History Main / GameplayGrading

25th Feb '17 11:18:00 AM nombretomado
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* The ''AceCombat'' games do this, grading your performance by the time you spent on a mission and the score you've achieved. Higher grades increase the reward for the mission.

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* The ''AceCombat'' ''VideoGame/AceCombat'' games do this, grading your performance by the time you spent on a mission and the score you've achieved. Higher grades increase the reward for the mission.



* ''VideoGame/TraumaCenter''.

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* %%* ''VideoGame/TraumaCenter''.
31st Dec '16 5:36:09 PM Xtifr
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** Some other Sonic Team games that feature this include ''NightsIntoDreams'' and ''BurningRangers''.

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** Some other Sonic Team games that feature this include ''NightsIntoDreams'' ''VideoGame/NightsIntoDreams'' and ''BurningRangers''.''VideoGame/BurningRangers''.
17th Nov '16 9:23:30 AM GoblinCipher
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* The NES version of ''VideoGame/SolomonsKey'' infamously supplies a "Game Deviation Value" on its game over screen. Thirty years and counting and players still haven't figured out how it's computed.
9th Oct '16 4:21:23 PM DrNoPuma
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* In ''VideoGame/{{Snapimals}}'', at the end of each journey, the Captain scores the photos you took based on Size, Spot, and Angle, on a scale of 1 to 10.
15th Sep '16 2:41:39 AM StFan
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* ''CastleShikigami III'' gives you a letter grade between levels, from F (worst) all the way up to SS (best).

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* ''CastleShikigami ''VideoGame/CastleOfShikigami III'' gives you a letter grade between levels, from F (worst) all the way up to SS (best).
11th Aug '16 10:11:23 PM KEEP_IN
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* ''VideoGame/HotlineMiami'' gives a score and letter grade at the end of each level. Higher scores can be earned through recklessness, variety, and swiftness.
27th Jul '16 2:38:36 AM murazrai
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* In ''VideoGame/EightBeatStory'', he player is judged by how long the player's maximum combo and how high the score is. Getting S rank on both in Expert and [[spoiler:Mother]] difficulties gives Core Jewels, this game's IAP currency.
16th Jun '16 7:08:11 AM erforce
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* The GBA port of ''VideoGame/DonkeyKongCountry'' does this in Time Attack mode. Finishing the level more quickly gets you a better grade.

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* The GBA port of ''VideoGame/DonkeyKongCountry'' ''VideoGame/DonkeyKongCountry1'' does this in Time Attack mode. Finishing the level more quickly gets you a better grade.
28th May '16 5:55:09 AM Zoriax91
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* ''VideoGame/JoJosBizarreAdventureEyesOfHeaven'' has an interesting addition besides "health remining" and "time spent": [="JoJolity"=], which is increased by performing specific actions that fit your character's fighting style in canon.
31st Jan '16 3:50:42 PM Quanyails
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* ''VideoGame/ResidentEvilCodeVeronica'' and ''[[VideoGame/ResidentEvilUmbrellaChronicles Umbrella Chronicles]]'' both grade you based on headshots, accuracy, and damage taken.

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* ''VideoGame/ResidentEvilCodeVeronica'' and ''[[VideoGame/ResidentEvilUmbrellaChronicles ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'' both grade you based on headshots, accuracy, and damage taken.
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