History Main / GameplayGuidedAmnesia

3rd Nov '17 5:16:49 PM DastardlyDemolition
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* ''VideoGame/FalloutNewVegas'' justifies it with the PC getting a bullet to the head in the opening. On beginning play, the reviving doctor tests the PC on various cognitive and motor functions.
** However, {{WordOfGod}} holds that the PC does not actually have amnesia. It can be assumed that the Courier is oblivious to many things because s/he is new to the region.

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* ''VideoGame/FalloutNewVegas'' justifies it with the PC getting a bullet to the head in the opening. On beginning play, the reviving doctor tests the PC on various cognitive and motor functions.
** However, {{WordOfGod}}
also averts this: WordOfGod holds that the PC Courier does not actually have amnesia.amnesia despite being shot in the head. It can be assumed that the Courier is oblivious to many things because s/he is new to the region. Doc Mitchel commenting on various cognitive and motor functions is there for character creation.
6th Apr '17 7:18:13 PM nombretomado
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** In the first game, too, we're not talking the protagonist not remembering anything like in ''PlanescapeTorment'', and there's actually little exposition that would require anything more than the situation that you see. At the very beginning, you ''can'' ask what the name of the ship you're on refers to, but even the exposition NPC will [[LampshadeHanging think that very odd]].

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** In the first game, too, we're not talking the protagonist not remembering anything like in ''PlanescapeTorment'', ''VideoGame/PlanescapeTorment'', and there's actually little exposition that would require anything more than the situation that you see. At the very beginning, you ''can'' ask what the name of the ship you're on refers to, but even the exposition NPC will [[LampshadeHanging think that very odd]].
18th Oct '16 4:28:54 AM Morgenthaler
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[[AC:Action-Adventure Games]]

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[[AC:Action-Adventure Games]][[foldercontrol]]

[[folder: Action-Adventure Games ]]



[[AC:Adventure Games]]

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[[AC:Beat Em Ups]]

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[[AC:Driving Games]]

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[[AC:Platformers]]

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[[AC:Role-Playing Games]]
* Averted in ''VideoGame/{{Fallout}}''. Depending on their stats, the PC may have to ask about things that are glaringly obvious to the player, like what a ''farmer'' is doing. However, a player with high intelligence and the right skills can not only tell right off the bat what the farmer is doing, but also suggest him ways to get a higher crop yield from his fields.

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[[AC:Role-Playing Games]]
[[/folder]]

[[folder: Role-Playing Games ]]

* Averted in ''VideoGame/{{Fallout}}''. Depending on their stats, the PC may have to ask about things that are glaringly obvious to the player, like what a ''farmer'' is doing. However, a player with high intelligence and the right skills can not only tell right off the bat what the farmer is doing, but also suggest him ways to get a higher crop yield from his fields.



[[AC:Stealth-Based Games]]

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[[AC:Third-Person Shooter]]

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[[AC:Turn-Based Strategy]]
* The first few chapters of ''VideoGame/AdvanceWars 2'' and ''Dual Strike'' serves the function of the JustifiedTutorial found in ''Advance Wars 1''. To provide variety, the character 'teaching' and the character being 'taught' varies from level to level.

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[[AC:Turn-Based Strategy]]
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[[folder: Turn-Based Strategy ]]

* The first few chapters of ''VideoGame/AdvanceWars 2'' and ''Dual Strike'' serves the function of the JustifiedTutorial found in ''Advance Wars 1''. To provide variety, the character 'teaching' and the character being 'taught' varies from level to level.



[[AC:Wide Open Sandbox]]

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23rd Jul '16 1:52:42 PM Morgenthaler
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* In ''PsiOpsTheMindgateConspiracy'', protagonist Nick Scryer takes an amnesia-inducing drug in order to infiltrate a terrorist organization, and gradually remembers how to use his many powers as the game progresses.

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* In ''PsiOpsTheMindgateConspiracy'', ''VideoGame/PsiOpsTheMindgateConspiracy'', protagonist Nick Scryer takes an amnesia-inducing drug in order to infiltrate a terrorist organization, and gradually remembers how to use his many powers as the game progresses.



* In ''AgarestSenki2,'' after Weiss gets flung out of the gods territory, he gets a LaserGuidedAmnesia and thus forgets his skills. He then gets a tutorial from Aina and from the others. [[spoiler: There's a good reason for that.]]

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* In ''AgarestSenki2,'' ''VideoGame/AgarestSenki2,'' after Weiss gets flung out of the gods territory, he gets a LaserGuidedAmnesia and thus forgets his skills. He then gets a tutorial from Aina and from the others. [[spoiler: There's a good reason for that.]]
28th Nov '15 2:08:44 PM nombretomado
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* ''SecondSight'' has the whole plot revolving around John Vattic's amnesia and slowly remembering past events and relearning his PsychicPowers. Subverted with the twist that [[spoiler:he's not remembering the past; the past is the present, and what we assume is the present for him is actually a vision of the future]].

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* ''SecondSight'' ''VideoGame/SecondSight'' has the whole plot revolving around John Vattic's amnesia and slowly remembering past events and relearning his PsychicPowers. Subverted with the twist that [[spoiler:he's not remembering the past; the past is the present, and what we assume is the present for him is actually a vision of the future]].
15th Nov '15 10:18:00 AM nombretomado
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* An odd variation occurs in ''RomancingSaGa: Minstrel Song'': the character Darque has IdentityAmnesia; if recruited, he has a subplot where he slowly regains his memories. However, which memories he regains are based on which stats he develops -- and with each memory regained, he also gains a free level in one of two different classes. [[spoiler: This is because there's [[OurSoulsAreDifferent somebody else]] in there, meaning the player can engineer or prevent a SplitPersonalityTakeover.]]

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* An odd variation occurs in ''RomancingSaGa: ''VideoGame/RomancingSaGa: Minstrel Song'': the character Darque has IdentityAmnesia; if recruited, he has a subplot where he slowly regains his memories. However, which memories he regains are based on which stats he develops -- and with each memory regained, he also gains a free level in one of two different classes. [[spoiler: This is because there's [[OurSoulsAreDifferent somebody else]] in there, meaning the player can engineer or prevent a SplitPersonalityTakeover.]]
12th Nov '15 4:17:28 PM nombretomado
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* Strangely played in RivieraThePromisedLand, Ein, [[TheHero the hero Grim Angel]] is needed to be told how to fight. This can be quite justified since it's his first battle, but even though he get knocked out and lose his memory later on, he doesn't need any tutorial to help him reminding how to fight or use a LimitBreak.

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* Strangely played in RivieraThePromisedLand, ''VideoGame/RivieraThePromisedLand'', Ein, [[TheHero the hero Grim Angel]] is needed to be told how to fight. This can be quite justified since it's his first battle, but even though he get knocked out and lose his memory later on, he doesn't need any tutorial to help him reminding how to fight or use a LimitBreak.
12th Sep '15 9:46:38 PM nombretomado
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* The first few chapters of ''AdvanceWars 2'' and ''Dual Strike'' serves the function of the JustifiedTutorial found in ''Advance Wars 1''. To provide variety, the character 'teaching' and the character being 'taught' varies from level to level.

to:

* The first few chapters of ''AdvanceWars ''VideoGame/AdvanceWars 2'' and ''Dual Strike'' serves the function of the JustifiedTutorial found in ''Advance Wars 1''. To provide variety, the character 'teaching' and the character being 'taught' varies from level to level.
27th Aug '15 12:59:16 PM Sidewinder
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* ''[[VideoGame/{{STALKER}} S.T.A.L.K.E.R.]]'' uses this one to its full extent. It looks like the amnesia is merely gameplay guided. When the character finds out [[spoiler: stuff that needs to be spoilered]], the justification is more like TheReveal.

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* ''[[VideoGame/{{STALKER}} S.T.A.L.K.E.R.]]'' uses this one to its full extent. It looks like the amnesia is merely gameplay guided. When the character finds out [[spoiler: stuff that needs [[spoiler:that they are Strelok, the man they thought they were out to be spoilered]], kill]], the justification is more like TheReveal.
24th Jul '15 4:50:11 PM nombretomado
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* Part of the reason for the main character switch in ''MetalGearSolid2''. There's only so many ways you can write "I shouldn't have to tell ''you'' this, of course."

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* Part of the reason for the main character switch in ''MetalGearSolid2''.''VideoGame/MetalGearSolid2SonsOfLiberty''. There's only so many ways you can write "I shouldn't have to tell ''you'' this, of course."
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