History Main / GameplayGrading

15th Sep '16 2:41:39 AM StFan
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* ''CastleShikigami III'' gives you a letter grade between levels, from F (worst) all the way up to SS (best).

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* ''CastleShikigami ''VideoGame/CastleOfShikigami III'' gives you a letter grade between levels, from F (worst) all the way up to SS (best).
11th Aug '16 10:11:23 PM KEEP_IN
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* ''VideoGame/HotlineMiami'' gives a score and letter grade at the end of each level. Higher scores can be earned through recklessness, variety, and swiftness.
27th Jul '16 2:38:36 AM murazrai
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* In ''VideoGame/EightBeatStory'', he player is judged by how long the player's maximum combo and how high the score is. Getting S rank on both in Expert and [[spoiler:Mother]] difficulties gives Core Jewels, this game's IAP currency.
16th Jun '16 7:08:11 AM erforce
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* The GBA port of ''VideoGame/DonkeyKongCountry'' does this in Time Attack mode. Finishing the level more quickly gets you a better grade.

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* The GBA port of ''VideoGame/DonkeyKongCountry'' ''VideoGame/DonkeyKongCountry1'' does this in Time Attack mode. Finishing the level more quickly gets you a better grade.
28th May '16 5:55:09 AM Zoriax91
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* ''VideoGame/JoJosBizarreAdventureEyesOfHeaven'' has an interesting addition besides "health remining" and "time spent": [="JoJolity"=], which is increased by performing specific actions that fit your character's fighting style in canon.
31st Jan '16 3:50:42 PM Quanyails
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* ''VideoGame/ResidentEvilCodeVeronica'' and ''[[VideoGame/ResidentEvilUmbrellaChronicles Umbrella Chronicles]]'' both grade you based on headshots, accuracy, and damage taken.

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* ''VideoGame/ResidentEvilCodeVeronica'' and ''[[VideoGame/ResidentEvilUmbrellaChronicles ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'' both grade you based on headshots, accuracy, and damage taken.
1st Jan '16 1:23:36 PM mariovsonic999
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* ''VideoGame/NintendoWars''.

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* ''VideoGame/NintendoWars''.''VideoGame/NintendoWars'' has three grading for each mission. Speed is self-explanatory, based on how fast you complete the mission, Power is based on the number of enemies are destroyed from a ratio in a single turn, and Technique is based on the number of units you have than you have lost. Technique could be elevated by spamming units from all bases so that you have more troops than you lost. ''Days of Ruin/Dark Conflict'' reworked the system, especially the Power and Technique where the former is based on the damage value inflicted and number of times you attacked during your turn and the latter is based on the number of enemy units and how much they joined divided by the number of units you own and lost, meaning that spamming units is not a good idea. How you get the rank is based on the game, as in the first three Advance Wars games, you must have at least 280 points in order to get an S-rank while in Days of Ruin, you must have at least 300 points, although that game has a 150 point limit per score than the 100 in the previous games.
8th Jun '15 4:41:30 AM Nirual
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* ''VideoGame/FinalFantasyXIII'' and sequels: After most battles you receive a rank of zero to five stars. Some Achievements require you to get five stars for certain battles.

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* ''VideoGame/FinalFantasyXIII'' and sequels: After most battles you receive a rank of zero to five stars. Some Achievements require you to get five stars for certain battles. Higher ranks also affect the drop rates.
28th May '15 1:11:01 PM ShinyTsukkomi
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* Any RhythmGame will grade you one way or another. Ones with with a (mostly) letter system include ''{{Beatmania}}'', ''VideoGame/DanceDanceRevolution'', ''{{jubeat}}'', ''InTheGroove'', and ''VideoGame/DJMAXTechnika''.

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* Any RhythmGame will grade you one way or another. Ones with with a (mostly) letter system include ''{{Beatmania}}'', ''VideoGame/DanceDanceRevolution'', ''{{jubeat}}'', ''InTheGroove'', ''VideoGame/InTheGroove'', and ''VideoGame/DJMAXTechnika''.



** For ''InTheGroove'', players who fail a song or course receive a grade of "F" regardless of the percentage score. In standard mode, the "F" grade is only shown if one player fails a song while the other player passes it in two-player mode.

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** For ''InTheGroove'', ''VideoGame/InTheGroove'', players who fail a song or course receive a grade of "F" regardless of the percentage score. In standard mode, the "F" grade is only shown if one player fails a song while the other player passes it in two-player mode.
14th May '15 4:28:14 PM nombretomado
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* ''GranTurismo 2'', regarding the driving licenses.

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* ''GranTurismo ''VideoGame/GranTurismo 2'', regarding the driving licenses.
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