History Main / GrenadeSpam

29th Sep '16 5:36:05 PM DustSnitch
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* This is mostly avoided in ''VideoGame/StarWarsBattlefront2015'' since most grenades are relatively rare pick-ups or equipment with cool-down time, but an exception is made for the Hero Bossk. One of Bossk's abilties allows him to make his Targeting Rifle fire an unlimited amount of grenades for several seconds. Bossk somehow manages to lug around this wave of grenades while still being one of the fastest characters in the game.

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* This is mostly avoided in ''VideoGame/StarWarsBattlefront2015'' since most grenades are relatively rare pick-ups or equipment with cool-down time, but an exception is made for [[HeroShooter the Hero Bossk.Bossk]]. One of Bossk's abilties allows him to make his Targeting Rifle fire an unlimited amount of grenades for several seconds. Bossk somehow manages to lug around this wave of grenades while still being one of the fastest characters in the game.
29th Sep '16 5:35:06 PM DustSnitch
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* This is mostly avoided in ''VideoGame/StarWarsBattlefront2015'' since most grenades are relatively rare pick-ups or equipment with cool-down time, but an exception is made for the Hero Bossk. One of Bossk's abilties allows him to make his Targeting Rifle fire an unlimited amount of grenades for several seconds. Bossk somehow manages to lug around this wave of grenades while still being one of the fastest characters in the game.
13th Aug '16 7:23:56 PM UmbrellasWereAwesome
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* ''VideoGame/HaloCombatEvolved [[VideoGameRemake Anniversary]]'' offers a rare opportunity for the player character, with an infinite ammo skull. There is also another skull that gives those explosions a much bigger blast radius. Caution is advised.
** The original version for the original Xbox also had an option for turning on unlimited grenades in multiplayer (but only when played SplitScreen on a single console for processing and network communication reasons.) The description on the setting screen noted that it tends to lead to chaotic and messy matches.

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* ''Franchise/{{Halo}}'':
** The Catch Skull makes every enemy start throwing a ton of grenades at you.
**
''VideoGame/HaloCombatEvolved [[VideoGameRemake Anniversary]]'' offers a rare opportunity for the player character, with an infinite ammo skull. There is also another skull that gives those explosions a much bigger blast radius. Caution is advised.
** The original version of ''Combat Evolved'' for the original Xbox also had an option for turning on unlimited grenades in multiplayer (but only when played SplitScreen on a single console for processing and network communication reasons.) reasons). The description on the setting screen noted that it tends to lead to chaotic and messy matches.
6th Aug '16 8:52:53 PM wolftickets1969
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* In ''VideoGame/{{Fallout 4}}'', Raiders and Super Mutants have developed a bad habit of endlessly spamming {{Molotov Cocktail}}s as well as grenades, both of which can OneHitKill on [[HarderThanHard Survival difficulty]], with [[ImprobableAimingSkills incredible accuracy]].

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* In ''VideoGame/{{Fallout 4}}'', Raiders Raiders, Gunners, and Super Mutants have developed a bad habit of endlessly spamming {{Molotov Cocktail}}s as well as grenades, both of which can OneHitKill on [[HarderThanHard Survival difficulty]], with [[ImprobableAimingSkills incredible accuracy]].
5th Jul '16 8:31:07 PM wolftickets1969
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* In ''VideoGame/{{Fallout 4}}'', Raiders and Super Mutants have developed a bad habit of endlessly spamming {{Molotov Cocktail}}s as well as grenades.

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* In ''VideoGame/{{Fallout 4}}'', Raiders and Super Mutants have developed a bad habit of endlessly spamming {{Molotov Cocktail}}s as well as grenades.
grenades, both of which can OneHitKill on [[HarderThanHard Survival difficulty]], with [[ImprobableAimingSkills incredible accuracy]].
5th Jul '16 8:28:22 PM wolftickets1969
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* In ''VideoGame/{{Fallout 4}}'', Raiders and Super Mutants have developed a bad habit of endlessly spamming {{Molotov Cocktail}}s as well as grenades.
4th Jul '16 9:47:07 AM magmablock
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** Of course, as every spammable weapon the game has, Mann Vs Machine takes it to new, insane levels. Human demomen can increase their clip size, meaning they can deploy more grenades before they have to reload. Then there's a group of giant Demobots that can fire a huge slew of grenades in quick sucession, and they tend to come in groups. The end result usually sounds like *popopopopopopopop-BOOMBOOMBOOM*

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** Of course, as every spammable weapon the game has, Mann Vs Machine takes it to new, insane levels. Human demomen can increase their clip size, size and fire rate, meaning they can deploy more grenades more quickly before they have to reload. Then there's a group of giant Demobots that can fire a huge slew of grenades in quick sucession, and they tend to come in groups. The end result usually sounds like *popopopopopopopop-BOOMBOOMBOOM*
27th Mar '16 12:21:51 PM FridgeGuy2016
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** The trope is not so bad in games outside the ''Modern Warfare'' series or in multiplayer, but it can feel like there's a helicopter with an infinite grenade launcher constantly targeting you. The PC version had it even worse, as you could have fifty players per server (compared to just 18 in the console versions), leading to [[https://www.youtube.com/watch?v=DK4WXnfOiLU horrible yet amazing things like this]].

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** The trope is not so bad in games outside the ''Modern Warfare'' series or in multiplayer, but it can feel like there's a helicopter with an infinite grenade launcher launcher[[Paranoia Fuel constantly targeting you.you]]. The PC version had it even worse, as you could have fifty players per server (compared to just 18 in the console versions), leading to [[https://www.youtube.com/watch?v=DK4WXnfOiLU horrible yet amazing things like this]].
22nd Mar '16 1:55:22 PM REV6Pilot
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* ''VideoGame/SoldierOfFortune II'' already was "Grenade of Grenade" half a decade before ''Modern Warfare'' rolled by. Mooks do this liberally starting with the Colombia mission. TheAllSeeingAI, on top of [[TheComputerIsACheatingBastard some other cheats]], allows terrorists to know exactly where you are and the perfect arc to toss a nade so it lands on your feet and {{one hit kills}}s you dead. One reviewer even joked that by the end of the game, the player would [[CallingYourAttacks know the word for "grenade" in several different languages]], and he's not wrong. To boot, two things worsen things: there's no GrenadeHotPotato on the player's part (the mooks can CatchAndReturn, but not you), and you can't return the spamming favor, since Mullins for some reason has the most sluggish animations possible to equip a grenade, pull the pin, and throw it, taking more than two seconds per toss.

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* ''VideoGame/SoldierOfFortune II'' already was "Grenade of Grenade" half a decade before ''Modern Warfare'' rolled by. Mooks do this liberally starting with the Colombia mission. TheAllSeeingAI, on top of [[TheComputerIsACheatingBastard some other cheats]], allows terrorists to know exactly where you are and the perfect arc to toss a nade so it lands on your feet and {{one hit kills}}s kill}}s you dead. One reviewer even joked that by the end of the game, the player would [[CallingYourAttacks know the word for "grenade" in several different languages]], and he's not wrong. To boot, two things worsen things: there's no GrenadeHotPotato on the player's part (the mooks can CatchAndReturn, but not you), and you can't return the spamming favor, since Mullins for some reason has the most sluggish animations possible to equip a grenade, pull the pin, and throw it, taking more than two seconds per toss.
22nd Mar '16 1:54:59 PM REV6Pilot
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* Mooks in ''VideoGame/SoldierOfFortune II'' do this liberally starting with the Colombia mission. They apparently have learned to cook off their nades, making it more difficult to avoid being gibbed. Too bad there's no GrenadeHotPotato here. One reviewer even joked that by the end of the game, the player would [[CallingYourAttacks know the word for "grenade" in several different languages]].

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* Mooks in ''VideoGame/SoldierOfFortune II'' already was "Grenade of Grenade" half a decade before ''Modern Warfare'' rolled by. Mooks do this liberally starting with the Colombia mission. They apparently have learned TheAllSeeingAI, on top of [[TheComputerIsACheatingBastard some other cheats]], allows terrorists to cook off their nades, making know exactly where you are and the perfect arc to toss a nade so it more difficult to avoid being gibbed. Too bad there's no GrenadeHotPotato here. lands on your feet and {{one hit kills}}s you dead. One reviewer even joked that by the end of the game, the player would [[CallingYourAttacks know the word for "grenade" in several different languages]].languages]], and he's not wrong. To boot, two things worsen things: there's no GrenadeHotPotato on the player's part (the mooks can CatchAndReturn, but not you), and you can't return the spamming favor, since Mullins for some reason has the most sluggish animations possible to equip a grenade, pull the pin, and throw it, taking more than two seconds per toss.
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