History Main / GetOnTheBoat

25th Jul '17 5:11:20 PM WillKeaton
Is there an issue? Send a Message


* ''VideoGame/RuneScape'' has quite a few fixed boat routes: Al-Kharid or Taverley to Daemonheim. Port Sarim to Karamja, Entrana, or the Void Knight Outpost[[labelnote:*]](with another boat ride for good measure if you actually want to participate in the Void Knight activity)[[/labelnote]]. Port Phasmatys to Braindeath Island, Dragontooth Island, or Mos Le'Harmless. And so on.

to:

* ''VideoGame/RuneScape'' has quite a few fixed boat routes: Al-Kharid or Taverley to Daemonheim. Port Sarim to Karamja, Entrana, or the Void Knight Outpost[[labelnote:*]](with Outpost.[[labelnote:*]]With another boat ride for good measure if you actually want to participate in the Void Knight activity)[[/labelnote]]. activity.[[/labelnote]] Port Phasmatys to Braindeath Island, Dragontooth Island, or Mos Le'Harmless. And so on.
1st May '17 2:45:07 AM Calllack
Is there an issue? Send a Message


The game will usually require you to perform some sort of FetchQuest before it will let you get onn the boat, and that's not all -- there's a high probability that the boat either doesn't get there or eventually gets sunk after the first successful attempt. The ocean is one of the most natural {{Broken Bridge}}s around, so game designers like to use it as one of the first [[PointOfNoReturn Points of No Return]] in the game.

to:

The game will usually require you to perform some sort of FetchQuest before it will let you get onn on the boat, and that's not all -- there's a high probability that the boat either doesn't get there or eventually gets sunk after the first successful attempt. The ocean is one of the most natural {{Broken Bridge}}s around, so game designers like to use it as one of the first [[PointOfNoReturn Points of No Return]] in the game.
6th Apr '17 7:59:54 PM Karxrida
Is there an issue? Send a Message


* The main characters of ''VideoGame/FireEmblemBlazingSword'' enlist the help of good-hearted {{pirate}}s to carry them to the Dread Isle of Valor.

to:

* The main characters of ''VideoGame/FireEmblemBlazingSword'' ''VideoGame/FireEmblemTheBlazingBlade'' enlist the help of good-hearted {{pirate}}s to carry them to the Dread Isle of Valor.
14th Jan '17 6:54:48 PM nombretomado
Is there an issue? Send a Message


* Each of the ''Franchise/{{Lufia}} games makes you work for your first boat ride, though you usually get one of your own in time.

to:

* Each of the ''Franchise/{{Lufia}} ''VideoGame/{{Lufia}} games makes you work for your first boat ride, though you usually get one of your own in time.
17th Jun '16 12:55:39 AM erforce
Is there an issue? Send a Message


* ''VideoGame/SpyroTheDragon'' games had transports that took you between worlds (and involved LoadsAndLoadsOfLoading) but you often couldn't get on them unless you'd done something (rescued a certain amount of Dragons/Dragon Eggs, had a certain amount of Gems, defeated a boss, etc.)
* ''VideoGame/DonkeyKongCountry3'' uses Funky Kong's vehicles for this. Appropriately for this trope, you start with a motorboat that can only take you to the game's first continent. By beating various bosses you can gain parts that Funky can use to build the next vehicle that you need to progress, including a hovercraft, a jet ski, and when you're close to OneHundredPercentCompletion, [[GlobalAirship a helicopter]].

to:

* ''VideoGame/SpyroTheDragon'' ''Franchise/SpyroTheDragon'' games had transports that took you between worlds (and involved LoadsAndLoadsOfLoading) but you often couldn't get on them unless you'd done something (rescued a certain amount of Dragons/Dragon Eggs, had a certain amount of Gems, defeated a boss, etc.)
* ''VideoGame/DonkeyKongCountry3'' ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'' uses Funky Kong's vehicles for this. Appropriately for this trope, you start with a motorboat that can only take you to the game's first continent. By beating various bosses you can gain parts that Funky can use to build the next vehicle that you need to progress, including a hovercraft, a jet ski, and when you're close to OneHundredPercentCompletion, [[GlobalAirship a helicopter]].
12th Jun '16 9:53:30 AM MrUnderhill
Is there an issue? Send a Message


* ''VideoGame/DonkeyKongCountry3'' uses Funky Kong's vehicles for this. Appropriately for this trope, you start with a motorboat that can only take you to the game's first continent. By beating various bosses you can gain parts that Funky can use to build the next vehicle that you need to progress, including a hovercraft, a jet ski, and when you're close to OneHundredPercentCompletion, [[InfinityPlusOneSword a helicopter]].

to:

* ''VideoGame/DonkeyKongCountry3'' uses Funky Kong's vehicles for this. Appropriately for this trope, you start with a motorboat that can only take you to the game's first continent. By beating various bosses you can gain parts that Funky can use to build the next vehicle that you need to progress, including a hovercraft, a jet ski, and when you're close to OneHundredPercentCompletion, [[InfinityPlusOneSword [[GlobalAirship a helicopter]].
12th Jun '16 9:50:59 AM MrUnderhill
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/DonkeyKongCountry3'' uses Funky Kong's vehicles for this. Appropriately for this trope, you start with a motorboat that can only take you to the game's first continent. By beating various bosses you can gain parts that Funky can use to build the next vehicle that you need to progress, including a hovercraft, a jet ski, and when you're close to OneHundredPercentCompletion, [[InfinityPlusOneSword a helicopter]].
12th Jun '16 9:31:48 AM MrUnderhill
Is there an issue? Send a Message


* ''VideoGame/RuneScape'' has quite a few fixed boat routes: Al-Kharid or Taverley to Daemonheim. Port Sarim to Karamja, Entrana, or the Void Knight Outpost[[note]](with another boat ride for good measure if you actually want to participate in the Void Knight activity)[[/note]]. Port Phasmatys to Braindeath Island, Dragontooth Island, or Mos Le'Harmless. And so on.

to:

* ''VideoGame/RuneScape'' has quite a few fixed boat routes: Al-Kharid or Taverley to Daemonheim. Port Sarim to Karamja, Entrana, or the Void Knight Outpost[[note]](with Outpost[[labelnote:*]](with another boat ride for good measure if you actually want to participate in the Void Knight activity)[[/note]].activity)[[/labelnote]]. Port Phasmatys to Braindeath Island, Dragontooth Island, or Mos Le'Harmless. And so on.
12th Jun '16 9:31:06 AM MrUnderhill
Is there an issue? Send a Message


* ''VideoGame/RuneScape'' takes this literally

to:

* ''VideoGame/RuneScape'' takes this literallyhas quite a few fixed boat routes: Al-Kharid or Taverley to Daemonheim. Port Sarim to Karamja, Entrana, or the Void Knight Outpost[[note]](with another boat ride for good measure if you actually want to participate in the Void Knight activity)[[/note]]. Port Phasmatys to Braindeath Island, Dragontooth Island, or Mos Le'Harmless. And so on.
12th Jun '16 2:44:43 AM Chabal2
Is there an issue? Send a Message


** One of the only ways to compete against the cheating AI in ''VideoGame/EmpireEarth'' is to set the map type to islands and surround it with towers. The AI only sends a transport or two at a time, severely restraining its ability to ZergRush.



* The original ''VideoGame/GoldenSun'' had a lengthy arc which consisted of you defending a ship as it crossed a monster-infested sea. Sailors were knocked out during the voyage, and the characters had to make various {{NPC}}s take up the oars. A certain combination of {{NPC}}s would send you off-course, to [[BonusDungeon Crossbone Isle]]. The sequel had two GetOnTheBoat arcs -- the first required you to save Piers, who'd been WronglyAccused of thievery, so you could use his boat. The second involved upgrading the boat into the GlobalAirship.

to:

* ''VideoGame/GoldenSun''
**
The original ''VideoGame/GoldenSun'' game had a lengthy arc which consisted of you defending a ship as it crossed a monster-infested sea. Sailors were knocked out during the voyage, and the characters had to make various {{NPC}}s take up the oars. A certain combination of {{NPC}}s would send you off-course, to [[BonusDungeon Crossbone Isle]]. At the end of the game, your party finally gets on the Lemurian ship... and the game ends, and when the sequel came around, AndNowForSomeoneCompletelyDifferent happens.
**
The sequel had two GetOnTheBoat arcs -- the first required you to save Piers, who'd been WronglyAccused of thievery, so you could use his boat. The second involved upgrading the boat into the GlobalAirship.GlobalAirship [[spoiler:once you're reunited with the first game's party. What happened to ''their'' ship is never explained]].
** Dark Dawn gives you a ship, but the explorable area is vastly reduced compared to ''The Lost Age''.
This list shows the last 10 events of 49. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.GetOnTheBoat