History Main / GadgetTrial

30th Dec '13 3:18:25 PM Prfnoff
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[[redirect:VideoGame/GadgetWars]]

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[[redirect:VideoGame/GadgetWars]][[redirect:VideoGame/GadgetTrial]]
30th Dec '13 3:18:05 PM Prfnoff
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''Gadget Trial'' is a PC game released in 2006 by Kogado's Kuma-san Team. Referred to as a fusion of AdvanceWars and mecha musume, it is one part turn based tactics simulation and one part VisualNovel.

After a global war, the Eastern Treaty Organization, a collection of East Asian states, has developed cyborg warriors known as the 'E-Series'. These battle cyborgs each have the fighting strength of a full military unit, and are capable of replicating themselves via a sort of mitosis. And, as seems to be the case, these cyborgs all resemble various types of MoeMoe girl.

Research and development has yielded two main types: Type Black, which have no aspects of human personality and are designed to be ruthless battle machines, and Type White, designed with human personalities. In order to decide which type to mass produce for the military, the top brass has decided to hold a series of trial battles between a Type White team and a Type Black team.

The player character (Major Shitoshi Mihara) takes control of the Type White team, and must lead the personalities under his command to victory in the trials.
----
!!Gadget Trial provides examples of the following tropes:
* ACupAngst: Yu-ri is the flattest (and most envious of Nei and Souka), while Izen is a borderline case.
* AndYourRewardIsClothes: Granted, the dresses you can buy with the girls' kills gives certain strengths and weaknesses.
* AntiAir: Yu-ri's AA unit, Continental Army AA, and AA Turrets later on.
* ArbitraryHeadcountLimit of 50 units. Justified, because you're not actually deploying a full army, and an E-Series unit is said to be equivalent of a conventional squad.
* ArmorPiercingAttack : The only armor-piercing attack in-game is the KillSat, as described below.
* BigEater: Izen. Seriously, ''fifty popsicles''?
* CatchPhrase: Major Mihara's "Put some spirit into it!" or "kiai wo irero!" in Japanese. In one of the later missions, Nei [[LampshadeHanging hangs a lampshade]] on this, by saying that a certain problem can't be solved just by putting some spirit into it.
** Izen also shouts out some phrases upon gaining control of structures.
** The last unit to complete its turn before winning the round (either killing the last enemy or capturing the enemy's central command center) will also shout a winning phrase.
* CoolBigSis: Nei. Her designation is EPF-000GF, indicating that she is the first model.
* ColorCodedCharacters: The girls each have a personal color scheme (Izen-pink, Nei-dark yellow, Yu-ri-green, Souka-blue, Hisoka-light purple). Also, something colored black, silver, dark green, or sporting desert camo is out to kill you.
* CripplingOverspecialization: Yes, that's a autocannon that Souka's holding in her bomber and fighter guises. No, she can't actually use it.
* CriticalExistenceFailure: Unlike the NintendoWars games, a unit's condition has no bearing on her damage output.
* DrillSergeantNasty: Major Mihara tries to be this, but winds up being deflated by the E-Series under his command.
* EasyLogistics: All units run on energy, and they will die if their energy reserves are depleted (a common cause of death for Souka units behind enemy lines). However, you can replenish a unit's energy at any friendly structure. Cue planes resupplying on ''ports''.
** Hisoka, being the naval unit, averts this. She could only resupply in ports.
** In a departure from NintendoWars, a unit of energy is consumed only at the start of a unit's turn (a la air and sea units from AdvanceWars). Moving does not consume additional energy.
* ExtremeOmnivore: Izen, who seems to have a certain fondness for dynamite, which she says tastes like bean jelly.
** Nei is the milder version of this, perfectly fine with eating bugs and snakes for the nutrition.
* FaceHeelTurn: [[spoiler:Major Wakabayashi]] is a variant of this,[[spoiler:starting out as Mihara's opponent in the trials before actually defecting to the Continental Army.]]
* FiveManBand, although five out of our six main characters can be described as TheChick...
** Izen as TheHero, with a dash of IdiotHero tendencies. Doubles as a literal TheMedic, gameplay-wise.
** Mihara as TheLancer. He has elements of TheHero himself, but fits TheLancer role better due to his tendency of being in contrast of the team's generally cheerful mood.
** Nei as TheSmartGuy, for arguably being the one with the soundest tactical knowledge among the White Team members. Doubles as the CoolBigSis.
** Souka as TheBigGuy, for being the second tallest in the cast, and sporting large... energy tanks. Gameplay-wise, her bomber form is the most devastating offensive force since its introduction mid-game, while her fighter form had the double role of air superiority maintainer and scout with its long movement range.
*** In actuality, Souka and Nei have a somewhat interchangeable roles in the FiveManBand, depending if you include their InformedAbility or not. Both are the tallest girls in the White Team, both also have good brute force (thus fulfilling TheBigGuy role), and if InformedAbility was to be believed, Souka has the highest intelligence quotient among the team (thus making her a TheSmartGuy too).
** Hisoka fits best as a dedicated TheChick for her SugarAndIcePersonality who provides good artillery cover in her battleship form. Her submarine form is better described as a {{Ninja}} GlassCannon though, with its relatively thin armor and considerable damage.
** Yu-ri fits best as The TagalongKid for her height and stature as well as her limited land holdings, although her rather feminine frilly dresses strengthen her TheChick aspect a bit. She's also borderline TheLoad gameplay-wise, since she's rather hard to use because of her inability to target adjacent enemies and her limited movement range.
* FogOfWar: Units have a certain line of sight that pierces the fog of war, but it returns once the unit(s) leave that particular area. Radar installations gives permanent sight of a wide area once captured. Unlike NintendoWars, which happens in some levels, in this game it happens ''in every single level''.
** Which leads to TheComputerIsACheatingBastard because its units can home in on yours with unerring accuracy.
* GeoEffects: Wise players will use terrain-granted defense bonuses to prolong their unit's longevity and resist attacks that would otherwise kill the units outright.
** Which lead to GarrisonableStructures, in a sense. Structures (towns, ports, factories, airports, Radar installations, KillSat installations, and HQ) grant a considerable defense bonus regardless of occupation status, so defending in that area is advisable.
** Unlike in NintendoWars, air units in this game benefit from terrain-based defenses.
* HeyItsThatVoice:
** Major Shitoshi Mihara: TomokazuSugita
** Izen: RyoHirohashi
** Nei: ShizukaItou
** Souka: RyokoShintani
** Yu-ri: Rika Morinaga (voices [[RozenMaiden Hinaichigo]] and [[Manga/{{Saki}} Kana Ikeda]], among others)
** Hisoka: KaoriNazuka
** Major Yuuki Wakabayashi: Minako Sango (best known as Mai Momoi from the {{Futakoi}} series)
* ImprobablyFemaleCast: All of the E-Series units are gynoids. Izen [[LampshadeHanging hangs a lampshade]] on this.
* InformedAbility: Souka is good with math and crack decision-making (a requirement for RealLife pilots), and Izen is a musclehead.
* KillSat: there is an installation that gives the player (or the enemy, whoever got to control it first) the ability to launch one large-area KillSat attack that hits for 50 damage (all units have 100 life) regardless of terrain defense bonus and can be dropped on any place in the map. There are only a few such installation per map, thankfully.
* LevelEditor
* MagicTool: Medic-Izen's ''giant syringe'' can repair anything from other Izens to ''battleship'' configuration Hisoka. Granted, they were all made out of some kind of biometal or something.
* [[ACommanderIsYou A Mihara Is You]]
* RobotGirl: The E-Series are at least partly biological versions of this trope.
* ShoutOut: Fairly obvious references are made to {{Rambo}} and Series/TheATeam, among others.
** So far, this troper has identified also Film/{{Firefox}}, [[Creator/JulesVerne Facing the Flag]], Film/TheHuntForRedOctober and {{ER}}, plus an unidentified mecha anime.
* TacticalRockPaperScissors: Played with. Tanks, ''APCs, Helicopters, Carrier Hovercrafts, and Scouts'' does heavy damage to infantry, Artillery-based units (SP Artillery, Rockets, and Battleships) generally does heavy damage to other land units (including their own kind), and Bombers kill them all. Bombers, however, are defeated by Anti-Aircraft and Fighters, with Fighters also succumbing to AAs. Submarines are strong against naval units (even other subs) but is weak against bombers.
* TakingYouWithMe: [[spoiler: Both Major Wakabayashi and General Wong]] attempt this [[spoiler: in the last mission: Wakabayashi to avenge the sting of defeat at the player's hands, and Wong is willing to sacrifice the Type White units in order to keep the Type Silver data from being released to the world. Luckily, the Type White team manages an escape.]]
* TokenMiniMoe: Yu-ri. Why else would a series of gynoids have a short flat chested girl with a cutesy VerbalTic within their ranks?
* VerbalTic: Yu-ri: "... na no desu!"
** Izen: "Oho...?"
* YouGottaHaveBlueHair: Most of the main cast averts this by having more or less normal-colored hair, but Hisoka (pale green with a tinge of blue), the Silver Team ([[ExactlyWhatItSaysOnTheTin well duh]]), and Mihara (a very dark blue) plays it straight. General Wong's gray hair is arguably due to her age.
* ZergRush: Many scenarios pit you against enemies with quite a numerical and production advantage, and they are prone to deploying lots of infantry units to try and capture your structures.
* ZettaiRyouiki: primarily Nei in her human form, but the others have at least one equipment setup that has ZettaiRyouiki by virtue of stockings or high-rising leg protector.
-----

to:

''Gadget Trial'' is a PC game released in 2006 by Kogado's Kuma-san Team. Referred to as a fusion of AdvanceWars and mecha musume, it is one part turn based tactics simulation and one part VisualNovel.

After a global war, the Eastern Treaty Organization, a collection of East Asian states, has developed cyborg warriors known as the 'E-Series'. These battle cyborgs each have the fighting strength of a full military unit, and are capable of replicating themselves via a sort of mitosis. And, as seems to be the case, these cyborgs all resemble various types of MoeMoe girl.

Research and development has yielded two main types: Type Black, which have no aspects of human personality and are designed to be ruthless battle machines, and Type White, designed with human personalities. In order to decide which type to mass produce for the military, the top brass has decided to hold a series of trial battles between a Type White team and a Type Black team.

The player character (Major Shitoshi Mihara) takes control of the Type White team, and must lead the personalities under his command to victory in the trials.
----
!!Gadget Trial provides examples of the following tropes:
* ACupAngst: Yu-ri is the flattest (and most envious of Nei and Souka), while Izen is a borderline case.
* AndYourRewardIsClothes: Granted, the dresses you can buy with the girls' kills gives certain strengths and weaknesses.
* AntiAir: Yu-ri's AA unit, Continental Army AA, and AA Turrets later on.
* ArbitraryHeadcountLimit of 50 units. Justified, because you're not actually deploying a full army, and an E-Series unit is said to be equivalent of a conventional squad.
* ArmorPiercingAttack : The only armor-piercing attack in-game is the KillSat, as described below.
* BigEater: Izen. Seriously, ''fifty popsicles''?
* CatchPhrase: Major Mihara's "Put some spirit into it!" or "kiai wo irero!" in Japanese. In one of the later missions, Nei [[LampshadeHanging hangs a lampshade]] on this, by saying that a certain problem can't be solved just by putting some spirit into it.
** Izen also shouts out some phrases upon gaining control of structures.
** The last unit to complete its turn before winning the round (either killing the last enemy or capturing the enemy's central command center) will also shout a winning phrase.
* CoolBigSis: Nei. Her designation is EPF-000GF, indicating that she is the first model.
* ColorCodedCharacters: The girls each have a personal color scheme (Izen-pink, Nei-dark yellow, Yu-ri-green, Souka-blue, Hisoka-light purple). Also, something colored black, silver, dark green, or sporting desert camo is out to kill you.
* CripplingOverspecialization: Yes, that's a autocannon that Souka's holding in her bomber and fighter guises. No, she can't actually use it.
* CriticalExistenceFailure: Unlike the NintendoWars games, a unit's condition has no bearing on her damage output.
* DrillSergeantNasty: Major Mihara tries to be this, but winds up being deflated by the E-Series under his command.
* EasyLogistics: All units run on energy, and they will die if their energy reserves are depleted (a common cause of death for Souka units behind enemy lines). However, you can replenish a unit's energy at any friendly structure. Cue planes resupplying on ''ports''.
** Hisoka, being the naval unit, averts this. She could only resupply in ports.
** In a departure from NintendoWars, a unit of energy is consumed only at the start of a unit's turn (a la air and sea units from AdvanceWars). Moving does not consume additional energy.
* ExtremeOmnivore: Izen, who seems to have a certain fondness for dynamite, which she says tastes like bean jelly.
** Nei is the milder version of this, perfectly fine with eating bugs and snakes for the nutrition.
* FaceHeelTurn: [[spoiler:Major Wakabayashi]] is a variant of this,[[spoiler:starting out as Mihara's opponent in the trials before actually defecting to the Continental Army.]]
* FiveManBand, although five out of our six main characters can be described as TheChick...
** Izen as TheHero, with a dash of IdiotHero tendencies. Doubles as a literal TheMedic, gameplay-wise.
** Mihara as TheLancer. He has elements of TheHero himself, but fits TheLancer role better due to his tendency of being in contrast of the team's generally cheerful mood.
** Nei as TheSmartGuy, for arguably being the one with the soundest tactical knowledge among the White Team members. Doubles as the CoolBigSis.
** Souka as TheBigGuy, for being the second tallest in the cast, and sporting large... energy tanks. Gameplay-wise, her bomber form is the most devastating offensive force since its introduction mid-game, while her fighter form had the double role of air superiority maintainer and scout with its long movement range.
*** In actuality, Souka and Nei have a somewhat interchangeable roles in the FiveManBand, depending if you include their InformedAbility or not. Both are the tallest girls in the White Team, both also have good brute force (thus fulfilling TheBigGuy role), and if InformedAbility was to be believed, Souka has the highest intelligence quotient among the team (thus making her a TheSmartGuy too).
** Hisoka fits best as a dedicated TheChick for her SugarAndIcePersonality who provides good artillery cover in her battleship form. Her submarine form is better described as a {{Ninja}} GlassCannon though, with its relatively thin armor and considerable damage.
** Yu-ri fits best as The TagalongKid for her height and stature as well as her limited land holdings, although her rather feminine frilly dresses strengthen her TheChick aspect a bit. She's also borderline TheLoad gameplay-wise, since she's rather hard to use because of her inability to target adjacent enemies and her limited movement range.
* FogOfWar: Units have a certain line of sight that pierces the fog of war, but it returns once the unit(s) leave that particular area. Radar installations gives permanent sight of a wide area once captured. Unlike NintendoWars, which happens in some levels, in this game it happens ''in every single level''.
** Which leads to TheComputerIsACheatingBastard because its units can home in on yours with unerring accuracy.
* GeoEffects: Wise players will use terrain-granted defense bonuses to prolong their unit's longevity and resist attacks that would otherwise kill the units outright.
** Which lead to GarrisonableStructures, in a sense. Structures (towns, ports, factories, airports, Radar installations, KillSat installations, and HQ) grant a considerable defense bonus regardless of occupation status, so defending in that area is advisable.
** Unlike in NintendoWars, air units in this game benefit from terrain-based defenses.
* HeyItsThatVoice:
** Major Shitoshi Mihara: TomokazuSugita
** Izen: RyoHirohashi
** Nei: ShizukaItou
** Souka: RyokoShintani
** Yu-ri: Rika Morinaga (voices [[RozenMaiden Hinaichigo]] and [[Manga/{{Saki}} Kana Ikeda]], among others)
** Hisoka: KaoriNazuka
** Major Yuuki Wakabayashi: Minako Sango (best known as Mai Momoi from the {{Futakoi}} series)
* ImprobablyFemaleCast: All of the E-Series units are gynoids. Izen [[LampshadeHanging hangs a lampshade]] on this.
* InformedAbility: Souka is good with math and crack decision-making (a requirement for RealLife pilots), and Izen is a musclehead.
* KillSat: there is an installation that gives the player (or the enemy, whoever got to control it first) the ability to launch one large-area KillSat attack that hits for 50 damage (all units have 100 life) regardless of terrain defense bonus and can be dropped on any place in the map. There are only a few such installation per map, thankfully.
* LevelEditor
* MagicTool: Medic-Izen's ''giant syringe'' can repair anything from other Izens to ''battleship'' configuration Hisoka. Granted, they were all made out of some kind of biometal or something.
* [[ACommanderIsYou A Mihara Is You]]
* RobotGirl: The E-Series are at least partly biological versions of this trope.
* ShoutOut: Fairly obvious references are made to {{Rambo}} and Series/TheATeam, among others.
** So far, this troper has identified also Film/{{Firefox}}, [[Creator/JulesVerne Facing the Flag]], Film/TheHuntForRedOctober and {{ER}}, plus an unidentified mecha anime.
* TacticalRockPaperScissors: Played with. Tanks, ''APCs, Helicopters, Carrier Hovercrafts, and Scouts'' does heavy damage to infantry, Artillery-based units (SP Artillery, Rockets, and Battleships) generally does heavy damage to other land units (including their own kind), and Bombers kill them all. Bombers, however, are defeated by Anti-Aircraft and Fighters, with Fighters also succumbing to AAs. Submarines are strong against naval units (even other subs) but is weak against bombers.
* TakingYouWithMe: [[spoiler: Both Major Wakabayashi and General Wong]] attempt this [[spoiler: in the last mission: Wakabayashi to avenge the sting of defeat at the player's hands, and Wong is willing to sacrifice the Type White units in order to keep the Type Silver data from being released to the world. Luckily, the Type White team manages an escape.]]
* TokenMiniMoe: Yu-ri. Why else would a series of gynoids have a short flat chested girl with a cutesy VerbalTic within their ranks?
* VerbalTic: Yu-ri: "... na no desu!"
** Izen: "Oho...?"
* YouGottaHaveBlueHair: Most of the main cast averts this by having more or less normal-colored hair, but Hisoka (pale green with a tinge of blue), the Silver Team ([[ExactlyWhatItSaysOnTheTin well duh]]), and Mihara (a very dark blue) plays it straight. General Wong's gray hair is arguably due to her age.
* ZergRush: Many scenarios pit you against enemies with quite a numerical and production advantage, and they are prone to deploying lots of infantry units to try and capture your structures.
* ZettaiRyouiki: primarily Nei in her human form, but the others have at least one equipment setup that has ZettaiRyouiki by virtue of stockings or high-rising leg protector.
-----
[[redirect:VideoGame/GadgetWars]]
3rd Jul '13 4:32:11 AM HashiriyaR32
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* CriticalExistenceFailure: Unlike the NintendoWars games, a unit's base damage output is not affected by her current health. Simply speaking, if you had 2 identical units wearing the same uniform (some alternate uniforms modify damage output) and having the same ventrancy rank (increased ranks boost damage output) with differing health levels attack 2 other identical units, both units will have identical damage outputs.

to:

* CriticalExistenceFailure: Unlike the NintendoWars games, a unit's base condition has no bearing on her damage output is not affected by her current health. Simply speaking, if you had 2 identical units wearing the same uniform (some alternate uniforms modify damage output) and having the same ventrancy rank (increased ranks boost damage output) with differing health levels attack 2 other identical units, both units will have identical damage outputs.output.
24th Apr '13 2:27:11 PM JIKTV
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* ImprobablyFemaleCast: All of the E-Series units are gynoids. Izen HangsALampshade on this.

to:

* ImprobablyFemaleCast: All of the E-Series units are gynoids. Izen HangsALampshade [[LampshadeHanging hangs a lampshade]] on this.
24th Apr '13 2:25:46 PM JIKTV
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* [[ACommanderIsYou A Mihara Is You]]



* CatchPhrase: Major Mihara's "Put some spirit into it!" or "kiai wo irero!" in Japanese. In one of the later missions, Nei HangsALampshade on this, by saying that a certain problem can't be solved just by putting some spirit into it.

to:

* CatchPhrase: Major Mihara's "Put some spirit into it!" or "kiai wo irero!" in Japanese. In one of the later missions, Nei HangsALampshade [[LampshadeHanging hangs a lampshade]] on this, by saying that a certain problem can't be solved just by putting some spirit into it.


Added DiffLines:

* [[ACommanderIsYou A Mihara Is You]]
19th Jan '13 2:12:49 AM MacronNotes
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* ColorCodedForYourConvenience: The girls each have a personal color scheme (Izen-pink, Nei-dark yellow, Yu-ri-green, Souka-blue, Hisoka-light purple). Also, something colored black, silver, dark green, or sporting desert camo is out to kill you.

to:

* ColorCodedForYourConvenience: ColorCodedCharacters: The girls each have a personal color scheme (Izen-pink, Nei-dark yellow, Yu-ri-green, Souka-blue, Hisoka-light purple). Also, something colored black, silver, dark green, or sporting desert camo is out to kill you.
17th Jan '13 9:56:49 AM erforce
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** So far, this troper has identified also {{Firefox}}, [[Creator/JulesVerne Facing the Flag]], TheHuntForRedOctober and {{ER}}, plus an unidentified mecha anime.

to:

** So far, this troper has identified also {{Firefox}}, Film/{{Firefox}}, [[Creator/JulesVerne Facing the Flag]], TheHuntForRedOctober Film/TheHuntForRedOctober and {{ER}}, plus an unidentified mecha anime.
10th Jan '13 4:22:12 PM InsanityPrelude
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* TallDarkAndBishoujo: Wakabayashi. First in her class in the academy, gorgeous long black hair, and a SpiritedCompetitor [[spoiler: who gets all sore loser for her defeats and finally defects to the mainland near the end of the game]].
6th Nov '12 7:40:17 AM HashiriyaR32
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Added DiffLines:

** In a departure from NintendoWars, a unit of energy is consumed only at the start of a unit's turn (a la air and sea units from AdvanceWars). Moving does not consume additional energy.
5th Nov '12 5:32:45 PM HashiriyaR32
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* CriticalExistenceFailure: Unlike the NintendoWars games, a unit's base damage output is not affected by her current health. Simply speaking, if you had 2 identical units with differing health levels attack each other, they'd still do the exact same damage against each other.

to:

* CriticalExistenceFailure: Unlike the NintendoWars games, a unit's base damage output is not affected by her current health. Simply speaking, if you had 2 identical units wearing the same uniform (some alternate uniforms modify damage output) and having the same ventrancy rank (increased ranks boost damage output) with differing health levels attack each other, they'd still do the exact same 2 other identical units, both units will have identical damage against each other.outputs.
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