History Main / GroundhogDayLoop

2nd May '16 10:11:10 PM Koveras
Is there an issue? Send a Message


* ''VisualNovel/HerTearsWereMyLight'' exploits the rollback and persistent data mechanics of the RenPy game engine to achieve this. The character Time can rewind during conversations or warp to previously saved time points while retaining new memories, allowing her to change the outcomes of various events.

to:

* ''VisualNovel/HerTearsWereMyLight'' exploits the rollback and persistent data mechanics of the RenPy UsefulNotes/RenPy game engine to achieve this. The character Time can rewind during conversations or warp to previously saved time points while retaining new memories, allowing her to change the outcomes of various events.
2nd May '16 9:14:12 PM NilSpace
Is there an issue? Send a Message

Added DiffLines:

* ''VisualNovel/HerTearsWereMyLight'' exploits the rollback and persistent data mechanics of the RenPy game engine to achieve this. The character Time can rewind during conversations or warp to previously saved time points while retaining new memories, allowing her to change the outcomes of various events.
26th Apr '16 3:44:24 PM BreadBull
Is there an issue? Send a Message


* The trope-naming Bill Murray comedy ''Film/GroundhogDay'' is the most commonly known version of this trope. One thing not noticed by most people is just ''how long'' the time loop goes on for -- Phil (Murray) has time to memorize every book in town, learn the complete backstory of every ''person'' in town, learn to speak French, become an accomplished pianist and sculptor, and go from being a self-centered ass to universally beloved... all this with only 24-hour increments to work with before everything resets to square one again. An early version of the script suggested that the loop runs for something on the order of several millennia, but in a DVD special feature the director states it's closer to ten years.

to:

* The trope-naming Bill Murray comedy ''Film/GroundhogDay'' is the most commonly known version of this trope. One thing not noticed by most people is just ''how long'' the time loop goes on for -- Phil (Murray) has time to memorize every book in town, learn the complete backstory of every ''person'' in town, learn to speak French, become an accomplished pianist and sculptor, and go from being a self-centered ass to universally beloved... all this with only 24-hour increments to work with before everything resets to square one again. An early version of the script suggested that the loop runs for something on the order of several millennia, but in a DVD special feature [[WordOfGod the director states states]] it's closer to ten years.
18th Apr '16 8:29:47 AM Andyroid
Is there an issue? Send a Message

Added DiffLines:

* The indie adventure game ''VideoGame/{{Elsinore}}'' is a retelling of ''Theatre/{{Hamlet}}'' which casts the player as Ophelia, who's in a time loop trying to change the events of the play.
18th Apr '16 7:38:21 AM JackG
Is there an issue? Send a Message


* ''Series/BuffyTheVampireSlayer'' episode "Life Serial" has a Groundhog Day sequence. The characters [[ShoutOut specifically mention]] the ''Star Trek: TNG'' and ''X-Files'' episodes.
** But [[GeekReferencePool nobody mentions]] ''[[SciFiGhetto Groundhog Day]]'' itself.

to:

* ''Series/BuffyTheVampireSlayer'' episode ''Series/BuffyTheVampireSlayer''
** In
"Life Serial" has the Trio use a Groundhog Day sequence. The characters spell to trap Buffy in one of these. They [[ShoutOut specifically mention]] the ''Star Trek: TNG'' and ''X-Files'' episodes.
** But
episodes, but [[GeekReferencePool nobody mentions]] not]] ''[[SciFiGhetto Groundhog Day]]'' itself.
8th Apr '16 10:03:36 PM Jarl
Is there an issue? Send a Message

Added DiffLines:

* The small English town of [[Blog/ScarfolkCouncil Scarfolk]] is trapped in the 1970s. The clock hits midnight on December 31st 1979 and starts ticking off the seconds of January 1st 1970. [[CrapsackWorld And the 70's were hard enough in Britain, before you add in the totalitarian government and paranormal activity of Scarfolk.]]
4th Apr '16 6:51:35 PM Fireblood
Is there an issue? Send a Message

Added DiffLines:

* ''Series/TheMagicians'': Quentin is stuck in a loop trying to undo past events. He drugs Dean Fogg 27 times to get information, and dies 39 times.
1st Apr '16 9:52:44 PM Aiguille
Is there an issue? Send a Message

Added DiffLines:

* ZigZagged in the ''Podcast/AliceIsntDead'' episode "Alice," where the truck-driving {{Narrator}} repeatedly encounters the mobile, looping VanishingVillage of Charlatan, where residents are perpetually reenacting the same motions, but in increasingly bizarre and disturbing contexts. First they behave normally, [[spoiler: then stay frozen in their places while covered in muck, then exist in a total inferno while burning to death, then finally compulsively weep in a normal environment,]] but in the final visit, one of the townsfolk attempts to escape. In a peculiar variation, the Narrator isn't able to make sense of the loop's cause, or understand what triggered her own escape.
-->'''Narrator:''' I donít know what this meant. I only know that itís meaning does not include me. I am not necessary to it.
30th Mar '16 5:14:29 PM jjnonken
Is there an issue? Send a Message

Added DiffLines:

* Creater/KeithLaumer has written many stories that involve time travel and/or alternate realities, so it's almost inevitable that some time loops would appear. For part of ''Time Trap'' the protagonist is in a GroundhogDayLoop that includes a MiddleOfNowhereStreet. Though all the characters remain aware and remember previous loops, physically the world is reset once a day, including the dead returning to life -- except the protagonist, who retains any wear and tear from the day before.
19th Mar '16 11:47:01 PM Rognik
Is there an issue? Send a Message

Added DiffLines:

* The entire premise of ''WesternAnimation/{{Looped}}''. An experiment gone wrong causes two kids to repeat the same day over and over for a really long time. As a result, they start mucking around and changing things, partly out of boredom. Then again, sometimes other things escape the loop...
This list shows the last 10 events of 787. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.GroundhogDayLoop