History Main / FissionMailed

14th Aug '17 5:10:33 AM Mattwo
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** A fight against Arthas in the Icecrown Citadel is once again the location of this trope, this time with Jaina Proudmore instead of a player character but this time [[spoiler: Arthas actually ''wins'' and steals Jaina's soul, making her fight Tirion instead, without starting a new battle, adding an extra layer to the use of the trope by screwing with pre-established game mechanics . Likewise, [[UnexplainedRecovery Trion ultimately uses the Holy Light to help her get better]], [[MagicAIsMagicA even though the Holy Light has never been established to work that way]]... Of course, it also adds yet another extra layer that Jaina is specifically one of the avatars you play with, meaning if she wasn't purified, you'd be stuck with the undead Jaina, which was most likely why the developers decided it was for the best for her to get better...]]

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** A fight against Arthas in the Icecrown Citadel is once again the location of this trope, this time with Jaina Proudmore instead of a player character but this time [[spoiler: Arthas actually ''wins'' and steals Jaina's soul, making her fight Tirion instead, without starting a new battle, adding an extra layer to the use of the trope by screwing with pre-established game mechanics .mechanics and also making it clear that you ''technically'' didn't lose. Likewise, [[UnexplainedRecovery Trion ultimately uses the Holy Light to help her get better]], [[MagicAIsMagicA even though the Holy Light has never been established to work that way]]... Of course, it also adds yet another extra layer that Jaina is specifically one of the avatars you play with, meaning if she wasn't purified, you'd be stuck with the undead Jaina, which was most likely why the developers decided it was for the best for her to get better...]]
14th Aug '17 5:09:23 AM Mattwo
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** A fight against Arthas in the Icecrown Citadel is once again the location of this trope, this time with Jaina Proudmore instead of a player character but this time [[spoiler: Arthas actually ''wins'' and steals Jaina's soul, making fight Tirion instead, without starting a new battle, adding an extra layer to the use of the trope by screwing with pre-established game mechanics . Likewise, [[UnexplainedRecovery Trion ultimately uses the Holy Light to help her get better]], [[MagicAIsMagicA even though the Holy Light has never been established to work that way]]... Of course, it also adds yet another extra layer that Jaina is specifically one of the avatars you play with, meaning if she wasn't purified, you'd be stuck with the undead Jaina, which was most likely why the developers decided it was for the best for her to get better...]]

to:

** A fight against Arthas in the Icecrown Citadel is once again the location of this trope, this time with Jaina Proudmore instead of a player character but this time [[spoiler: Arthas actually ''wins'' and steals Jaina's soul, making her fight Tirion instead, without starting a new battle, adding an extra layer to the use of the trope by screwing with pre-established game mechanics . Likewise, [[UnexplainedRecovery Trion ultimately uses the Holy Light to help her get better]], [[MagicAIsMagicA even though the Holy Light has never been established to work that way]]... Of course, it also adds yet another extra layer that Jaina is specifically one of the avatars you play with, meaning if she wasn't purified, you'd be stuck with the undead Jaina, which was most likely why the developers decided it was for the best for her to get better...]]
14th Aug '17 5:08:23 AM Mattwo
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* ''VideoGame/HearthstoneHeroesOfWarcraft'';
** A fight against Arthas in the Icecrown Citadel is once again the location of this trope, this time with Jaina Proudmore instead of a player character but this time [[spoiler: Arthas actually ''wins'' and steals Jaina's soul, making fight Tirion instead, without starting a new battle, adding an extra layer to the use of the trope by screwing with pre-established game mechanics . Likewise, [[UnexplainedRecovery Trion ultimately uses the Holy Light to help her get better]], [[MagicAIsMagicA even though the Holy Light has never been established to work that way]]... Of course, it also adds yet another extra layer that Jaina is specifically one of the avatars you play with, meaning if she wasn't purified, you'd be stuck with the undead Jaina, which was most likely why the developers decided it was for the best for her to get better...]]
26th Jul '17 6:23:09 AM Piterpicher
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* ''SonicTheHedgehog2SpecialEdition'' has a few examples of this, contributing to the MindScrew.

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* ''SonicTheHedgehog2SpecialEdition'' ''VideoGame/SonicTheHedgehog2SpecialEdition'' has a few examples of this, contributing to the MindScrew.
19th Jul '17 1:50:15 PM Shadoboy
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* ''[[VideoGame/MarioAndLuigiDreamTeam Mario & Luigi: Dream Team]]'' parodies the Paper Mario examples when the brothers are given the option to drink from a strange fountain on Mount Pajamaja. Drinking from said fountain [[spoiler:makes Mario and Luigi fall asleep, dreaming about eating loads of mushrooms, growing massive, and being unable to go back to normal, which]] causes a fake GAME OVER screen to appear. It completely restores their health and Bros. Points, though.

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* ''[[VideoGame/MarioAndLuigiDreamTeam Mario & Luigi: Dream Team]]'' parodies the Paper Mario examples when the brothers are given the option to drink from a strange fountain on Mount Pajamaja. Drinking from said fountain [[spoiler:makes Mario and Luigi fall asleep, dreaming about eating loads of mushrooms, growing massive, and being unable to go back to normal, which]] causes a fake GAME OVER screen to appear.appear until they are woken up by Prince Dreambert. It completely restores their health and Bros. Points, though.
19th Jul '17 1:07:00 AM FlakyPorcupine
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* ''VideoGame/RainWorld'' offers an unusual take on this trope. Most enemies that kill you will trigger a game over cutscene where they drag your body to their nest. If the player waits the cutscence out, there is a chance for another creature to fight the one holding you over your body, and results in them dropping you. If this happens, the "Game Over" text vanishes and you are able to continue.
5th Jul '17 8:32:04 AM xcountryguy
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** In ''VideoGame/MetroidFusion'', [[spoiler: the Omega Metroid reduces Samus' health to 1 in just one swipe and cripples her. Before it strikes again, the SA-X [[NiceJobFixingItVillain inadvertently saves Samus]] and when the Metroid kills it, Samus can absorb the parasite to fully restore her health and gain the Ice Beam.]]

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** In ''VideoGame/MetroidFusion'', [[spoiler: the [[spoiler:the Omega Metroid reduces Samus' health to 1 in just one swipe and cripples her. Before it strikes again, the SA-X [[NiceJobFixingItVillain inadvertently saves Samus]] and when the Metroid kills it, Samus can absorb the parasite to fully restore her health and gain the Ice Beam.]]



* ''VideoGame/BatmanArkhamAsylum'' has an example that will probably walk straight into legend. At a certain point, [[spoiler: the console or PC freezes. The effect is creepily realistic. The game "restarts"... but something's off. Then you're the Joker, escorting ''Batman'' into Arkham Asylum in a twisted parody of the opening sequence of the game (with the Scarecrow replacing the Bat-signal.) And he then shoots Batman in the ''face''. It even goes so far as to show the game over screen with the helpful message to "Use the ''middle'' thumbstick (or "tilt the mouse" in the PC version) to dodge Joker's bullet"- wait, what? Whichever option you choose in the game over screen segues into another battle with the Scarecrow.]] Furthermore, if you try to [[spoiler: skip the twisted version of the opening cutscene, the game will prompt you to press the J button to skip.]]

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* ''VideoGame/BatmanArkhamAsylum'' has an example that will probably walk straight into legend. At a certain point, [[spoiler: the [[spoiler:the console or PC freezes. The effect is creepily realistic. The game "restarts"... but something's off. Then you're the Joker, escorting ''Batman'' into Arkham Asylum in a twisted parody of the opening sequence of the game (with the Scarecrow replacing the Bat-signal.) And he then shoots Batman in the ''face''. It even goes so far as to show the game over screen with the helpful message to "Use the ''middle'' thumbstick (or "tilt the mouse" in the PC version) to dodge Joker's bullet"- wait, what? Whichever option you choose in the game over screen segues into another battle with the Scarecrow.]] Furthermore, if you try to [[spoiler: skip [[spoiler:skip the twisted version of the opening cutscene, the game will prompt you to press the J button to skip.]]



* The ending of ''VideoGame/FullThrottle'' has Ben leaping on his motorcycle trying to avoid an impossible-to-escape explosion. The game then fades to black, and opens on a funeral, as a preacher is eulogizing a fallen hero. [[spoiler: The last mourning to be revealed is Ben himself, and the hero who had died was Corley, whom all bikers revered for being the last motorcycle manufacturer.]]

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* The ending of ''VideoGame/FullThrottle'' has Ben leaping on his motorcycle trying to avoid an impossible-to-escape explosion. The game then fades to black, and opens on a funeral, as a preacher is eulogizing a fallen hero. [[spoiler: The [[spoiler:The last mourning to be revealed is Ben himself, and the hero who had died was Corley, whom all bikers revered for being the last motorcycle manufacturer.]]



* In ''VideoGame/OmikronTheNomadSoul'', as the name would imply, dying at certain points (not a difficult feat) results in the player's soul merely transferring to a hapless passerby. In fact, [[spoiler: your first character ''cannot'' survive the game; offending the BigBad early in the plot has him labeled as a wanted criminal, and he is unceremoniously shot dead attempting to reach the next zone.]]

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* In ''VideoGame/OmikronTheNomadSoul'', as the name would imply, dying at certain points (not a difficult feat) results in the player's soul merely transferring to a hapless passerby. In fact, [[spoiler: your [[spoiler:your first character ''cannot'' survive the game; offending the BigBad early in the plot has him labeled as a wanted criminal, and he is unceremoniously shot dead attempting to reach the next zone.]]



** After you finish half the game, [[spoiler: you need to make a brave last stand at either a Church (to protect refugees) or a Bar (to protect your fellow mercenary buddies)]]. Regardless of your decision, [[spoiler: you can't win, because the enemy has infinite reinforcements. You die, along with everyone else... or so it seems, because you recover after falling off a truck transporting your "corpse".]] Then, while stumbling through a sandstorm, you "die" again, but are saved by [[spoiler: the man you've been hunting all along]].

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** After you finish half the game, [[spoiler: you [[spoiler:you need to make a brave last stand at either a Church (to protect refugees) or a Bar (to protect your fellow mercenary buddies)]]. Regardless of your decision, [[spoiler: you [[spoiler:you can't win, because the enemy has infinite reinforcements. You die, along with everyone else... or so it seems, because you recover after falling off a truck transporting your "corpse".]] Then, while stumbling through a sandstorm, you "die" again, but are saved by [[spoiler: the [[spoiler:the man you've been hunting all along]].



** Seeming to die is so common in that game that [[spoiler: many players find it hard to believe when they actually [[DownerEnding do die forever and for real at the end of the storyline]] [[BolivianArmyEnding Or so it seems]]]].
* In a cutscene in the beginning of ''Project: Snowblind'', [[spoiler: where you are being rushed to the hospital after being bombed to death]], the screen suddenly becomes filled with static for a few seconds, as if something had broken.

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** Seeming to die is so common in that game that [[spoiler: many [[spoiler:many players find it hard to believe when they actually [[DownerEnding do die forever and for real at the end of the storyline]] [[BolivianArmyEnding Or so it seems]]]].
* In a cutscene in the beginning of ''Project: Snowblind'', [[spoiler: where [[spoiler:where you are being rushed to the hospital after being bombed to death]], the screen suddenly becomes filled with static for a few seconds, as if something had broken.



* Happens at the beginning of ''VideoGame/{{Half-Life 2}}''. You are beaten severely by Civil Protection officers, and the screen blacks out. Soon after, you hear [[ActionGirl Alyx Vance]] kicking the shit out of them, and you wake up to a cheery "Dr. Freeman, I presume?" Several Fission Mailed instances are set up later in the game and throughout its Episodes, displaying overwhelming odds which are actually easy to overwhelm or evade if you know what you're doing, and the [[spoiler: bits in the Citadel where you're being carried around through the Stalker Pod lines certainly seem like Freeman's death is inevitable]]. Similarly, [[spoiler: Episode One climaxes with the Citadel exploding, the speeding wave of energy quickly engulfing your train and Alyx shouting "Gordon!", at which point the credits roll. Freeman's survival is, of course, the starting point of Episode Two.]] This is a callback to the first game, where one segment ends with you walking through a door -- the screen blacks out, there are sounds of a scuffle, and then a HECU grunt is heard radioing in that "we got him." The next sequence begins with you escaping custody.

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* Happens at the beginning of ''VideoGame/{{Half-Life 2}}''. You are beaten severely by Civil Protection officers, and the screen blacks out. Soon after, you hear [[ActionGirl Alyx Vance]] kicking the shit out of them, and you wake up to a cheery "Dr. Freeman, I presume?" Several Fission Mailed instances are set up later in the game and throughout its Episodes, displaying overwhelming odds which are actually easy to overwhelm or evade if you know what you're doing, and the [[spoiler: bits [[spoiler:bits in the Citadel where you're being carried around through the Stalker Pod lines certainly seem like Freeman's death is inevitable]]. Similarly, [[spoiler: Episode [[spoiler:Episode One climaxes with the Citadel exploding, the speeding wave of energy quickly engulfing your train and Alyx shouting "Gordon!", at which point the credits roll. Freeman's survival is, of course, the starting point of Episode Two.]] This is a callback to the first game, where one segment ends with you walking through a door -- the screen blacks out, there are sounds of a scuffle, and then a HECU grunt is heard radioing in that "we got him." The next sequence begins with you escaping custody.



* Classic text adventure ''Heroine's Mantle'' has this. There's lots of foreshadowing (if you pay attention), and it fits well with the game's theme of sacrifice. [[spoiler: You still have to have your protagonist jump to her death, and pass the Heroine's Mantle on to the next Crusader. Which you then get to play for the grand finale.]]

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* Classic text adventure ''Heroine's Mantle'' has this. There's lots of foreshadowing (if you pay attention), and it fits well with the game's theme of sacrifice. [[spoiler: You [[spoiler:You still have to have your protagonist jump to her death, and pass the Heroine's Mantle on to the next Crusader. Which you then get to play for the grand finale.]]



** When the fight was first available, the game actually DID let you release. Whether it was intended or not, it got hotfixed fairly quickly, in creepy LeaningOnTheFourthWall fashion. Currently, if you click the release button, it won't let you, and you'll get a creepy message that [[spoiler:the Lich King has taken your soul]]. Interestingly, you still automatically win the encounter if you don't accept the scripted resurrection. If no one in the raid accepts, [[spoiler: Tirion Fordring will melee Arthas to death by himself]]. This takes roughly about an hour to accomplish, though, given the boss' massive health pool.

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** When the fight was first available, the game actually DID let you release. Whether it was intended or not, it got hotfixed fairly quickly, in creepy LeaningOnTheFourthWall fashion. Currently, if you click the release button, it won't let you, and you'll get a creepy message that [[spoiler:the Lich King has taken your soul]]. Interestingly, you still automatically win the encounter if you don't accept the scripted resurrection. If no one in the raid accepts, [[spoiler: Tirion [[spoiler:Tirion Fordring will melee Arthas to death by himself]]. This takes roughly about an hour to accomplish, though, given the boss' massive health pool.



* ''VideoGame/RuneScape'': In one quest, you die. Three times. And go to the Fremennik afterlife. [[spoiler: Sadly, that prince/princess you were engaged to and possibly got married to a few minutes ago are both KilledOffForReal by the Dagannoth Kings.]]

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* ''VideoGame/RuneScape'': In one quest, you die. Three times. And go to the Fremennik afterlife. [[spoiler: Sadly, [[spoiler:Sadly, that prince/princess you were engaged to and possibly got married to a few minutes ago are both KilledOffForReal by the Dagannoth Kings.]]



** In the final level, Faith kicks down a door to find [[spoiler: Lt. Miller]] and then get punched in the face by a PK soldier. The Fission Mailed comes when [[spoiler: Miller tells the PK guys to check her, then shoots them both in the back almost exactly after he gives the order, [[TheReveal revealing]] that the police are not with the [=PKs=], and that he's helping you save Kate.]]

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** In the final level, Faith kicks down a door to find [[spoiler: Lt.[[spoiler:Lt. Miller]] and then get punched in the face by a PK soldier. The Fission Mailed comes when [[spoiler: Miller [[spoiler:Miller tells the PK guys to check her, then shoots them both in the back almost exactly after he gives the order, [[TheReveal revealing]] that the police are not with the [=PKs=], and that he's helping you save Kate.]]



* ''VideoGame/NeedForSpeed: The Run'' has a mission to escape a police chase in Las Vegas. [[spoiler: At the end of the mission, there's a police road block; the standard "Busted" caption appears, but rather than failing, the player escapes the police on foot through a QuickTimeEvent.]]

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* ''VideoGame/NeedForSpeed: The Run'' has a mission to escape a police chase in Las Vegas. [[spoiler: At [[spoiler:At the end of the mission, there's a police road block; the standard "Busted" caption appears, but rather than failing, the player escapes the police on foot through a QuickTimeEvent.]]



* In ''TabletopGame/Warhammer40000: VideoGame/DawnOfWar II''[='s=] final mission, [[spoiler: your cruiser is destroyed and your position is being overrun by Tyranids. Though after the first few waves you'll receive a communication from another cruiser that was presumed lost earlier in the game, that they'll be reinforcing you to finish the mission. The in game objective even changes to indicate that your situation is hopeless and should just take as many of them with you as you can.]]

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* In ''TabletopGame/Warhammer40000: VideoGame/DawnOfWar II''[='s=] final mission, [[spoiler: your [[spoiler:your cruiser is destroyed and your position is being overrun by Tyranids. Though after the first few waves you'll receive a communication from another cruiser that was presumed lost earlier in the game, that they'll be reinforcing you to finish the mission. The in game objective even changes to indicate that your situation is hopeless and should just take as many of them with you as you can.]]



** Also in that game, Mario fights a Duplighost named "???" who turns into a purple Mario. Upon "winning" the fight, we see that Mario and "???" have switched bodies. You can only set things right by finding out "???"'s real name, [[spoiler: Doopliss, and the letter "p" to spell it with]].

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** Also in that game, Mario fights a Duplighost named "???" who turns into a purple Mario. Upon "winning" the fight, we see that Mario and "???" have switched bodies. You can only set things right by finding out "???"'s real name, [[spoiler: Doopliss, [[spoiler:Doopliss, and the letter "p" to spell it with]].



** Happens again with the Arrival DLC if [[spoiler: Shepard gets "killed" in the Object Rho fight, instead to be knocked out and sedated. If you survive your LastStand, then the artifact simply knocks you out for the same thing to happen]]

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** Happens again with the Arrival DLC if [[spoiler: Shepard [[spoiler:Shepard gets "killed" in the Object Rho fight, instead to be knocked out and sedated. If you survive your LastStand, then the artifact simply knocks you out for the same thing to happen]]



** The fight against [[spoiler: Dozo and Okiyo in the Euclid Arena]] qualifies, but it is possible to win with some extra grinding/Infinity Plus X swords available elsewhere (It goes up to Infinity Plus 5!)
* In ''VideoGame/TalesOfSymphonia'', there are two Fission Mailed battles [[spoiler: at the Tower of Salvation against Kratos and Yggdrasill]]. Both battles allow you to lose and still continue the game. The first battle can be beat with a bit of grinding; the second the most you get for your trouble is just staying alive a little longer (probably wasting a lot of healing items), as the battle ends automatically after a certain amount of time.
* [[TalesOfSymphoniaDawnOfTheNewWorld Tales of Symphonia: Dawn of the New World]], the sequel, features a few of these as well. [[spoiler: Under the Tower of Mana against Lloyd, who you can defeat, but the game will continue as if you lost anyway, Richter toward the end of Chapter 7 can be beaten, but losing to him changes nothing about the plot, and against Lloyd and Marta at the end of the game, only this time winning gets you the Bad Ending and losing will get you the true/normal ending]].
* In ''VideoGame/TheElderScrollsIIIMorrowind'', one of the side quests requires you to [[spoiler: go to a specific canal in Vivec and allow yourself to drown to death in order to find a hidden shrine.]]

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** The fight against [[spoiler: Dozo [[spoiler:Dozo and Okiyo in the Euclid Arena]] qualifies, but it is possible to win with some extra grinding/Infinity Plus X swords available elsewhere (It goes up to Infinity Plus 5!)
* In ''VideoGame/TalesOfSymphonia'', there are two Fission Mailed battles [[spoiler: at [[spoiler:at the Tower of Salvation against Kratos and Yggdrasill]]. Both battles allow you to lose and still continue the game. The first battle can be beat with a bit of grinding; the second the most you get for your trouble is just staying alive a little longer (probably wasting a lot of healing items), as the battle ends automatically after a certain amount of time.
* [[TalesOfSymphoniaDawnOfTheNewWorld Tales of Symphonia: Dawn of the New World]], the sequel, features a few of these as well. [[spoiler: Under [[spoiler:Under the Tower of Mana against Lloyd, who you can defeat, but the game will continue as if you lost anyway, Richter toward the end of Chapter 7 can be beaten, but losing to him changes nothing about the plot, and against Lloyd and Marta at the end of the game, only this time winning gets you the Bad Ending and losing will get you the true/normal ending]].
* In ''VideoGame/TheElderScrollsIIIMorrowind'', one of the side quests requires you to [[spoiler: go [[spoiler:go to a specific canal in Vivec and allow yourself to drown to death in order to find a hidden shrine.]]



** You can also [[spoiler: get an item, the titular "Chrono Trigger", and go back, freeze the instant of time Crono was supposed to die, and replace him with a clone. Surprising, this part is actually '''optional'''. You can choose not to do it, leaving Crono to his fate]].

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** You can also [[spoiler: get [[spoiler:get an item, the titular "Chrono Trigger", and go back, freeze the instant of time Crono was supposed to die, and replace him with a clone. Surprising, this part is actually '''optional'''. You can choose not to do it, leaving Crono to his fate]].



** During the final battle with [[spoiler: Izanami]], it's impossible to kill her. Even if you knock down her health bar all the way, she'll wipe you out with an instant kill spell, at which point [[MissionControl Rise]] will freak out, just as she does when you lose normally. However, [[ThePowerOfFriendship the power of the Social Links you've built]] will kick in and give you the EleventhHourSuperpower necessary to beat her.
** Also played with earlier on with Shadow Rise. When she uses Supreme Insight, none of your attacks will hit her. The battle will still continue for a few more turns until you're treated to a cutscene of you and your team about to die [[spoiler: until Teddie/Kuma goes bearserk and kicks Shadow Rise's multicoloured ass.]]

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** During the final battle with [[spoiler: Izanami]], [[spoiler:Izanami]], it's impossible to kill her. Even if you knock down her health bar all the way, she'll wipe you out with an instant kill spell, at which point [[MissionControl Rise]] will freak out, just as she does when you lose normally. However, [[ThePowerOfFriendship the power of the Social Links you've built]] will kick in and give you the EleventhHourSuperpower necessary to beat her.
** Also played with earlier on with Shadow Rise. When she uses Supreme Insight, none of your attacks will hit her. The battle will still continue for a few more turns until you're treated to a cutscene of you and your team about to die [[spoiler: until [[spoiler:until Teddie/Kuma goes bearserk and kicks Shadow Rise's multicoloured ass.]]



* ''VideoGame/WorldOfFinalFantasy'' is a similar example to ''Undertale'' above. You need to get to the bad ending to get the good ending, and that's mainly because [[spoiler: Tama (or rather, Tamamohime) has given Reynn a second chance to make things right by rewinding time [[RetGone at the cost of all the former's lives]] [[ItMakesSenseInContext (long story)]], so she can stop her brother Lann being locked in a sort of time-based cryostasis state forever, work with him to close the Ultima Gate, and withdraw the Cogma. Said knowledge gained from the bad ending carries over to the new timeline, where Reynn and Lann gain the assistance of [[OlympusMons Pleaid]], restore Tama back to normal, and finally beat Brandelis for good, [[BittersweetEnding at the cost of going through the gate themselves]] [[AllThereInTheManual (The Who's Who reveals that they ascended as Champions, protecting the A-Worlds from harm,]] [[SequelHook and teases a sequel.)]]]]

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* ''VideoGame/WorldOfFinalFantasy'' is a similar example to ''Undertale'' above. You need to get to the bad ending to get the good ending, and that's mainly because [[spoiler: Tama [[spoiler:Tama (or rather, Tamamohime) has given Reynn a second chance to make things right by rewinding time [[RetGone at the cost of all the former's lives]] [[ItMakesSenseInContext (long story)]], so she can stop her brother Lann being locked in a sort of time-based cryostasis state forever, work with him to close the Ultima Gate, and withdraw the Cogma. Said knowledge gained from the bad ending carries over to the new timeline, where Reynn and Lann gain the assistance of [[OlympusMons Pleaid]], restore Tama back to normal, and finally beat Brandelis for good, [[BittersweetEnding at the cost of going through the gate themselves]] [[AllThereInTheManual (The Who's Who reveals that they ascended as Champions, protecting the A-Worlds from harm,]] [[SequelHook and teases a sequel.)]]]]



* A variation on this happened in the early missions of ''[[VideoGame/StarTrekStarfleetAcademy Starfleet Academy]]''. The early "tutorial" missions spend quite a bit of effort expressing how you should always follow orders, and failure to follow orders will result in a failed mission (which they do). Then, however, [[spoiler: in a mission where you're handling a culture's ancient artifact, you must specifically disobey orders to destroy it to pass the mission]]. Given the mission's otherwise fairly mundane presentation, it's likely very nearly all players fell into this the first time around. Not only that, but disobeying orders as a requirement never comes up again.

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* A variation on this happened in the early missions of ''[[VideoGame/StarTrekStarfleetAcademy Starfleet Academy]]''. The early "tutorial" missions spend quite a bit of effort expressing how you should always follow orders, and failure to follow orders will result in a failed mission (which they do). Then, however, [[spoiler: in [[spoiler:in a mission where you're handling a culture's ancient artifact, you must specifically disobey orders to destroy it to pass the mission]]. Given the mission's otherwise fairly mundane presentation, it's likely very nearly all players fell into this the first time around. Not only that, but disobeying orders as a requirement never comes up again.



* ''VideoGame/GhostHunter'', on [=PS2=]: When Lord Hawksmoor has you realise that there is absolutely no way out of your predicament, and possesses your partner to shoot you dead, the game returns silently and sadly to the main screen. [[spoiler: Then the computer AI that's been guiding you on the game, and is present on the main screen, speaks up. And possesses a robot with a giant chaingun. And sets about fixing the problem and reviving the main character.]]

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* ''VideoGame/GhostHunter'', on [=PS2=]: When Lord Hawksmoor has you realise that there is absolutely no way out of your predicament, and possesses your partner to shoot you dead, the game returns silently and sadly to the main screen. [[spoiler: Then [[spoiler:Then the computer AI that's been guiding you on the game, and is present on the main screen, speaks up. And possesses a robot with a giant chaingun. And sets about fixing the problem and reviving the main character.]]



** The dark dead-end alley sequence in ''VideoGame/SilentHill1'', where Harry has to be "killed" by the demon children to proceed. Then he wakes up in the cafe, not much worse for wear. [[spoiler: In the NewGamePlus this gets skipped and Harry wakes directly in the diner after the opening cinematic.]]
** ''VideoGame/SilentHill2'': Maria's [[spoiler: many deaths]] serve as a sort of Fission Mailed as well, as triggering them outside of scripted events causes a NonStandardGameOver.

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** The dark dead-end alley sequence in ''VideoGame/SilentHill1'', where Harry has to be "killed" by the demon children to proceed. Then he wakes up in the cafe, not much worse for wear. [[spoiler: In [[spoiler:In the NewGamePlus this gets skipped and Harry wakes directly in the diner after the opening cinematic.]]
** ''VideoGame/SilentHill2'': Maria's [[spoiler: many [[spoiler:many deaths]] serve as a sort of Fission Mailed as well, as triggering them outside of scripted events causes a NonStandardGameOver.



** The interactive nightmare at the beginning of ''VideoGame/SilentHill4'', where TheAllConcealingI is accosted by a Victim in first person perspective (it's actually [[spoiler: Joseph's final moments]])..

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** The interactive nightmare at the beginning of ''VideoGame/SilentHill4'', where TheAllConcealingI is accosted by a Victim in first person perspective (it's actually [[spoiler: Joseph's [[spoiler:Joseph's final moments]])..



* It is impossible to get the True Ending of ''VisualNovel/NineHoursNinePersonsNineDoors'' on the first playthrough. [[spoiler: For plot reasons. Akane has to send Junpei through the Safe Ending to obtain a password so that she can give it to him on the next run through. Otherwise, the game ends with the Coffin Ending.]]

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* It is impossible to get the True Ending of ''VisualNovel/NineHoursNinePersonsNineDoors'' on the first playthrough. [[spoiler: For [[spoiler:For plot reasons. Akane has to send Junpei through the Safe Ending to obtain a password so that she can give it to him on the next run through. Otherwise, the game ends with the Coffin Ending.]]



* In ''VisualNovel/{{Danganronpa}}'', [[spoiler: this is how chapter 5's "true" ending plays out. You are presented with a choice whether or not to reveal Kirigiri was lying in court. If you reveal her lie, Monokuma cuts the trial short in order to force Kirigiri to be executed, and you get a bad ending. But if you choose ''not'' to reveal her lie, the game at first makes you think that's the wrong choice: Makoto Naegi ''himself'', the player character, is set to be executed instead, and using the exact same method, too. But ''just'' as Naegi is about to be crushed to death, a virus planted by Alter Ego opens a trap door under Naegi, saving his life and ensuring you get to continue to chapter 6 after all.]]
* In ''MatchesAndMatrimony'', both the Bingely and Wickeby paths will at one point inform you that [[spoiler: your chosen suitor has married/gotten engaged to another woman]]. At this point, the narration will start to get sad, sending you back home, looking extremely similar to the closing of the paths that lead you to the bad "Miss Bennet" ending... until [[spoiler: your suitor comes to declare their love and tell you they are free to marry.]]

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* In ''VisualNovel/{{Danganronpa}}'', [[spoiler: this [[spoiler:this is how chapter 5's "true" ending plays out. You are presented with a choice whether or not to reveal Kirigiri was lying in court. If you reveal her lie, Monokuma cuts the trial short in order to force Kirigiri to be executed, and you get a bad ending. But if you choose ''not'' to reveal her lie, the game at first makes you think that's the wrong choice: Makoto Naegi ''himself'', the player character, is set to be executed instead, and using the exact same method, too. But ''just'' as Naegi is about to be crushed to death, a virus planted by Alter Ego opens a trap door under Naegi, saving his life and ensuring you get to continue to chapter 6 after all.]]
* In ''MatchesAndMatrimony'', both the Bingely and Wickeby paths will at one point inform you that [[spoiler: your [[spoiler:your chosen suitor has married/gotten engaged to another woman]]. At this point, the narration will start to get sad, sending you back home, looking extremely similar to the closing of the paths that lead you to the bad "Miss Bennet" ending... until [[spoiler: your [[spoiler:your suitor comes to declare their love and tell you they are free to marry.]]



* ''VideoGame/GiantsCitizenKabuto'' has an inverted example, a 'Sission Muccess!' if you will: [[spoiler: in the final battle, facing the original [[{{Kaiju}} Kabuto]] as [[{{Animorphism}} Delphi in her Kabuto form]], the boss dies in one hit, no matter how weak. A cutscene of it dying plays, and the credits start to scroll up the screen as the camera spirals down towards its face. Then the credits go back down the screen, Kabuto wakes up, and [[CutscenePowerToTheMax throws Delphi across the arena so hard]] she [[ThisWasHisTrueForm shifts back into her original form]].]] Then the real final battle starts, playing as Baz after he is teleported in with Yan.

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* ''VideoGame/GiantsCitizenKabuto'' has an inverted example, a 'Sission Muccess!' if you will: [[spoiler: in [[spoiler:in the final battle, facing the original [[{{Kaiju}} Kabuto]] as [[{{Animorphism}} Delphi in her Kabuto form]], the boss dies in one hit, no matter how weak. A cutscene of it dying plays, and the credits start to scroll up the screen as the camera spirals down towards its face. Then the credits go back down the screen, Kabuto wakes up, and [[CutscenePowerToTheMax throws Delphi across the arena so hard]] she [[ThisWasHisTrueForm shifts back into her original form]].]] Then the real final battle starts, playing as Baz after he is teleported in with Yan.



* Not a videogame, but ''Manga/MahouSenseiNegima'' had a [[http://www.mangafox.com/manga/mahou_sensei_negima/v16/c140/5.html Bad End]] screen after [[spoiler: the party failed to stop Chao from making the existence of mages known to the world and Negi is captured by the teachers]].

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* Not a videogame, but ''Manga/MahouSenseiNegima'' had a [[http://www.mangafox.com/manga/mahou_sensei_negima/v16/c140/5.html Bad End]] screen after [[spoiler: the [[spoiler:the party failed to stop Chao from making the existence of mages known to the world and Negi is captured by the teachers]].



* Near the climax of ''Anime/YuGiOh5Ds'', something similar happens in the one-on-three duel with Aporia against Rua, Ruka, and Jack, set up in a DeathTrap rigged to kill a duelist when his or her Life Points reach zero. After being pounded relentlessly by Aporia, Rua's LP is reduced to zero and he collapses; even worse, Ruka seems to lose the will to fight because of this, emphasized by her already low LP starting to deplete. [[spoiler: ''However'', not only does Rua have a card that can keep him in the duel at this point, his Power Tool Dragon assumes its true form as Life Stream Dragon, and a new birthmark appears on his arm marking him as [[SixthRanger the sixth Signer.]] With Life Stream Dragon's healing powers, the three of them are able to turn it around 180.]]

to:

* Near the climax of ''Anime/YuGiOh5Ds'', something similar happens in the one-on-three duel with Aporia against Rua, Ruka, and Jack, set up in a DeathTrap rigged to kill a duelist when his or her Life Points reach zero. After being pounded relentlessly by Aporia, Rua's LP is reduced to zero and he collapses; even worse, Ruka seems to lose the will to fight because of this, emphasized by her already low LP starting to deplete. [[spoiler: ''However'', [[spoiler:''However'', not only does Rua have a card that can keep him in the duel at this point, his Power Tool Dragon assumes its true form as Life Stream Dragon, and a new birthmark appears on his arm marking him as [[SixthRanger the sixth Signer.]] With Life Stream Dragon's healing powers, the three of them are able to turn it around 180.]]



* In ''Manga/BabySteps'', [[spoiler: Coach Aoi doesn't believe Eiichiro is ready to beat the top national players, and states he must win the Kanagawa Junior Tennis Circuit[[note]] as winning the Kanagawa Junior will earn Eiichiro a seeded rank in Kanto and allow him to get to the top 16 by playing non-seeded players[[/note]] in order to reach the top 16 in Kanto and qualify for the All-Japan Junior tournament. Eiichiro loses to Araya in the Kanagawa finals, fails to become seeded, and is matched up against high-ranked Ide Yoshiaki in the All-Japan Junior qualifying match. He wins anyway.]]

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* In ''Manga/BabySteps'', [[spoiler: Coach [[spoiler:Coach Aoi doesn't believe Eiichiro is ready to beat the top national players, and states he must win the Kanagawa Junior Tennis Circuit[[note]] as winning the Kanagawa Junior will earn Eiichiro a seeded rank in Kanto and allow him to get to the top 16 by playing non-seeded players[[/note]] in order to reach the top 16 in Kanto and qualify for the All-Japan Junior tournament. Eiichiro loses to Araya in the Kanagawa finals, fails to become seeded, and is matched up against high-ranked Ide Yoshiaki in the All-Japan Junior qualifying match. He wins anyway.]]



** During the FinalBattle against [[spoiler: Nightmare Whisper]] in the Gaia Arc, Twilight gets hit with a beam of pure despair, which automatically pushes her past the DespairEventHorizon... and apparently has the same effect on the author, who says that obviously no one likes the story and is just going to end it right there. [[spoiler: Then Trixie uses the Memory Spell to restore Twilight, and the heroes fight on to victory.]]
** At the climax of the [[BadFuture Dark World]], [[spoiler: the Elements of Harmony are used against [[TrueFinalBoss Nightmare Eclipse/Paradox]] and her team of Nightmare PsychoRangers, only for them to counter with their corrupted Elements, which unleash a WorldWreckingWave that ''obliterates Dark World and kills everyone except Twilight'' who crosses the DespairEventHorizon and agrees to [[TheBadGuyWins become Paradox]]]]. Fortunately, WordOfGod has confirmed that this isn't the real ending; the fact that that entire last portion is written in italics and suddenly features a character who's dead by that point, it's implied that this is actually [[spoiler: a scene from a [[GroundhogDayLoop previous iteration]] of Dark World]].

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** During the FinalBattle against [[spoiler: Nightmare [[spoiler:Nightmare Whisper]] in the Gaia Arc, Twilight gets hit with a beam of pure despair, which automatically pushes her past the DespairEventHorizon... and apparently has the same effect on the author, who says that obviously no one likes the story and is just going to end it right there. [[spoiler: Then [[spoiler:Then Trixie uses the Memory Spell to restore Twilight, and the heroes fight on to victory.]]
** At the climax of the [[BadFuture Dark World]], [[spoiler: the [[spoiler:the Elements of Harmony are used against [[TrueFinalBoss Nightmare Eclipse/Paradox]] and her team of Nightmare PsychoRangers, only for them to counter with their corrupted Elements, which unleash a WorldWreckingWave that ''obliterates Dark World and kills everyone except Twilight'' who crosses the DespairEventHorizon and agrees to [[TheBadGuyWins become Paradox]]]]. Fortunately, WordOfGod has confirmed that this isn't the real ending; the fact that that entire last portion is written in italics and suddenly features a character who's dead by that point, it's implied that this is actually [[spoiler: a [[spoiler:a scene from a [[GroundhogDayLoop previous iteration]] of Dark World]].
4th Jul '17 1:51:52 PM MyFinalEdits
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* During the group stage of the UsefulNotes/UEFAChampionsLeague, teams have to win matches to end at the top two of their groups and qualify to the knockout stage. But if the team finishes third, they will be moved to the knockout stage of the Europa League, so they can try winning in that competition instead.

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* During the group stage of the UsefulNotes/UEFAChampionsLeague, teams have to win matches to end at the top two of their groups and qualify to the knockout stage. But if the team finishes third, they will be moved to the knockout stage of the UEFA Europa League, so they can try winning in that competition instead.instead. Notably, this is how English team Chelsea FC won both tournaments back to back in 2012 and 2013 respectively. Starting from 2017, the South American UsefulNotes/CopaLibertadores started borrowing this system to allow third-place teams to continue their international activity in the Copa Sudamericana.
4th Jul '17 12:45:50 PM Shadoboy
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Added DiffLines:

* ''Film/ToyStory2'' starts with Buzz Lightyear infiltrating Emperor Zurg's base planet and arriving to finally fight with him. After a brief battle sequence Zurg actually shoots Buzz, [[HalfTheManHeUsedToBe completely vaporizing him from the waist up]] and starts laughing evilly... then the words "GAME OVER" appear with a little chiptune ditty and we find out the whole sequence was a video game Rex was playing.
21st Jun '17 6:01:35 PM CyberTiger88
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Added DiffLines:

[[folder:Roguelikes]]
* The second act of ''VideoGame/PokemonSuperMysteryDungeon'' ends with the heroes meeting the culprit behind the incidents of Pokemon being turned into stone, only to be petrified themselves after being manipulated into helping them destroy the only cure. The next few levels take place in the [[PhantomZone Voidlands]] where the spirits of the petrified wander; the hero and partner characters manage to escape to make things right.
[[/folder]]
This list shows the last 10 events of 583. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.FissionMailed