History Main / FlunkyBoss

29th May '16 8:53:33 PM AndyTheDrifter
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A boss that has several of its minions fight alongside it. For example, an EvilOverlord may call upon his henchmen, a queen alien monster may order its offspring to attack, a magic-based enemy will summon otherworldly creatures, a wizard will create clones of itself, a KingMook will summon the normal enemies that look like it, and so forth.

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A boss that has several of its minions fight alongside it. For example, an EvilOverlord may call upon his henchmen, a queen alien monster may order its offspring to attack, a magic-based enemy will summon otherworldly creatures, a wizard will create clones of itself, a KingMook will summon enlist the help of the normal enemies that look like it, and so forth.
26th May '16 6:47:50 AM TheOneWhoTropes
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* In ''XMenLegends II,'' Holocaust is backed up by ''hordes'' of {{Mooks}}, and will occasionally suck the life out of one to recharge himself.

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* In ''XMenLegends ''VideoGame/XMenLegends II,'' Holocaust is backed up by ''hordes'' of {{Mooks}}, and will occasionally suck the life out of one to recharge himself.
6th May '16 5:24:46 PM nombretomado
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* Every single boss in ''[[GaiaOnline zOMG!]]'' except General Dreedle. Most of the time, these Mooks respawn infinitely. In one case, defeating one will make an even stronger one appear and explode right next to you. Fun times.

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* Every single boss in ''[[GaiaOnline ''[[Website/GaiaOnline zOMG!]]'' except General Dreedle. Most of the time, these Mooks respawn infinitely. In one case, defeating one will make an even stronger one appear and explode right next to you. Fun times.
11th Apr '16 1:56:27 PM Willbyr
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* The Hanged Man in ''{{Persona 3}}'' spends half its attacks summoning minions. This can become very annoying, since the very existence of some of these minions will make the boss float above the battlefield, unable to be attacked.

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* The Hanged Man in ''{{Persona ''VideoGame/{{Persona 3}}'' spends half its attacks summoning minions. This can become very annoying, since the very existence of some of these minions will make the boss float above the battlefield, unable to be attacked.



* ''Dengeki Gakuen RPG: Cross of Venus'' has an odd variation: The archer boss on the first visit to the ''NogizakaHarukaNoHimitsu'' world will start sending out [[IKnowMaddenKombat soccer players]] when low on health. However, these versions are effectively invincible but they only perform their rushing attack 'till they run off-screen. And she sends out waves of them,giving the impression of a stampede. [[strike:No wonder why [[LightNovel/ShakuganNoShana Shana]] is flat-chested.]]

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* ''Dengeki Gakuen RPG: Cross of Venus'' has an odd variation: The archer boss on the first visit to the ''NogizakaHarukaNoHimitsu'' ''LightNovel/NogizakaHarukaNoHimitsu'' world will start sending out [[IKnowMaddenKombat soccer players]] when low on health. However, these versions are effectively invincible but they only perform their rushing attack 'till they run off-screen. And she sends out waves of them,giving the impression of a stampede. [[strike:No wonder why [[LightNovel/ShakuganNoShana Shana]] is flat-chested.]]
7th Apr '16 11:14:59 AM Morgenthaler
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* The final boss in ''ReturnToCastleWolfenstein'', Heinrich I, has a habit of not only sending flying ghouls at you who take off health and make your screen black for a few seconds if you get too far away, but also of respawning useless zombies that can send smaller versions of these ghouls at you (though mostly they just try to walk up and hack you with flailing limbs). The first boss, Olaric, does the same.

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* The final boss in ''ReturnToCastleWolfenstein'', ''VideoGame/ReturnToCastleWolfenstein'', Heinrich I, has a habit of not only sending flying ghouls at you who take off health and make your screen black for a few seconds if you get too far away, but also of respawning useless zombies that can send smaller versions of these ghouls at you (though mostly they just try to walk up and hack you with flailing limbs). The first boss, Olaric, does the same.



* The Guardian Of Hell in ''VideoGame/{{Doom}} 3''. The Guardian itself is blind, and uses flunky Seekers to see. The final boss of ''Doom 2'' is another example, as it can only summon more and more minions as its only defense.

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* The Guardian Of Hell in ''VideoGame/{{Doom}} 3''.''VideoGame/{{Doom 3}}''. The Guardian itself is blind, and uses flunky Seekers to see. The final boss of ''Doom 2'' is another example, as it can only summon more and more minions as its only defense.
4th Apr '16 10:31:55 AM Karxrida
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* ''VideoGame/KingdomHeartsII'' has Demyx. His weapon is a sitar, but while it's not as threatening as a sword, he uses it to conjure up watery clones of himself. There are a couple of ways he can do this-- the first isn't so scary. He'll usually just summon two or three of them, and they 'might' attack you--but most of the time, they float around aimlessly, basically just getting in your way as you're fighting him. You can even use the clones against him to attack him. Sounds like a good deal, right? Until he summons about fifty all at once, and you have to defeat all of them in forty seconds or less, or it's an instant game over.
** Oogie Boogie starts producing heartless from his machine on a regular basis once you knock him down from his perch for the first time. They make dodging the boss' painful but predictable attacks a lot harder and are quite capable of taking you out on their own, meaning you can't afford to ignore them.
* The rare Lord Kyroo dream eater in ''VideoGame/KingdomHearts3D'' isn't much of a threat on his own, but a moment into the fight, will call close to a dozen of his fellow frog dream eaters to pester you. This made more annoying by the fact that he runs away after a certain amount of time, in addtion to the fact that he can break your target lock on him, making the act of retargeting him a pain.
** The version of Pete fought in this game also qualifies, staying on the sidelines and tossing bombs while you fight the Beagle Boys, and only comes down after you KO the three of them and launch them at him using reality shifts.

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* ''VideoGame/KingdomHeartsII'' ''VideoGame/KingdomHeartsII'':
** The Twilight Thorn will summon Creepers to assist it once the second stage of the fight
has Demyx. His weapon is a sitar, but while it's not as threatening as a sword, he uses it to conjure up watery clones of himself. There are a couple of ways he can do this-- started (i.e. after the first isn't so scary. He'll usually just summon two or three round of them, and Reaction Commands). They aren't a huge threat since they 'might' attack you--but most of the time, are easily avoided, though they float around aimlessly, basically just getting in your way as you're fighting him. You can even use be dispatched quickly to grab HP Orbs.
** During
the clones back-to-back fights against him Pete in Olympus Coliseum, several species of Heartless will occasionally spawn to attack him. Sounds like a good deal, right? Until he summons about fifty all at once, and you have to defeat all of them in forty seconds or less, or it's an instant game over.
assist him.
** After Oogie Boogie is knocked off of his platform for the first time, his machine starts producing heartless from his machine on a regular basis once you knock him down from his perch for the first time.Heartless. They make dodging the boss' painful but predictable attacks a lot harder and are quite capable of taking you out on their own, meaning you can't afford to ignore them.
** Demyx will start off his boss fight by using his sitar to conjure up watery clones of himself. Beating them is required, as they are accompanied by a timer that will cause a NonStandardGameOver if it runs out before they're all dead.
* ''VideoGame/KingdomHearts3DDreamDropDistance'':
**
The rare Lord Kyroo dream eater in ''VideoGame/KingdomHearts3D'' isn't much of a threat on his own, but a moment into the fight, will call close to a dozen of his fellow frog dream eaters to pester you. This made more annoying by the fact that he runs away after a certain amount of time, in addtion to the fact that he can break your target lock on him, making the act of retargeting him a pain.
** The version of Captain Pete fought in this game also qualifies, staying stays on the sidelines and tossing bombs while you of the fight as Sora fights the Beagle Boys, and only comes down after you KO the three of them and launch them at him using reality shifts.
4th Apr '16 12:59:32 AM Miracle@StOlaf
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* ''Gaia Crusaders'' goes nuts with this kind of boss. Each one surrounds themselves with a half-dozen lackeys at all times and immediately summons new one to replace any you take out. With two players it's nearly manageable, but the game becomes a [[FakeDifficulty serious quarter-muncher]] if you're playing solo. Oh, there's also a BossRush at the end, and the bosses all bring in [[EliteMooks the toughest mooks]] from their respective stages.

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* ''Gaia Crusaders'' goes nuts with this kind of boss. Each one surrounds themselves with a half-dozen lackeys at all times and immediately summons new one ones to replace any you take out. With two players it's nearly manageable, but the game becomes a [[FakeDifficulty serious quarter-muncher]] if you're playing solo. Oh, there's also a BossRush at the end, and the bosses all bring in [[EliteMooks the toughest mooks]] from their respective stages.
4th Apr '16 12:53:37 AM Miracle@StOlaf
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Added DiffLines:

* ''Gaia Crusaders'' goes nuts with this kind of boss. Each one surrounds themselves with a half-dozen lackeys at all times and immediately summons new one to replace any you take out. With two players it's nearly manageable, but the game becomes a [[FakeDifficulty serious quarter-muncher]] if you're playing solo. Oh, there's also a BossRush at the end, and the bosses all bring in [[EliteMooks the toughest mooks]] from their respective stages.
19th Mar '16 6:02:11 AM Hossmeister
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15th Feb '16 5:27:23 PM Trogdor
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* The Siren from ''VideoGame/BioShockInfinite'' keeps flying around the map, creating new enemies from corpses.
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