History Main / GasmaskMooks

8th Jun '17 1:37:29 AM foxley
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* ''Series/DoctorWho'': In "[[Recap/DoctorWhoS36E8TheLieOfTheLand The Lie of the Land]]", the Memory Police are responsible for ensuring that no one questions the Monks' historical narrative. Their uniform consists of a red jumpsuit, black helmet and face-concealing gas mask.
2nd Jun '17 5:00:18 PM Gamermaster
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* Caesar Clown's mooks in ''OnePiece'' were introduced this way, wearing rather creepy gas masks. It's justified in this case, however, because Caesar's powers (and their armaments) are all based around gass based weapons.

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* Caesar Clown's mooks in ''OnePiece'' were introduced this way, wearing rather creepy gas masks. It's justified in this case, however, because Caesar's powers (and their armaments) are all based around gass gas based weapons.
18th Mar '17 9:55:01 PM SantosLHalper
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[[caption-width-right:220:[[EvilIsPetty Pick up]] [[JaywalkingWillRuinYourLife that can.]]]]

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[[caption-width-right:220:[[EvilIsPetty [[caption-width-right:220:[[CantGetAwayWithNuthin Pick up]] [[JaywalkingWillRuinYourLife that can.]]]]
16th Feb '17 2:17:04 AM CountDorku
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** In ''VideoGame/{{Borderlands 2}}'', Toxic Goliaths wear a gas-mask. Based on their horrible corrosive vomit attack when the mask is shot off, this is to protect the surrounding bandits from their toxic byproducts, rather than vice versa.
14th Feb '17 5:43:08 AM WoodyAlien3rd
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* All the mooks in the obscure Taito scrolling brawler ''[[http://www.hardcoregaming101.net/kurikinton/kurikinton.htm Kuri Kinton]]'' are this.
10th Feb '17 2:45:45 PM REV6Pilot
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* Umbrella Special Forces operative Hunk from the ''Franchise/ResidentEvil'' series is a rare example of a Gas Mask Mook with a name and his own story.
* Some late-game mooks in ''VideoGame/ResidentEvil4'' and ''VideoGame/ResidentEvil5'' wear gas masks. In ''4'', they're disturbingly sewed to Ganados' faces and make it slightly harder for Ada and Leon to [[YourHeadASplode elbow off their heads]], whereas the ones in ''5'' protect against headshots and make them immune to flash grenades. There's no reason for them in "5", although it's implied to be justified in "4": the exposed flesh of the gas mask wearing enemies is horribly mutilated, presumably from chemicals, and they can't take them off because, well, they're sewed on.
** Umbrella's {{Villain Protagonist}}s in ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]'' wear them, which actually makes sense. The Army Specialists, however, don't.

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* ''Franchise/ResidentEvil''
**
Umbrella Special Forces operative Hunk from the ''Franchise/ResidentEvil'' series is a rare example of a Gas Mask Mook with a name and his own story.
story. Following his example, Umbrella's {{Villain Protagonist}}s in ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]'' wear them, which actually makes sense. The Army Specialists, however, don't.
* Some late-game mooks in ''VideoGame/ResidentEvil4'' and ''VideoGame/ResidentEvil5'' wear gas masks. In ''4'', they're disturbingly sewed to Ganados' faces and make it slightly harder for Ada and Leon to [[YourHeadASplode elbow off their heads]], whereas the ones in ''5'' protect against headshots and make them immune to flash grenades. There's no reason for them in "5", ''5'', although it's implied to be justified in "4": ''4'' that the exposed flesh of the gas mask wearing enemies is horribly mutilated, presumably from chemicals, and they can't take them off because, well, they're sewed on.
** Umbrella's {{Villain Protagonist}}s in ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]'' wear them, which actually makes sense. The Army Specialists, however, don't.
on.



* While there are no gas-based weapons in ''VideoGame/{{STALKER}}'', the gas masks and full face helmets on certain suits do make sense as those are the ones which grant the highest radiation protection, and one way they do so is by filtering out radioactive particles in the air. Just about every non-plot essential NPC wears either gas masks or face wraps, probably to save time on lip syncing.
** It should be noted, however, that there are, indeed, gas based anomalies which manifest as toxic green clouds hovering in the air, occasionally with some manner of green liquid condensing and dropping down to the ground. Not something you want to breathe in without protection.

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* While there are no gas-based weapons in ''VideoGame/{{STALKER}}'', the gas masks and full face helmets on certain suits do make sense sense, as those are the ones which grant the highest radiation protection, and one way they do so is by filtering out radioactive particles in the air. Just about every non-plot essential NPC wears either gas masks or face wraps, probably to save time on lip syncing.
**
syncing. It should be noted, however, noted as well that there are, indeed, gas based anomalies are Gas anomalies, which manifest as toxic green clouds hovering in the air, occasionally with some manner of green liquid condensing and dropping down to the ground.air above Fruit Punch anomalies. Not something you want to breathe in without protection.
14th Jan '17 8:02:41 AM Rmpdc
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** Likewise, in ''VideoGame/MedalOfHonorAirborne'', the Mini-Boss-like Panzergrenadiers (guys with rocket launchers) and Nazi Storm Elites (guys with heavy body armor wielding MG42 machine gun turrets as portable weapons!) wear gas masks for no apparent reason other than to signal that they're supposed to be badass.

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** Likewise, in ''VideoGame/MedalOfHonorAirborne'', the Mini-Boss-like Panzergrenadiers (guys with rocket launchers) and Nazi Storm Elites (guys with heavy body armor wielding MG42 machine gun turrets as portable weapons!) weapons!). The former is justified in that they wear the masks to protect themselves from their launchers' backblast and flash, but the latter wear gas masks for no apparent reason other than to signal that they're supposed to be badass.
10th Jan '17 6:56:22 AM erforce
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** Likewise, in ''Medal of Honor: Airborne'', the Mini-Boss-like Panzergrenadiers (guys with rocket launchers) and Nazi Storm Elites (guys with heavy body armor wielding MG42 machine gun turrets as portable weapons!) wear gas masks for no apparent reason other than to signal that they're supposed to be badass.
** ''Medal of Honor: Allied Assault'' has a rare [[JustifiedTrope justified example]]: the only soldiers wearing gas masks are the ones guarding the interior of the mustard gas factory in the game's final mission.

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** Likewise, in ''Medal of Honor: Airborne'', ''VideoGame/MedalOfHonorAirborne'', the Mini-Boss-like Panzergrenadiers (guys with rocket launchers) and Nazi Storm Elites (guys with heavy body armor wielding MG42 machine gun turrets as portable weapons!) wear gas masks for no apparent reason other than to signal that they're supposed to be badass.
** ''Medal of Honor: Allied Assault'' ''VideoGame/MedalOfHonorAlliedAssault'' has a rare [[JustifiedTrope justified example]]: the only soldiers wearing gas masks are the ones guarding the interior of the mustard gas factory in the game's final mission.
10th Jan '17 4:01:31 AM PaulA
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* ''Film/FlashGordon'' (1980). The soldiers in Ming's palace.

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* ''Film/FlashGordon'' ''Film/{{Flash Gordon|1980}}'' (1980). The soldiers in Ming's palace.
1st Dec '16 10:13:24 PM DastardlyDemolition
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** Actual gas mask-masked potentially hostile folks show up in [[VideoGame/FalloutNewVegas the Mojave Wasteland]], but the Veteran Rangers have that same "too good to really be called mooks" thing as mentioned above and, to a person working for the NCR, are a generally good group.

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** Actual gas mask-masked potentially hostile folks show up in [[VideoGame/FalloutNewVegas the Mojave Wasteland]], but the Veteran Rangers have that same "too good to really be called mooks" thing as mentioned above and, to a person working for the NCR, are a generally good group. Their armor used to belong to a group called the Desert Rangers who acted as vigilantes in the Mojave Wasteland. Their armor was scavenged from Pre-War Riot armor, the being being [[http://fallout.wikia.com/wiki/Elite_riot_gear Elite Riot Gear]].



*** Also, the Lobotomites from ''Old World Blues''. They may seem like mindless cybernetic zombies at first, but they can both dish out damage and take it, and are quite accurate with firearms.

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*** Also, the Lobotomites from ''Old World Blues''. They may seem like mindless cybernetic zombies at first, but they can both dish out damage and take it, and are quite accurate with firearms. The Courier can take their masks to get a +2 to Damage Resistance at the expense of -2 Intelligence, for some reason...
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