History Main / GoddamnedBoss

10th Jan '18 5:41:42 PM BillyMT
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** YMMV, but Alad V could certainly count. Interface screw? Check. Weak point that's hard to hit? A dog robot that leaps around acrobatically counts. Frequently runs out of range? See the aforementioned dog robot. Incredibly high HP? Check. Taunts the player? [[MostAnnoyingSound Yes.]] Repetitive mechanics? You bet your ass. Not to mention that he is the ONLY remotely reliable way to farm Neural Sensors, a resource needed to craft three especially important and valuable items (Catalysts, Forma, and certain helmets) that you will probably need several dozen of.
** His [[TheCorruption Mutualist form]] manages to be even more annoying. In this case, he is only vulnerable when he uses his collar to control one of the other Tenno in your group, which he rarely does. At this point, while you're trying to damage him, you also have to avoid another Tenno, trying to kill, you, which, depeding on the Tenno being controlled can be really difficult.

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** YMMV, but Alad V could certainly count. Interface screw? Check. Weak point that's hard to hit? A dog robot that leaps around acrobatically counts. Frequently runs out of range? See the aforementioned dog robot. Incredibly high HP? Check. Taunts the player? [[MostAnnoyingSound Yes.]] Repetitive mechanics? You bet your ass. Not to mention that he is the ONLY remotely reliable way to farm Neural Sensors, a resource needed to craft three especially important and valuable items (Catalysts, Forma, and certain helmets) that you will probably need several dozen of.
** His [[TheCorruption Mutualist form]] manages to be even more annoying. In this case, he is only vulnerable when he uses his collar to control one of the other Tenno in your group, which he rarely does. At this point, while you're trying to damage him, you also have to avoid another Tenno, Tenno trying to kill, kill you, which, which depeding on the Tenno being controlled can be really difficult.
10th Jan '18 4:38:48 PM arbesan
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** Among the legendary catchable pokemons from the same game we have moltres. It doens't have any particulary trait that make it more dificult to capture than the other legendary birds, but it have one that make it's fight specially anoying. It knows Fire Spin, an attack that make little damage but had the same effect that Wrap/Bind moves, which means that it will make you loss a lot of turns without making anything, which is specially anoying in a battle where you don't have to defeat the enemy, but only weaken it enough in order to catch it. Of course if you defeat it you have to start again and wait more turns of only Fire Spin. Moreover moltres only has two attacks: Peck and Fire Spin, so it will use the last attack more frequently than any other pokemon in the game. Finaly, after you capture it, you have a very powerfull pokemon with only two relatively weak attacks, one of them takes a lot of repetitive turns to make some damage, so good luck training it.

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** Among the legendary [[OlympusMons legendary]] catchable pokemons from the same game we have moltres. It doens't have any particulary trait that make it more dificult to capture than the other legendary birds, but it have one that make it's fight specially anoying. It knows Fire Spin, an attack that make little damage but had the same effect that Wrap/Bind moves, which means that it will make you loss a lot of turns without making anything, which anything. This is specially anoying in a battle where you don't have to defeat the enemy, but only weaken it enough in order to catch it. it, for which it is necessary to spend already many turns using carefully chosen attacks. Of course if you defeat it you have to start again and wait for more turns of only Fire Spin. Moreover moltres only has two attacks: Peck and Fire Spin, so it will use the last attack more frequently than any other pokemon in the game. Finaly, after you capture it, you have a very powerfull pokemon with only two relatively weak attacks, one of them takes a lot of repetitive turns to make some damage, so good luck training it.
9th Jan '18 12:34:18 AM arbesan
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** Among the legendary catchable pokemons from the same game we have moltres. It doens't have any particulary trait that make it more dificult to capture than the other legendary birds, but it have one that make it's fight specially anoying. It knows Fire Spin, a attack that make little damage but had the same effect that Wrap/Bind moves, which means that it will make you loss a lot of turns without making anything, which is specially anoying in a battle where you don't have to defeat the enemy, but only weaken it enough in order to catch it. Of course if you defeat it you have to start again and wait more turns of only Fire Spin. Moreover moltres only has two attacks: Peck and Fire Spin, so it will use the last attack more frequently than any other pokemon in the game. Finaly, after you capture it, you have a very powerfull pokemon with only two relatively weak attacks, one of them takes a lot of repetitive turns to make some damage, so good luck training it.

to:

** Among the legendary catchable pokemons from the same game we have moltres. It doens't have any particulary trait that make it more dificult to capture than the other legendary birds, but it have one that make it's fight specially anoying. It knows Fire Spin, a an attack that make little damage but had the same effect that Wrap/Bind moves, which means that it will make you loss a lot of turns without making anything, which is specially anoying in a battle where you don't have to defeat the enemy, but only weaken it enough in order to catch it. Of course if you defeat it you have to start again and wait more turns of only Fire Spin. Moreover moltres only has two attacks: Peck and Fire Spin, so it will use the last attack more frequently than any other pokemon in the game. Finaly, after you capture it, you have a very powerfull pokemon with only two relatively weak attacks, one of them takes a lot of repetitive turns to make some damage, so good luck training it.
8th Jan '18 2:37:00 PM arbesan
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** Among the legendary catchable pokemons from the same game we have moltres. It doens't have any particulary trait that make it more dificult to capture than the other legendary birds, but it have one that make it's fight specially anoying. It knows Fire Spin, a attack that make little damage but had the same effect that Wrap/Bind moves, which means that it will make you loss a lot of turns without making anything, which is specially anoying in a battle where you don't have to defeat the enemy, but only weaken it enough in order to catch it. Of course if you defeat it you have to start again and wait more turns of only Fire Spin. Moreover moltres only have two attacks: Peck and Fire Spin, so it will use the last attack more frequently than any other pokemon in the game. Finaly, after you capture it, you have a very powerfull pokemon with only two relatively weak attacks, one of them takes a lot of repetitive turns to make some damage, so good luck training it.

to:

** Among the legendary catchable pokemons from the same game we have moltres. It doens't have any particulary trait that make it more dificult to capture than the other legendary birds, but it have one that make it's fight specially anoying. It knows Fire Spin, a attack that make little damage but had the same effect that Wrap/Bind moves, which means that it will make you loss a lot of turns without making anything, which is specially anoying in a battle where you don't have to defeat the enemy, but only weaken it enough in order to catch it. Of course if you defeat it you have to start again and wait more turns of only Fire Spin. Moreover moltres only have has two attacks: Peck and Fire Spin, so it will use the last attack more frequently than any other pokemon in the game. Finaly, after you capture it, you have a very powerfull pokemon with only two relatively weak attacks, one of them takes a lot of repetitive turns to make some damage, so good luck training it.
8th Jan '18 2:31:23 PM arbesan
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** Among the legendary catchable pokemons we have moltres. It doens't have any particulary trait that make it more dificult to capture than the other legendary birds, but it have one that make it's fight specially anoying. It knows Fire Spin, a attack that make little damage but had the same effect that Wrap/Bind moves, which means that it will make you loss a lot of turns without making anything, which is specially anoying in a battle where you don't have to defeat the enemy, but only weaken it enough in order to catch it. Of course if you defeat it you have to start again and wait more turns of only Fire Spin. Moreover moltres only have two attacks: Peck and Fire Spin, so it will use the last attack more frequently than any other pokemon in the game. Finaly, after you capture it, you have a very powerfull pokemon with only two relatively weak attacks, one of them takes a lot of repetitive turns to make some damage, so good luck training it.

to:

** Among the legendary catchable pokemons from the same game we have moltres. It doens't have any particulary trait that make it more dificult to capture than the other legendary birds, but it have one that make it's fight specially anoying. It knows Fire Spin, a attack that make little damage but had the same effect that Wrap/Bind moves, which means that it will make you loss a lot of turns without making anything, which is specially anoying in a battle where you don't have to defeat the enemy, but only weaken it enough in order to catch it. Of course if you defeat it you have to start again and wait more turns of only Fire Spin. Moreover moltres only have two attacks: Peck and Fire Spin, so it will use the last attack more frequently than any other pokemon in the game. Finaly, after you capture it, you have a very powerfull pokemon with only two relatively weak attacks, one of them takes a lot of repetitive turns to make some damage, so good luck training it.
8th Jan '18 2:28:05 PM arbesan
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** Among the legendary catchable pokemons we have moltres. It doens't have any particulary trait that make it more dificult to capture than the other legendary birds, but it have one that make it's fight specially anoying. It knows Fire Spin, a attack that make little damage but had the same effect that Wrap/Bind moves, which means that it will make you loss a lot of turns without making anything, which is specially anoying in a battle where you don't have to defeat the enemy, but only weaken it enough in order to catch it. Of course if you defeat it you have to start again and wait more turns of only Fire Spin. Moreover moltres only have two attacks: Peck and Fire Spin, so it will use the last attack more frequently than any other pokemon in the game. Finaly, after you capture it, you have a very powerfull pokemon with only two relatively weak attacks, one of them takes a lot of repetitive turns to make some damage, so good luck training it.
17th Dec '17 9:48:26 AM cantab
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* "Bizarro Sephiroth" from ''VideoGame/FinalFantasyVII'' is fought in a unique multi-party battle and will constantly heal himself unless you figure out how to stop it, which requires using the secondary parties. It's easy enough if you know what you're doing, but if you don't you could end up there all day. And just setting up for the battle is a nuisance as you suddenly need to spread your equipment round all 6-8 characters not just three. Alternatively if you have LastDiscMagic such as Knights of the Round, Omnislash, or even 2xCut and W-Magic, you could just hit it faster than it can heal.
15th Dec '17 6:16:29 PM SilverDollar
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** The Cyclops, whose for some reason can only be damaged by hitting its giant hammer, which it carries on its shoulder as it walks left and right, forcing you to constantly outrun it across the screen repeatedly until you get that split second of time in which to AttackItsWeakPoint. What makes it especially frustrating is that if you don't keep just the right amount of distance, it will sprint towards you, closing in on you and forcing you to waste even more time running away. Luckily, there are a few items and spells that make the Cyclops a bit less of a chore to deal with, such as the [[NotCompletelyUseless Knife]], [[AnAxeToGrind Axe]], and [[GameBreaker Sypha's Lightning]].

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** The Cyclops, whose for some reason can only be damaged by hitting its giant hammer, which it carries on its shoulder as it eye. It walks left and right, forcing you to constantly outrun it across the screen repeatedly until you get that split second of time in which to AttackItsWeakPoint. What makes it especially frustrating is that if you don't keep just the right amount of distance, it will sprint towards you, closing in on you and forcing you to waste even more time running away. Luckily, there are a few items and spells that make the Cyclops a bit less of a chore to deal with, such as the [[NotCompletelyUseless Knife]], [[AnAxeToGrind Axe]], and [[GameBreaker Sypha's Lightning]].
6th Dec '17 5:11:19 PM nombretomado
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* Arch Azul from ''VideoGame/DirgeOfCerberus'' had a real stupid gimmick. He's immune to projectiles. This includes Bullets. Dirge of Cerberus is a Third Person Shooter. The options you have available to you? Magic which does jack shit, and your melee attack with is Jack shit jack. The third option (the right way) is to transform into your monster form and fight back. This causes one of two things to happen, according to TheDarkId: Either you beat the crap out of him and his A.I. shits the bed, or you get stunlocked to death.

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* Arch Azul from ''VideoGame/DirgeOfCerberus'' had a real stupid gimmick. He's immune to projectiles. This includes Bullets. Dirge of Cerberus is a Third Person Shooter. The options you have available to you? Magic which does jack shit, and your melee attack with is Jack shit jack. The third option (the right way) is to transform into your monster form and fight back. This causes one of two things to happen, according to TheDarkId: LetsPlay/TheDarkId: Either you beat the crap out of him and his A.I. shits the bed, or you get stunlocked to death.
6th Nov '17 9:10:03 PM JapaneseTeeth
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* ''VideoGame/Splatoon2'': has Octoshower. It isn't too bad the first time you fight it using the Charger, but fighting it again with different weapons is a major pain due to the fact that none of them have the range or damage of a Charger. This makes it incredibly time consuming to fight, since you ''will'' waste a bunch of time riding the rails towards it only to not get ''quite'' close enough to do any damage. The fact that it [[GetBackHereBoss constantly moves around the arena]] only magnifies the frustration.
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