History Main / GoldSilverCopperStandard

18th May '18 5:20:07 AM Medinoc
Is there an issue? Send a Message

Added DiffLines:

* ''Roleplay/FenQuest'': The Northern Empire uses such denominations with exchange rates oscillating between 4.5 and 5 coppers to a silver, and between 36 and 40 silvers to a gold coin. Oh the other hand, a mithril coin has a fixed value of 1000 gold coins (which seems to imply imperial authorities have a monopoly mining and minting mithril) and the military internally uses fixed exchange rates with a preference for nice round numbers.\\
Peasants and unskilled laborer earn (an spend) a single copper a day (skilled laborers get two and Lesser Knights four), which means the 80-gold bounty on Red Maw is ''forty years'' of a peasant's income.
11th May '18 5:36:16 PM Malady
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/KhimeraDestroyAllMonsterGirls'': Brown coins, are worth $1, gray ones, $5, and gold ones, $10.
* ''VideoGame/{{Chantelise}}'': What are presumably copper, silver, and gold coins, are worth 10, 50, and 100 pix, respectively.
* ''VideoGame/FortuneSummoners'': The lowest denomination is copper coins. One presumably silver coin is worth 10 of them, and a gold coin, 100.
1st Mar '18 7:46:38 AM Cuddles
Is there an issue? Send a Message

Added DiffLines:

* Subverted to an extent in ''Literature/TheRedemptionOfAthalas''. In the "past" time (during Athalas' early life, and which is time-travelled back to once he is a few thousand years old) this trope is used in the uncivilised tribal mountain regions, with a particularly rich lord having a vault full of gold, silver and copper coins. However, even by this time the more civilised lowland cities have already invented paper money; Athalas fails to rob the richest man in a city because he doesn't understand what it is. However, by the present/future in which most of the action is set, the heroes don't need to worry about money because they have a hidden stash of gold bars to mint coins from, which suggests this trope may well still be in play and the paper money didn't work out after all.
13th Dec '17 7:48:59 PM ReaderAt2046
Is there an issue? Send a Message



to:

* FanFic/TheRainsverse uses this trope for the Heartland's coins, but without the decimal exchange rate. One gold livre is worth twenty silver sous, and one sou is worth twelve copper deniers.
7th Nov '17 4:02:04 PM zarpaulus
Is there an issue? Send a Message

Added DiffLines:

* ‘’TabletopGame/LegendOfTheFiveRings’’ has ten copper “zeni” to the silver “bu”, which in theory is redeemable for a bushel of rice from the clan that minted it. A gold “koku”, worth five bu, can feed a man for a year.
2nd Oct '17 12:23:04 PM Theriocephalus
Is there an issue? Send a Message


* The world-building site [[http://www.santharia.com Santharia]] has a GoldSilverCopperStandard, but somewhat more complex than the standard Gold piece and including some other metals as well: The most valuable (and extremely rare) coin is a Mithrene, made of Mithril and used only in Royal transactions, the least valuable is the Copper San (leading to such expressions as "adding my two sans" in-world). The whole table can be found [[http://www.santharia.com/standards/currency_santharian.htm here.]]

to:

* The world-building site [[http://www.santharia.com Santharia]] has a GoldSilverCopperStandard, Gold-Silver-Copper Standard, but somewhat more complex than the standard Gold piece and including some other metals as well: The most valuable (and extremely rare) coin is a Mithrene, made of Mithril and used only in Royal transactions, the least valuable is the Copper San (leading to such expressions as "adding my two sans" in-world). The whole table can be found [[http://www.santharia.com/standards/currency_santharian.htm here.]]
1st Sep '17 8:55:03 PM Savini24
Is there an issue? Send a Message


* ''Literature/HarryPotter'' uses gold, silver, and bronze coins as money in the wizarding world; they're called [[FictionalCurrency galleons, sickles, and knuts]], respectively. Their relative values are not decimalized, but rather have 17 sickles to the galleon and 29 knuts to the sickle, presumably to make their system similar to the [[UsefulNotes/OldBritishMoney pre-decimalized British currency]] (or perhaps as another way of making the wizarding world whimsical/whacky). Canon is silent upon whether they're ''made'' of these metals or merely equivalent colours.

to:

* ''Literature/HarryPotter'' uses gold, silver, and bronze coins as money in the wizarding world; they're called [[FictionalCurrency galleons, sickles, and knuts]], respectively. Their relative values are not decimalized, but rather have 17 sickles to the galleon and 29 knuts to the sickle, presumably to make their system similar to the [[UsefulNotes/OldBritishMoney pre-decimalized British currency]] (or perhaps as another way of making the wizarding world whimsical/whacky). Canon is silent upon whether they're ''made'' of these metals or merely equivalent colours.
24th Aug '17 7:57:01 AM Anorgil
Is there an issue? Send a Message

Added DiffLines:

* ''TabletopGame/{{Zweihander}}'', being heavily inspired by ''Warhammer Fantasy Roleplay,'' naturally uses this as well. Like ''Warhammer'', the standard is based on UsefulNotes/OldBritishMoney.


Added DiffLines:

* ''VideoGame/ConquestsOfCamelot'' has two different monetary systems for Britain and for Jerusalem. Though they both follow this trope, the British standard is 5 copper to one silver and 5 silver to one gold (though the game itself won't tell you that unless you "ask Merlin about coins"), while the standard in Jerusalem is 4 copper fals to one silver dirham and 4 silver dirham to one gold dinar.
17th Aug '17 12:27:53 PM EDP
Is there an issue? Send a Message



to:

* The fixed exchange rate of ''LightNovel/TheRisingOfTheShieldHero'' is justified in ''[[https://www.fanfiction.net/s/12451409/1/The-Hero-Melromarc-Needs-and-Deserves The Hero Melromarc Needs and Deserves]]'', where Deathmask deduces it's the result of a monetary union between Melromarc and one or more other countries. He also alludes to the problems with a fixed exchange rate when he hopes it won't have the same issues as the [[https://en.wikipedia.org/wiki/Latin_Monetary_Union Latin Monetary Union]].
9th Jul '17 10:00:20 PM Orbiting
Is there an issue? Send a Message


* While the ''{{Exalted}}'' themselves may cart around magical Jade metal (or more commonly, script for said metal) as currency, the smallest unit is still far more valuable than most items while being magically important. Gold and silver and script for gold and silver are thus the currency of choice for the Guild and many others in the setting.

to:

* While the ''{{Exalted}}'' ''TabletopGame/{{Exalted}}'' themselves may cart around magical Jade metal (or more commonly, script for said metal) as currency, the smallest unit is still far more valuable than most items while being magically important. Gold and silver and script for gold and silver are thus the currency of choice for the Guild and many others in the setting.
This list shows the last 10 events of 222. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.GoldSilverCopperStandard