History Main / GuiltBasedGaming

16th Mar '17 12:02:37 PM toomuchdogfur
Is there an issue? Send a Message

Added DiffLines:

* If you abort a mission in ''VideoGame/XCOMEnemyUnknown'' and have soldiers outside of the extraction zone, you'll be warned that anyone not in the extraction zone will be [[FinalDeath permanently lost]]. This feels even worse when you have [[NoOneGetsLeftBehind critically wounded soldiers bleeding out on the battlefield with no way to drag them to safety]].
** To top it all off, soldiers left behind will have "KIA" stamped next to their names in the post-mission report and their names will show up in the [[WarMemorial dedicated memorial section]] in your barracks.
8th Mar '17 10:22:31 AM nombretomado
Is there an issue? Send a Message


** The sequel, ''MechWarrior 2: Mercenaries'', instead had "Sell out?" as its exit question.

to:

** The sequel, ''MechWarrior ''VideoGame/MechWarrior 2: Mercenaries'', instead had "Sell out?" as its exit question.
4th Feb '17 11:16:54 PM Idek618
Is there an issue? Send a Message


* ''VideoGame/{{Undertale}}'' is extremely ''heavy'' with the trope in all forms. Killing certain characters or killing a specific group of characters will have other characters either wondering what happened to their friends, chew you out for killing said friends, or berate you for killing certain people while sparing others. [[spoiler: Did you kill a character and decide to reload your save file to undo the damage? The game will know what you have done. Playing the game over again from the good ending and decide to KillEmAll for your next playthrough? The game will call you out on it. Did you start a new game after your last game had you going around killing everyone? Your happy ending won't be pure and you might even be denied access to said ending because the game know what you did last time. Even if you earned the GoldenEnding first and decide to boot up the game on the off chance you want to restart and see the other endings, you're guilt tripped by a character who says that starting over means completely undoing everything you worked for to make everyone happy, but it's still your choice if you want to proceed anyway.]]

to:

* ''VideoGame/{{Undertale}}'' is extremely ''heavy'' with the trope in all forms. Killing certain characters or killing a specific group of characters will have other characters either wondering what happened to their friends, chew you out for killing said friends, or berate you for killing certain people while sparing others. [[spoiler: Did you kill a character and decide to reload your save file to undo the damage? The game will know what you have done. Playing the game over again from the good ending and decide to KillEmAll for your next playthrough? The game will call you out on it. Did you start a new game after your last game had you going around killing everyone? Your happy ending won't be pure and you might even be denied access to said ending because the game will know what you did last time. Even if you earned the GoldenEnding first and decide to boot up the game on the off chance you want to restart and see the other endings, you're guilt tripped by a character who says that starting over means completely undoing everything you worked for to make everyone happy, but it's still your choice if you want to proceed anyway.]]
1st Feb '17 2:26:27 PM GuiRitter
Is there an issue? Send a Message


* The ''Franchise/TombRaider'' games practically thrive on this trope. Between the [[TheManyDeathsOfYou spike traps, the T-Rex chomps, the shark attacks...]] All of this is now shown in increasingly [[{{Squick}} squicky]] detail with the graphical improvements, and the addition of [[ScrappyMechanic "Quick Time Events."]] The series creator specifically wanted a female lead because, in his words, "players would care more and want to protect her." Of course, that also means milking every last drop of player guilt when a mistake or an "challenging" level design leads Lara to some brutal death scene.

to:

* The ''Franchise/TombRaider'' games practically thrive on this trope. Between the [[TheManyDeathsOfYou spike traps, the T-Rex chomps, the shark attacks...]] All of this is now shown in increasingly [[{{Squick}} squicky]] detail with the graphical improvements, and the addition of [[ScrappyMechanic "Quick Time Events."]] The series creator specifically wanted a female lead because, in his words, "players would care more and want to protect her." Of course, that also means milking every last drop of player guilt when a mistake or an a "challenging" level design leads Lara to some brutal death scene.
31st Jan '17 2:38:06 PM GuiRitter
Is there an issue? Send a Message


* ''VideoGame/DeusExInvisibleWar'' makes you feel like this if you go straight to report to a girl's uncle that she's safe after uncovering a plot that is putting children in danger. To get to the uncle you have to practically walk past the police station, but but it's hardly prominent. If you didn't make a report yourself then her sick uncle breaks off the conversation and runs across town to do it himself.

to:

* ''VideoGame/DeusExInvisibleWar'' makes you feel like this if you go straight to report to a girl's uncle that she's safe after uncovering a plot that is putting children in danger. To get to the uncle you have to practically walk past the police station, but but it's hardly prominent. If you didn't make a report yourself then her sick uncle breaks off the conversation and runs across town to do it himself.
15th Jan '17 9:32:55 AM Prfnoff
Is there an issue? Send a Message


* The ''VideoGame/HarvestMoon'' games lay the guilt on thick whenever an animal dies on your farm - whether it was your fault or not. Especially unfair in HM DS, where Takakura will scold you for not making your buildings strong enough in the event of a shed collapse/mass death... even if you made it out of Golden Lumber (The strongest building material in the game - has a 1% chance of collapse, as opposed to the 10% chance for Stone or 33% chance for regular Wood)

to:

* The ''VideoGame/HarvestMoon'' games lay the guilt on thick whenever an animal dies on your farm - whether it was your fault or not. Especially unfair in HM DS, ''VideoGame/HarvestMoonDS'', where Takakura will scold you for not making your buildings strong enough in the event of a shed collapse/mass death... even if you made it out of Golden Lumber (The strongest building material in the game - has a 1% chance of collapse, as opposed to the 10% chance for Stone or 33% chance for regular Wood)



** ''Harvest Moon: Magical Melody'' guilts players the first time an animal gets ''sick''! The morning of the day the illness happens, players are "treated" to a cutscene in which the character is berated because they didn't properly look after their animal, and now it's dead. They then ''collapse in front of the animal's grave'', before waking up and seeing it was AllJustADream. Eesh!

to:

** ''Harvest Moon: Magical Melody'' ''VideoGame/HarvestMoonMagicalMelody'' guilts players the first time an animal gets ''sick''! The morning of the day the illness happens, players are "treated" to a cutscene in which the character is berated because they didn't properly look after their animal, and now it's dead. They then ''collapse in front of the animal's grave'', before waking up and seeing it was AllJustADream. Eesh!



* If all of the Pikmin in ''{{Pikmin}}'' die, you're subjected to a heart-wrenching cutscene where Olimar berates himself for his failure and laments their loss. Then the game gives you one new one per Onion, content that you've been properly chastised.

to:

* If all of the Pikmin in ''{{Pikmin}}'' ''VideoGame/{{Pikmin}}'' die, you're subjected to a heart-wrenching cutscene where Olimar berates himself for his failure and laments their loss. Then the game gives you one new one per Onion, content that you've been properly chastised.



* Once things start getting [[spoiler:really bad]] in ''{{Eversion}}'', the "Get ready" screen [[spoiler:[[InvertedTrope inverts]] this, guilting you to ''stop'' in an attempt to scare you shitless.]]
* In ''PrincessMaker 2'', if you overwork your daughter to the point where she dies, her patron deity will criticize you for not taking care of her health. Also, if your daughter has an extremely high Sin level and gets into one of the less savory professions at the end of the game, her final letter to you and her patron deity's comments will accentuate your failures as a parent. (Your daughter was a gift to you from the heavens, and you caused her to grow up to be sinful and wretched!)
** [[LetsPlay Well, in the case of]] [[Anime/NeonGenesisEvangelion Gendo Ikari]], [[http://lparchive.org/LetsPlay/Princess%20Maker%202/ what did you expect?]]

to:

* Once things start getting [[spoiler:really bad]] really bad in ''{{Eversion}}'', ''VideoGame/{{Eversion}}'', the "Get ready" screen [[spoiler:[[InvertedTrope [[InvertedTrope inverts]] this, guilting you to ''stop'' in an attempt to scare you shitless.]]
shitless.
* In ''PrincessMaker ''VideoGame/PrincessMaker 2'', if you overwork your daughter to the point where she dies, her patron deity will criticize you for not taking care of her health. Also, if your daughter has an extremely high Sin level and gets into one of the less savory professions at the end of the game, her final letter to you and her patron deity's comments will accentuate your failures as a parent. (Your daughter was a gift to you from the heavens, and you caused her to grow up to be sinful and wretched!)
** [[LetsPlay Well, in the case of]] [[Anime/NeonGenesisEvangelion Gendo Ikari]], [[http://lparchive.org/LetsPlay/Princess%20Maker%202/ what did you expect?]]
wretched!)
31st Dec '16 1:03:29 AM ADrago
Is there an issue? Send a Message


** Hell, the game makes you feel guilty even after hitting it just once! At first, the Whacka will complain loudly that you're hitting him, then it will [[spoiler:mention that it can't quite remember what happened the other day, implying minor brain damage and memory loss]] and after you hit it a few more times, the Whacka [[spoiler:starts happily singing complete gibberish, implying some form of insanity or brain damage.]] Hit it one more time, and the Whacka [[spoiler:is LostForever.]] What's worse is that every time you hit the Whacka, it drops the Whacka Bump, probably the most powerful healing item in the game.

to:

** Hell, the game makes you feel guilty even after hitting it just once! At first, the Whacka will complain loudly that you're hitting him, then it will [[spoiler:mention that it can't quite remember what happened the other day, implying minor brain damage and memory loss]] and after you hit it a few more times, the Whacka [[spoiler:starts happily singing complete gibberish, implying some form of insanity or brain damage.]] Hit it one more time, and the Whacka [[spoiler:is LostForever.[[spoiler: dies.]] What's worse is that every time you hit the Whacka, it drops the Whacka Bump, probably the most powerful healing item in the game.
26th Nov '16 10:55:37 AM Camwood
Is there an issue? Send a Message


* In ''VideoGame/JumpStart3rdGrade: Mystery Mountain'', the game will keep asking you why you're not doing anything. This is especially nerve-wracking during the scenes in the time machine, when Botley, sounding very urgent, will complain "Of all the times to freeze on me...we're so close!" This troper got a big shock the first time this happened.

to:

* In ''VideoGame/JumpStart3rdGrade: Mystery Mountain'', the game will keep asking you why you're not doing anything. This is especially nerve-wracking during the scenes in the time machine, when Botley, sounding very urgent, will complain "Of all the times to freeze on me...we're so close!" This troper got a big shock the first time this happened.close!"
17th Nov '16 1:46:40 AM GoblinCipher
Is there an issue? Send a Message


** Alliance players who unsubscribed thought it was funny and perhaps a push to go through with it. [[BrokenBase The Alliance are jerks]].
14th Nov '16 7:41:01 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/KatawaShoujo'' makes sure that you don't quit by putting a sad picture of [[{{Woobie}} Hanako]], as if exiting the game will make her cry. You don't want that to happen.

to:

* ''VideoGame/KatawaShoujo'' ''VisualNovel/KatawaShoujo'' makes sure that you don't quit by putting a sad picture of [[{{Woobie}} Hanako]], as if exiting the game will make her cry. You don't want that to happen.
This list shows the last 10 events of 424. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.GuiltBasedGaming