History Main / GeneralFailure

24th Jul '17 8:06:23 PM ImpudentInfidel
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** Robb Stark makes a few errors that ends with him being short on manpower which logistically dooms him and his attempts to recruit more men fail spectacularly at the Twins.

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** Robb Stark makes a few errors that ends with him being short on manpower which logistically dooms him and his attempts to recruit more men fail spectacularly at the Twins. He also gives orders that lack vital information, like not to engage Gregor Clegane because he's setting a trap.
6th Jul '17 2:26:38 PM MBG
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*** The prime example of this was Herman von Strab, Overlord of the planet of Armageddon An UnexpectedSuccessor after the [[TheCoronerDothProtestTooMuch mysterious deaths]] of his brothers and father, Strab was the main reason the Second War for Armageddon was as destructive as it ended up being. His primary strategies included ignoring the massive Ork ship overhead and every single portent foretelling disaster, refusing to inform the rest of the Imperium so he could handle the Orks himself, banishing [[FourStarBadass Commissar Yarrick]] when he did, breaking up his forces and sending them in bite-sized chunks against a foe who outnumbered them considerably, proclaiming that the Orks couldn't get through Armageddon's jungle [[TemptingFate (which they did in two days)]], sending in a [[HumongousMecha Titan Legion]] with absolutely no combined-arms support, and pinning all his hopes on a bunch of ancient {{Doomsday Device}}s that turned out to be centuries past their expiration date. End result: Ork Waaagh in full "[[ZergRush green tide]]" mode, Ghazghkull in control of most of the planet, Armageddon's defenses in ruins, the Iron Skulls Titan Legion wiped out to a man, and the responsibility of saving Armageddon now in the hands of Yarrick and the Space Marines. The rest is history.

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*** The prime example of this was Herman von Strab, Overlord of the planet of Armageddon Armageddon. An UnexpectedSuccessor after the [[TheCoronerDothProtestTooMuch mysterious deaths]] of his brothers and father, Strab was the main reason the Second War for Armageddon was as destructive as it ended up being. His primary strategies included ignoring the massive Ork ship overhead and every single portent foretelling disaster, refusing to inform the rest of the Imperium so he could handle the Orks himself, banishing [[FourStarBadass Commissar Yarrick]] when he did, breaking up his forces and sending them in bite-sized chunks against a foe who outnumbered them considerably, proclaiming that the Orks couldn't get through Armageddon's jungle [[TemptingFate (which they did in two days)]], sending in a [[HumongousMecha Titan Legion]] with absolutely no combined-arms support, and pinning all his hopes on a bunch of ancient {{Doomsday Device}}s that turned out to be centuries past their expiration date. End result: Ork Waaagh in full "[[ZergRush green tide]]" mode, Ghazghkull in control of most of the planet, Armageddon's defenses in ruins, the Iron Skulls Titan Legion wiped out to a man, and the responsibility of saving Armageddon now in the hands of Yarrick and the Space Marines. The rest is history.
1st Jul '17 10:29:02 PM BossKey
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* ''Fanfic/MykanTributeFallOfStarfleetRiseOfHarmony'': [[Fanfic/MyLittleUnicorn Grand Ruler Celesto]] is ''spectacularly'' bad at fighting a war. He exhausts his troops by having them train around the clock, neglects his economy, refuses to adapt his woefully outdated strategies to the enemy, grievously underestimates said enemy, ignores the enemy's strategy (which is blatantly obvious to everyone else on his side), denies offers of aid from allied nations, and [[spoiler:tries to assassinate the only ponies that are keeping his own side aloft in the war]]. If the Equestrian ponies (particularly the [[HypercompetentSidekick Elements of Harmony]]) weren't worth their salt and then some, United Equestria would be unconditionally [[CurbStompBattle steamrolled]], and even then several defeats and countless civilian casualties ensue before they're finally able to get their act together.
30th Jun '17 7:35:07 PM MBG159
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*** The prime example of this was Herman von Strab, Overlord of the planet of Armageddon An UnexpectedSuccessor after the [[TheCoronerDothProtestTooMuch mysterious deaths]] of his brothers and father, Strab was the main reason the Second War for Armageddon was as destructive as it ended up being. His primary strategies included ignoring the massive Ork ship overhead and every single portent foretelling disaster, refusing to inform the rest of the Imperium so he could handle the Orks himself, banishing [[FourStarBadass Commissar Yarrick]] when he did, breaking up his forces and sending them in bite-sized chunks against a foe who outnumbered them considerably, assuming that the Orks couldn't get through Armageddon's jungle (which they did in two days), and sending in a [[HumungousMecha Titan Legion]] with absolutely no combined-arms support. End result: Ork Waaagh in full "[[ZergRush green tide]]" mode, Ghazghkull in control of most of the planet, Armageddon's defenses in ruins, the Iron Skulls Titan Legion wiped out to a man, and the responsibility of saving Armageddon now in the hands of Yarrick and the Space Marines. The rest is history.

to:

*** The prime example of this was Herman von Strab, Overlord of the planet of Armageddon An UnexpectedSuccessor after the [[TheCoronerDothProtestTooMuch mysterious deaths]] of his brothers and father, Strab was the main reason the Second War for Armageddon was as destructive as it ended up being. His primary strategies included ignoring the massive Ork ship overhead and every single portent foretelling disaster, refusing to inform the rest of the Imperium so he could handle the Orks himself, banishing [[FourStarBadass Commissar Yarrick]] when he did, breaking up his forces and sending them in bite-sized chunks against a foe who outnumbered them considerably, assuming proclaiming that the Orks couldn't get through Armageddon's jungle [[TemptingFate (which they did in two days), and days)]], sending in a [[HumungousMecha [[HumongousMecha Titan Legion]] with absolutely no combined-arms support.support, and pinning all his hopes on a bunch of ancient {{Doomsday Device}}s that turned out to be centuries past their expiration date. End result: Ork Waaagh in full "[[ZergRush green tide]]" mode, Ghazghkull in control of most of the planet, Armageddon's defenses in ruins, the Iron Skulls Titan Legion wiped out to a man, and the responsibility of saving Armageddon now in the hands of Yarrick and the Space Marines. The rest is history.
30th Jun '17 10:01:52 AM MBG159
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*** The prime example of this was Herman von Strab, Overlord of the planet of Armageddon An UnexpectedSuccessor after the [[TheCoronerDothProtestTooMuch mysterious deaths]] of his brothers and father, Strab was the main reason the Second War for Armageddon was as destructive as it ended up being. His primary strategies included ignoring the massive Ork ship overhead and every single portent foretelling disaster, refusing to inform the rest of the Imperium so he could handle the Orks himself, banishing [[FourStarBadass Commissar Yarrick]] when he did, breaking up his forces and sending them in bite-sized chunks against a foe who outnumbered them considerably, assuming that the Orks couldn't get through Armageddon's jungle (which they did in two days), and sending in a [[HumungousMecha Titan Legion]] with absolutely no combined-arms support. End result: Ork Waaagh in full "[[ZergRush green tide]]" mode, Ghazghkull in control of most of the planet, Armageddon's defenses in ruins, the Iron Skulls Titan Legion wiped out to a man, and the responsibility of saving Armageddon now in the hands of Yarrick and the Space Marines. The rest is history.



* ''WesternAnimation/{{Futurama}}'' has this trope's poster boy: Zapp Brannigan. He's not evil, per se; but he's usually against the protagonists due to his own total incompetence. His deeds have included fighting the Killbots by [[WeHaveReserves sacrificing millions of soldiers until the Killbots reached their limit and shut down]], attacking the Hubble Space Telescope (in fairness, it did have a defense capability and looked very similar to their target), ordering his ships to make a run so as to clog the enemy ship weapons with their own wreckage, getting his ship sliced in half by flying through a giant windmill despite being told what would happen, destroying an entire repair station due to impatience, destroying the brand new headquarters of TheFederation by using his ships' laser at full power to cut the inauguration ribbon, attacking a strategically unimportant planet for no reason and wasting the element of surprise by dumping his soldiers out through the ship's floor, getting enough women killed through fraternization that the army banned them from his command, trying to get the protagonists arrested multiple times, and being taken out in the first second of ''Bender's Big Score'''s final battle (again, in fairness, nobody expected the Death Star fleet to uncloak and blast the ''Nimbus'' like that). He has won offscreen victories (against the Pacifists of the Gandhi Nebula, for instance), and taken credit for other people's deeds, however, so he keeps his job, and is even well-regarded by many.

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* ''WesternAnimation/{{Futurama}}'' has this trope's poster boy: Zapp Brannigan. He's not evil, per se; but he's usually against the protagonists due to his own total incompetence. His deeds have included fighting the Killbots by [[WeHaveReserves sacrificing millions of soldiers until the Killbots reached their limit and shut down]], attacking the Hubble Space Telescope (in fairness, it did have a defense capability and looked very similar to their target), ordering his ships to make a run so as to clog the enemy ship weapons with their own wreckage, getting his ship sliced in half by flying through a giant windmill despite being told what would happen, destroying an entire repair station due to impatience, destroying the brand new headquarters of TheFederation by using his ships' laser at full power to cut the inauguration ribbon, attacking a strategically unimportant planet for no reason and wasting the element of surprise by dumping his soldiers out through the ship's floor, getting enough women killed through fraternization that the army banned them from his command, declaring war on [[StupidNeutral the Neutral Planet]], and trying to get the protagonists arrested or killed multiple times, and being taken out in even when they were either helping him or the first second only ones capable of ''Bender's Big Score'''s final battle (again, in fairness, nobody expected solving the Death Star fleet to uncloak and blast the ''Nimbus'' like that). problem. He has won offscreen victories (against the [[DamnedByFaintPraise Pacifists of the Gandhi Nebula, Nebula,]] for instance), and taken credit for other people's deeds, however, so he keeps his job, and is even well-regarded by many.
24th Jun '17 2:18:28 PM ImpudentInfidel
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*** With the recent development of [[spoiler:Cadia got completely destroyed by his forces even when facing Imperial-Eldar-Necron alliance]], Abaddon probably has subverted this trope.

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*** With the recent development of [[spoiler:Cadia got completely destroyed by his forces even when facing Imperial-Eldar-Necron alliance]], Abaddon probably has subverted this trope. His focus on Cadia is also finally explained; after twelve Black Crusades spent systematically demolishing the pylon network, destroying the nexus of them on Cadia created a galaxy-wide warp storm, destroying thousands of worlds and splitting the galaxy in half.
11th Jun '17 7:31:48 PM Lopiny
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*** And he's ''the smartest Warboss in Ork history''. The vast majority of Warbosses, if they do end up using tactical smarts, still follow the tried-and-true Ork tactic of [[WeHaveReserves throwing literally anything and everything]] they have at their opponent, ignoring casualties or sensible strategies. Warbosses are more of organizers rather than leaders.

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*** And he's ''the smartest Warboss in Ork history''. The vast majority of Warbosses, if they do end up using tactical smarts, still follow the tried-and-true Ork tactic of [[WeHaveReserves throwing literally anything and everything]] they have at their opponent, ignoring casualties or sensible strategies. Warbosses are more of organizers rather than leaders. Moments of tactical/strategical acumen coming from Ork Warbosses are quite rare, and tend to result in massive casualties for the non-Ork because ''no one'' expects it.
8th Jun '17 11:38:50 AM ThraggLootrippa
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* Indrick Boreale from the Soulstorm expansion to ''VideoGame/DawnOfWar''. It's hinted at in the manual that he's actually a very, VERY skilled commander... At the level of a tactical squad or three, maybe even a small battle-force. [[ThePeterPrinciple When put in charge of the taking of a planet with not seven different enemy armies (two of which are members of the Imperium itself)]], his tactics boil down to AttackAttackAttack. This works out extremely well when running the Space Marine campaign, but not so much in any other; his concept of "defense" is to use the Steel Rain deployment, namely keeping everyone in the orbital ships and [[ItsRainingMen using drop pods to deploy directly into combat]]. Again, fantastic for offensive missions, but suicide when on the defensive, especially when he never deploys more than a few men or a vehicle or two at a time instead of [[CurbStompBattle dropping the entire Chapter on the enemy's heads at the start]], finally [[TakingYouWithMe ordering an orbital bombardment in the middle of his own base]] because you've broken through the miserably thin static defenses. It's little wonder (among other reasons) that Soulstorm is the ''only'' Dawn Of War campaign that the Space Marines didn't canonically win. In Dawn of War II, Scout Marine Cyrus often speaks of the Kauravan Campaign and Commander Boreale with incredible scorn and [[spoiler:his incompetence is even one of the reasons Cyrus potentially becomes a traitor in Chaos Rising]].

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* Indrick Boreale from the Soulstorm expansion to ''VideoGame/DawnOfWar''. It's hinted at in the manual that he's actually a very, VERY skilled commander... At the level of a tactical squad or three, maybe even a small battle-force. [[ThePeterPrinciple When put in charge of the taking of a planet with not seven different enemy armies (two of which are members of the Imperium itself)]], his tactics boil down to AttackAttackAttack. This works out extremely well when running the Space Marine campaign, but not so much in any other; his concept of "defense" is to use the Steel Rain deployment, namely keeping everyone in the orbital ships and [[ItsRainingMen using drop pods to deploy directly into combat]]. Again, fantastic for offensive missions, but suicide when on the defensive, especially when he never deploys more than a few men or a vehicle or two at a time instead of [[CurbStompBattle dropping the entire Chapter on the enemy's heads at the start]], finally [[TakingYouWithMe ordering an orbital bombardment in the middle of his own base]] because you've broken through the miserably thin static defenses. It's little wonder (among other reasons) that Soulstorm is the ''only'' Dawn Of War campaign that the Space Marines didn't canonically win. In Dawn of War II, Scout Marine Cyrus often speaks of the Kauravan Campaign and Commander Boreale with incredible scorn and [[spoiler:his incompetence is even one of the reasons Cyrus potentially becomes a traitor in Chaos Rising]].
31st May '17 8:30:57 PM nombretomado
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* It's a near RunningGag in the ''Literature/WheelOfTime'' series that High Lord Weiramon thinks a good cavalry charge will solve any problem, and if left to his own devices will get most of his forces killed while 'heroically' surviving himself and remaining enthusiastic for the next battle. Eventually Rand resorts to sending him on missions that he wants to fail. In the end of the series his antics prove a subversion: [[spoiler: he's actually [[TheMole a darkfriend]] and has been deliberately trying to sabotage Rand's military efforts]].

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* It's a near RunningGag in the ''Literature/WheelOfTime'' ''Literature/TheWheelOfTime'' series that High Lord Weiramon thinks a good cavalry charge will solve any problem, and if left to his own devices will get most of his forces killed while 'heroically' surviving himself and remaining enthusiastic for the next battle. Eventually Rand resorts to sending him on missions that he wants to fail. In the end of the series his antics prove a subversion: [[spoiler: he's actually [[TheMole a darkfriend]] and has been deliberately trying to sabotage Rand's military efforts]].
28th May '17 3:14:25 PM nombretomado
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* In ''WarhammerFantasyBattle'', High Elven Fornerond Breezenimble on 3rd edition rulebook scenario ''Fornerond's Last Stand''.

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* In ''WarhammerFantasyBattle'', ''TabletopGame/WarhammerFantasyBattle'', High Elven Fornerond Breezenimble on 3rd edition rulebook scenario ''Fornerond's Last Stand''.
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