History Main / GoldenSnitch

8th Feb '16 2:09:01 PM R1ck
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** They also have none-announced "non-elimination" rounds, which, since the idea is to be the last team standing, makes the entire leg pointless. The first team may, or may not, win a prize but all teams continue to the next leg and (as the first poster said) the order in which they arrived really does nothing to alter the odds. They also have "Fast Forwards" which if completed first allow one team to skip over all other tasks.
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** They also have none-announced "non-elimination" rounds, which, since the idea is to be the last team standing, makes the entire leg pointless. The first team may, or may not, win a prize but all teams continue to the next leg and (as the first poster said) the order in which they arrived really does nothing to alter the odds. They also have "Fast Forwards" which if completed first allow one team to skip over all other tasks. It has however happened a handful of times that the fast forward has been completed, but still didn't win the team first place, typically due to long commute times or getting lost.
8th Feb '16 11:47:34 AM R1ck
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Not really this trope
* DoubleSubversion in the climax of ''Film/DodgeBallATrueUnderdogStory''. [[spoiler: After winning the Dodgeball championship, Peter reveals that he had sold Average Joe's to Globo Gym before the game started for a BriefcaseFullOfMoney - making the game results (which would have given him enough prize money to keep Average Joe's open) pointless. However, Peter ''then'' reveals that he took the $100,000 in the briefcase and bet it all on his team to win. Since the Vegas odds were 50-1 against his team, he won ''five million dollars''. Peter then notes that since Globo Gym is a publicly traded company, he has enough money to buy all of Globo's shares, which means he now owns ''both'' gyms.]] ** [[spoiler: ArtisticLicenseLaw: just because one can afford to buy a controlling interest in a company doesn't mean one can do so. The holders of those shares need to agree to sell them, and they may not. And even if they do, the SEC needs to overview all major corporate holding changes, which can often stop such takeovers in their tracks by itself (of course, whether they would or not for a couple gyms is questionable, but the fact that Globo is publicly traded implies a degree of size to the company). Of course, Goodman was a giant tool and it's believable that the directors of his company would co-operate, but Goodmans shares (which one would assume would represent a significant involvement, if not the controlling interest itself, which makes sense given his character) would still be owned by him. On the other hand, the ins and outs of corporate ownership would be out of place in a movie with the tag line 'Grab Life by the Balls'.]]
5th Feb '16 10:00:38 PM nombretomado
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* In the 1916 [[AustralianRulesFootball VFL]] season, due to UsefulNotes/WorldWarI, there were only four teams competing. Consequently, every team made the Final Four, including Fitzroy, who had won only two games in the regular season. Fitzroy then managed to win all of its games in the finals and take the premiership.
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* In the 1916 [[AustralianRulesFootball [[UsefulNotes/AustralianRulesFootball VFL]] season, due to UsefulNotes/WorldWarI, there were only four teams competing. Consequently, every team made the Final Four, including Fitzroy, who had won only two games in the regular season. Fitzroy then managed to win all of its games in the finals and take the premiership.
2nd Feb '16 8:26:17 AM squadallahthistle
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** Though the difficulty to get them was amped up starting in Season 33- now they don't appear on the wheel until round 2.
29th Jan '16 12:28:36 PM KingZeal
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Complaining. Word Cruft. Natter.
* In ''Manga/{{Naruto}}'' we have the chunnin written exam where the final question simply comes down to "If you try to answer the final question and fail then you will never advance as a ninja for the rest of your life." and the trick is that just by accepting the question you pass the whole test by showing you're willing to take life threatening risks to succeed. The golden snitch nonsense comes in however in that by passing that last question, the entire rest of the test is ignored completely to the point that Naruto passes despite having a blank sheet and -2 points for being caught cheating (so if the 10th question counted, his final score was -1). So the only thing the first 9 questions matter for at all is to catch people so bad at cheating they do it poorly 5 times but anything short of that (get caught 4 times? answer everything wrong? don't back up your team? don't fill out any answers period? don't realize you're supposed to cheat in the first place?) and you can still pass with flying colors. It does say something when the golden snitch is so powerful you could succeed by taking a nap the moment you sat down (and frankly you'd have a higher score than what Naruto passed with).
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* In ''Manga/{{Naruto}}'' we have the chunnin written exam where the final question simply comes down to "If you try to answer the final question and fail then you will never advance as a ninja for the rest of your life." and the trick is that just by accepting the question you pass the whole test by showing you're willing to take life threatening risks to succeed. The golden snitch nonsense comes in however in that by passing that last question, the entire rest of the test is ignored completely to the point that Naruto passes despite having a blank sheet and -2 points for being caught cheating (so if the 10th question counted, his final score was -1). So the only thing the first 9 questions matter for at all is to catch people so bad at cheating they do it poorly 5 times but anything short of that (get caught 4 times? answer everything wrong? don't back up your team? don't fill out any answers period? don't realize you're supposed to cheat in the first place?) and you can still pass with flying colors. It does say something when the golden snitch is so powerful you could succeed by taking a nap the moment you sat down (and frankly you'd have a higher score than what Naruto passed with).
20th Jan '16 7:19:41 AM Rytex
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** We actually get the ''real'' reason for the snitch in the third book: the Snitch may win the game, but the less valuable Quaffle wins the league. Quidditch tables are based on the soccer-style win-loss-draw points system, but if teams are tied on points, it comes down to goal difference with the Quaffle. The Snitch may help you win a game by 10 points if you were down by 140, but if another team won by 20 and were down by 130 when the Snitch was caught, that other team had a +20 GD to your +10. This played out in [=PoA=] with Gryffindor losing to Hufflepuff decisively but beating Ravenclaw decisively, and Slytherin defeating Ravenclaw decisively but defeating Hufflepuff narrowly, leaving Gryffindor a win behind and -210 on goal difference. If Gryffindor defeated Slytherin by 210 points (six Quaffle scores and the Golden Snitch), Gryffindor and Slytherin would have identical records and identical goal differentials, but Gryffindor would have taken the head to head. And that's exactly how it played out in the book.
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** We actually get the ''real'' reason for the snitch in the third book: the Snitch may win the game, but the less valuable Quaffle wins the league. Quidditch tables are based on the soccer-style win-loss-draw points system, but if teams are tied on points, it comes down to goal difference with the Quaffle. The Snitch may help you win a game by 10 points if you were down by 140, but if another team won by 20 and were down by 130 when the Snitch was caught, that other team had a +20 GD to your +10. This played out in [=PoA=] with Gryffindor losing to Hufflepuff decisively but beating Ravenclaw decisively, and Slytherin defeating Ravenclaw decisively but defeating Hufflepuff narrowly, leaving Gryffindor a win behind and -210 on goal difference. If Gryffindor defeated Slytherin by 210 points (six Quaffle scores and the Golden Snitch), Gryffindor and Slytherin would have identical records and identical goal differentials, but Gryffindor would have taken the head to head.head tiebreaker, and thus finished top of the table. And that's exactly how it played out in the book.
20th Jan '16 7:18:30 AM Rytex
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** We actually get the ''real'' reason for the snitch in the third book: the Snitch may win the game, but the less valuable Quaffle wins the league. That is to say, at least in Hogwarts, Quiddich leagues are determined by cumulative match points rather than just number of games won. The example we get to see is Slytherin vs Gryffindor, where Gryffindor would win the game but not the Cup unless Harry waited until they were fifty points ahead. For the first part of the game he had to focus on preventing the opposing Seeker from catching the Snitch, rather than hunting for it himself.
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** We actually get the ''real'' reason for the snitch in the third book: the Snitch may win the game, but the less valuable Quaffle wins the league. That is to say, at least in Hogwarts, Quiddich leagues Quidditch tables are determined by cumulative match based on the soccer-style win-loss-draw points rather than just number of games won. system, but if teams are tied on points, it comes down to goal difference with the Quaffle. The example we get Snitch may help you win a game by 10 points if you were down by 140, but if another team won by 20 and were down by 130 when the Snitch was caught, that other team had a +20 GD to see is your +10. This played out in [=PoA=] with Gryffindor losing to Hufflepuff decisively but beating Ravenclaw decisively, and Slytherin vs Gryffindor, where defeating Ravenclaw decisively but defeating Hufflepuff narrowly, leaving Gryffindor a win behind and -210 on goal difference. If Gryffindor defeated Slytherin by 210 points (six Quaffle scores and the Golden Snitch), Gryffindor and Slytherin would have identical records and identical goal differentials, but Gryffindor would win have taken the game but not head to head. And that's exactly how it played out in the Cup unless Harry waited until they were fifty points ahead. For the first part of the game he had to focus on preventing the opposing Seeker from catching the Snitch, rather than hunting for it himself.book.
8th Jan '16 11:25:35 AM Edrobot
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* In [[https://en.wikipedia.org/wiki/Chess_boxing Chess Boxing]], the player who scores a checkmate during a chess round automatically wins no matter how they've been doing in the boxing rounds. Conversely, a player who scores a Knockout or Technical Knockout in the boxing rounds wins the match no matter how they've been doing in the chess rounds. And if neither player wins at chess by the time the allotted rounds are up, the winner is determined strictly by boxing rules.

* In [[https://en.wikipedia.org/wiki/Chess_boxing Chess Boxing]], the player who scores a checkmate during a chess round automatically wins no matter how they've been doing in the boxing rounds. Conversely, a player who scores a Knockout or Technical Knockout in the boxing rounds wins the match no matter how they've been doing in the chess rounds.
8th Jan '16 11:23:10 AM Edrobot
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* In [[https://en.wikipedia.org/wiki/Chess_boxing Chess Boxing]], the player who scores a checkmate during a chess round automatically wins no matter how they've been doing in the boxing rounds. Conversely, a player who scores a Knockout or Technical Knockout in the boxing rounds wins the match no matter how they've been doing in the chess rounds.
8th Jan '16 4:19:09 AM Squirtle802
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* Somewhat ironically, the 2003 game ''Harry Potter: Quidditch World Cup'' is nowhere near as susceptible to this as in the movies or books. In an attempt to balance the game so it didn't rely so heavily on the Golden Snitch it was seemingly overlooked that it was maintaining control of the game was so that running your score over a hundred points over your opponent was commonplace.
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* Somewhat ironically, Quidditch in the 2003 game ''Harry Potter: Quidditch World Cup'' is nowhere near as susceptible to this as in the movies or books. In an attempt to balance the game so it didn't rely so heavily on the Golden Snitch it was seemingly overlooked that it was maintaining control of the game field was so easy that running your score over a hundred points over your opponent was commonplace.
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