAgainstFang you against a Werewolf]]. Since a Werewolf is effectively invulnerable and kills you with two or three blows, your only hope is to evade it for full four minutes until the tram that brought you there returns. Unless, of course, you looked up [[spoiler:the way to kill it by crushing it with observatory doors]] [[GuideDangIt in a walkthrough, you cheater]].

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* One of the final missions in ''VampireTheMasqueradeBloodlines'' ''VideoGame/VampireTheMasqueradeBloodlines'' pits [[FurAgainstFang you against a Werewolf]]. Since a Werewolf is effectively invulnerable and kills you with two or three blows, your only hope is to evade it for full four minutes until the tram that brought you there returns. Unless, of course, you looked up [[spoiler:the way to kill it by crushing it with observatory doors]] [[GuideDangIt in a walkthrough, you cheater]].
15th May '17 11:52:26 AM RigasUT
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* ''VideoGame/AgeOfMythology'' has a few. The first mission of the main campaign involves holding off the pirates until the main army shows up, the mission after the Norse gate is destroyed is to hold off the bad guy's horde until Odysseus comes and rescues you, in one mission of the Titans campaign you have to hold off the giant troll until the good frost giant can summon the dragon to kill it, etc. etc.

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* ''VideoGame/AgeOfMythology'' has quite a few. The few.
**In the
first mission of the main campaign involves holding off campaign, you need to defend the Atlantean docks from raiding pirates until the main Atlantian army shows up, arrives. At that point, you use the mission after army to kill the Norse gate is destroyed is to hold off last of the bad guy's horde attackers.
**In the first half of the sixth mission, you need to protect your base
until Odysseus comes your villagers [[spoiler: build the Trojan Horse]].
**In the eleventh mission, you need to protect your base until your villagers [[spoiler: excavate the sword of the Guardian]].
**In the final part of the twenty-third mission, you must protect the Dwarven Forge against the giant attacks until time runs out.
**In the thirtieth mission, you need to protect your base against the attacks of [[spoiler:Gargarensis]] until [[spoiler:Odysseus arrives with his enormous army. You need to actually go on the offensive
and rescues you, kill "Gargarensis" in one order to complete the mission, but with such a huge army at your disposal, it's just a formality.]].
**In the ninth
mission of the Titans campaign expansion, you have to hold off must delay the giant troll [[spoiler: Norse Titan]] until the good frost giant timer runs out, at which point [[spoiler: the Nidhogg arrives and can summon the dragon be used to kill it, etc. etc.him]].
**In the twelveth and final mission of the expansion, you must protect at least one of [[spoiler: Gaia's summoning trees]] until the summoning can be complete.
14th May '17 9:58:12 AM nombretomado
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* ''[[Creator/BlizzardEntertainment Blizzard]]'' has invoked this trope so many times in the ''Franchise/WarCraft'' and ''Franchise/StarCraft'' series and grown wiser so many times that most missions of this kind fall into ThatOneLevel in harder difficulties.

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* ''[[Creator/BlizzardEntertainment Blizzard]]'' has invoked this trope so many times in the ''Franchise/WarCraft'' and ''Franchise/StarCraft'' ''VideoGame/StarCraft'' series and grown wiser so many times that most missions of this kind fall into ThatOneLevel in harder difficulties.



** ''VideoGame/StarCraft'' had you defend a Terran base against a Zerg rush as the third mission. Being the third mission, your opponent isn't as well defended as expected, and a good player can wipe them off the map before the time runs out, instead of defending. Some lines removed from the final version suggested that was the intention.

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** ''VideoGame/StarCraft'' ''VideoGame/StarCraftI'' had you defend a Terran base against a Zerg rush as the third mission. Being the third mission, your opponent isn't as well defended as expected, and a good player can wipe them off the map before the time runs out, instead of defending. Some lines removed from the final version suggested that was the intention.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.HOLDTHELINE