History Main / GameMusic

11th Feb '16 4:25:13 PM nombretomado
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* ''VideoGame/TheWorldEndsWithYou'' was praised for its all-vocal soundtrack mix, consisting of J-Pop, rap, and R&B. All the more wondrous considering it's all crunched into a NintendoDS cartridge!
* Part and parcel of ''UsefulNotes/{{Emulation}}'' is the emulated sound scene. You can find music ripped directly from game code for most console generations right up to the PlayStation2. Its legality is arguably a bit better than downloading [=MP3s=] directly, especially if you already own the game, but nobody has really tested it.

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* ''VideoGame/TheWorldEndsWithYou'' was praised for its all-vocal soundtrack mix, consisting of J-Pop, rap, and R&B. All the more wondrous considering it's all crunched into a NintendoDS UsefulNotes/NintendoDS cartridge!
* Part and parcel of ''UsefulNotes/{{Emulation}}'' is the emulated sound scene. You can find music ripped directly from game code for most console generations right up to the PlayStation2.UsefulNotes/PlayStation2. Its legality is arguably a bit better than downloading [=MP3s=] directly, especially if you already own the game, but nobody has really tested it.
17th Jan '16 4:17:17 PM nombretomado
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** Some of the scenery crews involved in this ultimately ended up working in the games industry. An early example of this was ''StarControl 2'''s soundtrack. The developers announced a contest online for people to send in sound tracker modules based on descriptions of the game's thematic content, the result was one of the best soundtracks in the history of gaming.

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** Some of the scenery crews involved in this ultimately ended up working in the games industry. An early example of this was ''StarControl 2'''s ''VideoGame/StarControlII'''s soundtrack. The developers announced a contest online for people to send in sound tracker modules based on descriptions of the game's thematic content, the result was one of the best soundtracks in the history of gaming.
17th Dec '15 7:01:01 PM nombretomado
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* ''VideoGame/TheKingOfFighters'' series has an arranged soundtrack for damn near every game it has, with real instrumentation replacing the NeoGeo sound. There's also usually an ImageSong on each soundtrack as well.

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* ''VideoGame/TheKingOfFighters'' series has an arranged soundtrack for damn near every game it has, with real instrumentation replacing the NeoGeo UsefulNotes/NeoGeo sound. There's also usually an ImageSong on each soundtrack as well.
21st Aug '15 3:42:45 AM Cryoclaste
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* ''SonicTheHedgehog'' is well known for both its classic 16-bit songs from the various Zones (levels) and the later vocal tracks from the 3D games and the various AnimatedSeries.
** From ''Sonic'' 1: [[http://www.youtube.com/watch?v=y-78CMKME4o Green Hill Zone]] (same one the [[GreenHillZone trope]] comes from), [[http://www.youtube.com/watch?v=3mqmN6mw4R8 Star Light Zone]].

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* ''SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' is well known for both its classic 16-bit songs from the various Zones (levels) and the later vocal tracks from the 3D games and the various AnimatedSeries.
** From ''Sonic'' 1: ''Sonic 1'': [[http://www.youtube.com/watch?v=y-78CMKME4o Green Hill Zone]] (same one the [[GreenHillZone trope]] comes from), [[http://www.youtube.com/watch?v=3mqmN6mw4R8 Star Light Zone]].



* Even non-gamers will recognize the tunes of ''SuperMarioBros'' or ''VideoGame/{{Tetris}}'', which helped early on to solidify Game Music as a legitimate genre, but it still has a long way to go before you'd hear the soundtrack to a video game on the radio.

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* Even non-gamers will recognize the tunes of ''SuperMarioBros'' ''VideoGame/{{Super Mario Bros|1}}'' or ''VideoGame/{{Tetris}}'', which helped early on to solidify Game Music as a legitimate genre, but it still has a long way to go before you'd hear the soundtrack to a video game on the radio.



* More recently, the ''GuitarHero'' and ''RockBand'' games have progressed the idea of music in a game, with over a million copies of both games sold in the United States.

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* More recently, the ''GuitarHero'' ''VideoGame/GuitarHero'' and ''RockBand'' ''VideoGame/RockBand'' games have progressed the idea of music in a game, with over a million copies of both games sold in the United States.



* The soundtracks for the various ''VideoGame/MegaMan'' games, particularly ''VideoGame/MegaMan2'', are famous for what they did with the NES's soundcard at the time.
* OverclockedRemix is devoted entirely to fan-made remixes of game music.

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* The soundtracks for the various ''VideoGame/MegaMan'' ''Franchise/MegaMan'' games, particularly ''VideoGame/MegaMan2'', are famous for what they did with the NES's soundcard at the time.
* OverclockedRemix Music/OverClockedRemix is devoted entirely to fan-made remixes of game music.



** ''Banjo-Kazooie'' does this as well, the main overworld theme [[VariableMix switching]] from normal to jingle-bells-ey (outside the winter level) to piratey (outside the beach level). There was a variation for each level entrance area, and they seamlessly faded in and out to each other depending on the player movement.
* The ''Infinity Engine'' games all had a soundtrack that was very well-liked by its players, though it was probably ''PlanescapeTorment'' that was the most admired for setting the mood.
* The first three ''Spyro the Dragon'' games on the Playstation had an amazing soundtrack. The songs were composed by Stewart Copeland, who was in The Police. The game's music is what makes these games held in high regard.
* ''Franchise/MetalGear'' from ''Solid'' onwards has had the theme music composed by Harry Gregson-Williams.

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** ''Banjo-Kazooie'' ''VideoGame/BanjoKazooie'' does this as well, the main overworld theme [[VariableMix switching]] from normal to jingle-bells-ey (outside the winter level) to piratey (outside the beach level). There was a variation for each level entrance area, and they seamlessly faded in and out to each other depending on the player movement.
* The ''Infinity Engine'' games all had a soundtrack that was very well-liked by its players, though it was probably ''PlanescapeTorment'' ''VideoGame/PlanescapeTorment'' that was the most admired for setting the mood.
* The first three ''Spyro the Dragon'' ''Franchise/SpyroTheDragon'' games on the Playstation had an amazing soundtrack. The songs were composed by Stewart Copeland, who was in The Police.Music/ThePolice. The game's music is what makes these games held in high regard.
* ''Franchise/MetalGear'' from ''Solid'' ''[[VideoGame/MetalGearSolid Solid]]'' onwards has had the theme music composed by Harry Gregson-Williams.



* Creator/InsomniacGames has historically had very good BGM, in ''SpyroTheDragon'' by Stewart Copeland and in ''VideoGame/RatchetAndClank'' by David Bergeaud. As of late, though, the music has been completely forgettable (though still composed by David Bergeaud).

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* Creator/InsomniacGames has historically had very good BGM, in ''SpyroTheDragon'' ''Franchise/SpyroTheDragon'' by Stewart Copeland and in ''VideoGame/RatchetAndClank'' by David Bergeaud. As of late, though, the music has been completely forgettable (though still composed by David Bergeaud).



* Hidenori Shoji, one of the music developers for Amusement Vision is well known for his work for ''{{Yakuza}}'' ''[[VideoGame/{{F-Zero}} F-Zero GX]]'' and the ''SuperMonkeyBall'' games.

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* Hidenori Shoji, one of the music developers for Amusement Vision is well known for his work for ''{{Yakuza}}'' ''[[VideoGame/{{F-Zero}} F-Zero GX]]'' and the ''SuperMonkeyBall'' ''VideoGame/SuperMonkeyBall'' games.



* ''VideoGame/{{Tekken}}'' and ''StreetFighter'' both get large amounts of acclaim for their soundtracks, especially the heavily electronic ''Tekken 4'' and the hip-hop influenced ''Street Fighter III 3rd Strike''.

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* ''VideoGame/{{Tekken}}'' and ''StreetFighter'' ''Franchise/StreetFighter'' both get large amounts of acclaim for their soundtracks, especially the heavily electronic ''Tekken 4'' and the hip-hop influenced ''Street Fighter III 3rd Strike''.
18th Aug '15 8:02:03 PM nombretomado
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* Part and parcel of ''{{Emulation}}'' is the emulated sound scene. You can find music ripped directly from game code for most console generations right up to the PlayStation2. Its legality is arguably a bit better than downloading [=MP3s=] directly, especially if you already own the game, but nobody has really tested it.

to:

* Part and parcel of ''{{Emulation}}'' ''UsefulNotes/{{Emulation}}'' is the emulated sound scene. You can find music ripped directly from game code for most console generations right up to the PlayStation2. Its legality is arguably a bit better than downloading [=MP3s=] directly, especially if you already own the game, but nobody has really tested it.
21st Jun '15 10:35:20 PM nombretomado
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* ''TheKingOfFighters'' series has an arranged soundtrack for damn near every game it has, with real instrumentation replacing the NeoGeo sound. There's also usually an ImageSong on each soundtrack as well.

to:

* ''TheKingOfFighters'' ''VideoGame/TheKingOfFighters'' series has an arranged soundtrack for damn near every game it has, with real instrumentation replacing the NeoGeo sound. There's also usually an ImageSong on each soundtrack as well.
3rd Jun '15 6:48:52 PM nombretomado
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* The music for the ''JetSetRadio'' is held in high regard for it's catchy and rhythmic music.

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* The music for the ''JetSetRadio'' ''VideoGame/JetSetRadio'' is held in high regard for it's its catchy and rhythmic music.
15th May '15 4:25:55 PM nombretomado
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* The ''GuiltyGear'' series may have been the first ones to use heavy rock pieces in the soundtrack, but surely the {{Trope Codifier}}s of this for the FightingGame genre... Apart from the insane gameplay and character cast, this one became, perhaps, ''the'' '''most''' ''prominent'' feature of the series.

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* The ''GuiltyGear'' ''VideoGame/GuiltyGear'' series may have been the first ones to use heavy rock pieces in the soundtrack, but surely the {{Trope Codifier}}s of this for the FightingGame genre... Apart from the insane gameplay and character cast, this one became, perhaps, ''the'' '''most''' ''prominent'' feature of the series.
18th Feb '15 11:24:46 PM jormis29
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* The ''CommandAndConquer'' series has one of the most popular PC game soundtracks, having even sold soundtracks for every game at the time.
** Two of its most famous tracks are "[[http://www.youtube.com/watch?v=9RJQPlPE2yQ&feature=related Act on Instinct]]", the first track usually heard in the original game, and "Hellmarch" ([[http://www.youtube.com/watch?v=9U3a9ZVjF8M Original]]) ([[http://www.youtube.com/watch?v=8fSl7shRzsk Hellmarch 2]]), which is effectively the theme to the ''Red Alert'' series as a whole.

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* The ''CommandAndConquer'' ''VideoGame/CommandAndConquer'' series has one of the most popular PC game soundtracks, having even sold soundtracks for every game at the time.
** Two of its most famous tracks are "[[http://www.youtube.com/watch?v=9RJQPlPE2yQ&feature=related Act on Instinct]]", the first track usually heard in the original game, and "Hellmarch" ([[http://www.youtube.com/watch?v=9U3a9ZVjF8M Original]]) ([[http://www.youtube.com/watch?v=8fSl7shRzsk Hellmarch 2]]), which is effectively the theme to the ''Red Alert'' ''[[VideoGame/CommandAndConquerRedAlertSeries Red Alert]]'' series as a whole.
19th Feb '14 10:42:23 AM Viira
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* The ''AceAttorney'' series is popular enough in Japan that they get entire orchestras to play arrangements of the music.

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* The ''AceAttorney'' ''Franchise/AceAttorney'' series is popular enough in Japan that they get entire orchestras to play arrangements of the music.
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