History Main / Gamemod

19th Sep '17 9:12:25 AM Necrodomo
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* ''[[NexusWar Nexus Clash]]'' players have cooked up a wide range of [[http://www.nexusclash.com/wiki/index.php/Extensions extensions]] that substantially improve the interface of the game. One player combined them into a single [[http://www.nexusclash.com/modules.php?name=Forums&file=viewtopic&t=7291 conglomerated]] extension that draws on the benefits of all the rest, which most veteran players now use.
7th Sep '17 8:27:25 AM superstrijder15
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*''VideoGame/KerbalSpaceProgram'' Has 3 different mod repositories, with the mods inside ranging from autopilots to extra planets to new parts or an overhaul of the parts that are there and completly new experiments to run and tech trees to unlock with those experiments.
7th Aug '17 9:34:03 PM crazyrabbits
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** The ''[[http://www.nexusmods.com/masseffect3/mods/350/ Expanded Galaxy Mod]]'' is an ambitious project that was started by the users at the [=ME3Explorer=] forum, and introduces a wide range of content that dramatically overhauls the game. Not only do you gain the ability to take ''any'' of your squadmates from ''VideoGame/MassEffect2'' on N7 missions, but they have new armors to wear. You now receive an OldSaveBonus of all your weapons from the previous game in a secure chest aboard the Normandy, and can purchase and unlock additional weapons and armors throughout the game. The requirements for the GoldenEnding are now harder to achieve, and the galaxy dynamically changes as you progress through the story -- some War Assets are permanently lowered by fighting and skirmishes, and other, new assets have been placed throughout the planets. The Normandy is completely redesigned -- not only does it now have a shooting range and additional upgrade capabilities, but you can actually recruit additional crew members, including more medics, a barman, a sushi chef, more engineers and even Miranda(!) if you complete a mission in a certain way. There are also new sidequests and missions, including a HarderThanHard "Evacuation of Thessia" mission where you're tasked with flying the Normandy around the planet to rescue fleeing refugees and key assets before the Reapers catch you. Crew members can be invited up to the captain's cabin at any time, and there's additional romance content for certain characters like Liara. There are even special achievements and shuttle bay items depending on the player's decisions during the story and[=/=] what they've done in the previous games.

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** The ''[[http://www.[[http://www.nexusmods.com/masseffect3/mods/350/ Expanded Galaxy Mod]]'' The]] ''VideoGame/ExpandedGalaxyMod'' is an ambitious project that was started by the users at the [=ME3Explorer=] forum, and introduces a wide range of content that dramatically overhauls the game. Not only do you gain the ability to take ''any'' of your squadmates from ''VideoGame/MassEffect2'' on N7 missions, but they have new armors to wear. You now receive an OldSaveBonus of all your weapons from the previous game in a secure chest aboard the Normandy, and can purchase and unlock additional weapons and armors throughout the game. The requirements for the GoldenEnding are now harder to achieve, and the galaxy dynamically changes as you progress through the story -- some War Assets are permanently lowered by fighting and skirmishes, and other, new assets have been placed throughout the planets. The Normandy is completely redesigned -- not only does it now have a shooting range and additional upgrade capabilities, but you can actually recruit additional crew members, including more medics, a barman, a sushi chef, more engineers and even Miranda(!) if you complete a mission in a certain way. There are also new sidequests and missions, including a HarderThanHard "Evacuation of Thessia" mission where you're tasked with flying the Normandy around the planet to rescue fleeing refugees and key assets before the Reapers catch you. Crew members can be invited up to the captain's cabin at any time, and there's additional romance content for certain characters like Liara. There are even special achievements and shuttle bay items depending on the player's decisions during the story and[=/=] what they've done in the previous games.
7th Aug '17 9:30:42 PM crazyrabbits
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** Most famously, the [[http://social.bioware.com/project/8587/#files Mass Effect 3 Happy Ending Mod]] (Extended Cut required) rewrites the ending of the game to have [[spoiler:Shepard survive the the firing of the Crucible, via him/her never meeting the Catalyst and getting rescued by a shuttle from the Normandy]]. The most recent version of the mod has the ability for [[spoiler:Shepard and their love interest]] to hug at the Normandy's memorial wall, along with new slides of other characters not mentioned in the epilogue.

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** Most famously, the [[http://social.bioware.com/project/8587/#files Mass Effect 3 Happy Ending Mod]] (Extended Cut required) rewrites the ending of the game to have [[spoiler:Shepard survive the the firing of the Crucible, via him/her never meeting the Catalyst and getting rescued by a shuttle from the Normandy]]. The most recent version of the mod has the ability for [[spoiler:Shepard and their love interest]] to hug at the Normandy's memorial wall, along with new slides of other characters not mentioned in the epilogue.



** The ''[[http://www.nexusmods.com/masseffect3/mods/350/ Expanded Galaxy Mod]]'' is an ambitious project that was started by the users at [=ME3Explorer=], and introduces a wide range of content that dramatically overhauls the game. Not only do you gain the ability to take ''any'' of your squadmates from ''VideoGame/MassEffect2'' on N7 missions, but they have new armors to wear. You now receive an OldSaveBonus of all your weapons from the previous game in a secure chest aboard the Normandy. The requirements for the GoldenEnding are now harder to achieve, and the galaxy dynamically changes as you progress through the game - some War Assets are permanently lowered by fighting and skirmishes, and other, new assets have been placed throughout the planets. The Normandy is completely redesigned -- not only does it now have a shooting range and additional upgrade capabilities, but you can actually recruit Miranda(!) back to her original post on the Normandy after speaking with her at the Citadel. There are also new side missions, including a HarderThanHard "Evacuation of Thessia" mission where you're tasked with flying the Normandy around the planet to rescue fleeing refugees and key assets before the Reapers catch you.

to:

** The ''[[http://www.nexusmods.com/masseffect3/mods/350/ Expanded Galaxy Mod]]'' is an ambitious project that was started by the users at [=ME3Explorer=], the [=ME3Explorer=] forum, and introduces a wide range of content that dramatically overhauls the game. Not only do you gain the ability to take ''any'' of your squadmates from ''VideoGame/MassEffect2'' on N7 missions, but they have new armors to wear. You now receive an OldSaveBonus of all your weapons from the previous game in a secure chest aboard the Normandy. Normandy, and can purchase and unlock additional weapons and armors throughout the game. The requirements for the GoldenEnding are now harder to achieve, and the galaxy dynamically changes as you progress through the game - story -- some War Assets are permanently lowered by fighting and skirmishes, and other, new assets have been placed throughout the planets. The Normandy is completely redesigned -- not only does it now have a shooting range and additional upgrade capabilities, but you can actually recruit additional crew members, including more medics, a barman, a sushi chef, more engineers and even Miranda(!) back to her original post on the Normandy after speaking with her at the Citadel. if you complete a mission in a certain way. There are also new side sidequests and missions, including a HarderThanHard "Evacuation of Thessia" mission where you're tasked with flying the Normandy around the planet to rescue fleeing refugees and key assets before the Reapers catch you.you. Crew members can be invited up to the captain's cabin at any time, and there's additional romance content for certain characters like Liara. There are even special achievements and shuttle bay items depending on the player's decisions during the story and[=/=] what they've done in the previous games.
29th Jul '17 5:10:31 PM nombretomado
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** ''[[VideoGame/GrandTheftAutoViceCity Vice City]]'' [[XMeetsY plus]] ''Franchise/BackToTheFuture''. [[http://www.moddb.com/mods/back-to-the-future-hill-valley That is all.]]

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** ''[[VideoGame/GrandTheftAutoViceCity Vice City]]'' [[XMeetsY [[JustForFun/XMeetsY plus]] ''Franchise/BackToTheFuture''. [[http://www.moddb.com/mods/back-to-the-future-hill-valley That is all.]]
11th Jul '17 7:00:55 PM WaterBlap
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* ''VideoGame/GuitarHero'' has a [[Website/ScoreHero rather active modding community]] focusing around custom songs: the use of an MP3 and a custom note chart to create songs not on the game disk. Said community was the inspiration for the custom song feature in ''World Tour''.

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* ''VideoGame/GuitarHero'' has a [[Website/ScoreHero rather active modding community]] community focusing around custom songs: the use of an MP3 and a custom note chart to create songs not on the game disk. Said community was the inspiration for the custom song feature in ''World Tour''.
4th Jul '17 4:01:02 AM jormis29
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* Like its predecessor, ''VideoGame/FalloutNewVegas'' has a thriving modding community. Some of the more popular mods are ''[[VideoGame/TheSomeguySeries New Vegas Bounties]]'', a three part quest mod series lauded for its excellent story and challenging combat, ''Project Nevada'', a complete overhaul of ''New Vegas'''s gameplay, and ''New Vegas Enhanced Content (NVEC)'', a sort of "supermod" that takes many, ''many'' of the community's most popular bugfixes and enhancement mods and brings them together under a single mod. One of the most notable and extensive mods for New Vegas is ''Tale of Two Wastelands'', which adds the entire Capitol Wasteland from ''Fallout 3'' (including {{DLC}}s) to ''New Vegas'' and allows players to travel between both wastelands at will. It also allows players to play through ''Fallout 3'' on Hardcore mode and adds lots of ''New Vegas'' content and gameplay fixes to the Capitol Wasteland.

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* Like its predecessor, ''VideoGame/FalloutNewVegas'' has a thriving modding community. Some of the more popular mods are ''[[VideoGame/TheSomeguySeries New Vegas Bounties]]'', a three part quest mod series lauded for its excellent story and challenging combat, ''Project Nevada'', a complete overhaul of ''New Vegas'''s gameplay, and ''New Vegas Enhanced Content (NVEC)'', a sort of "supermod" that takes many, ''many'' of the community's most popular bugfixes and enhancement mods and brings them together under a single mod. One of the most notable and extensive mods for New Vegas is ''Tale of Two Wastelands'', ''VideoGame/TaleOfTwoWastelands'', which adds the entire Capitol Wasteland from ''Fallout 3'' (including {{DLC}}s) to ''New Vegas'' and allows players to travel between both wastelands at will. It also allows players to play through ''Fallout 3'' on Hardcore mode and adds lots of ''New Vegas'' content and gameplay fixes to the Capitol Wasteland.
17th Jun '17 5:34:43 PM LordInsane
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** One of the most ambitious ''Morrowind'' mods of all time, the ''VideoGame/TamrielRebuilt'' mod aims to add the entirety of the titular province as a playable area. An ongoing project since 2003, the mod is still being actively updated, having seen its last major release in 2014. To date, its roughly ''tripled'' the size of the game world, and it still has 3 more (out of a total 6) landmasses to complete. About the only two mods that can beat it in the ambition department are the two other semi-related (partly overlapping developers, a willingness to talk and share resources) province mods: ''Skyrim: Home of the Nords'' (aims to add the province of Skyrim as a playable area) and ''Province: Cyrodiil'' (aims to add the entirety of Cyrodiil as a playable area). Having begun much later, those two have thus far only released smaller showcase areas.

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** One of the most ambitious ''Morrowind'' mods of all time, the ''VideoGame/TamrielRebuilt'' mod aims to add the entirety of the titular province as a playable area. An ongoing project since 2003, the mod is still being actively updated, having seen its last major release in 2014.2016. To date, its roughly ''tripled'' the size of the game world, and it still has 3 more (out of a total 6) landmasses to complete. About the only two mods that can beat it in the ambition department are the two other semi-related (partly overlapping developers, a willingness to talk and share resources) province mods: ''Skyrim: Home of the Nords'' (aims to add the province of Skyrim as a playable area) and ''Province: Cyrodiil'' (aims to add the entirety of Cyrodiil as a playable area). Having begun much later, those two have thus far only released smaller showcase areas.
15th Jun '17 10:49:35 AM HighCrate
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** There are two hacks that allow you to catch ''every'' single Pokémon in it, by giving any Pokémon species some place to be found in. Said hacks are namely ''[[http://www.youtube.com/watch?v=yR9SQut1qkQ Pokémon Emerald 386]]'' for ''[[VideoGame/PokemonRubyAndSapphire Pokemon Emerald]]'' and ''[[http://www.youtube.com/watch?v=GJOGbbp2KJM Pokémon Platinum: Enhanced Edition]]'' for ''[[VideoGame/PokemonDiamondAndPearl Pokémon Platinum]]''. While ''386'' adds nothing (aside from the aforementioned possibility to catch every pogey in-game) to its source material, ''Enhanced Edition'' is the original game turned UpToEleven[[note]] however, the hack doesn't feature the pogeys' locations in their Pokédex entries, such as, say, Squirtle's whereabouts being listed as "Unknown area", while ''386'' included every Pokémon's location instead[[/note]]: more challenging, with several trainers other than you [[TookALevelInBadass taking a level in badass as well]], thus requiring players to be at least strategically skilled and with a good enough knowledge of the good ol' ElementalRockPaperScissors. This includes being able to catch wild Mewtwo(s) ''even before getting to Victory Road'', [[GenreSavvy Route 201 entirely devoted to catch]] [[FanNickname HM slaves]], and the rematch against Cynthia revealing [[spoiler: ''a party entirely made of OlympusMons'']].

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** There are two hacks that allow you to catch ''every'' single Pokémon in it, by giving any Pokémon species some place to be found in. Said hacks are namely ''[[http://www.youtube.com/watch?v=yR9SQut1qkQ Pokémon Emerald 386]]'' for ''[[VideoGame/PokemonRubyAndSapphire Pokemon Emerald]]'' and ''[[http://www.youtube.com/watch?v=GJOGbbp2KJM Pokémon Platinum: Enhanced Edition]]'' for ''[[VideoGame/PokemonDiamondAndPearl Pokémon Platinum]]''. While ''386'' adds nothing (aside from the aforementioned possibility to catch every pogey in-game) to its source material, ''Enhanced Edition'' is the original game turned UpToEleven[[note]] however, the hack doesn't feature the pogeys' locations in their Pokédex entries, such as, say, Squirtle's whereabouts being listed as "Unknown area", while ''386'' included every Pokémon's location instead[[/note]]: more challenging, with several trainers other than you [[TookALevelInBadass taking a level in badass as well]], thus requiring players to be at least strategically skilled and with a good enough knowledge of the good ol' ElementalRockPaperScissors. This includes being able to catch wild Mewtwo(s) ''even before getting to Victory Road'', [[GenreSavvy Route 201 entirely devoted to catch]] catch [[FanNickname HM slaves]], and the rematch against Cynthia revealing [[spoiler: ''a party entirely made of OlympusMons'']].
31st May '17 4:29:11 PM kazokuhouou
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** While mods of the 3DS games are harder to come by, one of the better ones known out there is a mod that allows randomization of classes and the order one receives units. There's also the 'Gay Awakening' and 'Gay Fates' mod that, despite the name, allows for same-sex marriage supports and other marriage supports that otherwise wouldn't be possible in game (such as Chrom/Cordelia and any marriage with a character that only marries the Avatar normally).

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** While mods of the 3DS games are harder to come by, by (mostly due to Nintendo's [[RuleOfCautiousEditingJudgement policy on homebrew]]), one of the better ones known out there is a mod that allows randomization of classes and the order one receives units. There's also the 'Gay Awakening' and 'Gay Fates' mod that, despite the name, allows for same-sex marriage supports and other marriage supports that otherwise wouldn't be possible in game (such as Chrom/Cordelia and any marriage with a character that only marries the Avatar normally).
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