History Main / FlunkyBoss

22nd Jul '16 1:47:42 PM Morgenthaler
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* Sometimes, bosses are very weakly tied to normal enemies and it feels like a boss just appeared in the middle of the battle (as in ''{{Zanac}}'', for example).

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* Sometimes, bosses are very weakly tied to normal enemies and it feels like a boss just appeared in the middle of the battle (as in ''{{Zanac}}'', ''VideoGame/{{Zanac}}'', for example).
15th Jul '16 8:34:14 AM FlakyPorcupine
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[[folder:FightingGame]]
* In ''VideoGame/WarOfTheMonsters'', Robo-47 sends the American military at you during the single player battle. Expect a lot more tanks and helicopters!
[[/folder]]
12th Jul '16 6:47:38 AM Andyroid
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* Several bosses in ''VideoGame/{{Cuphead}}'' fight alongside waves of enemies, including the flower boss and the zeppelin boss.
9th Jul '16 6:57:51 PM SignSeeker7
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* ''VideoGame/{{Jotun}}'': The Cave Jotun Fé will summon dwarves [[MultiMookMelee en masse]] during her fight. While they don't do too much damage individually and are killed in one hit, they do a good job of slowing the player down for Fé, and as the fight progresses they will swarm the player in greater and greater numbers.
8th Jul '16 6:59:15 PM CerotechOmega
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* Several bosses in the ''VideoGame/MetroidPrime'' games. For example the Omega Pirate summons a group of Space Pirates to defend himself when he repairs his armour from the damage you're inflicting, and Metroid Prime's core spawns two Metroids of varying types whenever it generates a new pool of Phazon.

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* Several bosses in the ''VideoGame/MetroidPrime'' games. ''VideoGame/MetroidPrime'':
**
For example the Omega Pirate summons a group of Space Pirates to defend himself when he repairs his armour from the damage you're inflicting, and Metroid Prime's core spawns two Metroids of varying types whenever it generates a new pool of Phazon.Phazon.
** The Mining Laser is a special version in that, while it does summon mooks, the device is (normally) invulnerable to Samus' weapons; you can only damage it if you feed it one of the mooks.
23rd Jun '16 7:53:45 PM nombretomado
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* ''VideoGame/TheOceanHunter'' has many Flunky Bosses: Leviathan, a giant shark, sends minor enemies at you to rest between attacks; Charibdis, a giant anglerfish, spits other deep-sea fishes as its first attack pattern; and the massive water worm Midgardsorm uses his parasites as ''his only form of offense'' since it ate you and you must destroy his heart from the inside.

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* ''VideoGame/TheOceanHunter'' has many Flunky Bosses: Leviathan, a giant shark, sends minor enemies at you to rest between attacks; Charibdis, a giant anglerfish, angler fish, spits other deep-sea fishes as its first attack pattern; and the massive water worm Midgardsorm uses his parasites as ''his only form of offense'' since it ate you and you must destroy his heart from the inside.



* Pretty much all ''TimeCrisis'' bosses.

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* Pretty much all ''TimeCrisis'' ''VideoGame/TimeCrisis'' bosses.
17th Jun '16 12:02:19 AM erforce
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* In ''VideoGame/{{Mega Man X}}6'', the final boss summons disgusting blobs and airborne platform enemies to distract you from its weak point and lasers
* ''VideoGame/DonkeyKongCountry 2'' has King Zing, who, about halfway through the battle, shrinks, turns red (literally, not the trope) and gets a few bodyguards. You then have to knock a couple of the surrounding Zingers out and spit eggs at him before they respawn (how many you knock out doesn't affect respawn speed, though).
** The original ''VideoGame/DonkeyKongCountry'' features [[http://www.youtube.com/watch?v=KKOgyZovuPI Boss Dumb Drum]], who pops out common mooks for you to fight. In fact, you can't even hit him at all, he dies after all of his mooks die.

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* In ''VideoGame/{{Mega Man X}}6'', ''VideoGame/MegaManX6'', the final boss summons disgusting blobs and airborne platform enemies to distract you from its weak point and lasers
* ''VideoGame/DonkeyKongCountry 2'' ''VideoGame/DonkeyKongCountry''
** ''VideoGame/DonkeyKongCountry2DiddysKongQuest''
has King Zing, who, about halfway through the battle, shrinks, turns red (literally, not the trope) and gets a few bodyguards. You then have to knock a couple of the surrounding Zingers out and spit eggs at him before they respawn (how many you knock out doesn't affect respawn speed, though).
** The original ''VideoGame/DonkeyKongCountry'' ''VideoGame/DonkeyKongCountry1'' features [[http://www.youtube.com/watch?v=KKOgyZovuPI Boss Dumb Drum]], who pops out common mooks for you to fight. In fact, you can't even hit him at all, he dies after all of his mooks die.



* Most ''VideoGame/{{Klonoa}}'' bosses have flunkies, because you need to throw mooks at the boss to damage them. The one exception is the first phase of Polente the Hatchling, but that's because you can't use the ring what so ever.

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* Most ''VideoGame/{{Klonoa}}'' bosses have flunkies, because you need to throw mooks at the boss to damage them. The one exception is the first phase of Polente Polonte the Hatchling, Hatchling from ''VideoGame/Klonoa2LunateasVeil'', but that's because you can't use the ring what so ever.
4th Jun '16 12:56:26 PM Morgenthaler
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* Several bosses in the arcade classic ''SunsetRiders'' are backed up by a few straight-up, standard-issue, gun-toting {{mooks}}. Notably, as they ''don't'' respawn (although the final boss has so many, you might not think so at first), it's more tactically sound than in most scenarios to go after them first.

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* Several bosses in the arcade classic ''SunsetRiders'' ''VideoGame/SunsetRiders'' are backed up by a few straight-up, standard-issue, gun-toting {{mooks}}. Notably, as they ''don't'' respawn (although the final boss has so many, you might not think so at first), it's more tactically sound than in most scenarios to go after them first.



* Nearly half the bosses in ''HeroCore''. Notably, the Reaper Drone takes this trope to its logical extreme, being able to use its flunkies as both shields and weapons ''simultaneously''. The Grand Mother is also this on multiple levels, as it spawns Mothers, which are themselves {{Mook Maker}}s. The Guardian also has statues in his room that come to live once you damage him enough, and the Liquid Metal Processor can only be harmed after its flunkies are destroyed.
* The jet bomber boss in the ''{{Raiden}}'' series sends waves of mini-jets after you, and the [[BaseOnWheels mobile fortress]] boss in the second game can spawn turrets.

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* Nearly half the bosses in ''HeroCore''.''VideoGame/HeroCore''. Notably, the Reaper Drone takes this trope to its logical extreme, being able to use its flunkies as both shields and weapons ''simultaneously''. The Grand Mother is also this on multiple levels, as it spawns Mothers, which are themselves {{Mook Maker}}s. The Guardian also has statues in his room that come to live once you damage him enough, and the Liquid Metal Processor can only be harmed after its flunkies are destroyed.
* The jet bomber boss in the ''{{Raiden}}'' ''VideoGame/{{Raiden}}'' series sends waves of mini-jets after you, and the [[BaseOnWheels mobile fortress]] boss in the second game can spawn turrets.



* Sleeping Spire, the first boss of ''ArcAngle''. Being based off the [[SevenDeadlySins sin of]] [[LazyBum Sloth]], it does absolutely nothing at all. However, the programs in the area will attack you, and that even includes another copy of the MiniBoss!

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* Sleeping Spire, the first boss of ''ArcAngle''.''VideoGame/ArcAngle''. Being based off the [[SevenDeadlySins sin of]] [[LazyBum Sloth]], it does absolutely nothing at all. However, the programs in the area will attack you, and that even includes another copy of the MiniBoss!
3rd Jun '16 10:13:40 AM nombretomado
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* ''VideoGame/{{Shinobi}}'' for the PS2 plays with this one - every single boss functions this way, and while the player ''can'' ignore the minions and go straight for the boss [[BoringButPractical and still win]], experienced players will wait around for minions to spawn and use them to build kill combos, as doing this will allow them to kill all but the first two bosses (yes, even the final boss) ''in a single hit''.

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* ''VideoGame/{{Shinobi}}'' for the PS2 [=PS2=] plays with this one - every single boss functions this way, and while the player ''can'' ignore the minions and go straight for the boss [[BoringButPractical and still win]], experienced players will wait around for minions to spawn and use them to build kill combos, as doing this will allow them to kill all but the first two bosses (yes, even the final boss) ''in a single hit''.
29th May '16 8:53:33 PM AndyTheDrifter
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A boss that has several of its minions fight alongside it. For example, an EvilOverlord may call upon his henchmen, a queen alien monster may order its offspring to attack, a magic-based enemy will summon otherworldly creatures, a wizard will create clones of itself, a KingMook will summon the normal enemies that look like it, and so forth.

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A boss that has several of its minions fight alongside it. For example, an EvilOverlord may call upon his henchmen, a queen alien monster may order its offspring to attack, a magic-based enemy will summon otherworldly creatures, a wizard will create clones of itself, a KingMook will summon enlist the help of the normal enemies that look like it, and so forth.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FlunkyBoss