History Main / GuiltBasedGaming

26th Nov '16 10:55:37 AM Camwood
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* In ''VideoGame/JumpStart3rdGrade: Mystery Mountain'', the game will keep asking you why you're not doing anything. This is especially nerve-wracking during the scenes in the time machine, when Botley, sounding very urgent, will complain "Of all the times to freeze on me...we're so close!" This troper got a big shock the first time this happened.

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* In ''VideoGame/JumpStart3rdGrade: Mystery Mountain'', the game will keep asking you why you're not doing anything. This is especially nerve-wracking during the scenes in the time machine, when Botley, sounding very urgent, will complain "Of all the times to freeze on me...we're so close!" This troper got a big shock the first time this happened.close!"
17th Nov '16 1:46:40 AM GoblinCipher
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** Alliance players who unsubscribed thought it was funny and perhaps a push to go through with it. [[BrokenBase The Alliance are jerks]].
14th Nov '16 7:41:01 PM nombretomado
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* ''VideoGame/KatawaShoujo'' makes sure that you don't quit by putting a sad picture of [[{{Woobie}} Hanako]], as if exiting the game will make her cry. You don't want that to happen.

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* ''VideoGame/KatawaShoujo'' ''VisualNovel/KatawaShoujo'' makes sure that you don't quit by putting a sad picture of [[{{Woobie}} Hanako]], as if exiting the game will make her cry. You don't want that to happen.
3rd Nov '16 9:09:20 PM MissAnthrope
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* In the fourth ''VideoGame/CommanderKeen'' game "Goodbye, Galaxy!", Keen has several idle animations. He'll first look up above him, then he'll turn to face the screen and glare at you, then he shrugs, and then he sits down and pulls out a book. He'll keep flipping the book's pages until you move him again.

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* In the fourth ''VideoGame/CommanderKeen'' game "Goodbye, Galaxy!", Keen has several idle animations. He'll first look up above him, then he'll turn he turns to face the screen and glare glares at you, then he shrugs, and then finally he sits down and pulls out a book. He'll keep flipping through the book's pages until you move him again.
3rd Nov '16 9:07:33 PM MissAnthrope
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Added DiffLines:

* In the fourth ''VideoGame/CommanderKeen'' game "Goodbye, Galaxy!", Keen has several idle animations. He'll first look up above him, then he'll turn to face the screen and glare at you, then he shrugs, and then he sits down and pulls out a book. He'll keep flipping the book's pages until you move him again.
21st Oct '16 3:13:42 PM Prfnoff
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* Speaking of Cody... ''VideoGame/FinalFight'''s GameOver screen is similar, with your character [[http://www.youtube.com/watch?v=43xvpcYgw1U tied to a chair]] in front of a lit bundle of dynamite, desperately trying to writhe his way loose from his bonds or blow out the fuse before time runs out. If you put in a quarter and hit start, a knife thrown in from offscreen cuts the fuse, and your character breathes a sigh of relief.

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* Speaking of Cody... ''VideoGame/FinalFight'''s GameOver screen is similar, with your character [[http://www.youtube.com/watch?v=43xvpcYgw1U tied to a chair]] in front of a lit bundle of dynamite, desperately trying to writhe his way loose from his bonds or blow out the fuse before time runs out. If you put in a quarter and hit start, a knife thrown in from offscreen cuts the fuse, and your character breathes a sigh of relief. The sequels varied the DeathTrap, with the characters about to be [[http://www.youtube.com/watch?v=2P7wHZP_w-I crushed]] by a DescendingCeiling, or [[DrowningPit drowned]] by [[http://www.youtube.com/watch?v=rVGize9Swro rising water]].



* The GameOver screen of the arcade platformer ''Toki'' shows your girlfriend on a screen saying "Help! You've got to keep playing or I'll be killed, please save me!" When the timer to put more quarters is half consumed she starts crying.
** ''VideoGame/FinalFight'''s sequels varied the DeathTrap, with the characters about to be [[http://www.youtube.com/watch?v=2P7wHZP_w-I crushed]] by a DescendingCeiling, or [[DrowningPit drowned]] by [[http://www.youtube.com/watch?v=rVGize9Swro rising water]].

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* The GameOver screen of the arcade platformer ''Toki'' ''VideoGame/{{Toki}}'' shows your girlfriend on a screen saying "Help! You've got to keep playing or I'll be killed, please save me!" When the timer to put more quarters is half consumed consumed, she starts crying.
** ''VideoGame/FinalFight'''s sequels varied the DeathTrap, with the characters about to be [[http://www.youtube.com/watch?v=2P7wHZP_w-I crushed]] by a DescendingCeiling, or [[DrowningPit drowned]] by [[http://www.youtube.com/watch?v=rVGize9Swro rising water]].
crying.
14th Oct '16 4:55:59 PM nombretomado
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* Name a {{Facebook}} game, and the odds are you're guilted into coming back to check on your cafe/farm/whatever, because if you don't do so in a timely matter, whatever you were working on rots and it doesn't earn you any money or experience points. This isn't an accidental feature.

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* Name a {{Facebook}} Website/{{Facebook}} game, and the odds are you're guilted into coming back to check on your cafe/farm/whatever, because if you don't do so in a timely matter, whatever you were working on rots and it doesn't earn you any money or experience points. This isn't an accidental feature.
13th Oct '16 6:51:58 PM nombretomado
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* Inverted in ''VideoGame/{{Portal}}''. You have to put your poor CompanionCube into the incinerator if you want to progress in the game at all. Still, GLaDOS does her best to make you aware that you're a horrible person for doing so.
* The NES version of ''PunchOut'' plays with the trope. The game over screen shows a depressed-looking Little Mac against a red background, at first making one feel bad about crushing the little guy's dreams of becoming champ...until you see the text at the bottom encouraging you to "Start training, make a comeback!"
* ''EliteBeatAgents''. You're The Inspiration. Did you just fail it? Have fun watching a ''little girl'', who '''''just''''' lost her father fall into '''deep. Depression.''' NiceJobBreakingItHero. YouMonster.

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* Inverted in ''VideoGame/{{Portal}}''. You have to put your poor CompanionCube into the incinerator if you want to progress in the game at all. Still, GLaDOS [=GLaDOS=] does her best to make you aware that you're a horrible person for doing so.
* The NES version of ''PunchOut'' ''VideoGame/PunchOut'' plays with the trope. The game over screen shows a depressed-looking Little Mac against a red background, at first making one feel bad about crushing the little guy's dreams of becoming champ...until you see the text at the bottom encouraging you to "Start training, make a comeback!"
* ''EliteBeatAgents''.''VideoGame/EliteBeatAgents''. You're The Inspiration. Did you just fail it? Have fun watching a ''little girl'', who '''''just''''' lost her father fall into '''deep. Depression.''' NiceJobBreakingItHero. YouMonster.
23rd Sep '16 8:08:17 PM TylerL320
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* The quit menus in the PC versions of all three ''VideoGame/MaxPayne'' installments have Max making appropriately noir-style comments, in line with his constant narration in the games themselves.
-->"The Valkyr-case was anything but closed."\\
Quit: "But I was too tired to go on."\\
Don't quit: "I couldn't stop. I had to push on."



* Both ''VideoGame/MaxPayne'' games have this trope, but with Max making noir-style comments about how his cases aren't over.
14th Sep '16 3:59:14 PM Snipertoaster
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* ''Planet Coaster'' will try to make you feel like a huge dick if you fire any one of your employees. Fire them and watch them sadly trudge to the exit of your park. It's enough to make you want to keep a low turnover rate. Checking their thoughts will also yield messages like "What do you mean, 'fired'?!"

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* ''Planet Coaster'' ''VideoGame/PlanetCoaster'' will try to make you feel like a huge dick if you fire any one of your employees. Fire them and watch them sadly trudge to the exit of your park. It's enough to make you want to keep a low turnover rate. Checking their thoughts will also yield messages like "What do you mean, 'fired'?!"
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