History Main / GameplayandStorySegregation

28th May '16 1:40:17 PM theNerdytimes
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* In the ''VideoGame/{{LEGO|AdaptationGame}} Literature/TheLordOfTheRings'' game, it repeats Gimli's "You'll have to toss me -- don't tell the elf." part during the Battle Of Helm's Deep, which is all well and good... except for the fact that ''throwing Gimili is a gameplay mechanic'' (you even ''defeat a boss'' using it), and by that point Gimili has most likely been thrown all over the place by all manner of characters.

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* In the ''VideoGame/{{LEGO|AdaptationGame}} Literature/TheLordOfTheRings'' game, it repeats Gimli's "You'll have to toss me -- don't tell the elf." part during the Battle Of Helm's Deep, which is all well and good... except for the fact that ''throwing Gimili Gimli is a gameplay mechanic'' (you even ''defeat a boss'' using it), and by that point Gimili Gimli has most likely been thrown all over the place by all manner of characters.
20th May '16 7:14:09 AM bassforte123
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** There's a part prominently displayed in the ChipCheezum LP where Carla is fatally shot in a cut scene and Aidan goes on a RoaringRampageOfRevenge. In the ensuing gunfight you can take bullet after bullet directly to the face and only lose a little hp each time.
19th May '16 4:19:01 PM Hylarn
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** Necromorphs are, in-story, impossible to kill. The reason you cut off their limbs isn't to kill them, its to dismember to the point that they can no longer attack. In gameplay, however, shooting them in the chest enough will kill them eventually, albeit using up a lot of ammom and dismemberment deals high damage to them causing them to die if you cut off enough limbs even if some are remaining.

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** Necromorphs are, in-story, impossible to kill. The reason you cut off their limbs isn't to kill them, its to dismember to the point that they can no longer attack. In gameplay, however, shooting them in the chest enough will kill them eventually, albeit using up a lot of ammom ammo and dismemberment deals high damage to them causing them to die if you cut off enough limbs even if some are remaining.
19th May '16 1:29:22 PM bassforte123
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** Necromorphs are, in-story, impossible to kill. The reason you cut off their limbs isn't to kill them, its to dismember to the point that they can no longer attack. In gameplay, however, shooting them in the chest enough will kill them eventually, albeit using up a lot of ammo.

to:

** Necromorphs are, in-story, impossible to kill. The reason you cut off their limbs isn't to kill them, its to dismember to the point that they can no longer attack. In gameplay, however, shooting them in the chest enough will kill them eventually, albeit using up a lot of ammo.ammom and dismemberment deals high damage to them causing them to die if you cut off enough limbs even if some are remaining.
18th May '16 11:24:11 AM aurast
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** Creator/GamesWorkshop once introduced campaign events in which players could send in their battle results and effect a franchise's narrative. Unfortunately they fell victim to this trope, which is probably why GW hasn't tried any in a while.

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** Creator/GamesWorkshop once introduced campaign events in which players could send in their battle results and effect affect a franchise's narrative. Unfortunately they fell victim to this trope, which is probably why GW hasn't tried any in a while.
8th May '16 11:08:02 PM Derin
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* In ''VideoGame/GeneForge'', Shapers are barred from ever making certain Creations, but nobody will comment on you wandering around Shaper cities with a small army of illegal creations in tow. Indeed, you can march right into a city of Drayks and Drakons who are rebelling against the headship or even equality with humans, and go and chat with Drayks about how little they're being respected, and they won't bat an eye if you happen to have a force of obedient cannon fodder servant Drayks at your heels.
26th Apr '16 5:22:54 PM FrenchDude
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* ''VideoGame/{{Mother3}}'': [[spoiler:Porky]] became immortal because of his travels in time and the battle against him finishes when [[spoiler: he enters the Absolutely Safe Capsule.]] But you have to deal him a certain amount of damage[[note]]6569, to be precise[[/note]] before [[spoiler:he enters the Absolutely Safe Capsule.]]

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* ''VideoGame/{{Mother3}}'': ''VideoGame/Mother3'': [[spoiler:Porky]] became immortal because of his travels in time and the battle against him finishes when [[spoiler: he enters the Absolutely Safe Capsule.]] But you have to deal him a certain amount of damage[[note]]6569, to be precise[[/note]] before [[spoiler:he enters the Absolutely Safe Capsule.]]
26th Apr '16 5:19:04 PM FrenchDude
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* ''VideoGame/{{Mother3}}'': [[spoiler:Porky]] became immortal because of his travels in time and the battle against him finishes when [[spoiler: he enters the Absolutely Safe Capsule.]] But you have to deal him a certain amount of damage[[note]]6569, to be precise[[/note]] before [[spoiler:he enters the Absolutely Safe Capsule.]]
21st Apr '16 2:12:50 PM KamenRiderOokalf
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* ''ElseHeartBreak'' triggers a lot of trouble by giving the player the ability to "hack" anything in the game or even parts of the actual game mechanics - and having this ability be ''in-character'', so that there are other hackers around:

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* ''ElseHeartBreak'' ''VideoGame/ElseHeartBreak'' triggers a lot of trouble by giving the player the ability to "hack" anything in the game or even parts of the actual game mechanics - and having this ability be ''in-character'', so that there are other hackers around:
16th Apr '16 10:26:51 AM Steven
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*** CJ's attributes (weight, certain skills, etc) are mostly for the player's benefit and have no impact on the cutscenes, so you can get something like a morbidly obese CJ trying to get away from enemies or jumping over a fence with no issue. However, CJ's physical strengths/weaknesses come into play for two specific missions that won't let you start them if you don't meet the requirements; one mission requires a lot of swimming and diving and if your swimming skills are not high enough, CJ tells his contact that he doesn't know how to swim. In the other mission, you're required to use a jetpack to sneak into a military base and if CJ is too fat, the contact for the mission won't let you start it until you lose weight because the belt strap wouldn't fit around CJ's gut. These two missions are the only times where CJ's stats are taken into account for the gameplay and story instead of making them separate.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.GameplayandStorySegregation