History Main / GroundhogDayLoop

26th Jun '17 1:58:44 AM Vir
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* ''Fanfic/{{PurpleDays}}'' is a ''Series/GameOfThrones'' fanfic where the hated prince/king Joffrey Baratheon is run through a time loop. It begins with BlackComedy at his many deaths but ultimately leads to character growth.

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* ''Fanfic/{{PurpleDays}}'' ''Fanfic/PurpleDays'' is a ''Series/GameOfThrones'' fanfic where the hated prince/king Joffrey Baratheon is run through a time loop. It begins with BlackComedy at his many deaths but ultimately leads to character growth.
25th Jun '17 5:45:16 PM MyFinalEdits
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* ''Manga/KimagureOrangeRoad'' had Kyosuke using his PsychicPowers to repeat Christmas three times, trying to get to the party with the "right" girl (without pissing off Madoka or crushing Hikaru's happiness). No-one else was aware of the repeats (though series ButtMonkey Yusaku gets wiped out in increasingly violent accidents each time).

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* ''Manga/KimagureOrangeRoad'' had has Kyosuke using his PsychicPowers to repeat Christmas three times, trying to get to the party with the "right" girl (without pissing off Madoka or crushing Hikaru's happiness). No-one else was is aware of the repeats (though series ButtMonkey Yusaku gets wiped out in increasingly violent accidents each time).



* ''Series/DarkMatter'' had Three trapped in one in the episode ''All the Time in the World''. Eventually, two other characters are also trapped in the loop, which helps them work out what's causing it.
** In a deviation from the typical pattern, the episode starts after Three has already experienced several dozen iterations of the day. As a result, he is already in the middle of both exploring the possibilities the loop offers and looking for a way out.
** Interestingly, when the Android attempts to fix it [[spoiler: by recalibrating the clock thing that the looping characters touched, she ends up randomly jumping to points in time outside the loop, and just destroys it when she comes back to when she started.]]
* ''Series/DayBreak'', a very short-lived Creator/{{ABC}} series from 2006 starring Taye Diggs, centers around this trope -- the hero repeats the same day while getting repeatedly framed for the murder of a lawyer, and of course his girlfriend gets caught up in it. His injuries carry over from one repeat to the next.
** Also, "psychological breakthroughs" were also apparently carried across. I.e., if someone had made an exceptional hard choice or had an epiphany, they would actually alter their behavior the next loop, and all subsequent loops, with no outside interference. This mostly keeps the protagonist from having to solve everyone's problems every day, but sometimes ends up making things worse for him when someone doesn't do something he expects.

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* ''Series/DarkMatter'' had has Three trapped in one in the episode ''All the Time in the World''. Eventually, two other characters are also trapped in the loop, which helps them work out what's causing it.
**
it. In a deviation from the typical pattern, the episode starts after Three has already experienced several dozen iterations of the day. As a result, he is already in the middle of both exploring the possibilities the loop offers and looking for a way out. \n** Interestingly, when the Android attempts to fix it [[spoiler: by recalibrating the clock thing that the looping characters touched, she ends up randomly jumping to points in time outside the loop, and just destroys it when she comes back to when she started.]]
* ''Series/DayBreak'', a very short-lived Creator/{{ABC}} series from 2006 starring Taye Diggs, centers around this trope -- the hero repeats the same day while getting repeatedly framed for the murder of a lawyer, and of course his girlfriend gets caught up in it. His injuries carry over from one repeat to the next.
**
next. Also, "psychological breakthroughs" were also apparently carried across. I.e., if someone had made an exceptional hard choice or had an epiphany, they would actually alter their behavior the next loop, and all subsequent loops, with no outside interference. This mostly keeps the protagonist from having to solve everyone's problems every day, but sometimes ends up making things worse for him when someone doesn't do something he expects.



* It's implied that ''VideoGame/{{Siren}}'' takes place in one of these, and the gameplay also bears this out -- you can only fully complete a stage in at least two playthroughs, and a sequence of stages from the start, to one of the endpoints is referred to as a "loop" by the game. In the true ending, the loop is seemingly broken and events resolved.
** In the remake ''Siren Blood Curse'' it is more direct, with one character literally rewinding time. Only that character ''knows'' about it, but all other characters have deja vu's and in general realize that something is wrong. [[spoiler: The game ends with one character ending up in a time loop hell where he will forever fight while another character sends a letter into the past to start the time loop ''again'' since he wasn't satisfied with how it ended, dooming everyone to forever be stuck.]]

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* It's implied that ''VideoGame/{{Siren}}'' takes place in one of these, and the gameplay also bears this out -- you can only fully complete a stage in at least two playthroughs, and a sequence of stages from the start, to one of the endpoints is referred to as a "loop" by the game. In the true ending, the loop is seemingly broken and events resolved.
**
resolved. In the remake ''Siren Blood Curse'' it is more direct, with one character literally rewinding time. Only that character ''knows'' about it, but all other characters have deja vu's and in general realize that something is wrong. [[spoiler: The game ends with one character ending up in a time loop hell where he will forever fight while another character sends a letter into the past to start the time loop ''again'' since he wasn't satisfied with how it ended, dooming everyone to forever be stuck.]]
25th Jun '17 5:03:44 PM GMH
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** In a deviation from the typical pattern, the episode starts after Three has already experienced several dozen iterations of the day. As a result, he is already in the middle of both exploring the possibilities the loop offers and looking for a way out.
25th Jun '17 4:53:38 PM GMH
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** Note that the loop was only internal. In other words, the universe around the ''Enterprise'' and the ''Bozeman'' kept moving while they looped (The ''D'' was stuck for 17 and a half days, the ''Bozeman'' dated from when they had those [[Film/StarTrekIITheWrathOfKhan funky uniform jackets]]). Also, none of the characters retained full memory from loop to loop. It was only over time that various members of the crew started to feel like the day was a little too familiar. One wonders why the ''Bozeman'' didn't notice this first since they were stuck for a lot longer.
** The crew of the ''Bozeman'' didn't notice this because they weren't actually stuck in the loop any longer than the ''Enterprise''-D was. Rather, the ''Bozeman'' accidentally traveled 90 years into the future through the temporal distortion, colliding with the ''Enterprise''-D in doing so; the collision triggered the causality loop.

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** None of the characters retained full memory from loop to loop. It was only over time that various members of the crew started to feel like the day was a little too familiar. Having one character (or a few characters) be aware of the loop was a part of the trope that was later popularized by Groundhog Day and is now a standard part of it.
** Note that the loop was only internal. In other words, the universe around the ''Enterprise'' and the ''Bozeman'' kept moving while they looped (The ''D'' was stuck for 17 and a half days, the ''Bozeman'' dated from when they had those [[Film/StarTrekIITheWrathOfKhan funky uniform jackets]]). Also, none of the characters retained full memory from loop to loop. It was only over time that various members of the crew started to feel like the day was a little too familiar. One wonders why the ''Bozeman'' didn't notice this first since they were stuck for a lot longer.
** The crew of the ''Bozeman'' didn't notice this because they weren't actually stuck in the loop any longer than the ''Enterprise''-D was. Rather, the ''Bozeman'' accidentally traveled 90 years into the future through the temporal distortion, colliding with the ''Enterprise''-D in doing so; the collision triggered the causality loop.
25th Jun '17 11:44:41 AM zarpaulus
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** Interestingly, when the Android attempts to fix it [[spoiler: by recalibrating the clock thing that the looping characters touched, she ends up randomly jumping to points in time outside the loop, and just destroys it when she comes back to when she started.]]
25th Jun '17 12:18:29 AM Will
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* ''Series/DarkMatter'' had Three trapped in one in the episode ''All the Time in the World''. Eventually, two other characters are also trapped in the loop, which helps them work out what's causing it.
16th Jun '17 6:22:42 PM ultimomant
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* In ''Film/HappyDeathDay'', a college student wakes up at the beginning of the day every time she is murdered by a masked stranger. She attempts to use this to counter him and survive, but he keeps killing her in a different way.
8th Jun '17 3:44:57 PM bfunc
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[[/folder]]
8th Jun '17 3:44:01 PM bfunc
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[[folder:Theatre]]
* Not ''exactly'', but ... in Theatre/NoisesOff, due to errors in the [[ShowWithinAShow Play Within A Play]] taking place "onstage", the cue for the entrance of a certain character is given three times. The first time the actor who is supposed to play the character is nowhere to be found, so the stage manager comes on and starts doing the part. The second time the actor actually playing the part comes on, and uneasily ''also'' starts doing the part. The third time the ''director'' (who was too distracted to notice there are already two of that character onstage) comes on, and for a bit all three of them are following each other around the stage, saying the same lines in unison.
6th Jun '17 2:39:42 PM Ea4g
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* Home Free's cover of [[https://www.youtube.com/watch?v=rCLW7Xm1DXs ''Honey I'm Good'']] has the main character being rewound to the beginning of his evening out with his friends every time he takes a drink. In true Groundhog Day form, he's the only one who notices.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.GroundhogDayLoop