History Main / GrimyWater

24th Jul '17 6:26:04 AM Vir
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* Three examples in ''VideoGame/TheConduit2''. There's a small but lethal pool of glowing blue...[[BuffySpeak stuff]] in the first level that is otherwise mostly for show. The levels in Atlantis have electrified water that is instantly fatal. And lastly, the China level has this quicksilver-like liquid that will also kill Mr. Ford on contact.

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* Three examples in ''VideoGame/TheConduit2''.''VideoGame/TheConduit 2''. There's a small but lethal pool of glowing blue...[[BuffySpeak stuff]] in the first level that is otherwise mostly for show. The levels in Atlantis have electrified water that is instantly fatal. And lastly, the China level has this quicksilver-like liquid that will also kill Mr. Ford on contact.
9th Jul '17 6:03:07 PM Vir
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** All the water in ''VideoGame/{{Castlevania 64}}'' is poisonous, and literally dissolves the player like acid if (read: ''[[CameraScrew when]]'') you fall in.

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** All the water in ''VideoGame/{{Castlevania 64}}'' ''VideoGame/Castlevania64'' is poisonous, and literally dissolves the player like acid if (read: ''[[CameraScrew when]]'') you fall in.



* All the water in ''VideoGame/{{Fallout 3}}'' is irradiated, save for a very few places. You can still swim and drink from it, but will need to deal with the ensuing radiation poisoning afterwards.

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* All the water in ''VideoGame/{{Fallout 3}}'' ''VideoGame/Fallout3'' is irradiated, save for a very few places. You can still swim and drink from it, but will need to deal with the ensuing radiation poisoning afterwards.



* In ''VideoGame/{{Xenoblade}}'', the aptly named Poison Swamp in Satorl Marsh damages anyone who wades through its sickly purple water, but only by about 4% of their max HP every few seconds. The offcolored water at the [[spoiler:Fallen Arm and Mechonis Field]] causes a significantly larger amount of damage, despite not looking nearly as dangerous as the swamp, though it mostly exists to keep you from swimming too far out into the ocean and to punish you for falling. Lastly, the glowing green pools of liquid ether [[spoiler:inside the Bionis]] look dangerous, ''and'' will kill you very quickly; a fact one of the bosses tries to exploit by knocking your characters around and inflicting them with status effects that cause them run around uncontrollably or keep them from moving.

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* In ''VideoGame/{{Xenoblade}}'', the aptly named Poison Swamp in Satorl Marsh damages anyone who wades through its sickly purple water, but only by about 4% of their max HP every few seconds. The offcolored off-colored water at the [[spoiler:Fallen Arm and Mechonis Field]] causes a significantly larger amount of damage, despite not looking nearly as dangerous as the swamp, though it mostly exists to keep you from swimming too far out into the ocean and to punish you for falling. Lastly, the glowing green pools of liquid ether [[spoiler:inside the Bionis]] look dangerous, ''and'' will kill you very quickly; a fact one of the bosses tries to exploit by knocking your characters around and inflicting them with status effects that cause them run around uncontrollably or keep them from moving.




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* In ''VideoGame/MegaManBattleNetwork'', the third scenario features Lan and [=MegaMan=] investigating why all of the water in town has dried up. When it comes back, the water is now [[TechnicolorToxin purple and poisonous]], but one guy delirious from dehydration doesn't notice and falls ill after drinking from a tainted fountain.



* Swamp tiles in ''VideoGame/FireEmblemGaiden'' are often quite vast in the few maps they appear in, and they harm units standing on it for about 3~5HP of damage every time their army's phase begins while standing on it, swamp tiles also have a high movement cost (how many move points it takes to traverse it; the higher the value, the shorter distance that unit can go on that terrain), which makes it quite time-consuming(and unsafe) for a ground unit to cross.

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* Swamp tiles in ''VideoGame/FireEmblemGaiden'' are often quite vast in the few maps they appear in, and they harm units standing on it for about 3~5HP of damage every time their army's phase begins while standing on it, swamp it. Swamp tiles also have a high movement cost (how many move points it takes to traverse it; the higher the value, the shorter distance that unit can go on that terrain), which makes it quite time-consuming(and time-consuming (and unsafe) for a ground unit to cross.



* In ''VideoGame/GrandTheftAutoIII'', the water surrounding the city is extremely polluted, to the point where it takes on a thick slimy dark texture, and a very dark blue color. The reason for this is supposedly industrial pollutants mixed with a massive oil-spill, thus creating water so grimy, [[SuperDrowningSkills it's fatal to anyone who tries to swim in it]].

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* In ''VideoGame/GrandTheftAutoIII'', the water surrounding the city is extremely polluted, to the point where it takes on a thick slimy dark texture, and a very dark blue color. The reason for this is supposedly industrial pollutants mixed with a massive oil-spill, oil spill, thus creating water so grimy, [[SuperDrowningSkills it's fatal to anyone who tries to swim in it]].
26th Jun '17 5:08:48 PM The_Cosmic_Troper
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*** Its dungeon has the same water, and it's filled with Venus flytrap plants. [[spoiler: Only Deku Link can hop on them safely and when you activate a certain mechanism, it cleans the water and kills said plants instantly.]]

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*** **** Its dungeon has the same water, and it's filled with Venus flytrap plants. [[spoiler: Only Deku Link can hop on them safely and when you activate a certain mechanism, it cleans the water and kills said plants instantly.]]
26th Jun '17 5:07:14 PM The_Cosmic_Troper
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** {{Inverted}} in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. The pools where the Guardians of Light reside heal you, and there are HealingSprings too. Other places, it's CoolClearWater, where the only danger is drowning if you dive and you're not wearing a certain armor.

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** {{Inverted}} in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. The pools where the Guardians of Light reside heal you, and there are HealingSprings too.[[HealingSpring Healing Springs]] too, precisely two. Other places, it's CoolClearWater, where the only danger is drowning if you dive and you're not wearing a certain armor.
26th Jun '17 5:05:23 PM The_Cosmic_Troper
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** {{Inverted}} in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. The pools where the Guardians of Light reside heal you. Other places, it's CoolClearWater, where the only danger is drowning if you dive and you're not wearing a certain armor.

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** {{Inverted}} in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. The pools where the Guardians of Light reside heal you.you, and there are HealingSprings too. Other places, it's CoolClearWater, where the only danger is drowning if you dive and you're not wearing a certain armor.
26th Jun '17 5:02:58 PM The_Cosmic_Troper
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Added DiffLines:

** {{Inverted}} in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. The pools where the Guardians of Light reside heal you. Other places, it's CoolClearWater, where the only danger is drowning if you dive and you're not wearing a certain armor.
26th Jun '17 4:46:20 PM The_Cosmic_Troper
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Added DiffLines:

**** Its dungeon has the same water, and it's filled with Venus flytrap plants. [[spoiler: Only Deku Link can hop on them safely and when you activate a certain mechanism, it cleans the water and kills said plants instantly.]]
28th Apr '17 8:24:43 PM Abodos
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28th Apr '17 8:24:22 PM Abodos
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** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', there are swamps of bubbling black ooze in which Link will drown instantly ([[NonLethalBottomlessPits at the cost of one heart]]) if he is even partially submerged in it.
28th Apr '17 8:24:22 PM Abodos
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http://tvtropes.org/pmwiki/article_history.php?article=Main.GrimyWater