Follow TV Tropes

Following

History Main / FisticuffsBoss

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/TheLastOfUsPartII'' has several, most notably the fights between Ellie and Abby. Their first confrontation has you controlling the latter as she fights the former -- who has her full arsenal at her disposal -- while completely unarmed, while their final battle is a more evenly matched hand-to-hand fight.

Added: 2

Changed: 368

Is there an issue? Send a MessageReason:
None


[[quoteright:350:[[VideoGame/SinAndPunishmentStarSuccessor https://static.tvtropes.org/pmwiki/pub/images/sin_punishment_deko_boss_battle.png]]]]
[[caption-width-right:350:Just your typical RailShooter boss.]]

to:

[[quoteright:350:[[VideoGame/SinAndPunishmentStarSuccessor https://static.tvtropes.org/pmwiki/pub/images/sin_punishment_deko_boss_battle.png]]]]
[[caption-width-right:350:Just your typical RailShooter boss.]]
%%
%% Image removed per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16893528530.27544600
%% Please do not add a new image without discussion in Image Pickin'.
%%
Is there an issue? Send a MessageReason:
None


* In [[spoiler:[[MultipleEndings the third ending]]]] of ''VideoGame/GrandTheftAutoV'', an optional objective for HundredPercentCompletion is to kill [[spoiler:Stretch]] in melee combat.

to:

* In [[spoiler:[[MultipleEndings [[MultipleEndings the third ending]]]] ending]] of ''VideoGame/GrandTheftAutoV'', an optional objective for HundredPercentCompletion is to kill [[spoiler:Stretch]] in melee combat.

Added: 107

Changed: 439

Is there an issue? Send a MessageReason:
Indentation, again


** In ''VideoGame/MetalGearSolid3SnakeEater'', the FinalBoss doesn't need to be a Fisticuffs Boss, but since she has the bad habit of breaking your guns, it's generally better to do it that way, though she also has the habit of breaking arms.
*** The succeeding CutsceneBoss, Ocelot, is virtually a Fisticuffs Boss though as he drops all your gear into a lake and engages you in some fancy CQC.

to:

** In ''VideoGame/MetalGearSolid3SnakeEater'', the ''VideoGame/MetalGearSolid3SnakeEater'':
*** The
FinalBoss doesn't need to be a Fisticuffs Boss, but since she has the bad habit of breaking your guns, it's generally better to do it that way, though she also has the habit of breaking arms.
*** The succeeding CutsceneBoss, Ocelot, is virtually a Fisticuffs Boss though as he drops all your gear into a lake and engages you in some fancy CQC.
Is there an issue? Send a MessageReason:
Authority Equals Asskicking has been renamed.


* ''VideoGame/FableI'': The Fist Fighters Gang {{Sidequest}} requires the Hero to go FightClubbing without weapons, armour, or magic, culminating with the [[AuthorityEqualsAsskicking Chief of Knothole Glade]]. The Chief can knock out even a OneManArmy Hero in two hits flat, potentially making him a tougher opponent than the main quest's threats to all the realm.

to:

* ''VideoGame/FableI'': The Fist Fighters Gang {{Sidequest}} requires the Hero to go FightClubbing without weapons, armour, or magic, culminating with the [[AuthorityEqualsAsskicking [[RankScalesWithAsskicking Chief of Knothole Glade]]. The Chief can knock out even a OneManArmy Hero in two hits flat, potentially making him a tougher opponent than the main quest's threats to all the realm.
Is there an issue? Send a MessageReason:
Bonus Boss was renamed by TRS


** While the characters do use weapons, they use them as a part of a martial art, and none of the powerful Arts skills actually rely on them. Your boon is magic. Then [[BonusBoss Lapis]] turns up, always makes the first move, and uses it to make an attack that drops the maximum MP of everyone in the party to a flat zero.

to:

** While the characters do use weapons, they use them as a part of a martial art, and none of the powerful Arts skills actually rely on them. Your boon is magic. Then [[BonusBoss [[OptionalBoss Lapis]] turns up, always makes the first move, and uses it to make an attack that drops the maximum MP of everyone in the party to a flat zero.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Lampshaded in ''Webcomic/TheLastDaysofFoxhound'', during Liquid Snake and Big Boss's BattleInTheCenterOfTheMind. It starts out with fists only, until [[http://www.doctorshrugs.com/foxhound/comic.php?id=198 Big Boss]] pulls a gun out of nowhere, pointing out that there's no rules or physics in the world of the mind. Liquid responds by materializing an attack helicopter, whereupon Big Boss remarks that maybe fisticuffs are more symbolic.
Is there an issue? Send a MessageReason:
None


* ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'': The final boss removes all of Soma's Souls and concentrates it into three nodes. Each of them attacks differently and represents a different type of soul; killing one restores all Souls of that type to Soma.

to:

* ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'': ''VideoGame/CastlevaniaAriaOfSorrow'': The final boss removes all of Soma's Souls and concentrates it into three nodes. Each of them attacks differently and represents a different type of soul; killing one restores all Souls of that type to Soma.
Is there an issue? Send a MessageReason:
None


* The final boss in ''VideoGame/DeadRising'''s Overtime mode is a Special Forces officer who you fight on top of a main battle tank in the middle of a sea of zombies (Oh, yeah). While trying to fight him normally is quite difficult, his AI has an [[GoodBadBugs easily exploitable bug]] that makes him jump up to the turret if he's hit while jumping down. Delivering a series of jump kicks in this manner is an easy win.
** Or if the player so chooses, he's also extremely vulnerable to the somersault kick to roundhouse kick combination

to:

* The final boss in ''VideoGame/DeadRising'''s Overtime mode is a Special Forces officer who you fight on top of a main battle tank in the middle of a sea of zombies (Oh, yeah). While trying to fight him normally is quite difficult, his AI has an [[GoodBadBugs easily exploitable bug]] that makes him jump up to the turret if he's hit while jumping down. Delivering a series of jump kicks in this manner is an easy win.
**
win. Or if the player so chooses, he's also extremely vulnerable to the somersault kick to roundhouse kick combinationcombination.
* Towards the end of ''VideoGame/DeathStranding'', Sam travels to the Beach to have a showdown against Higgs, electing to leave all of his equipment behind in the world of the living. For the first half of their fight Sam can only count on his fists, the Strand, and the discarded cargo lying around to temporarily subdue the rifle-wielding Higgs, while in the second half the two of them trade blows while half-submerged in tar.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


** The Marine's final battle, also against a Queen, simply has none of his weapons do any damage to her. You are forced to avoid her attacks and use the environment to kill her, making the Queen more of a PuzzleBoss. This was meant as an homage to the ending of the second Alien movie.

to:

** The Marine's final battle, also against a Queen, simply has none of his weapons do any damage to her. You are forced to avoid her attacks and use the environment to kill her, making the Queen more of a PuzzleBoss. This was meant as an a homage to the ending of the second Alien movie.

Changed: 769

Removed: 478

Is there an issue? Send a MessageReason:


** Variation: Link loses his Master Sword at the start of the battle against Ganon in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', forcing you to use your other weapons. Except not really, because you still have the Biggoron's Sword if you bothered to do the [[GuideDangIt wonderful side-quest]], that is.
** In ''VideoGame/TheLegendOfZeldaSpiritTracks'', during the fight against BonusBoss [[spoiler:Dark Link]], all weapons except the sword are disabled.
** In ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Of Seasons]]'', you must fight with your fists only against a boxer named Blaino, if you want to win back Ricky the Kangaroo's gloves. Of course, this becomes really easy if you have a certain ring equipped.
** During the final phase of the FinalBoss of ''VideoGame/TheLegendOfZeldaTwilightPrincess'', while you technically still have access to all your other items, only your sword will do any damage (though you can use the [[WeaksauceWeakness Fishing Rod]] as a distraction to earn a few free hits).

to:

** Variation: ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' has a variation. Link loses his Master Sword at the start of the battle against Ganon in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Ganon, forcing you to use your other weapons. Except not really, because But if you completed the future era's ChainOfDeals, you'll still have the Biggoron's Sword if you bothered to do the [[GuideDangIt wonderful side-quest]], that is.
** In ''VideoGame/TheLegendOfZeldaSpiritTracks'', during the
fight against BonusBoss [[spoiler:Dark Link]], all weapons except him properly until you get the sword are disabled.
blade of evil's bane back.
** ''VideoGame/TheLegendOfZeldaOracleGames'': In ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Of Seasons]]'', ''Oracle of Seasons'', you must fight with your fists only against a boxer named Blaino, if you want to win back Ricky the Kangaroo's gloves. Of course, this becomes really easy if you have a certain ring equipped.
** ''VideoGame/TheLegendOfZeldaSpiritTracks'': During the final phase of fight against {{superboss}} [[spoiler:Dark Link]], all weapons except the FinalBoss of ''VideoGame/TheLegendOfZeldaTwilightPrincess'', while you technically still have access to all your other items, only your sword will do any damage (though you can use the [[WeaksauceWeakness Fishing Rod]] as a distraction to earn a few free hits).are disabled.



** Oddly enough, despite the fact that Alex CAN'T wield a blade that dungeon, he'll still [[AssPull pull one out of his ass]] if you have him use one of his sword techniques in battle.
Is there an issue? Send a MessageReason:
Removing flamebait.


* Villain example in ''ComicBook/LargoWinch: Empire Under Threat''. Then final boss approaches your team with a machine gun, then ''throws it away'' and [[HonorBeforeReason engages]] [[WhatAnIdiot in a melee]] [[TooDumbToLive fight]].

to:

* Villain example in ''ComicBook/LargoWinch: Empire Under Threat''. Then final boss approaches your team with a machine gun, then ''throws it away'' and [[HonorBeforeReason engages]] [[WhatAnIdiot in a melee]] melee [[TooDumbToLive fight]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In ''Videogame/FinalFantasyXIV'', [[spoiler: the final segment of the final fight against Zenos viator Galvus in the Endwalker expansion. After the two of them fought alongside each other against the Endsinger, the physical incarnation of despair, on the edge of the universe, the two finally have their long-awaited duel. After an intense fight complete with voidsent possession and a quick-time event, the Warrior of Light and Zenos throw punches and kicks at each other before charging at each other, reeling back one final punch. The Warrior of Light lands the final hit and knocks Zenos to the ground before collapsing alongside him.]]

Added: 96

Changed: 2

Is there an issue? Send a MessageReason:
None



to:

%%
%% This section has been alphabetized. Please add new examples in the correct place. Thanks!
%%

Added: 15647

Changed: 12693

Removed: 13408

Is there an issue? Send a MessageReason:
Alphabetizing examples, separating out non-video game examples, tidying up some Example Indentation, and adding Fable I example.



* Fisticuff {{Final Boss}}es are something of a tradition in ''VideoGame/MetalGear''.
** This happens in ''VideoGame/MetalGear2SolidSnake'', in which all of Snake's equipment catches on fire and must be discarded by the player before the final bosses, involving Snake boxing Gray Fox in a mine field, and burning Big Boss with an [[ImprovisedWeapon aerosol can and lighter]].
** In ''VideoGame/MetalGearSolid'', after you beat both forms of Metal Gear REX, you fight Liquid Snake on top of REX. However, he's removed all your weapons, and your shirt. A version with a twist appears in when Cyborg Ninja challenges you to a bare-handed fight. You're free to continue attacking him with your firearms, but he'll block most of them with his sword, and counterattack with lethal power. If, however, you remove your weapon and attack him with your fist, he'll drop his sword as well, making the fight actually easier.
** This also happened in ''VideoGame/MetalGearSolid2SonsOfLiberty'', in which Raiden lost all his weapons except a sword before the final showdown. It will be a true fisticuffs boss if you challenge him as Snake (either in the Boss Survival mode or in one of the ''Substance'' version's ''Snake Tales'').
** In ''VideoGame/MetalGearSolid3SnakeEater'', the FinalBoss doesn't need to be a Fisticuffs Boss, but since she has the bad habit of breaking your guns, it's generally better to do it that way, though she also has the habit of breaking arms.
*** The succeeding CutsceneBoss, Ocelot, is virtually a Fisticuffs Boss though as he drops all your gear into a lake and engages you in some fancy CQC.
** And, of course, ''VideoGame/MetalGearSolid4GunsOfThePatriots'' has [[spoiler: an old man's fistfight between Snake and Liquid Ocelot, on top of a truly huge precipice, in the middle of the Pacific Ocean, on top of Outer Haven with the reactivated World War II-era ''Iowa''-class battleship ''USS Missouri'' in the background]].
** In ''VideoGame/MetalGearRisingRevengeance'', [[spoiler:Senator Armstrong]] breaks Raiden's sword after the first phase of the fight, reducing him to his arms and legs. He can't even use his subweapons. Already taking simply ScratchDamage from your sword, [[spoiler:Armstrong]] is even less effected by Raiden's fists and feet and once you've knocked off 0.1 percent of his health, Raiden will attempt two rounds of RapidFireFisticuffs, both of which the boss {{no sell}}s but will move the fight onto the final phase.
* In ''VideoGame/NoOneLivesForever'', the player controls a female superspy said to have too slender a frame to carry dead or unconscious bodies around. At one point she is required to defeat a certain villain through fisticuffs. Said villain is much larger than her, very muscular, said to be able to tackle several opponents at once in brawls, shakes the floor by punching it and ''throws sticks of dynamite''.
* In the ''Franchise/JamesBond'' game ''VideoGame/EverythingOrNothing'', Bond get cornered by the villain Jaws a couple times, and the player can only use Bond's fists for the duration of the fight. Not because he's lost his weapons, but because it's the stylish kind of thing that James Bond does. (It helps matters that Jaws is established in the films as being [[NighInvulnerability next to unkillable]] through conventional means, anyway...)
* In ''VideoGame/Hitman2SilentAssassin'', you start the 2 last missions with nothing but the fiber wire, while every enemy has a gun - and no spare ammo to loot.
** The last mission is not so bad, the shed where you hide your weapons is not far from the mission entrance and the enemies didn't bother to loot it. Now getting to that shed...
** [[TheBrute Sanchez]] in ''[[VideoGame/HitmanAbsolution Absolution]]'' is a combination of this and CutsceneBoss if the player chooses to dress as The Patriot. Of course, given the game's multiple options for assassination, this can also be averted by simply shooting him or dropping the lighting gantry on him.
* Variation: In ''[[VideoGame/TronTwoPointOh Tron 2.0]]'', halfway through the fight against the Kernel, he says, "Discs only, program!" You are then unable to use anything except your basic Disc weapon. Different in that the Disc is generally more useful than many of the other weapons (or indeed fisticuffs).
* In ''VideoGame/RedSteel'', during every boss battle, your character puts away his vast variety of guns to instead have an honorable sword duel.
* In ''Fugitive Hunter: War on Terror'', the main character hunts downs and captures various terrorist leaders around the world. After mowing down their security forces via regular gunplay, the player throws away his guns and takes on each leader hand-to-hand, eventually leading up to a Kung Fu showdown with UsefulNotes/OsamaBinLaden.
* ''VideoGame/RedDeadRedemption2'': Several missions in the game involve Arthur defeating enemies while unarmed in order to continue the mission. Notable ones are the fight in Valentine's saloon shown in trailers, and [[spoiler:the final confrontation against Micah Bell]].
* In ''VideoGame/{{Okami}}'', at the start of the battle with [[spoiler: Yami, the lord of darkness and the game's final boss, he steals all of Amaterasu's brush techniques, and the player must earn them back one at a time by beating down on the boss.]] In an earlier battle in a "cursed zone" (and whenever she uses up all her ink), Amaterasu temporarily loses her godhood, stripping her of both brush techniques and weapons. The player then literally has to kick a demon to death, which may be the most absurd image in the entire game. [[spoiler: Or, you could always bypass the kicking and use exorcism cards on Yami at first...]]
%% ** {{LetsPlay/Chuggaaconroy}} refers to this as "Wolf Kung-Fu" and actually prefers this over the brush techniques.
* ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'': The final boss removes all of Soma's Souls and concentrates it into three nodes. Each of them attacks differently and represents a different type of soul; killing one restores all Souls of that type to Soma.

to:

\n[[foldercontrol]]

[[folder:Examples A -- F]]
* Fisticuff {{Final Boss}}es are something ''VideoGame/AliensVsPredator'':
** The climax
of a tradition the original game, in ''VideoGame/MetalGear''.
** This happens in ''VideoGame/MetalGear2SolidSnake'',
the Predator missions, involves doing battle with an Alien Queen in which all of Snake's equipment catches on fire your plasma weapons were disabled. While it's possible to kill her with the speargun, you usually end up running out of ammo - and must be discarded by the player before the being reduced to your claws.
** The Marine's
final bosses, involving Snake boxing Gray Fox in a mine field, and burning Big Boss with an [[ImprovisedWeapon aerosol can and lighter]].
** In ''VideoGame/MetalGearSolid'', after you beat both forms of Metal Gear REX, you fight Liquid Snake on top of REX. However, he's removed all your weapons, and your shirt. A version with a twist appears in when Cyborg Ninja challenges you to a bare-handed fight. You're free to continue attacking him with your firearms, but he'll block most of them with his sword, and counterattack with lethal power. If, however, you remove your weapon and attack him with your fist, he'll drop his sword as well, making the fight actually easier.
** This
battle, also happened in ''VideoGame/MetalGearSolid2SonsOfLiberty'', in which Raiden lost all against a Queen, simply has none of his weapons except a sword before do any damage to her. You are forced to avoid her attacks and use the final showdown. It will be a true fisticuffs boss if you challenge him as Snake (either in environment to kill her, making the Boss Survival mode or in one Queen more of a PuzzleBoss. This was meant as an homage to the ending of the ''Substance'' version's ''Snake Tales'').
**
second Alien movie.
*
In ''VideoGame/MetalGearSolid3SnakeEater'', the FinalBoss doesn't need to be first ''Videogame/AloneInTheDark1992'' game, there was a Fisticuffs Boss, but since she has the bad habit of breaking your guns, it's generally better pirate midboss. Throwing an item or firing a projectile weapon simply caused him to do it a graceful flip over the projectile. Ultimately, you had to defeat him with mélêe weapons.
* ''VideoGame/AssassinsCreedII'' plays the trope to the hilt for its final boss fight, down to Ezio telling his opponent
that way, though she also has they should settle it like men. [[spoiler:The JustForFun/HolyShitQuotient is still off the habit of breaking arms.
*** The succeeding CutsceneBoss, Ocelot, is virtually
charts because the man he's challenging to a Fisticuffs Boss though as he drops all your gear into a lake and engages you in some fancy CQC.
** And, of course, ''VideoGame/MetalGearSolid4GunsOfThePatriots'' has [[spoiler: an old man's
fistfight between Snake and Liquid Ocelot, on top of a truly huge precipice, is ''the frickin' Pope''.]] This is less annoying than other examples in the middle of the Pacific Ocean, on top of Outer Haven with the reactivated World War II-era ''Iowa''-class battleship ''USS Missouri'' in the background]].
** In ''VideoGame/MetalGearRisingRevengeance'', [[spoiler:Senator Armstrong]] breaks Raiden's sword after the first phase of the fight, reducing him to his arms and legs. He can't even use his subweapons. Already taking simply ScratchDamage
that fighting unarmed is not too different from your sword, [[spoiler:Armstrong]] is even less effected by Raiden's fists and feet and once you've knocked off 0.1 percent of his health, Raiden will attempt two rounds of RapidFireFisticuffs, both of which the boss {{no sell}}s but will move the fight onto the final phase.
* In ''VideoGame/NoOneLivesForever'', the player controls a female superspy said to have too slender a frame to carry dead or unconscious bodies around. At one point she is required to defeat a certain villain through fisticuffs. Said villain is much larger than her, very muscular, said to be able to tackle several opponents at once in brawls, shakes the floor by
fighting any other way, [[spoiler:and you're punching it and ''throws sticks of dynamite''.
* In
the ''Franchise/JamesBond'' game ''VideoGame/EverythingOrNothing'', Bond get cornered by the villain Jaws a couple times, and the player can only use Bond's fists for the duration hell out of the fight. Not because he's lost his weapons, but because it's the stylish kind of thing that James Bond does. (It helps matters that Jaws is established in the films as being [[NighInvulnerability next to unkillable]] through conventional means, anyway...)
* In ''VideoGame/Hitman2SilentAssassin'', you start the 2 last missions with nothing but the fiber wire, while every enemy has a gun - and no spare ammo to loot.
** The last mission is not so bad, the shed where you hide your weapons is not far from the mission entrance and the enemies didn't bother to loot it. Now getting to that shed...
** [[TheBrute Sanchez]] in ''[[VideoGame/HitmanAbsolution Absolution]]'' is a combination of this and CutsceneBoss if the player chooses to dress as The Patriot. Of course, given the game's multiple options for assassination, this can also be averted by simply shooting him or dropping the lighting gantry on him.
* Variation: In ''[[VideoGame/TronTwoPointOh Tron 2.0]]'', halfway through the fight against the Kernel, he says, "Discs only, program!" You are then unable to use anything except your basic Disc weapon. Different in that the Disc is generally more useful than many of the other weapons (or indeed fisticuffs).
* In ''VideoGame/RedSteel'', during every boss battle, your character puts away his vast variety of guns to instead have an honorable sword duel.
* In ''Fugitive Hunter: War on Terror'', the main character hunts downs and captures various terrorist leaders around the world. After mowing down their security forces via regular gunplay, the player throws away his guns and takes on each leader hand-to-hand, eventually leading up to a Kung Fu showdown with UsefulNotes/OsamaBinLaden.
* ''VideoGame/RedDeadRedemption2'': Several missions in the game involve Arthur defeating enemies while unarmed in order to continue the mission. Notable ones are the fight in Valentine's saloon shown in trailers, and [[spoiler:the final confrontation against Micah Bell]].
* In ''VideoGame/{{Okami}}'', at the start of the battle with [[spoiler: Yami, the lord of darkness and the game's final boss, he steals all of Amaterasu's brush techniques, and the player must earn them back one at a time by beating down on the boss.]] In an earlier battle in a "cursed zone" (and whenever she uses up all her ink), Amaterasu temporarily loses her godhood, stripping her of both brush techniques and weapons. The player then literally has to kick a demon to death, which may be the most absurd image in the entire game. [[spoiler: Or, you could always bypass the kicking and use exorcism cards on Yami at first...
''the frickin' Pope''.]]
%% ** {{LetsPlay/Chuggaaconroy}} refers to this as "Wolf Kung-Fu" and actually prefers this over the brush techniques.
* ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'': The ''VideoGame/BatmanDoom'' GameMod has its final boss removes battle with Bane in the ruins of the Batcave, and your weapon for the battle is a special gauntlet that you only get on that level. Switching to any other weapon gets you a message saying "You failed to fight Bane with your fists" and locking out all of Soma's Souls and concentrates it your weapons with a mocking "Is that your best?" from Bane, making the game essentially {{Unwinnable}} unless you restart the level.
* In ''VideoGame/{{BioShock|1}}'', after you get Peach Wilkins to let you
into three nodes. Each of them attacks differently his hideout, you have to fight him and represents a different type of soul; killing one restores all Souls of his men with nothing but your wrench and any plasmids you have equipped. Fortunately, there are also some nearby defenses that type to Soma.you can hack. Also, you can pick guns off the dead splicers, and [[TennisBoss throw his Molotovs back at him]] with Telekinesis.



* Movie Example: the ''Film/StreetFighter'' movie. Bison (Creator/RaulJulia) insists on meeting Guile (Creator/JeanClaudeVanDamme) hand-to-hand, then [[LoopholeAbuse cheats]] by using [[PowerFloats electromagnetic levitation]].
* In ''VideoGame/{{Zone of the Enders}}: the 2nd Runner'', just before the second fight with Anubis, your HumongousMecha Jehuty is heavily damaged, losing access to all its weapons and subweapons except for its basic blade.
** Basic blade and the instantaneous teleport that is a GameBreaker against normal enemies.
* Used several times in the ''Franchise/FinalFantasy'' series
** In ''Videogame/FinalFantasyIV'', there is an entire ''dungeon'' like this, in which having metal objects of most any type equipped causes you to be perpetually paralyzed in battle due to an intense magnetic field that the dungeon's boss generates because metal weapons are his AchillesHeel. [[spoiler: It looks as though you'll have to fight the boss this way as well, until Edward uses an object he gave the party earlier to send music into the battlefield, which cancels out this power.]]
** In ''VideoGame/FinalFantasyVII'', depending on your affection value with Yuffie, that is. When the time comes for [[spoiler: her to steal your materia, she'll]] leave one or two materia with you. Depending on your luck, this can mean a few decent Magic Materia, or, if you're ''really'' lucky, a [[SummonMagic Summon Materia]].
** In ''VideoGame/FinalFantasyVIII'', you find yourself locked up in jail with all your weapons and equipment taken away. Which would be a problem, except one of the characters locked up is Zell, who fights hand-to-hand anyway.
** There is a slight variation of this in ''VideoGame/FinalFantasyIX''. An entire non-optional dungeon shows up pretty much out of the blue where the only weapons that can do any significant damage are the ones the characters started out with (many players would had sold them all long ago, after having milked them for their learned abilities. The designers factored this into the dungeon by conveniently providing copies of most of them near the beginning). There's also a dungeon that's covered by an anti-magic field, rendering over half your party (Garnet, Eiko, Vivi and Quina) useless.
** In ''Videogame/FinalFantasyXII'', the playable characters have their weapons taken away and are thrown into prison. You must then fight some prison Seeqs using only your fists and magic.
*** The fight against Chaos inverts this, by disabling your basic 'fight' command, forcing you to use magick or tecknicks to battle him.
*** Another boss fight plays with this: in a variation/homage of the example from IV, anyone wearing heavy metal armor has their actions and movement slowed to a crawl during the fight because the boss uses a magnetic field.

to:

* Movie Example: the ''Film/StreetFighter'' movie. Bison (Creator/RaulJulia) insists on meeting Guile (Creator/JeanClaudeVanDamme) hand-to-hand, then [[LoopholeAbuse cheats]] by using [[PowerFloats electromagnetic levitation]].
* In ''VideoGame/{{Zone
The final boss of the Enders}}: the 2nd Runner'', just before the second ''VideoGame/{{Bully}}'' is a one-on-one fisticuffs fight with Anubis, [[spoiler:Gary]]. By this point your HumongousMecha Jehuty is heavily damaged, losing access to all its weapons and subweapons except for its basic blade.
** Basic blade and the instantaneous teleport that is a GameBreaker against normal enemies.
* Used several times in the ''Franchise/FinalFantasy'' series
** In ''Videogame/FinalFantasyIV'', there is an entire ''dungeon'' like this, in which having metal objects of most any type equipped causes you to be perpetually paralyzed in battle due to an intense magnetic field that the dungeon's boss generates because metal weapons are his AchillesHeel. [[spoiler: It looks as though you'll have to fight the boss this way as well, until Edward uses an object he gave the party earlier to send music into the battlefield, which cancels out this power.]]
** In ''VideoGame/FinalFantasyVII'', depending on your affection value with Yuffie, that is. When the time comes for [[spoiler: her to steal your materia, she'll]] leave one or two materia with you. Depending on your luck, this can mean a few decent Magic Materia, or, if you're ''really'' lucky, a [[SummonMagic Summon Materia]].
** In ''VideoGame/FinalFantasyVIII'', you find yourself locked up in jail with all your weapons and equipment taken away. Which would be a problem, except one of the characters locked up is Zell, who fights
hand-to-hand anyway.
** There
fighting ability is a slight variation of way better than his, making this in ''VideoGame/FinalFantasyIX''. An entire non-optional dungeon shows up an AnticlimaxBoss. It should be noted, however, that pretty much out of ''every'' boss in the blue where the only weapons that can do any significant damage are the ones the characters started out with (many players would had sold them game is a Fisticuffs Boss.
* ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'': The final boss removes
all long ago, after having milked them for their learned abilities. The designers factored this of Soma's Souls and concentrates it into the dungeon by conveniently providing copies of most three nodes. Each of them near the beginning). There's also a dungeon that's covered by an anti-magic field, rendering over half your party (Garnet, Eiko, Vivi attacks differently and Quina) useless.
** In ''Videogame/FinalFantasyXII'', the playable characters have their weapons taken away and are thrown into prison. You must then fight some prison Seeqs using only your fists and magic.
*** The fight against Chaos inverts this, by disabling your basic 'fight' command, forcing you
represents a different type of soul; killing one restores all Souls of that type to use magick or tecknicks to battle him.
*** Another boss fight plays with this: in a variation/homage of the example from IV, anyone wearing heavy metal armor has their actions and movement slowed to a crawl during the fight because the boss uses a magnetic field.
Soma.



* In the board game stage of ''VideoGame/GunstarHeroes'', if you land on the "no guns" space, you'll have to fight the boss "Curry and Rice" with no guns - your "shoot" button instead makes your character do a short-ranged, weak punch. Due to Curry and Rice's own range, this is a very difficult and annoying battle that most players try to avoid.
* In ''VideoGame/{{BioShock|1}}'', after you get Peach Wilkins to let you into his hideout, you have to fight him and his men with nothing but your wrench and any plasmids you have equipped. Fortunately, there are also some nearby defenses that you can hack. Also, you can pick guns off the dead splicers, and [[TennisBoss throw his Molotovs back at him]] with Telekinesis.
* In ''[[VideoGame/LunarTheSilverStar Lunar: Silver Star Story]]'', there is a dungeon with a magical prohibition against using weapons - excepting the legendary hero known as the Dragonmaster. Since no one in your party has become Dragonmaster, you need to rely on barehanded attacks and magic.
** Oddly enough, despite the fact that Alex CAN'T wield a blade that dungeon, he'll still [[AssPull pull one out of his ass]] if you have him use one of his sword techniques in battle.
* The climax of the original ''VideoGame/AliensVsPredator'' game, in the Predator missions, involved doing battle with an Alien Queen in which all of your plasma weapons were disabled. While it's possible to kill her with the speargun, you usually end up running out of ammo - and being reduced to your claws.
** The Marine's final battle, also against a Queen, simply has none of his weapons do any damage to her. You are forced to avoid her attacks and use the environment to kill her, making the Queen more of a PuzzleBoss. This was meant as an homage to the ending of the second Alien movie.
* In ''VideoGame/ScarfaceTheWorldIsYours'', Gaspar Gomez' head of security must be confronted in hand-to-hand. Subverted in the Fidel's Records mission and various other Lead missions, where the target that has to be fought in melee can be softened up first with firepower; however, keeping true to the intent, gunning the victim down leads to failure and the final blow must be delivered by hand.
** Sosa is also much easier to beat this way. In fact, he won't defend himself at all, making him an AntiClimaxBoss.
* In the game ''VideoGame/TrueCrimeStreetsOfLA'' many of these will pop up and when you [[WhyDontYaJustShootHim try to shoot the guy]] Nick will respond with a one-liner explaining why he won't. Examples: ''Nah. I'd rather beat ya senseless.'', ''Guns are overrated... Sometimes.'', ''Let's do this honorably.''
* The ''VideoGame/BatmanDoom'' GameMod has its final battle with Bane in the ruins of the Batcave, and your weapon for the battle is a special gauntlet that you only get on that level. Switching to any other weapon gets you a message saying "You failed to fight Bane with your fists" and locking out all your weapons with a mocking "Is that your best?" from Bane, making the game essentially {{Unwinnable}} unless you restart the level.
* ''VideoGame/DarkForces'': After being captured by Jabba the Hutt, Kyle Katarn is stripped of his gear and forced to fight a hungry Kell Dragon with nothing but his fists - two on hard mode.
* The last few levels of ''[[VideoGame/DarkForcesSaga Jedi Knight: Mysteries of the Sith]]'' are like this. All your guns flatly refuse to work and you are left with only your melee weapons. Given that one of those is a lightsaber, feel free to decide if the loss is significant.
** In every other episode of the series, each boss encounter turns into this. While you have other weapons, clumsy blasters and random explosives are no match for a good lightsaber in your hands. Perhaps the only real exception is fighting Boba Fett in Jedi Academy; you have to bust out the sniper rifle. THEN saber him to pieces.
*** The penultimate boss of Jedi Knight: Dark Forces 2 can be beaten by using explosives on him from a place he can't reach, as opposed to the intended lightsaber fight.
*** In fact, most of the bosses in Jedi Knight could be disposed of in such a manner.
* In ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' there are several optional duels that make you fight unarmed, most notably against the [[BareFistedMonk Handmaiden]] and the [[ProudWarriorRaceGuy Mandalorian]] battle circle.

to:

* In the board game stage of ''VideoGame/GunstarHeroes'', if you land on the "no guns" space, you'll have to fight the boss "Curry and Rice" with no guns - your "shoot" button instead makes your character do a short-ranged, weak punch. Due to Curry and Rice's own range, this is a very difficult and annoying battle that most players try to avoid.
* In ''VideoGame/{{BioShock|1}}'', after you get Peach Wilkins to let you into his hideout, you have to fight him and his men with nothing but your wrench and any plasmids you have equipped. Fortunately, there are also some nearby defenses that you can hack. Also, you can pick guns off the dead splicers, and [[TennisBoss throw his Molotovs back at him]] with Telekinesis.
* In ''[[VideoGame/LunarTheSilverStar Lunar: Silver Star Story]]'', there is a dungeon with a magical prohibition against using weapons - excepting the legendary hero known as the Dragonmaster. Since no one in your party has become Dragonmaster, you need to rely on barehanded attacks and magic.
''VideoGame/DarkForcesSaga'':
** Oddly enough, despite the fact that Alex CAN'T wield a blade that dungeon, he'll still [[AssPull pull one out of his ass]] if you have him use one of his sword techniques in battle.
* The climax of the original ''VideoGame/AliensVsPredator'' game, in the Predator missions, involved doing battle with an Alien Queen in which all of your plasma weapons were disabled. While it's possible to kill her with the speargun, you usually end up running out of ammo - and being reduced to your claws.
** The Marine's final battle, also against a Queen, simply has none of his weapons do any damage to her. You are forced to avoid her attacks and use the environment to kill her, making the Queen more of a PuzzleBoss. This was meant as an homage to the ending of the second Alien movie.
* In ''VideoGame/ScarfaceTheWorldIsYours'', Gaspar Gomez' head of security must be confronted in hand-to-hand. Subverted in the Fidel's Records mission and various other Lead missions, where the target that has to be fought in melee can be softened up first with firepower; however, keeping true to the intent, gunning the victim down leads to failure and the final blow must be delivered by hand.
** Sosa is also much easier to beat this way. In fact, he won't defend himself at all, making him an AntiClimaxBoss.
* In the game ''VideoGame/TrueCrimeStreetsOfLA'' many of these will pop up and when you [[WhyDontYaJustShootHim try to shoot the guy]] Nick will respond with a one-liner explaining why he won't. Examples: ''Nah. I'd rather beat ya senseless.'', ''Guns are overrated... Sometimes.'', ''Let's do this honorably.''
* The ''VideoGame/BatmanDoom'' GameMod has its final battle with Bane in the ruins of the Batcave, and your weapon for the battle is a special gauntlet that you only get on that level. Switching to any other weapon gets you a message saying "You failed to fight Bane with your fists" and locking out all your weapons with a mocking "Is that your best?" from Bane, making the game essentially {{Unwinnable}} unless you restart the level.
*
''VideoGame/DarkForces'': After being captured by Jabba the Hutt, Kyle Katarn is stripped of his gear and forced to fight a hungry Kell Dragon with nothing but his fists - two on hard mode.
* ** ''VideoGame/JediKnightDarkForcesII'':
*** The penultimate boss is intended to be beaten in a straight-up lightsaber fight, without any other weapons available. [[NotTheWayItIsMeantToBePlayed However]], it's possible to use explosives on him from a place he can't reach instead.
***
The last few levels of ''[[VideoGame/DarkForcesSaga Jedi Knight: Mysteries the ''Mysteries of the Sith]]'' expansion are like this. All your guns flatly refuse to work and you are left with only your melee weapons. Given that one of those is a lightsaber, feel free to decide if the loss is significant.
** In every other episode of the series, each boss encounter turns into this. While you have other weapons, clumsy blasters and random explosives are no match for a good lightsaber in your hands. Perhaps the only real exception is fighting Boba Fett in Jedi Academy; ''Jedi Academy''; you have to bust out the sniper rifle. THEN rifle, ''then'' saber him to pieces.
*** The penultimate boss of Jedi Knight: Dark Forces 2 can be beaten by using explosives on him from a place he can't reach, as opposed to the intended lightsaber fight.
*** In fact, most of the bosses in Jedi Knight could be disposed of in such a manner.
* In ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' there are several optional duels that make you fight unarmed, most notably against the [[BareFistedMonk Handmaiden]] and the [[ProudWarriorRaceGuy Mandalorian]] battle circle.
pieces.



* In the first ''Videogame/AloneInTheDark1992'' game, there was a pirate midboss. Throwing an item or firing a projectile weapon simply caused him to do a graceful flip over the projectile. Ultimately, you had to defeat him with mélêe weapons.
* The final boss of ''VideoGame/{{Bully}}'' is a one-on-one fisticuffs fight with [[spoiler:Gary]]. By this point your hand-to-hand fighting ability is way better than his, making this an AnticlimaxBoss. It should be noted, however, that pretty much ''every'' boss in the game is a Fisticuffs Boss.
* In the middle of the fight against PuzzleBoss Konishi in ''VideoGame/TheWorldEndsWithYou'', she takes away your ability to use ''any'' pins. The only way to deal damage to her is [[spoiler:to stay in her shadow to clear the clones from the top screen to give your partner a fighting chance]].
* ''Franchise/TheLegendOfZelda'':
** Variation: Link loses his Master Sword at the start of the battle against Ganon in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', forcing you to use your other weapons. Except not really, because you still have the Biggoron's Sword if you bothered to do the [[GuideDangIt wonderful side-quest]], that is.
** In ''VideoGame/TheLegendOfZeldaSpiritTracks'', during the fight against BonusBoss [[spoiler:Dark Link]], all weapons except the sword are disabled.
** In ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Of Seasons]]'', you must fight with your fists only against a boxer named Blaino, if you want to win back Ricky the Kangaroo's gloves. Of course, this becomes really easy if you have a certain ring equipped.
** During the final phase of the FinalBoss of ''VideoGame/TheLegendOfZeldaTwilightPrincess'', while you technically still have access to all your other items, only your sword will do any damage (though you can use the [[WeaksauceWeakness Fishing Rod]] as a distraction to earn a few free hits).
* ''VideoGame/GodHand'' may be less of an example because your character doesn't really ''use'' any weapons throughout the game.
* In ''VideoGame/WarcraftIII: The Frozen Throne'' the RPG style Orc quest has a fight where you are forced to fight without "any magic toys". Sadly for your opponent by that point in the game you can summon a half dozen animal minions to tear him limb from limb.
* ''VideoGame/{{Iji}}'''s Asha the Assassin is only vulnerable to the most basic weapon, the Shotgun... because anything else will make him teleport away, and the Shotgun (and Buster Gun, a rapid-fire shotgun) is ''the only weapon he deems too weak to be worth bothering to dodge''. He dodges kicks, too, so it isn't a literal case of fisticuffs.
** [[NamesToRunAwayFromReallyFast Iosa the Invincible]] cannot be damaged by any weapons, and instead must be kicked, stunned, and hacked out of her forcefield.
* In the fight against Brad in ''VideoGame/SinAndPunishment'', only your sword does damage to him. Since it's the same button (and device) as your gun, you might not notice.
** This is repeated in the sequel when Isa loses his gun while fighting Deko Gekisho. Except now you're handcuffed to him and the only advantage you have is flight and slightly more flexible juggle ability, while he has a far more varied moveset, the handcuffs stun you if you try to roll away too far and he'll pull you in with them if you spend too much time far away from him.

to:

* In ''VideoGame/DestroyAllHumans: Path of the first ''Videogame/AloneInTheDark1992'' game, there was a pirate midboss. Throwing an item or firing a projectile weapon simply caused him to do a graceful flip over Furon'', the projectile. Ultimately, you had to defeat him with mélêe weapons.
* The
final boss locks out all of ''VideoGame/{{Bully}}'' is a one-on-one fisticuffs fight your guns, leaving you with [[spoiler:Gary]]. By only your PK abilities, as he spits explosives and breathes fire, cold, & green gas at you. Fortunately, you regain use of your guns after destroying [[spoiler:the tubes that attach the boss to the ceiling]]. You do this point your hand-to-hand fighting ability is way better than his, making this an AnticlimaxBoss. It should be noted, however, that pretty much ''every'' boss in the game is a Fisticuffs Boss.
* In the middle
by [[spoiler: freezing time before one of the fight against PuzzleBoss Konishi in ''VideoGame/TheWorldEndsWithYou'', she takes away your ability explosives hit you and using Temporal Fist to use ''any'' pins. The only way to deal damage to her is [[spoiler:to stay in her shadow to clear send the clones from the top screen to give your partner a fighting chance]].
* ''Franchise/TheLegendOfZelda'':
** Variation: Link loses his Master Sword at the start of the battle against Ganon in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', forcing you to use your other weapons. Except not really, because you still have the Biggoron's Sword if you bothered to do the [[GuideDangIt wonderful side-quest]], that is.
** In ''VideoGame/TheLegendOfZeldaSpiritTracks'', during the fight against BonusBoss [[spoiler:Dark Link]], all weapons except the sword are disabled.
** In ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Of Seasons]]'', you must fight with your fists only against a boxer named Blaino, if you want to win back Ricky the Kangaroo's gloves. Of course, this becomes really easy if you have
explosive into a certain ring equipped.
** During
glowing tube, one at a time]].
* ''VideoGame/{{DRL}}'': The Angel of Death can only be fought in melee, though if you're engaging it with actual ''fists'' instead of a [[ChainsawGood more decent melee weapon]], you're either really good, or about to get scythed to pieces.
* In
the final phase ''Franchise/JamesBond'' game ''VideoGame/EverythingOrNothing'', Bond get cornered by the villain Jaws a couple times, and the player can only use Bond's fists for the duration of the FinalBoss of ''VideoGame/TheLegendOfZeldaTwilightPrincess'', while you technically still have access to all your other items, only your sword will do any damage (though you can use the [[WeaksauceWeakness Fishing Rod]] as a distraction to earn a few free hits).
* ''VideoGame/GodHand'' may be less of an example
fight. Not because your character doesn't really ''use'' any weapons throughout the game.
* In ''VideoGame/WarcraftIII: The Frozen Throne'' the RPG style Orc quest has a fight where you are forced to fight without "any magic toys". Sadly for your opponent by that point in the game you can summon a half dozen animal minions to tear him limb from limb.
* ''VideoGame/{{Iji}}'''s Asha the Assassin is only vulnerable to the most basic weapon, the Shotgun... because anything else will make him teleport away, and the Shotgun (and Buster Gun, a rapid-fire shotgun) is ''the only weapon he deems too weak to be worth bothering to dodge''. He dodges kicks, too, so it isn't a literal case of fisticuffs.
** [[NamesToRunAwayFromReallyFast Iosa the Invincible]] cannot be damaged by any
he's lost his weapons, and instead must be kicked, stunned, and hacked out of her forcefield.
* In the fight against Brad in ''VideoGame/SinAndPunishment'', only your sword does damage to him. Since
but because it's the same button (and device) as your gun, you might not notice.
** This
stylish kind of thing that James Bond does. (It helps matters that Jaws is repeated established in the sequel when Isa loses his gun while fighting Deko Gekisho. Except now you're handcuffed films as being [[NighInvulnerability next to him and unkillable]] through conventional means, anyway...)
* ''VideoGame/FableI'': The Fist Fighters Gang {{Sidequest}} requires
the only advantage you have is flight and slightly more flexible juggle ability, while he has a far more varied moveset, the handcuffs stun you if you try Hero to roll away too far and he'll pull you in go FightClubbing without weapons, armour, or magic, culminating with them if you spend too much time far away from him.the [[AuthorityEqualsAsskicking Chief of Knothole Glade]]. The Chief can knock out even a OneManArmy Hero in two hits flat, potentially making him a tougher opponent than the main quest's threats to all the realm.



* There is a subversion of this trope in nearly every ''VideoGame/{{Kirby}}'' game. No matter what skill you're carrying (or sometimes, not), Meta Knight [[LetsFightLikeGentlemen won't even give you the time of day until you pick up that freakin' sword]]. The only exception is ''VideoGame/KirbySuperStar'''s "Revenge of Meta Knight" chapter, where if you wait long enough without picking up the sword he offers you, since the both of you are on a falling and exploding airship, he's not gonna waste any more time and attacks anyway. This at least allows you to fight him with whatever copy ability you have on hand.

to:

* In the ''Franchise/FinalFantasy'' series:
** In ''Videogame/FinalFantasyIV'', there is an entire ''dungeon'' like this, in which having metal objects of most any type equipped causes you to be perpetually paralyzed in battle due to an intense magnetic field that the dungeon's boss generates because metal weapons are his AchillesHeel. [[spoiler: It looks as though you'll have to fight the boss this way as well, until Edward uses an object he gave the party earlier to send music into the battlefield, which cancels out this power.]]
** In ''VideoGame/FinalFantasyVII'', depending on your affection value with Yuffie, that is. When the time comes for [[spoiler: her to steal your materia, she'll]] leave one or two materia with you. Depending on your luck, this can mean a few decent Magic Materia, or, if you're ''really'' lucky, a [[SummonMagic Summon Materia]].
** In ''VideoGame/FinalFantasyVIII'', you find yourself locked up in jail with all your weapons and equipment taken away. Which would be a problem, except one of the characters locked up is Zell, who fights hand-to-hand anyway.
** There is a slight variation of this in ''VideoGame/FinalFantasyIX''. An entire non-optional dungeon shows up pretty much out of the blue where the only weapons that can do any significant damage are the ones the characters started out with (many players would had sold them all long ago, after having milked them for their learned abilities. The designers factored this into the dungeon by conveniently providing copies of most of them near the beginning). There's also a dungeon that's covered by an anti-magic field, rendering over half your party (Garnet, Eiko, Vivi and Quina) useless.
** In ''Videogame/FinalFantasyXII'', the playable characters have their weapons taken away and are thrown into prison. You must then fight some prison Seeqs using only your fists and magic.
*** The fight against Chaos inverts this, by disabling your basic 'fight' command, forcing you to use magick or tecknicks to battle him.
*** Another boss fight plays with this: in a variation/homage of the example from IV, anyone wearing heavy metal armor has their actions and movement slowed to a crawl during the fight because the boss uses a magnetic field.
* In ''Fugitive Hunter: War on Terror'', the main character hunts downs and captures various terrorist leaders around the world. After mowing down their security forces via regular gunplay, the player throws away his guns and takes on each leader hand-to-hand, eventually leading up to a Kung Fu showdown with UsefulNotes/OsamaBinLaden.
[[/folder]]

[[folder:Examples G -- L]]
%%* ''VideoGame/GodHand'' may be less of an example because your character doesn't really ''use'' any weapons throughout the game.
* In [[spoiler:[[MultipleEndings the third ending]]]] of ''VideoGame/GrandTheftAutoV'', an optional objective for HundredPercentCompletion is to kill [[spoiler:Stretch]] in melee combat.
* In the board game stage of ''VideoGame/GunstarHeroes'', if you land on the "no guns" space, you'll have to fight the boss "Curry and Rice" with no guns - your "shoot" button instead makes your character do a short-ranged, weak punch. Due to Curry and Rice's own range, this is a very difficult and annoying battle that most players try to avoid.
* ''VideoGame/{{Hitman}}'':
** In ''VideoGame/Hitman2SilentAssassin'', you start the 2 last missions with nothing but the fiber wire, while every enemy has a gun - and no spare ammo to loot. In the last mission, the shed where you hide your weapons is not far from the mission entrance and the enemies didn't bother to loot it. Now getting to that shed...
** ''VideoGame/HitmanAbsolution'': [[TheBrute Sanchez]] is a combination of this and CutsceneBoss if the player chooses to dress as The Patriot. Of course, given the game's multiple options for assassination, this can also be averted by simply shooting him or dropping the lighting gantry on him.
* ''VideoGame/{{Iji}}'':
** Asha the Assassin is only vulnerable to the most basic weapon, the Shotgun... because anything else will make him teleport away, and the Shotgun (and Buster Gun, a rapid-fire shotgun) is ''the only weapon he deems too weak to be worth bothering to dodge''. He dodges kicks, too, so it isn't a literal case of fisticuffs.
** [[NamesToRunAwayFromReallyFast Iosa the Invincible]] cannot be damaged by any weapons, and instead must be kicked, stunned, and hacked out of her forcefield.
* ''VideoGame/{{Kirby}}'':
**
There is a subversion of this trope in nearly every ''VideoGame/{{Kirby}}'' game. No matter what skill you're carrying (or sometimes, not), Meta Knight [[LetsFightLikeGentlemen won't even give you the time of day until you pick up that freakin' sword]]. The only exception is ''VideoGame/KirbySuperStar'''s "Revenge of Meta Knight" chapter, where if you wait long enough without picking up the sword he offers you, since the both of you are on a falling and exploding airship, he's not gonna waste any more time and attacks anyway. This at least allows you to fight him with whatever copy ability you have on hand.



* ''VideoGame/LegendOfLegaia'' brings us secret boss Lapis. While the characters do use weapons, they use them as a part of a martial art, and none of the powerful Arts skills actually rely on them. Your boon is magic. Then [[BonusBoss Lapis]] turns up, always makes the first move, and uses it to make an attack that drops the maximum MP of everyone in the party to a flat zero.

to:

* ''VideoGame/LegendOfLegaia'' brings us secret In ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' there are several optional duels that make you fight unarmed, most notably against the [[BareFistedMonk Handmaiden]] and the [[ProudWarriorRaceGuy Mandalorian]] battle circle.
* Villain example in ''ComicBook/LargoWinch: Empire Under Threat''. Then final
boss Lapis. approaches your team with a machine gun, then ''throws it away'' and [[HonorBeforeReason engages]] [[WhatAnIdiot in a melee]] [[TooDumbToLive fight]].
* ''VideoGame/LegendOfLegaia'':
**
While the characters do use weapons, they use them as a part of a martial art, and none of the powerful Arts skills actually rely on them. Your boon is magic. Then [[BonusBoss Lapis]] turns up, always makes the first move, and uses it to make an attack that drops the maximum MP of everyone in the party to a flat zero.



* ''VideoGame/AssassinsCreedII'' plays the trope to the hilt for its final boss fight, down to Ezio telling his opponent that they should settle it like men. [[spoiler:The JustForFun/HolyShitQuotient is still off the charts because the man he's challenging to a fistfight is ''the frickin' Pope''.]] This is less annoying than other examples in that fighting unarmed is not too different from fighting any other way, [[spoiler:and you're punching the hell out of ''the frickin' Pope''.]]
* Villain example in ''ComicBook/LargoWinch: Empire Under Threat''. Then final boss approaches your team with a machine gun, then ''throws it away'' and [[HonorBeforeReason engages]] [[WhatAnIdiot in a melee]] [[TooDumbToLive fight]].
* In ''VideoGame/SuperPaperMario'', after Dimentio insults Luigi, he gets angry and urges Mario to go on, and for Luigi to fight Dimentio himself. You're deprived the use of your Pixls and their respective abilities for the battle, which might've been something of an issue if not for the fact that your opponent is airborne and Luigi's Super Jump ability is the ultimate anti-air attack.
* In ''VideoGame/{{Fable}}'', there is a subquest revolving around these and each arena has a boss. There's even a pre-quest boast that works this way.

to:

* ''VideoGame/AssassinsCreedII'' plays ''Franchise/TheLegendOfZelda'':
** Variation: Link loses his Master Sword at
the trope to start of the hilt for its final boss fight, down battle against Ganon in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', forcing you to Ezio telling his opponent that they should settle it like men. [[spoiler:The JustForFun/HolyShitQuotient is still off the charts use your other weapons. Except not really, because you still have the man he's challenging Biggoron's Sword if you bothered to do the [[GuideDangIt wonderful side-quest]], that is.
** In ''VideoGame/TheLegendOfZeldaSpiritTracks'', during the fight against BonusBoss [[spoiler:Dark Link]], all weapons except the sword are disabled.
** In ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Of Seasons]]'', you must fight with your fists only against
a fistfight is ''the frickin' Pope''.]] This is less annoying than boxer named Blaino, if you want to win back Ricky the Kangaroo's gloves. Of course, this becomes really easy if you have a certain ring equipped.
** During the final phase of the FinalBoss of ''VideoGame/TheLegendOfZeldaTwilightPrincess'', while you technically still have access to all your
other examples in that fighting unarmed is not too different from fighting any other way, [[spoiler:and you're punching the hell out of ''the frickin' Pope''.]]
* Villain example in ''ComicBook/LargoWinch: Empire Under Threat''. Then final boss approaches
items, only your team sword will do any damage (though you can use the [[WeaksauceWeakness Fishing Rod]] as a distraction to earn a few free hits).
* In ''[[VideoGame/LunarTheSilverStar Lunar: Silver Star Story]]'', there is a dungeon
with a machine gun, then ''throws it away'' and [[HonorBeforeReason engages]] [[WhatAnIdiot in a melee]] [[TooDumbToLive fight]].
* In ''VideoGame/SuperPaperMario'', after Dimentio insults Luigi, he gets angry and urges Mario to go on, and for Luigi to fight Dimentio himself. You're deprived
magical prohibition against using weapons - excepting the use of legendary hero known as the Dragonmaster. Since no one in your Pixls party has become Dragonmaster, you need to rely on barehanded attacks and their respective abilities for the battle, which might've been something of an issue if not for magic.
** Oddly enough, despite
the fact that Alex CAN'T wield a blade that dungeon, he'll still [[AssPull pull one out of his ass]] if you have him use one of his sword techniques in battle.
[[/folder]]

[[folder:Examples M -- R]]
* Fisticuff {{Final Boss}}es are something of a tradition in ''VideoGame/MetalGear''.
** This happens in ''VideoGame/MetalGear2SolidSnake'', in which all of Snake's equipment catches on fire and must be discarded by the player before the final bosses, involving Snake boxing Gray Fox in a mine field, and burning Big Boss with an [[ImprovisedWeapon aerosol can and lighter]].
** In ''VideoGame/MetalGearSolid'', after you beat both forms of Metal Gear REX, you fight Liquid Snake on top of REX. However, he's removed all
your opponent is airborne weapons, and Luigi's Super Jump ability is your shirt. A version with a twist appears in when Cyborg Ninja challenges you to a bare-handed fight. You're free to continue attacking him with your firearms, but he'll block most of them with his sword, and counterattack with lethal power. If, however, you remove your weapon and attack him with your fist, he'll drop his sword as well, making the ultimate anti-air attack.
*
fight actually easier.
** This also happened in ''VideoGame/MetalGearSolid2SonsOfLiberty'', in which Raiden lost all his weapons except a sword before the final showdown. It will be a true fisticuffs boss if you challenge him as Snake (either in the Boss Survival mode or in one of the ''Substance'' version's ''Snake Tales'').
**
In ''VideoGame/{{Fable}}'', there ''VideoGame/MetalGearSolid3SnakeEater'', the FinalBoss doesn't need to be a Fisticuffs Boss, but since she has the bad habit of breaking your guns, it's generally better to do it that way, though she also has the habit of breaking arms.
*** The succeeding CutsceneBoss, Ocelot,
is virtually a subquest revolving around these Fisticuffs Boss though as he drops all your gear into a lake and each arena engages you in some fancy CQC.
** And, of course, ''VideoGame/MetalGearSolid4GunsOfThePatriots''
has [[spoiler: an old man's fistfight between Snake and Liquid Ocelot, on top of a boss. There's truly huge precipice, in the middle of the Pacific Ocean, on top of Outer Haven with the reactivated World War II-era ''Iowa''-class battleship ''USS Missouri'' in the background]].
** In ''VideoGame/MetalGearRisingRevengeance'', [[spoiler:Senator Armstrong]] breaks Raiden's sword after the first phase of the fight, reducing him to his arms and legs. He can't
even a pre-quest boast that works this way.use his subweapons. Already taking simply ScratchDamage from your sword, [[spoiler:Armstrong]] is even less effected by Raiden's fists and feet and once you've knocked off 0.1 percent of his health, Raiden will attempt two rounds of RapidFireFisticuffs, both of which the boss {{no sell}}s but will move the fight onto the final phase.



* Some servers in ''VideoGame/TeamFortress2'' feature Sudden Death matches where you are locked into your melee weapon; others further restrict it to one class (for example, an all-Heavy Weapons Guy boxing match).
* Nefarian, a classic ''VideoGame/WorldOfWarcraft'' boss, has call outs to particular classes which cause specific things to happen to those classes and some of them are a lot like this. Druids are forced into the fragile, melee-oriented Cat form for the duration of the spell (especially annoying for both offensive and healing magic-oriented druids). More straight, all Hunters get their ranged weapons broken. However, since Hunters can't really do any damage in melee, they will generally lug around several extra bows or guns just in case - and it's also possible to avoid getting your weapon broken if you unequip it on time.
* In [[spoiler:[[MultipleEndings the third ending]]]] of ''VideoGame/GrandTheftAutoV'', an optional objective for HundredPercentCompletion is to kill [[spoiler:Stretch]] in melee combat.
* In ''VideoGame/DestroyAllHumans: Path of the Furon'', the final boss locks out all of your guns, leaving you with only your PK abilities, as he spits explosives and breathes fire, cold, & green gas at you. Fortunately, you regain use of your guns after destroying [[spoiler:the tubes that attach the boss to the ceiling]]. You do this by [[spoiler: freezing time before one of the explosives hit you and using Temporal Fist to send the explosive into a certain glowing tube, one at a time]].
* For a non video game example, the ''Literature/FightingFantasy'' book ''Literature/SeasOfBlood'' ends with a fight against a cyclops who snatches away your sword, forcing you to fight bare-handed.
* Not a boss, but an example takes place in ''VideoGame/{{Xenosaga}} Episode I''. Your party loses their equipment and has to fight two guards before finding it again. Since your battle android is not around, the resident fist-user, chaos, fights them on his own. If he can even be hit by the enemies, it is very rare to actually happen, so this is basically a battle you cannot lose. [[FridgeLogic One wonders why the cyborg with the built-in switchblade doesn't help though.]]
* Non-videogame example in ''Series/KamenRiderKuuga''. [[spoiler:The FinalBattle has Kuuga and [[BigBad N-Daguva-Zeba]] both end up reverted to human form, forcing them to finish the fight hand to hand without their powers. Yuusuke ultimately beats Daguva to death. Even before they smash each other's TransformationTrinkets that forces them to de-transform, the two of them simply elect to slug each other rather than use anything more than their pyrokinesis at the start. Moreso since extra lore states that Ultimate Kuuga has access to black versions of his weapons' Rising forms, and Daguva is implied to be capable of the same]].
* ''VideoGame/{{DRL}}'': The Angel of Death can only be fought in melee, though if you're engaging it with actual ''fists'' instead of a [[ChainsawGood more decent melee weapon]], you're either really good, or about to get scythed to pieces.

to:

* Some servers in ''VideoGame/TeamFortress2'' feature Sudden Death matches where you are locked into your melee weapon; others further restrict it to one class (for example, an all-Heavy Weapons Guy boxing match).
* Nefarian, a classic ''VideoGame/WorldOfWarcraft'' boss, has call outs to particular classes which cause specific things to happen to those classes and some of them are a lot like this. Druids are forced into the fragile, melee-oriented Cat form for the duration of the spell (especially annoying for both offensive and healing magic-oriented druids). More straight, all Hunters get their ranged weapons broken. However, since Hunters can't really do any damage in melee, they will generally lug around several extra bows or guns just in case - and it's also possible to avoid getting your weapon broken if you unequip it on time.
* In [[spoiler:[[MultipleEndings ''VideoGame/NoOneLivesForever'', the third ending]]]] of ''VideoGame/GrandTheftAutoV'', an optional objective for HundredPercentCompletion is player controls a female superspy said to kill [[spoiler:Stretch]] in melee combat.
* In ''VideoGame/DestroyAllHumans: Path of the Furon'', the final boss locks out all of your guns, leaving you with only your PK abilities, as he spits explosives and breathes fire, cold, & green gas at you. Fortunately, you regain use of your guns after destroying [[spoiler:the tubes that attach the boss
have too slender a frame to the ceiling]]. You do this by [[spoiler: freezing time before carry dead or unconscious bodies around. At one of the explosives hit you and using Temporal Fist point she is required to send the explosive into defeat a certain glowing tube, one at a time]].
* For a non video game example, the ''Literature/FightingFantasy'' book ''Literature/SeasOfBlood'' ends with a fight against a cyclops who snatches away your sword, forcing you to fight bare-handed.
* Not a boss, but an example takes place in ''VideoGame/{{Xenosaga}} Episode I''. Your party loses their equipment and has to fight two guards before finding it again. Since your battle android
villain through fisticuffs. Said villain is not around, the resident fist-user, chaos, fights them on his own. If he can even be hit by the enemies, it is much larger than her, very rare to actually happen, so this is basically a battle you cannot lose. [[FridgeLogic One wonders why the cyborg with the built-in switchblade doesn't help though.]]
* Non-videogame example in ''Series/KamenRiderKuuga''. [[spoiler:The FinalBattle has Kuuga and [[BigBad N-Daguva-Zeba]] both end up reverted to human form, forcing them to finish the fight hand to hand without their powers. Yuusuke ultimately beats Daguva to death. Even before they smash each other's TransformationTrinkets that forces them to de-transform, the two of them simply elect to slug each other rather than use anything more than their pyrokinesis at the start. Moreso since extra lore states that Ultimate Kuuga has access to black versions of his weapons' Rising forms, and Daguva is implied
muscular, said to be capable of able to tackle several opponents at once in brawls, shakes the same]].
* ''VideoGame/{{DRL}}'': The Angel
floor by punching it and ''throws sticks of Death can only be fought in melee, though if you're engaging it with actual ''fists'' instead of a [[ChainsawGood more decent melee weapon]], you're either really good, or about to get scythed to pieces.dynamite''.



* In ''VideoGame/{{Okami}}'', at the start of the battle with [[spoiler: Yami, the lord of darkness and the game's final boss, he steals all of Amaterasu's brush techniques, and the player must earn them back one at a time by beating down on the boss.]] In an earlier battle in a "cursed zone" (and whenever she uses up all her ink), Amaterasu temporarily loses her godhood, stripping her of both brush techniques and weapons. The player then literally has to kick a demon to death, which may be the most absurd image in the entire game. [[spoiler: Or, you could always bypass the kicking and use exorcism cards on Yami at first...]]
%% ** {{LetsPlay/Chuggaaconroy}} refers to this as "Wolf Kung-Fu" and actually prefers this over the brush techniques.



* In ''TabletopGame/GeniusTheTransgression'', fighting a Clockstopper might necessitate this. [[WalkingTechbane Their presence alone wrecks technologies...]] the problem is how you ''define'' technology. They'll obviously be immune to guns and explosives, but they can also see language, clothings, domestication as technologies, regressing the rea back to the stone age, and even something as simple as using a rock or a stick is considered a weapon, thus a technology and doesn't work. But your fists are likely to work.

to:

* ''VideoGame/RedDeadRedemption2'': Several missions in the game involve Arthur defeating enemies while unarmed in order to continue the mission. Notable ones are the fight in Valentine's saloon shown in trailers, and [[spoiler:the final confrontation against Micah Bell]].
* In ''VideoGame/RedSteel'', during every boss battle, your character puts away his vast variety of guns to instead have an honorable sword duel.
[[/folder]]

[[folder:Examples S -- Z]]
* In ''VideoGame/ScarfaceTheWorldIsYours'':
** Gaspar Gomez' head of security must be confronted in hand-to-hand. Subverted in the Fidel's Records mission and various other Lead missions, where the target that has to be fought in melee can be softened up first with firepower; however, keeping true to the intent, gunning the victim down leads to failure and the final blow must be delivered by hand.
** Sosa is also much easier to beat this way. In fact, he won't defend himself at all, making him an AntiClimaxBoss.
* ''VideoGame/SinAndPunishment'':
** In the fight against Brad, only your sword does damage to him. Since it's the same button (and device) as your gun, you might not notice.
** This is repeated in the sequel when Isa loses his gun while fighting Deko Gekisho. Except now you're handcuffed to him and the only advantage you have is flight and slightly more flexible juggle ability, while he has a far more varied moveset, the handcuffs stun you if you try to roll away too far and he'll pull you in with them if you spend too much time far away from him.
* In ''VideoGame/SuperPaperMario'', after Dimentio insults Luigi, he gets angry and urges Mario to go on, and for Luigi to fight Dimentio himself. You're deprived the use of your Pixls and their respective abilities for the battle, which might've been something of an issue if not for the fact that your opponent is airborne and Luigi's Super Jump ability is the ultimate anti-air attack.
* Some servers in ''VideoGame/TeamFortress2'' feature Sudden Death matches where you are locked into your melee weapon; others further restrict it to one class (for example, an all-Heavy Weapons Guy boxing match).
* Variation: In ''VideoGame/TronTwoPointOh'', halfway through the fight against the Kernel, he says, "Discs only, program!" You are then unable to use anything except your basic Disc weapon. Different in that the Disc is generally more useful than many of the other weapons (or indeed fisticuffs).
* In the game ''VideoGame/TrueCrimeStreetsOfLA'' many of these will pop up and when you [[WhyDontYaJustShootHim try to shoot the guy]] Nick will respond with a one-liner explaining why he won't. Examples: ''Nah. I'd rather beat ya senseless.'', ''Guns are overrated... Sometimes.'', ''Let's do this honorably.''
* ''Franchise/{{Warcraft}}'':
** In ''VideoGame/WarcraftIII: The Frozen Throne'' the RPG style Orc quest has a fight where you are forced to fight without "any magic toys". Sadly for your opponent by that point in the game you can summon a half dozen animal minions to tear him limb from limb.
** Nefarian, a classic ''VideoGame/WorldOfWarcraft'' boss, has call outs to particular classes which cause specific things to happen to those classes and some of them are a lot like this. Druids are forced into the fragile, melee-oriented Cat form for the duration of the spell (especially annoying for both offensive and healing magic-oriented druids). More straight, all Hunters get their ranged weapons broken. However, since Hunters can't really do any damage in melee, they will generally lug around several extra bows or guns just in case - and it's also possible to avoid getting your weapon broken if you unequip it on time.
* In the middle of the fight against PuzzleBoss Konishi in ''VideoGame/TheWorldEndsWithYou'', she takes away your ability to use ''any'' pins. The only way to deal damage to her is [[spoiler:to stay in her shadow to clear the clones from the top screen to give your partner a fighting chance]].
* Not a boss, but an example takes place in ''VideoGame/{{Xenosaga}} Episode I''. Your party loses their equipment and has to fight two guards before finding it again. Since your battle android is not around, the resident fist-user, chaos, fights them on his own. If he can even be hit by the enemies, it is very rare to actually happen, so this is basically a battle you cannot lose. [[FridgeLogic One wonders why the cyborg with the built-in switchblade doesn't help though.]]
* In ''VideoGame/{{Zone of the Enders}}: the 2nd Runner'', just before the second fight with Anubis, your HumongousMecha Jehuty is heavily damaged, losing access to all its weapons and subweapons except for its basic blade.
%%** Basic blade and the instantaneous teleport that is a GameBreaker against normal enemies.
[[/folder]]

[[folder:Non-Video Game Examples]]
* In ''TabletopGame/GeniusTheTransgression'', fighting a Clockstopper might necessitate this. [[WalkingTechbane Their presence alone wrecks technologies...]] the problem is how you ''define'' technology. They'll obviously be immune to guns and explosives, but they can also see language, clothings, domestication as technologies, regressing the rea area back to the stone age, and even something as simple as using a rock or a stick is considered a weapon, thus a technology and doesn't work. But your fists are likely to work.work.
* ''Series/KamenRiderKuuga'': [[spoiler:The FinalBattle has Kuuga and [[BigBad N-Daguva-Zeba]] both end up reverted to human form, forcing them to finish the fight hand to hand without their powers. Yuusuke ultimately beats Daguva to death. Even before they smash each other's TransformationTrinkets that forces them to de-transform, the two of them simply elect to slug each other rather than use anything more than their pyrokinesis at the start. Moreso since extra lore states that Ultimate Kuuga has access to black versions of his weapons' Rising forms, and Daguva is implied to be capable of the same]].


Added DiffLines:

* The ''Literature/FightingFantasy'' book ''Literature/SeasOfBlood'' ends with a fight against a cyclops who snatches away your sword, forcing you to fight bare-handed.
* The ''Film/StreetFighter'' movie. Bison (Creator/RaulJulia) insists on meeting Guile (Creator/JeanClaudeVanDamme) hand-to-hand, then [[LoopholeAbuse cheats]] by using [[PowerFloats electromagnetic levitation]].
[[/folder]]
Is there an issue? Send a MessageReason:
None


2) TheHero and the BigBad have thrown everything they've got at each other, their ultimate weapons, ultimate attacks, drained their strength or magic pools, wrecked all their equipment, and still haven't put each other down, so the only thing left that they can do is punch each other.

to:

2) TheHero and the BigBad have thrown everything they've got at each other, their ultimate weapons, ultimate attacks, drained their strength or magic pools, wrecked all their equipment, and still haven't put each other down, so [[CombatBreakdown the only thing left that they can do do]] is punch each other.
Is there an issue? Send a MessageReason:
None


* At the end of ''VideoGame/Persona5 Royal'', after defeating the TrueFinalBoss [[spoiler:Takuto Maruki]], you engage them in an ordinary fist fight. Fortunately, it's a CutsceneBoss.

to:

* At the end of ''VideoGame/Persona5 Royal'', after defeating the TrueFinalBoss [[spoiler:Takuto Maruki]], you engage them in an ordinary fist fight. Fortunately, it's a CutsceneBoss. Justified, since at that point, neither you nor the boss can summon your Personas anymore.
Is there an issue? Send a MessageReason:
Not So Different has been renamed, and it needs to be dewicked/moved


The true reason might be that the author wants to show that the Hero's win wasn't due to only his weapons and attacks, that he and the BigBad are NotSoDifferent (if they both finish the fight with only punches or their first weapon), to make a comment on the futility of the fight (and violence in general), or to evoke a sense of DavidVsGoliath.

to:

The true reason might be that the author wants to show that the Hero's win wasn't due to only his weapons and attacks, that he and the BigBad are NotSoDifferent aren't so different (if they both finish the fight with only punches or their first weapon), to make a comment on the futility of the fight (and violence in general), or to evoke a sense of DavidVsGoliath.
Is there an issue? Send a MessageReason:
None


** [[spoiler:This is repeated in the sequel when Isa loses his gun while fighting Deko Gekisho. Except now you're handcuffed to him and the only advantage you have is flight and slightly more flexible juggle ability, while he has a far more varied moveset, the handcuffs stun you if you try to roll away too far and he'll pull you in with them if you spend too much time far away from him.]]

to:

** [[spoiler:This This is repeated in the sequel when Isa loses his gun while fighting Deko Gekisho. Except now you're handcuffed to him and the only advantage you have is flight and slightly more flexible juggle ability, while he has a far more varied moveset, the handcuffs stun you if you try to roll away too far and he'll pull you in with them if you spend too much time far away from him.]]

Top