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A result of the above is that Grey and Gray Morality has one potentially great advantage: It can be easier to maintain suspense regarding the ending. In a BlackAndWhiteMorality, BlackAndGrayMorality or even WhiteAndGreyMorality situation, the ending is [[TheBadGuyWins almost]] always a ForegoneConclusion; [[TheGoodGuysAlwaysWin good wins in the end]], it's just a matter of how. In a Grey-and-Gray situation, either side might conceivably win, or both, or neither. Another great advantage of this kind of moral model is that the experience can end up entirely different between two viewers: one viewer may prefer to side with Faction A over Faction B for any number of different reasons, and another viewer may think the opposite for other reasons. Properly written, this can make for some ''very'' interesting story-telling. {{Video Game}}s in particular are a good medium for this, due to their interactive nature.

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A result of the above is that Grey and Gray Morality has one potentially great advantage: It can be easier to maintain suspense regarding the ending. In a BlackAndWhiteMorality, BlackAndGrayMorality or even WhiteAndGreyMorality situation, the ending is [[TheBadGuyWins almost]] always a ForegoneConclusion; [[TheGoodGuysAlwaysWin good wins in the end]], it's just a matter of how. In a Grey-and-Gray situation, either side might conceivably win, or both, or neither. Another great advantage of this kind of moral model is that the experience can end up entirely different between two viewers: one viewer may prefer to side with Faction A over Faction B for any number of different reasons, and another viewer may think the opposite for other reasons. Properly written, this can make for some ''very'' interesting story-telling. {{Video Game}}s VideoGames in particular are a good medium for this, due to their interactive nature.

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!!Examples:

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!!Examples:!!Example subpages:


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* ''Theatre/CesareIlCreatoreCheHaDistrutto'' has Cesare Borgia as its protagonist, so obviously, the Borgias aren't going to get the HistoricalVillainUpgrade they're usually subjected to. But [[UsefulNotes/PopeJuliusII Giuliano della Rovere]], their enemy who eventually, some 15 years after this story, defeats them and becomes the history-writing victor responsible for said upgrade, is portrayed sympathetically as well. Both he and Cesare think they have the answers to the problems of the world, and aren't above murdering, lying and bribing their ways to power to enact the reforms they imagine.

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-->''But today there is no day or night''
-->''Today there is no dark or light''
-->''Today there is no black or white''
-->''Only shades of grey''
* A Music/BillyJoel song with the same name as the above is about how he goes from the BlackAndWhiteMorality of youth to this, while simultaneously warning of BlackAndWhiteInsanity.
** [[https://www.youtube.com/watch?v=z4tDP-yMwXI Or does he?]]
* French singer Jean-Jacques Goldman titled one of his songs "Entre gris clair et gris foncé" ("Between Light Gray and Dark Gray"). Specifically, its lyrics are about the increase of ambiguous morality in fiction.
-->''[[GoodIsBoring Dulled good guys]], [[EvilIsCool troubling bad guys]]''
-->''Devils aren't so [[ColourCodedForYourConvenience black]] anymore''
-->''Nor whites [[LightIsNotGood wholly innocent]]''

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-->''But today there is no day or night''
-->''Today
night\\
Today
there is no dark or light''
-->''Today
light\\
Today
there is no black or white''
-->''Only
white\\
Only
shades of grey''
* A Music/BillyJoel song with the same name as the above is about how he goes from the BlackAndWhiteMorality of youth to this, while simultaneously warning of BlackAndWhiteInsanity.
**
BlackAndWhiteInsanity. [[https://www.youtube.com/watch?v=z4tDP-yMwXI Or does he?]]
* French singer Jean-Jacques Goldman Music/JeanJacquesGoldman titled one of his songs "Entre gris clair et gris foncé" ("Between Light Gray and Dark Gray"). Specifically, its lyrics are about the increase of ambiguous morality in fiction.
-->''[[GoodIsBoring Dulled good guys]], [[EvilIsCool troubling bad guys]]''
-->''Devils
guys]]\\
Devils
aren't so [[ColourCodedForYourConvenience black]] anymore''
-->''Nor
anymore\\
Nor
whites [[LightIsNotGood wholly innocent]]''



--> ''Nobody's right''
--> ''Nobody's wrong''
--> ''Life's just a game''
--> ''It's just one epic holiday''
* The Dave Mason song "We Just Disagree"
--> ''So let's leave it alone, 'cause we can't see eye to eye''
--> ''There ain't no good guy, there ain't no bad guy''
--> ''There's only you and me and we just disagree''

to:

--> ''Nobody's right''
--> ''Nobody's wrong''
--> ''Life's
right\\
Nobody's wrong\\
Life's
just a game''
--> ''It's
game\\
It's
just one epic holiday''
* The Dave Mason Music/DaveMason song "We Just Disagree"
--> ''So let's leave it alone, 'cause we can't see eye to eye''
--> ''There
eye\\
There
ain't no good guy, there ain't no bad guy''
--> ''There's
guy\\
There's
only you and me and we just disagree''disagree''
* Music/{{Sabaton}}'s song [[https://www.youtube.com/watch?v=DxkeOkaVRLo "Father"]] discusses the controversy over the career of 20th century German chemist Fritz Haber, who won the Nobel Prize for Chemistry in 1918 for inventing the process to generate ammonia from pure hydrogen and nitrogen. As the song notes, this process enabled both dramatic improvements in the food supply through the use of synthetic fertilizers, and dramatic improvements in explosives. Haber was also a key figure in the German [[DeadlyGas chemical weapons program]] during UsefulNotes/WorldWarI.
-->''Haber-Bosch, the great alliance\\
Where's the contradiction?\\
Fed the world by ways of science\\
Sinner or a saint?\\
\\
Father of toxic gas and chemical warfare\\
His dark creation has been revealed\\
Flow over no-man's-land, a poisonous nightmare\\
A deadly mist on the battlefield''
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In some cases, the story will end with both sides [[EnemyMine teaming up]] against an unambiguously evil [[ConflictKiller third faction]], who may even have been [[LetsYouAndHimFight behind the war]] in the first place, a la DivideAndConquer. When this villain is defeated, the grey sides almost invariably [[FireForgedFriends decide to live in peace]] (in the harsher version, the casualties from fighting that villain may find that there is actually now enough of whatever they fought over for all the survivors. Ultra-harsh version of this has the realization that the resources have been spent on the war).

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In some cases, the story will end with both sides [[EnemyMine teaming up]] against an unambiguously evil [[ConflictKiller third faction]], who may even have been [[LetsYouAndHimFight behind the war]] [[GreaterScopeVillain in the first place, place]], a la DivideAndConquer. When this villain is defeated, the grey sides almost invariably [[FireForgedFriends decide to live in peace]] (in the harsher version, the casualties from fighting that villain may find that there is actually now enough of whatever they fought over for all the survivors. Ultra-harsh version of this has the realization that the resources have been spent on the war).
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In most cases, [[ALighterShadeOfGrey one side has better reasons and more good people than the other]]. The protagonists usually fight for this better side, and if they don't, they'll switch sides before the end. While the audience roots for the better side, they still have [[SympatheticPOV sympathy for the opposition]], and often specific characters from the other side will be seen as {{Worthy Opponent}}s.

to:

In most cases, [[ALighterShadeOfGrey one side has better reasons and more good people than the other]]. The protagonists usually fight for this better side, and if they don't, they'll switch sides before the end. While the audience roots for the better side, they still have [[SympatheticPOV sympathy for the opposition]], and often specific characters from the other side will be seen as {{Worthy Opponent}}s.
a WorthyOpponent.

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