History Main / GenerationShips

30th Aug '16 3:06:37 PM Koopacooper
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*** Some fans consider that properly going down the "generation ship" route might have been more interesting, rather than resorting to occasional plot devices to throw them across chunks of space. Of course, the show would never have lasted for 70 years. Also it might've become compared too closely with the likes of Battlestar Galactica...
15th Aug '16 1:23:15 PM DarkHunter
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* Uniquely, ''Anime/{{Macross}}'' has several examples of ''faster-than-light'' generational ships (they can cross the galaxy in a couple of years, but they end up being generational because they have ''no idea where they're going''; the galaxy's a big place to map), with humanity deliberately spreading itself out to avoid species-ending disasters like the one that happened at the end of the original ''Anime/SuperDimensionFortressMacross'', with examples including City 7 of ''Anime/{{Macross 7}}'' and the eponymous ''Anime/MacrossFrontier''. In fact, ''Anime/MacrossPlus'' is actually the only series set after the original without one.

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* Uniquely, ''Anime/{{Macross}}'' has several examples of ''faster-than-light'' generational ships (they can cross the galaxy in a couple of years, but they end up being generational because they have ''no idea where they're going''; the galaxy's a big place to map), with humanity deliberately spreading itself out to avoid species-ending disasters like the one that happened at the end of the original ''Anime/SuperDimensionFortressMacross'', with examples including City 7 of ''Anime/{{Macross 7}}'' and the eponymous ''Anime/MacrossFrontier''. In fact, ''Anime/MacrossPlus'' is actually the only series set after the original without one.
1st Aug '16 6:31:48 PM PaulA
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* ''Endless Universe'', by MarionZimmerBradley, is an example of "Generation Ship Planting FTL Gates".
* ''Paradises Lost'', by UrsulaKLeGuin, focuses on the generations who grow up on the ship.

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* ''Endless Universe'', by MarionZimmerBradley, Creator/MarionZimmerBradley, is an example of "Generation Ship Planting FTL Gates".
* ''Paradises Lost'', by UrsulaKLeGuin, Creator/UrsulaKLeGuin, focuses on the generations who grow up on the ship.
27th Jul '16 4:49:54 AM Morgenthaler
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* According to the manual, you can occasionally run across these in the original ''VideoGame/{{Elite}}''; however, that's the ''[[ManualMisprint only]]'' place they exist in that game. In the expandable remake ''{{Oolite}}'' on the other hand, you can ''really'' run across them with the right [[GameMod OXP]].

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* According to the manual, you can occasionally run across these in the original ''VideoGame/{{Elite}}''; however, that's the ''[[ManualMisprint only]]'' place they exist in that game. In the expandable remake ''{{Oolite}}'' ''VideoGame/{{Oolite}}'' on the other hand, you can ''really'' run across them with the right [[GameMod OXP]].
20th Jul '16 8:50:25 PM nombretomado
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* Non-space example: in ''PerdidoStreetStation'', by ChinaMieville, the khepri residents of New Crobuzon are descended from refugees who'd fled a mysterious disaster on their native continent. As their ramshackle ships took decades to cross the ocean, and thousands of the refugees died en route, some khepri vessels technically invoke this trope by having only ship-born crew members left on board when they reached land.

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* Non-space example: in ''PerdidoStreetStation'', by ChinaMieville, Creator/ChinaMieville, the khepri residents of New Crobuzon are descended from refugees who'd fled a mysterious disaster on their native continent. As their ramshackle ships took decades to cross the ocean, and thousands of the refugees died en route, some khepri vessels technically invoke this trope by having only ship-born crew members left on board when they reached land.
6th Jul '16 11:33:36 PM UmbrellasWereAwesome
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If it's a ColonyShip, expect the residents to be less-than-keen to leave the ship and start a new colony when arrive at their destination. Will often be a MileLongShip, if not an outright PlanetSpaceship.

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If it's a ColonyShip, expect the residents to be less-than-keen to leave the ship and start a new colony when they arrive at their destination. Will often be a MileLongShip, if not an outright PlanetSpaceship.
29th Jun '16 4:50:47 AM ChronoLegion
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** The SpiritualSuccessor to ''Alpha Centauri'' called ''VideoGame/CivilizationBeyondEarth'' has the majority of the factions arrive to the planet in {{Sleeper Starship}}s with the exception of Al Falah, a Middle Eastern faction, who sent out their ships before reliable HumanPopsicle technology became available, knowing that those departing would never see their new home. Instead, they resolved to prepare the future generation for the hardships of settling an alien planet. On the plus side, the generations of focused teachings have bred out any centuries-long animosities between tribes and races, leaving a single goal - success. The flavor text even mentions that the leader of Al Falah, Arshia Kishk, used to take space walks during the journey before becoming pregnant with her daughter. Apparently, it was a pilgrimage of sorts.

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** The SpiritualSuccessor to ''Alpha Centauri'' called ''VideoGame/CivilizationBeyondEarth'' has the majority of the factions arrive to the planet in {{Sleeper Starship}}s with the exception of Al Falah, a Middle Eastern faction, who sent out their ships before reliable HumanPopsicle technology became available, knowing that those departing would never see their new home. Instead, they resolved to prepare the future generation for the hardships of settling an alien planet. On the plus side, the generations of focused teachings have bred out any centuries-long animosities between tribes and races, leaving a single goal - success. The flavor text even mentions that the leader of Al Falah, Arshia Kishk, used to take space walks from her ship the ''Golden Shah'' during the journey before becoming pregnant with her daughter. Apparently, it was a pilgrimage of sorts. Arshia is from the fifth generation, since the departure from Earth.
29th Jun '16 4:47:04 AM ChronoLegion
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** The SpiritualSuccessor to ''Alpha Centauri'' called ''VideoGame/CivilizationBeyondEarth'' has the majority of the factions arrive to the planet in {{Sleeper Starship}}s with the exception of Al Falah, a Middle Eastern faction, who sent out their ships before reliable HumanPopsicle technology became available, knowing that those departing would never see their new home. Instead, they resolved to prepare the future generation for the hardships of settling an alien planet. On the plus side, the generations of focused teachings have bred out any centuries-long animosities between tribes and races, leaving a single goal - success.

to:

** The SpiritualSuccessor to ''Alpha Centauri'' called ''VideoGame/CivilizationBeyondEarth'' has the majority of the factions arrive to the planet in {{Sleeper Starship}}s with the exception of Al Falah, a Middle Eastern faction, who sent out their ships before reliable HumanPopsicle technology became available, knowing that those departing would never see their new home. Instead, they resolved to prepare the future generation for the hardships of settling an alien planet. On the plus side, the generations of focused teachings have bred out any centuries-long animosities between tribes and races, leaving a single goal - success. The flavor text even mentions that the leader of Al Falah, Arshia Kishk, used to take space walks during the journey before becoming pregnant with her daughter. Apparently, it was a pilgrimage of sorts.
29th Jun '16 4:45:54 AM ChronoLegion
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** The SpiritualSuccessor to ''Alpha Centauri'' called ''VideoGame/CivilizationBeyondEarth'' has the majority of the factions arrive to the planet in {{Sleeper Starship}}s with the exception of Al Falah, a Middle Eastern faction, who sent out their ships before reliable HumanPopsicle technology became available, knowing that those departing would never see their new home. Instead, they resolved to prepare the future generation for the hardships of settling an alien planet. On the plus side, the generations of focused teachings have bred out any centuries-long animosities between tribes and races, leaving a single goal - success.
28th Jun '16 4:52:09 PM Nippertipper
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Sometimes, a Generation Ship doesn't ''have'' a destination -- it's an interstellar trade ship, connecting isolated colonies or installing the [[PortalNetwork Hyperspace Gateways]] that will allow FTL expansion and exploitation, in which case the populace are usually SpacePeople. Occasionally, the generation ship will arrive to discover that [[LightspeedLeapfrog someone developed an FTL drive while they were en route]] and the world they were going to colonize already has a few million people on it.

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Sometimes, a Generation Ship doesn't ''have'' a decided destination -- it's an interstellar trade ship, connecting isolated colonies or installing the [[PortalNetwork Hyperspace Gateways]] that will allow FTL expansion and exploitation, in which case the populace are usually SpacePeople. Occasionally, the generation ship will arrive to discover that [[LightspeedLeapfrog someone developed an FTL drive while they were en route]] and the world they were going to colonize already has a few million people on it.
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