History Main / FlipScreenScrolling

3rd Dec '15 4:17:21 PM nombretomado
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* ''VideoGame/AlienSyndrome'' (SegaMasterSystem version)

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* ''VideoGame/AlienSyndrome'' (SegaMasterSystem (UsefulNotes/SegaMasterSystem version)
2nd Oct '15 11:17:40 PM Diask
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* ''VideoGame/{{Karoshi}}'' games occasionally feature levels that use flip-screen scrolling to puzzle the players by hiding things BehindTheBlack.
8th Sep '15 8:33:48 AM VicGeorge2011
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* ''Montezuma's Revenge''

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* ''Montezuma's Revenge''''VideoGame/MontezumasRevenge''
6th Sep '15 10:20:46 AM VicGeorge2011
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* ''VideoGame/SmurfRescueInGargamelsCastle'' and ''Cabbage Patch Kids: Adventures In The Park'', both UsefulNotes/ColecoVision games, use screen-flipping.

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* ''VideoGame/SmurfRescueInGargamelsCastle'' and ''Cabbage Patch Kids: Adventures In The Park'', ''VideoGame/CabbagePatchKidsAdventuresInThePark'', both UsefulNotes/ColecoVision games, use screen-flipping.
29th Aug '15 9:22:41 AM VicGeorge2011
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* ''VideoGame/{{Pitfall}}'' had this exclusively. The sequel introduced smooth scrolling, but only for vertical transitions.

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* Creator/{{Activision}}'s ''VideoGame/{{Pitfall}}'' had this exclusively. exclusively, as also did ''VideoGame/KeystoneKapers''. The sequel ''Pitfall II: Lost Caverns'' introduced smooth scrolling, but only for vertical transitions.
5th Aug '15 1:04:38 AM Diask
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* ''[[VideoGame/BombJack Mighty Bomb Jack]]'' and ''VideoGame/{{Metroid}}'' on the NES were careful to keep horizontal corridors separated from vertical shafts by doors.

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* ''[[VideoGame/BombJack Mighty Bomb Jack]]'' and ''VideoGame/{{Metroid}}'' ''VideoGame/{{Metroid|1}}'' on the NES were careful to keep horizontal corridors separated from vertical shafts by doors.




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* ''VideoGame/{{Flashback}}: The Quest For Identity''



* ''VideoGame/{{Flashback}}: The Quest For Identity''



* ''VideoGame/ShovelKnight'' mimics the scrolling of many classic games.

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* ''VideoGame/ShovelKnight'' mimics the scrolling of many classic games.games, including continuous horizontal scrolling and vertical flip-scrolling (and smooth vertical scrolling in some AutoScrollingLevel[=s=].




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* ''VideoGame/{{Purple}}'' features vertical flip-scrolling, though some areas feature smooth vertical scrolling and a horizontal WrapAround.
25th Jun '15 4:15:35 AM Morgenthaler
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* Early IsometricProjection games such as ''HeadOverHeels'' work this way, out of necessity.

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* Early IsometricProjection games such as ''HeadOverHeels'' ''VideoGame/HeadOverHeels'' work this way, out of necessity.
24th May '15 6:13:19 PM ShinyTsukkomi
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* ''VideoGame/{{Skweek}}'' uses screen-flipping in the UsefulNotes/AmstradCPC and IBMPersonalComputer ports.

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* ''VideoGame/{{Skweek}}'' uses screen-flipping in the UsefulNotes/AmstradCPC and IBMPersonalComputer UsefulNotes/IBMPersonalComputer ports.
17th Dec '14 9:23:34 PM Prfnoff
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* ''VideoGame/{{Faria}}'' uses this in the tower areas.
6th Dec '14 11:24:12 AM rjung
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Added DiffLines:

[[quoteright:350:[[VideoGame/CrushPinball http://static.tvtropes.org/pmwiki/pub/images/flip-screen-scrolling_9867.jpg]]]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FlipScreenScrolling