History Main / GoldenSnitch

30th Nov '16 8:41:54 AM MarsJenkar
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* The game of Black Maria or Hearts employs this trope ''twice''. Each heart obtained in a trick is worth one point (points are bad), but the queen of spades is worth 13, meaning the player that ends up with it is almost guaranteed to end up with the most points for that hand. However, the second actually subverts the first. If a player "shoots the moon" and gets every heart ''plus'' the queen of spades, they get no points added and everyone else gets 26. In a subversion of the overall trope, it's possible for a player to shoot the moon but still lose the game in the process[[labelnote:Example]]Player A has 90 points, Player B has 80, Player C has 60, Player D has 70. Player A shoots the moon. Player B ends up with 106 points, ending the game. Player C ends with a score of 86, and is therefore the winner over Player A's score of 90.[[/labelnote]], leading some people to add an option for the shooter to subtract 26 points from their own score, allowing the "shooter" a chance to win.

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* The game of Black Maria or Hearts TabletopGame/{{Hearts}} employs this trope ''twice''. Each heart obtained in a trick is worth one point (points are bad), but the queen of spades is worth 13, meaning the player that ends up with it is almost guaranteed to end up with the most points for that hand. However, the second actually subverts the first. If a player "shoots the moon" and gets every heart ''plus'' the queen of spades, they get no points added and everyone else gets 26. In a subversion of the overall trope, it's possible for a player to shoot the moon but still lose the game in the process[[labelnote:Example]]Player A has 90 points, Player B has 80, Player C has 60, Player D has 70. Player A shoots the moon. Player B ends up with 106 points, ending the game. Player C ends with a score of 86, and is therefore the winner over Player A's score of 90.[[/labelnote]], leading some people to add an option for the shooter to subtract 26 points from their own score, allowing the "shooter" a chance to win.
30th Nov '16 8:29:58 AM hszmv1
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** Because of the Electoral College System, it is entirely possible to only win 23% of the national popular vote and still win the Presidency. This assumes the narrowest possible margin (1 vote decided) in the least populous states (plus DC) until you reach 270 electoral votes (the minimum to win) and you win none of the 10 largest states. Conversely, winning by only the 11 most populous States (Again 270) under the narrowest possible margin in each state, will net you 27% of the national popular vote. This only works on paper. In the former, case, the three least populous states would be D.C. [note]By Law, DC cannot have more electors than the least populous state.[/note] Wyoming, and Vermont which which are all three solidly for one party (Republican for Wyoming, Democrat for the rest). It's even worse on the second scenario, where the first three States on the list are California ([[StrawLiberal Land of liberal logic]]), Texas ([[StrawConservative Land of Republican logic]]) and [[OnlyInFlorida Florida]] ([[BlueAndOrangeMorality Land where logic of any sort rightfully fears to tread]]). In practice, the popular vote is closer and generally conforms to the electoral winner 95% of the time.
19th Nov '16 4:08:43 PM kquinn0830
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* If one really wants to stretch it, ''any'' sports playoffs are inherently worthy of qualifying. Possibly the only "playoffs" that couldn't be considered such was the original baseball World Series, before the LCS and interleague play was instituted. [[note]] How it worked was that the American and National Leagues had no divisions. Each team would play all the other teams in their league the same amount of games with no games against the other league. Whoever had the best record would qualify for the World Series and play the winner of the other league. [[note]]

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* If one really wants to stretch it, ''any'' sports playoffs are inherently worthy of qualifying. Possibly the only "playoffs" that couldn't be considered such was the original baseball World Series, before the LCS and interleague play was instituted. [[note]] How it worked was that the American and National Leagues had no divisions. Each team would play all the other teams in their league the same amount of games with no games against the other league. Whoever had the best record would qualify for the World Series and play the winner of the other league. [[note]][[/note]]
19th Nov '16 4:07:55 PM kquinn0830
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* If one really wants to stretch it, ''any'' sports playoffs are inherently worthy of qualifying. Possibly the only "playoffs" that couldn't be considered such was the original baseball World Series, before the LCS and interleague play was instituted.

to:

* If one really wants to stretch it, ''any'' sports playoffs are inherently worthy of qualifying. Possibly the only "playoffs" that couldn't be considered such was the original baseball World Series, before the LCS and interleague play was instituted. [[note]] How it worked was that the American and National Leagues had no divisions. Each team would play all the other teams in their league the same amount of games with no games against the other league. Whoever had the best record would qualify for the World Series and play the winner of the other league. [[note]]
25th Oct '16 12:54:33 PM tadaru
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* In general, the {{Progressive Jackpot}}s on many pinball games can be this if they have been built up for long enough. Similarly, games like ''Pinball/BlackKnight2000'' which carry over progress towards the WizardMode player-to-player and game-to-game.

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* In general, the {{Progressive Jackpot}}s on many pinball games can be this if they have been built up for long enough. Similarly, games like ''Pinball/BlackKnight2000'' which carry over progress towards the WizardMode from player-to-player and game-to-game.
25th Oct '16 12:54:15 PM tadaru
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* In general, the {{Progressive Jackpot}}s on many pinball games can be this if they have been built up for long enough. Similarly, games like ''Pinball/BlackKnight2000'' which carry over progress towards the WizardMode between games.

to:

* In general, the {{Progressive Jackpot}}s on many pinball games can be this if they have been built up for long enough. Similarly, games like ''Pinball/BlackKnight2000'' which carry over progress towards the WizardMode between games.player-to-player and game-to-game.
25th Oct '16 12:53:35 PM tadaru
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* In general, the {{Progressive Jackpot}}s on many pinball games can be this if they have been built up for long enough.

to:

* In general, the {{Progressive Jackpot}}s on many pinball games can be this if they have been built up for long enough. Similarly, games like ''Pinball/BlackKnight2000'' which carry over progress towards the WizardMode between games.
12th Oct '16 8:52:32 PM Drope
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** Before Reversal of Fortune, there was [[ScrappyMechanic Chance Time]], present in the second and third games, and with a similar function of having a chance of stars being swapped.
11th Oct '16 10:31:53 PM JapaneseTeeth
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* In ''Manga/MyHeroAcademia'', the second game of the Yuuei School Festival is a human calvary game, with every of the 42 remaining participants having individual point values depending on how well they placed in the Obstacle Race before, the first game. The student who placed 42th in the race has a value of 5 points, the 41st values 10 points, the 40th values 15 points and so on. Doing the math, the 3rd place student (Bakugou) values 200 points and the 2nd place (Todoroki) values 205 points. However, the student who got the 1st place is the exception of the system and he values '''10,000,000''' points instead. Getting this person's "head" would be an instant win for the game, and the person who was unlucky to get this place after working so hard for it is none other than [[spoiler:the protagonist himself, Midoriya]].

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* In ''Manga/MyHeroAcademia'', the second game of the Yuuei School Festival is a human calvary game, with every of the 42 remaining participants having individual point values depending on how well they placed in the Obstacle Race before, the first game. The student who placed 42th in the race has a value of 5 points, the 41st values 10 points, the 40th values 15 points and so on. Doing the math, the 3rd place student (Bakugou) values 200 points and the 2nd place (Todoroki) values 205 points. However, the student who got the 1st place is the exception of the system and he values '''10,000,000''' points instead. Getting this person's "head" would be an instant win for the game, and the person who was unlucky to get this place after working so hard for it is none other than [[spoiler:the protagonist himself, Midoriya]]. That said, it also averts the "rendering all other points meaningless" aspect of the trope, as the competition is simply the preliminary round of a TournamentArc. As a result, while getting the 10,000,000 point headband is an instant victory, the other headbands are still important, as they determine who ''else'' qualifies.
10th Oct '16 3:38:53 AM Q4
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* In the UK show ''The Edge'', points (which are converted to prize money) are earned by bowling a ball down a lane marked with amounts from £1 to £950. Stopping the ball on the very last segment ("[[TitleDrop the edge]]") earns £1000, £2000 or £3000 in successive rounds - enough to be essentially an InstantWinCondition for that round. Hitting the edge is so difficult to do on purpose that it comes down to a LuckBasedMission, which if anything makes it ''worse''.

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* In the UK show ''The Edge'', points (which are converted to prize money) are earned by bowling a ball down a lane marked with amounts from £1 to £950. Stopping the ball on the very last segment ("[[TitleDrop the edge]]") earns £1000, £2000 or £3000 in successive rounds - enough to be essentially an InstantWinCondition for that round. If this happens in the final elimination round, then one player stopping on the edge forces their opponent to do likewise. Hitting the edge is so difficult to do on purpose that it comes down to a LuckBasedMission, which if anything makes it ''worse''.
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