History Main / GracefulInTheirElement

5th Aug '17 12:10:08 PM Malady
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* ''Website/{{Starwalker}}'': Starwalker is a pilot and a ship. She can pull miracles in space but is awkward in an atmosphere.

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* ''Website/{{Starwalker}}'': ''Literature/{{Starwalker}}'': Starwalker is a pilot and a ship. She can pull miracles in space but is awkward in an atmosphere.
19th Jul '17 10:07:13 PM sgamer82
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* In an episode of ''Series/FamilyMatters'', Eddie hires his friend Waldo at the BurgerFool he manages as a favor, but Waldo is incompetent at everything he's assigned to do. Carl tells Eddie a story of a police officer he knew who had a similar problem to help Eddie the importance of playing to a person's strengths. For Waldo, this was cooking and his performance improved drastically behind the grill. For the officer Carl used to demonstrate the point, it was going undercover in a dress to lure out muggers.

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* In an episode of ''Series/FamilyMatters'', Eddie hires his friend Waldo at the BurgerFool he manages as a favor, but Waldo is incompetent at everything he's assigned to do. Carl tells Eddie a story of a police officer he knew who had a similar problem to help Eddie realize the importance of playing to a person's strengths. For Waldo, this was cooking and his performance improved drastically behind the grill. For the officer Carl used to demonstrate the point, it was going undercover in a dress to lure out muggers.
19th Jul '17 10:06:31 PM sgamer82
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* In ''{{Series/Firefly}}'', Dr. Simon Tam is often portrayed as a FishOutOfWater, a Core-born fugitive trying to get by on the Rim with the rest of the crew of Serenity. But in the episode "Ariel", where he has to infiltrate a Core hospital to find out what was done to his sister River, it is obvious that he is in his element -- not only does he blend in seamlessly, but he even takes over an operation and saves a patient's life

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* In ''{{Series/Firefly}}'', Dr. Simon Tam is often portrayed as a FishOutOfWater, a Core-born fugitive trying to get by on the Rim with the rest of the crew of Serenity. But in the episode "Ariel", where he has to infiltrate a Core hospital to find out what was done to his sister River, it is obvious that he is in his element -- not only does he blend in seamlessly, but he even takes over an operation and saves a patient's lifelife.
* In an episode of ''Series/FamilyMatters'', Eddie hires his friend Waldo at the BurgerFool he manages as a favor, but Waldo is incompetent at everything he's assigned to do. Carl tells Eddie a story of a police officer he knew who had a similar problem to help Eddie the importance of playing to a person's strengths. For Waldo, this was cooking and his performance improved drastically behind the grill. For the officer Carl used to demonstrate the point, it was going undercover in a dress to lure out muggers.



* Cherrim in ''Franchise/{{Pokemon}}'' is an otherwise forgettable Grass-type, but when it's sunny out, it blooms, granting its partners in double and triple battles boosted Attack and Special Defense. There is a reason why the final opponent in ''Pokémon Battle Revolution'' uses Cherrim in one of his teams, otherwise filled up completely with OlympusMons.

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* ''Franchise/{{Pokemon}}'':
**
Cherrim in ''Franchise/{{Pokemon}}'' is an otherwise forgettable Grass-type, but when it's sunny out, it blooms, granting its partners in double and triple battles boosted Attack and Special Defense. There is a reason why the final opponent in ''Pokémon Battle Revolution'' uses Cherrim in one of his teams, otherwise filled up completely with OlympusMons.


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* A quest chain in ''VideoGame/WorldOfWarcraft's'' Western Plaguelands has you take Zenkiki, a novice druid, under your wing for a while. He's incapable of even the most basic of druid abilities until he starts healing and it becomes clear he's a natural restoration druid.
10th May '17 8:52:55 PM karstovich2
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* Humans in general. Other anthropoids can climb trees much better than we can; frankly, we're beyond ungainly in a tree. On the other hand, no other anthropoid can walk or dance on the ground as we can. We are incredibly weak in close combat; don't ''ever'' get into a wrestling match with a chimp; you'll lose. On the other hand, no other anthropoid can throw a rock fast, much less fast and accurately. We are incredibly lethal at a distance; to any chimps reading this, don't ''ever'' corner a human if they can find projectiles, you'll lose. Human juveniles can routinely hit a 0.25-square-meter (2.69-square-foot) target with a one-kilogram (two-pound) object thrown at more than 25 meters/second (56 miles/hour), fast enough to crack a skull or deliver a lethal crushing injury. (Human adults [[UsefulNotes/Baseball make a game of throwing a ball about a quarter that mass about twice that fast at a target that size]], and play it for fun.) No other animal can do that.

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* Humans in general. Other anthropoids can climb trees much better than we can; frankly, we're beyond ungainly in a tree. On the other hand, no other anthropoid can walk or dance on the ground as we can. We are incredibly weak in close combat; don't ''ever'' get into a wrestling match with a chimp; you'll lose. On the other hand, no other anthropoid can throw a rock fast, much less fast and accurately. We are incredibly lethal at a distance; to any chimps reading this, don't ''ever'' corner a human if they can find projectiles, you'll lose. Human juveniles can routinely hit a 0.25-square-meter (2.69-square-foot) target with a one-kilogram (two-pound) object thrown at more than 25 meters/second (56 miles/hour), fast enough to crack a skull or deliver a lethal crushing injury. (Human adults [[UsefulNotes/Baseball [[UsefulNotes/{{Baseball}} make a game of throwing a ball about a quarter that mass about twice that fast at a target that size]], and play it for fun.) No other animal can do that.
10th May '17 8:52:28 PM karstovich2
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* Humans in general. Other anthropoids can climb trees much better than we can; frankly, we're beyond ungainly in a tree. On the other hand, no other anthropoid can walk or dance on the ground as we can. We are incredibly weak in close combat; don't ''ever'' get into a wrestling match with a chimp; you'll lose. On the other hand, no other anthropoid can throw a rock fast, much less fast and accurately. We are incredibly lethal at a distance; to any chimps reading this, don't ''ever'' corner a human if they can find projectiles, you'll lose. Human juveniles can routinely hit a 0.25-square-meter (2.69-square-foot) target with a one-kilogram (two-pound) object thrown at more than 25 meters/second (56 miles/hour), fast enough to crack a skull or deliver a lethal crushing injury. (Human adults [[UsefulNotes/Baseball make a game of throwing a ball about a quarter that mass about twice that fast]], and play it for fun.) No other animal can do that.

to:

* Humans in general. Other anthropoids can climb trees much better than we can; frankly, we're beyond ungainly in a tree. On the other hand, no other anthropoid can walk or dance on the ground as we can. We are incredibly weak in close combat; don't ''ever'' get into a wrestling match with a chimp; you'll lose. On the other hand, no other anthropoid can throw a rock fast, much less fast and accurately. We are incredibly lethal at a distance; to any chimps reading this, don't ''ever'' corner a human if they can find projectiles, you'll lose. Human juveniles can routinely hit a 0.25-square-meter (2.69-square-foot) target with a one-kilogram (two-pound) object thrown at more than 25 meters/second (56 miles/hour), fast enough to crack a skull or deliver a lethal crushing injury. (Human adults [[UsefulNotes/Baseball make a game of throwing a ball about a quarter that mass about twice that fast]], fast at a target that size]], and play it for fun.) No other animal can do that.
10th May '17 8:51:49 PM karstovich2
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* Humans in general. Other anthropoids can climb trees much better than we can; frankly, we're beyond ungainly in a tree. On the other hand, no other anthropoid can walk or dance on the ground as we can. We are incredibly weak in close combat; don't *ever* get into a wrestling match with a chimp; you'll lose. On the other hand, no other anthropoid can throw a rock fast, much less fast and accurately. We are incredibly lethal at a distance; don't *ever* corner a human if they can find projectiles, you'll lose. Human juveniles can routinely hit a .25 m^2 target with a 1kg object thrown at more than 25 m/s, fast enough to crack a skull or deliver a lethal crushing injury. No other animal can do that.

to:

* Humans in general. Other anthropoids can climb trees much better than we can; frankly, we're beyond ungainly in a tree. On the other hand, no other anthropoid can walk or dance on the ground as we can. We are incredibly weak in close combat; don't *ever* ''ever'' get into a wrestling match with a chimp; you'll lose. On the other hand, no other anthropoid can throw a rock fast, much less fast and accurately. We are incredibly lethal at a distance; to any chimps reading this, don't *ever* ''ever'' corner a human if they can find projectiles, you'll lose. Human juveniles can routinely hit a .25 m^2 a 0.25-square-meter (2.69-square-foot) target with a 1kg one-kilogram (two-pound) object thrown at more than 25 m/s, meters/second (56 miles/hour), fast enough to crack a skull or deliver a lethal crushing injury. (Human adults [[UsefulNotes/Baseball make a game of throwing a ball about a quarter that mass about twice that fast]], and play it for fun.) No other animal can do that.
15th Jan '17 11:07:40 AM mathememician
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* Humans in general. Other anthropoids can climb trees much better than we can; frankly, we're beyond ungainly in a tree. On the other hand, no other anthropoid can walk or dance on the ground as we can. We are incredibly weak in close combat; don't *ever* get into a wrestling match with a chimp; you'll lose. On the other hand, no other anthropoid can throw a rock fast, much less fast and accurately. We are incredibly lethal at a distance; don't *ever* corner a human if they can find projectiles, you'll lose. Human juveniles can routinely hit a .25 m^2 target with a 1kg object thrown at more than 25 m/s, fast enough to crack a skull or deliver a lethal crushing injury. No other animal can do that.
26th Nov '16 10:02:20 AM DesertDragon
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SisterTrope to EloquentInMyNativeTongue. See also CripplingOverspecialization and DancingRoyalty.

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SisterTrope to EloquentInMyNativeTongue. EloquentInMyNativeTongue and BunnyEarsLawyer (when someone's ''personality'' is extremely awkward, but they're an expert at their profession). See also CripplingOverspecialization and CripplingOverspecialization, DancingRoyalty.
13th Oct '16 8:09:28 PM sgamer82
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* In ''Disney/{{Frozen}}'', Elsa is very reserved and proper while she's in Arendelle, but becomes far more comfortable after leaving and setting up camp in the North Mountain. Such so that in "Let it Go," she's practically ''dancing'' while she builds her ice palace. Graceful In ''Her'' Element, indeed: ice conjuration.

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* In ''Disney/{{Frozen}}'', ''Disney/{{Frozen}}'':
**
Elsa is very reserved and proper while she's in Arendelle, but becomes far more comfortable after leaving and setting up camp in the North Mountain. Such so that in "Let it Go," she's practically ''dancing'' while she builds her ice palace. Graceful In ''Her'' Element, indeed: ice conjuration.






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* Eric starts the ''Literature/SpellsSwordsAndStealth'' series as a small town guard, and not a very good one. However, all that marching and training and armor still serves him well as he discovers after setting out as an adventurer that much more naturally faster and agile out of armor than in. This ends up making him a better fit as his adventuring party's rogue than their paladin, which he had been originally planning to be.



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9th Sep '16 9:21:02 AM Morgenthaler
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[[AC:{{Anime}} and {{Manga}}]]
* In ''Manga/RanmaOneHalf'', while Akane [[DoesNotKnowHisOwnStrength doesn't know her own strength]] on land she is revealed to be a very gifted and graceful skater, unlike graceful-on-land Ranma.

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* In ''Manga/RanmaOneHalf'', while Akane [[DoesNotKnowHisOwnStrength doesn't know her own strength]] on land she is revealed to be a very gifted and graceful skater, unlike graceful-on-land Ranma.



[[AC:ComicBooks]]
* In the Franchise/DCUniverse, this is the background of one of the Sea Devils. He's a musclebound oaf on land, but he takes up diving and discovers he's a graceful swimmer.
* May apply to Awkwardman of the InferiorFive-- none of their cases takes place underwater.
* A milder example exists with Namor, the ComicBook/SubMariner. While he is by no means clumsy on land, it's been established he is much more agile and extremely fast (not to mention stronger) when he is in his element: the sea.

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* In the Franchise/DCUniverse, this is the background of one of the Sea Devils. He's a musclebound oaf on land, but he takes up diving and discovers he's a graceful swimmer.
swimmer.
* May apply to Awkwardman of the InferiorFive-- none of their cases takes place underwater.
underwater.
* A milder example exists with Namor, the ComicBook/SubMariner. While he is by no means clumsy on land, it's been established he is much more agile and extremely fast (not to mention stronger) when he is in his element: the sea.



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[[AC:{{Film}} -- Animated]]
* Sid the sloth in ''WesternAnimation/IceAge'' is hardly graceful on land, but a throwaway gag showed him as a skilled ice skater while Diego and Manny slip and fall. This came in useful towards the end when it turns out he's equally good at skiing. And let's not forget the part where, upon losing part of his makeshift skis, he just starts snowboarding instead, becoming even more graceful. It is awesome.
* ''WesternAnimation/TheSecretOfNimh'' has Jeremy the Crow. Awkward on land to the point of being a [[TheDitz ditzy]] [[TheKlutz Klutz]], but in the air he's a flying ace.

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[[AC:{{Film}} [[/folder]]

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Animated ]]

* Sid the sloth in ''WesternAnimation/IceAge'' is hardly graceful on land, but a throwaway gag showed him as a skilled ice skater while Diego and Manny slip and fall. This came in useful towards the end when it turns out he's equally good at skiing. And let's not forget the part where, upon losing part of his makeshift skis, he just starts snowboarding instead, becoming even more graceful. It is awesome.
awesome.
* ''WesternAnimation/TheSecretOfNimh'' has Jeremy the Crow. Awkward on land to the point of being a [[TheDitz ditzy]] [[TheKlutz Klutz]], but in the air he's a flying ace.



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[[AC:LiveActionTV]]
* ''Series/StarTrekDeepSpaceNine'': In one episode Melora Pazlar, a Starfleet officer from a [[LightWorlder light world]], is assigned to the station; because her muscles are designed for a light world she has to wear a special full-body brace in order to get around, which she does very clumsily. At one point some baddies have invaded; the crew turns off the ArtificialGravity, and she's the only one who can move about, quickly taking out the bad guys.
* ''Series/{{Farscape}}'': Rygel XVI. Diminutive toad-like creature who rarely even walks on his own, preferring to use his Throne-Sled (hoverchair) for movement. This is because he's aquatic. When we see him swimming in "The Peacekeeper Wars" miniseries, he's extremely graceful.

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* ''Series/StarTrekDeepSpaceNine'': In one episode Melora Pazlar, a Starfleet officer from a [[LightWorlder light world]], is assigned to the station; because her muscles are designed for a light world she has to wear a special full-body brace in order to get around, which she does very clumsily. At one point some baddies have invaded; the crew turns off the ArtificialGravity, and she's the only one who can move about, quickly taking out the bad guys.
guys.
* ''Series/{{Farscape}}'': Rygel XVI. Diminutive toad-like creature who rarely even walks on his own, preferring to use his Throne-Sled (hoverchair) for movement. This is because he's aquatic. When we see him swimming in "The Peacekeeper Wars" miniseries, he's extremely graceful.



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[[AC:VideoGames]]
* In ''VideoGame/SuperMarioBros3'', the frog suit is great for swimming, but not for traversing land, where you need to resort to jumping constantly to move at a decent pace, as attempting to walk or dash will just make Mario move with extremely sluggish hops.

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* In ''VideoGame/SuperMarioBros3'', the frog suit is great for swimming, but not for traversing land, where you need to resort to jumping constantly to move at a decent pace, as attempting to walk or dash will just make Mario move with extremely sluggish hops.



* Cherrim in ''Franchise/{{Pokemon}}'' is an otherwise forgettable Grass-type, but when it's sunny out, it blooms, granting its partners in double and triple battles boosted Attack and Special Defense. There is a reason why the final opponent in ''Pokémon Battle Revolution'' uses Cherrim in one of his teams, otherwise filled up completely with OlympusMons.
** Rotom is a FragileSpeedster on its own--it can pack some hurt, but it requires a lot of savvy from the planet to get a lot of mileage out of one. Once Rotom possesses a household electrical appliance, it becomes a LightningBruiser, with greatly increased stats and versatility. Appliance-Rotom has since become a staple Pokémon in competitive battling in all four environments, something ''very'' few Pokémon can claim.
** As more general examples, a number of Pokémon Abilities related to weather reflect this trope: Swift Swim (Speed doubles in the rain), Chlorophyll (Speed doubles in the sun), Sand Rush (Speed doubles in a sandstorm), Solar Power (Special Attack increases in the sun [[CastFromHitPoints but takes damage]]), Sand Force (certain attacks do more damage in a sandstorm), Sand Veil (evasion increases in a sandstorm), Snow Cloak (evasion increases in hail), Rain Dish (continually heals in the rain), and Ice Body (continually heals in hail).

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* Cherrim in ''Franchise/{{Pokemon}}'' is an otherwise forgettable Grass-type, but when it's sunny out, it blooms, granting its partners in double and triple battles boosted Attack and Special Defense. There is a reason why the final opponent in ''Pokémon Battle Revolution'' uses Cherrim in one of his teams, otherwise filled up completely with OlympusMons.
** Rotom is a FragileSpeedster on its own--it can pack some hurt, but it requires a lot of savvy from the planet to get a lot of mileage out of one. Once Rotom possesses a household electrical appliance, it becomes a LightningBruiser, with greatly increased stats and versatility. Appliance-Rotom has since become a staple Pokémon in competitive battling in all four environments, something ''very'' few Pokémon can claim.
** As more general examples, a number of Pokémon Abilities related to weather reflect this trope: Swift Swim (Speed doubles in the rain), Chlorophyll (Speed doubles in the sun), Sand Rush (Speed doubles in a sandstorm), Solar Power (Special Attack increases in the sun [[CastFromHitPoints but takes damage]]), Sand Force (certain attacks do more damage in a sandstorm), Sand Veil (evasion increases in a sandstorm), Snow Cloak (evasion increases in hail), Rain Dish (continually heals in the rain), and Ice Body (continually heals in hail).



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[[AC:WesternAnimation]]
* In ''WesternAnimation/TheTick'', the character Sewer Urchin becomes much less of a ''Film/RainMan''-like character when a case actually takes the group into the sewers. (The Tick and Arthur, conversely, begin to act the way Sewer Urchin does when he's above ground.)
* In ''WesternAnimation/AvatarTheLastAirbender'' Teo is a master pilot able to outperform Aang ''without'' being able to [[BlowYouAway Airbend]]. He's also [[InspirationallyDisadvantaged in a wheelchair.]]

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* In ''WesternAnimation/TheTick'', the character Sewer Urchin becomes much less of a ''Film/RainMan''-like character when a case actually takes the group into the sewers. (The Tick and Arthur, conversely, begin to act the way Sewer Urchin does when he's above ground.)
)
* In ''WesternAnimation/AvatarTheLastAirbender'' Teo is a master pilot able to outperform Aang ''without'' being able to [[BlowYouAway Airbend]]. He's also [[InspirationallyDisadvantaged in a wheelchair.]]

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