History Main / GetOnTheBoat

4th Mar '16 11:35:26 PM Diask
Is there an issue? Send a Message


** ''VideoGame/FinalFantasyIV'' gives us an example of the "boat-that-never-gets-there" version of the trope.

to:

** ''VideoGame/FinalFantasyIV'' gives us an example of the "boat-that-never-gets-there" version of the trope.boat that never gets to its destination.



* In ''VideoGame/{{Minecraft}}'', you can craft a boat with which you can easily cross vast oceans. It's not necessary, like most of the stuff in the game (boats in particular are known for having durability of a tissue), but it greatly saves time and stamina.

to:

* In ''VideoGame/{{Minecraft}}'', you can craft a boat boats with which you can easily cross vast oceans. It's not necessary, like most of the stuff in the game (boats in particular are known for having durability of a tissue), but it oceans (or rather, [[SpaceCompression given their scale]], lakes). They can greatly saves save time and stamina.stamina and, since version 1.9, allow transporting up to two passengers, such as farm animals.



* SinbadTheSailor was famous for having a shipwreck almost every time he sailed, but each wreck led to a huge adventure before he could return home.

to:

* SinbadTheSailor Literature/SinbadTheSailor was famous for having a shipwreck almost every time he sailed, but each wreck led to a huge adventure before he could return home.
7th Feb '16 11:29:00 AM CybranGeneralSturm
Is there an issue? Send a Message


*** The boat in question still cleverly provides {{broken bridge}}s even without sinking, because the party can only get off it on low, smooth coast areas, thus preventing the player from accessing the Forgotten and the Lost continents at all. [[MindScrew The first airship is a boat too, in a sense]], as it can only land on grassy areas.

to:

*** The boat in question still cleverly provides {{broken bridge}}s even without sinking, because the party can only get off it on low, smooth coast areas, thus preventing the player from accessing the Forgotten and the Lost continents continent at all. [[MindScrew The first airship is a boat too, in a sense]], as it can only land on grassy areas.
6th Jan '16 11:06:53 AM Generality
Is there an issue? Send a Message


[[caption-width-right:240:[[BiggerOnTheInside Doesn't it look a bit small for two people?]]]]

to:

[[caption-width-right:240:[[BiggerOnTheInside [[caption-width-right:240:[[UnitsNotToScale Doesn't it look a bit small for two people?]]]]
30th Sep '15 9:47:49 AM Diask
Is there an issue? Send a Message


The game will usually require you to perform some sort of FetchQuest before it will let you GetOnTheBoat, and that's not all -- there's a high probability that the boat either doesn't get there or eventually gets sunk after the first successful attempt. The ocean is one of the most natural {{Broken Bridge}}s around, so game designers like to use it as one of the first [[PointOfNoReturn Points of No Return]] in the game.

to:

The game will usually require you to perform some sort of FetchQuest before it will let you GetOnTheBoat, get onn the boat, and that's not all -- there's a high probability that the boat either doesn't get there or eventually gets sunk after the first successful attempt. The ocean is one of the most natural {{Broken Bridge}}s around, so game designers like to use it as one of the first [[PointOfNoReturn Points of No Return]] in the game.



* The ''EuropaUniversalis'' also doe this, as you'll need transport ships to ferry your armies to islands and other continents, as well as faraway countries (it's a lot faster and more convenient than having to slog it on foot through a bunch of foreign provinces).

to:

* The ''EuropaUniversalis'' ''VideoGame/EuropaUniversalis'' also doe this, as you'll need transport ships to ferry your armies to islands and other continents, as well as faraway countries (it's a lot faster and more convenient than having to slog it on foot through a bunch of foreign provinces).



* ''SpyroTheDragon'' games had transports that took you between worlds (and involved LoadsAndLoadsOfLoading) but you often couldn't get on them unless you'd done something (rescued a certain amount of Dragons/Dragon Eggs, had a certain amount of Gems, defeated a boss, etc.)

to:

* ''SpyroTheDragon'' ''VideoGame/SpyroTheDragon'' games had transports that took you between worlds (and involved LoadsAndLoadsOfLoading) but you often couldn't get on them unless you'd done something (rescued a certain amount of Dragons/Dragon Eggs, had a certain amount of Gems, defeated a boss, etc.)



*** The next, a broken-down seaplane called the Tiny Bronco, is sort of a midway point between the Boat and a GlobalAirship. Although you ''can'', with some difficulty, circumnavigate the globe with it, its flight capability is [[BrokenBridge broken]] making it good for sea travel only, and it can only dock on beaches and thus grants access to only a handful of places you couldn't already go.

to:

*** The next, a broken-down seaplane called the Tiny Bronco, is sort of a midway point between the Boat and a GlobalAirship. Although you ''can'', with some difficulty, circumnavigate the globe with it, its flight capability is [[BrokenBridge broken]] {{broken|Bridge}} making it good for sea travel only, and it can only dock on beaches and thus grants access to only a handful of places you couldn't already go.



*** The boat in question still cleverly provides [[BrokenBridge broken bridges]] even without sinking, because the party can only get off it on low, smooth coast areas, thus preventing the player from accessing the Forgotten and the Lost continents at all. [[MindScrew The first airship is a boat too, in a sense]], as it can only land on grassy areas.

to:

*** The boat in question still cleverly provides [[BrokenBridge broken bridges]] {{broken bridge}}s even without sinking, because the party can only get off it on low, smooth coast areas, thus preventing the player from accessing the Forgotten and the Lost continents at all. [[MindScrew The first airship is a boat too, in a sense]], as it can only land on grassy areas.



* ''VideoGame/TalesOfPhantasia'' sees the protagonists take a cruise on the boat a few times, the first of which gets disrupted when Dhaos manages to turn one of the passengers into his minion.



* The main characters of ''FireEmblem: Blazing Sword'' enlist the help of good-hearted {{pirate}}s to carry them to the Dread Isle of Valor.

to:

* The main characters of ''FireEmblem: Blazing Sword'' ''VideoGame/FireEmblemBlazingSword'' enlist the help of good-hearted {{pirate}}s to carry them to the Dread Isle of Valor.



* Common in the ''PhantasyStar'' series, although given the sci-fi fantasy setting the "boat" is as likely to be a hovercraft, ground-based tank or sandcrawler that serves effectively the same purpose, although you still get RandomEncounters.

to:

* Common in the ''PhantasyStar'' ''VideoGame/PhantasyStar'' series, although given the sci-fi fantasy setting the "boat" is as likely to be a hovercraft, ground-based tank or sandcrawler that serves effectively the same purpose, although you still get RandomEncounters.



* ''ShiningForce 2'' uses a boat fairly early as a point of no return, but the whole town goes with you and resettles on the new continent. After that, you'll have to acquire a raft, a "caravan", and a fancy precursor airship to access the more advanced areas.
* This happens very early in ''VideoGame/MightAndMagic VII'', as the NoobCave (and JustifiedTuturial) is an island, and you don't learn teleportation magic until quite a bit later in the game. So, once you've won the scavenger and possibly done the sidequests, you step on the boat and get teleported to the mainland, right in front of your new castle.

to:

* ''ShiningForce 2'' ''VideoGame/ShiningForceII'' uses a boat fairly early as a point of no return, but the whole town goes with you and resettles on the new continent. After that, you'll have to acquire a raft, a "caravan", and a fancy precursor airship to access the more advanced areas.
* This happens very early in ''VideoGame/MightAndMagic VII'', as the NoobCave (and JustifiedTuturial) JustifiedTutorial) is an island, and you don't learn teleportation magic until quite a bit later in the game. So, once you've won the scavenger and possibly done the sidequests, you step on the boat and get teleported to the mainland, right in front of your new castle.



* After Cthulhu in ''VideoGame/CthulhuSavesTheWorld'' finds the cure for the plague in Kingsport, he gets to hitch a ride to Alhazred, a town plagued by a dragon dwelling in the volcano.



[[folder:Wide Open Sandbox]]
* In ''VideoGame/{{Minecraft}}'', you can craft a boat with which you can easily cross vast oceans. It's not necessary, like most of the stuff in the game (boats in particular are known for having durability of a tissue), but it greatly saves time and stamina.
[[/folder]]



* ''RPGWorld'' parodied this, as with every other RPG trope.
* Played straight in ''OurLittleAdventure''. The first Magicant piece is not on the island Julie and her friends were on, so they went back to Huckleton and jumped on a ship to one of the main continents.

to:

* ''RPGWorld'' ''Webcomic/RPGWorld'' parodied this, as with every other RPG trope.
* Played straight in ''OurLittleAdventure''.''Webcomic/OurLittleAdventure''. The first Magicant piece is not on the island Julie and her friends were on, so they went back to Huckleton and jumped on a ship to one of the main continents.
11th Sep '15 3:04:30 PM HighCrate
Is there an issue? Send a Message


** ''VideoGame/FinalFantasyVII'''s boat is an example of a boat that always gets there, doesn't represent a PointOfNoReturn because you can literally get back on it the second you get off it, and becomes entirely worthless but still present by the halfway point of the game. And actually getting back on the boat is ''necessary'' to get Aerith's last limit break, at least [[spoiler:while she's still alive.]]

to:

** ''VideoGame/FinalFantasyVII'''s ''VideoGame/FinalFantasyVII'':
*** The first
boat is an example of a boat that always gets there, doesn't represent a PointOfNoReturn because you can literally get back on it the second you get off it, and becomes entirely worthless but still present by the halfway point of the game. And actually getting back on the boat is ''necessary'' to get Aerith's Aeris' last limit break, at least [[spoiler:while she's still alive.]]]]
*** The next, a broken-down seaplane called the Tiny Bronco, is sort of a midway point between the Boat and a GlobalAirship. Although you ''can'', with some difficulty, circumnavigate the globe with it, its flight capability is [[BrokenBridge broken]] making it good for sea travel only, and it can only dock on beaches and thus grants access to only a handful of places you couldn't already go.
11th Sep '15 2:57:48 PM HighCrate
Is there an issue? Send a Message


This is also sometimes a major mode of transport around the map, allowing you to travel across the world map much faster (possibly free of RandomEncounters!). In this case, it will inevitably become obsolete once you acquire your GlobalAirship later on (unless you can still navigate and dock the boat [[BubbleGloopSwamp in areas]] [[TheLostWoods too dense]] for the Airship to make a landing -- but these are few and far between). There are even a few cases where the boat ''is'' the GlobalAirship, but the player doesn't get the latter functionality until someone gives the boat a major upgrade near the end of the game.

to:

This is also sometimes a major mode of transport around the map, allowing you to travel across the world map much faster more quickly (possibly free of RandomEncounters!). In this case, it will inevitably become obsolete once you acquire your GlobalAirship later on (unless you can still navigate and dock the boat [[BubbleGloopSwamp in areas]] [[TheLostWoods too dense]] for the Airship to make a landing -- but these are few and far between). There are even a few cases where the boat ''is'' the GlobalAirship, but the player doesn't get the latter functionality until someone gives the boat a major upgrade near the end of the game.
1st Jul '15 9:39:23 AM Prfnoff
Is there an issue? Send a Message


* ''{{Runescape}}'' takes this literally

to:

* ''{{Runescape}}'' ''VideoGame/RuneScape'' takes this literally



* ''RagnarokOnline'' has airships that leave at specific times and travel around the world in a loop.
* ''MapleStory'' has airships as well. One of them is occasionally attacked by a high level boss (that low level characters can avoid by simply staying inside the ship). The addition of the Aqua Road allows the especially cheap players to swim across the ocean[[note]]Yes, you read that right. ''Across the frikkin ocean''[[/note]] rather than take a specific airship.

to:

* ''RagnarokOnline'' ''VideoGame/RagnarokOnline'' has airships that leave at specific times and travel around the world in a loop.
* ''MapleStory'' ''VideoGame/MapleStory'' has airships as well. One of them is occasionally attacked by a high level boss (that low level characters can avoid by simply staying inside the ship). The addition of the Aqua Road allows the especially cheap players to swim across the ocean[[note]]Yes, you read that right. ''Across the frikkin ocean''[[/note]] rather than take a specific airship.



* Each class in ''VideoGame/StarWarsTheOldRepublic'' obtains a ship of their own after completing their origin world and their faction's capital world. The Smuggler is especially notable in that they start the game on their ship -- only for it to be [[BrokenBridge stolen]] in the first class mission.



* Early entries in the ''RockBand'' series made you complete special challenges for a van, a tour bus, and a [[GlobalAirship private jet]] in order to play venues further away from your hometown.

to:

* Early entries in the ''RockBand'' ''VideoGame/RockBand'' series made you complete special challenges for a van, a tour bus, and a [[GlobalAirship private jet]] in order to play venues further away from your hometown.



* ''Franchise/StarWars: KnightsOfTheOldRepublic II'' has ''four'' space ships with the player onboard end up being gunned down and crashing. One of them is the GlobalAirship, which actually crashes twice throughout the game.
** Following in this tradition, each class in ''VideoGame/TheOldRepublic'' obtains a ship of their own after completing their origin world and their faction's capital world. The Smuggler is especially notable in that they start the game on their ship -- only for it to be [[BrokenBridge stolen]] in the first class mission.

to:

* ''Franchise/StarWars: KnightsOfTheOldRepublic II'' ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' has ''four'' space ships with the player onboard end up being gunned down and crashing. One of them is the GlobalAirship, which actually crashes twice throughout the game.
** Following in this tradition, each class in ''VideoGame/TheOldRepublic'' obtains a ship of their own after completing their origin world and their faction's capital world. The Smuggler is especially notable in that they start the game on their ship -- only for it to be [[BrokenBridge stolen]] in the first class mission.
game.



* In the original ''BatenKaitos'', Kalas and Xehla used commercial ferries to cross between continents until they saved Diadem, after which the King lent them the use of his personal cruiser as thanks. In the {{prequel}}, Verus gives you the high-tech ''Sfida'' ship after you begin working for him.

to:

* In the original ''BatenKaitos'', ''VideoGame/BatenKaitos'', Kalas and Xehla used commercial ferries to cross between continents until they saved Diadem, after which the King lent them the use of his personal cruiser as thanks. In the {{prequel}}, ''VideoGame/BatenKaitosOrigins'', Verus gives you the high-tech ''Sfida'' ship after you begin working for him.



* The ''Fallout 3'' DLC ''Point Lookout'' has the Duchess Gambit ferry that transports you to the titular location, which takes a month of game time. Unlike the other DLC's where you're locked in until you complete the main quest there, you can travel back anytime if you have the caps.

to:

* The ''Fallout 3'' ''VideoGame/{{Fallout 3}}'' DLC ''Point Lookout'' has the Duchess Gambit ferry that transports you to the titular location, which takes a month of game time. Unlike the other DLC's where you're locked in until you complete the main quest there, you can travel back anytime if you have the caps.



* ''[[BaldursGate Baldur's Gate 2]]'' has the player take a ship to the magical asylum of Spellhold. On the way back, the player [[spoiler:has a choice between taking a portal to the Underdark or taking a ship back to the mainland; the ship, however, will be captured by Githyanki and sunk.]]

to:

* ''[[BaldursGate ''[[VideoGame/BaldursGate Baldur's Gate 2]]'' has the player take a ship to the magical asylum of Spellhold. On the way back, the player [[spoiler:has a choice between taking a portal to the Underdark or taking a ship back to the mainland; the ship, however, will be captured by Githyanki and sunk.]]



* In the ''SonicChronicles'' RPG, you're frequently hustled onto the (space) ship and on to the next zone upon beating a boss, with the ship usually disabled immediately when you arrive.
* The first three islands in ''{{Albion}}'' are left this way. Before you can do that you must solve a Murder Mystery, Fetch Quest and Racial Conflict fueled by a GovernmentConspiracy. The fourth island has a teleporter and a BarrierMaiden who can use it.

to:

* In the ''SonicChronicles'' ''VideoGame/SonicChronicles'' RPG, you're frequently hustled onto the (space) ship and on to the next zone upon beating a boss, with the ship usually disabled immediately when you arrive.
* The first three islands in ''{{Albion}}'' ''VideoGame/{{Albion}}'' are left this way. Before you can do that you must solve a Murder Mystery, Fetch Quest and Racial Conflict fueled by a GovernmentConspiracy. The fourth island has a teleporter and a BarrierMaiden who can use it.
9th Jun '15 9:04:46 AM rjd1922
Is there an issue? Send a Message


* ''VideoGame/RomancingSaGa'' plays with this during [[spoiler: Albert's opening quest, you have to take the boat to go to Rosalia from the Bafal Empire but during the trip a storm hits the boat and throws Albert into Valhalland (Southern Frigid end of Mardias).]] The reason the ship was hit by the storm was because the package a man was carrying on the ship was a Nymph statue stolen from one of Yucomb's temples, more or less saying, Yucomb was pissed off. This only comes into context if one does the Nymph statues quest, learned about the statue's origins and then plays Albert's scenario.]] Also later on [[spoiler: If you completed the First mummy quest, when you leave the port on the same boat with the merchant selling the corpse on to Melvir, the Mummy will come back to life that night and wreck havoc on the passengers of that boat, failing to inform them makes the fight with the mummy harder since every victim it attacks turns them into the undead, said merchant is the first to die though so you have to fight one other zombie regardless]]

to:

* ''VideoGame/RomancingSaGa'' plays with this during [[spoiler: Albert's opening quest, you have to take the boat to go to Rosalia from the Bafal Empire but during the trip a storm hits the boat and throws Albert into Valhalland (Southern Frigid end of Mardias).]] The reason the ship was hit by the storm was because the [[spoiler:the package a man was carrying on the ship was a Nymph statue stolen from one of Yucomb's temples, more or less saying, Yucomb was pissed off. This only comes into context if one does the Nymph statues quest, learned about the statue's origins and then plays Albert's scenario.]] Also later on [[spoiler: If you completed the First mummy quest, when you leave the port on the same boat with the merchant selling the corpse on to Melvir, the Mummy will come back to life that night and wreck havoc on the passengers of that boat, failing to inform them makes the fight with the mummy harder since every victim it attacks turns them into the undead, said merchant is the first to die though so you have to fight one other zombie regardless]]
14th May '15 7:24:06 AM ultima-e
Is there an issue? Send a Message

Added DiffLines:

*** The boat in question still cleverly provides [[BrokenBridge broken bridges]] even without sinking, because the party can only get off it on low, smooth coast areas, thus preventing the player from accessing the Forgotten and the Lost continents at all. [[MindScrew The first airship is a boat too, in a sense]], as it can only land on grassy areas.
5th May '15 5:46:45 PM nombretomado
Is there an issue? Send a Message


* The main way to get around the [[ViceCity Rogue Isles]] in ''CityOfVillains'' is by ferry. A few zones in ''CityOfHeroes'' are accessed mainly by boat as well.

to:

* The main way to get around the [[ViceCity Rogue Isles]] in ''CityOfVillains'' ''VideoGame/CityOfVillains'' is by ferry. A few zones in ''CityOfHeroes'' ''VideoGame/CityOfHeroes'' are accessed mainly by boat as well.
This list shows the last 10 events of 38. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.GetOnTheBoat