History Main / FissionMailed

16th Mar '17 9:38:23 AM nombretomado
Is there an issue? Send a Message


* The MutantsAndMasterminds adventure "A More Perfect Union" uses this to great effect. The players are given generic police officer characters and told to investigate reports of shouting coming from a house in the suburbs. [[spoiler:This is actually because the residents have been infected with a sort of mind-control virus and have slowly assimilated everyone inside into a hive mind. Next on their list? The police that come to investigate. Once the players have lost all of the police to TheVirus, play picks up again with their own characters.]]

to:

* The MutantsAndMasterminds ''TabletopGame/MutantsAndMasterminds'' adventure "A More Perfect Union" uses this to great effect. The players are given generic police officer characters and told to investigate reports of shouting coming from a house in the suburbs. [[spoiler:This is actually because the residents have been infected with a sort of mind-control virus and have slowly assimilated everyone inside into a hive mind. Next on their list? The police that come to investigate. Once the players have lost all of the police to TheVirus, play picks up again with their own characters.]]
15th Mar '17 5:08:49 PM MyFinalEdits
Is there an issue? Send a Message


* The year 2009 Crimbo event in ''VideoGame/KingdomOfLoathing'' did this. Don Crimbo was unbeatable, but losing to him was followed by a TalkingYourWayOut scene.
** Likewise, progressing through the Palindome, you will eventually encounter Dr. Awkward in a noncombat adventure. This will beat you up, and makes you aware of his ineptitude field you must bypass to proceed.

to:

* ''VideoGame/KingdomOfLoathing'':
**
The year 2009 Crimbo event in ''VideoGame/KingdomOfLoathing'' did this. Don Crimbo was unbeatable, but losing to him was followed by a TalkingYourWayOut scene.
** Likewise, progressing Progressing through the Palindome, you will eventually encounter Dr. Awkward in a noncombat adventure. This will beat you up, and makes you aware of his ineptitude field you must bypass to proceed.
15th Mar '17 3:39:47 PM Doug86
Is there an issue? Send a Message


* In ''Warhammer40k: VideoGame/DawnOfWar II''[='s=] final mission, [[spoiler: your cruiser is destroyed and your position is being overrun by Tyranids. Though after the first few waves you'll receive a communication from another cruiser that was presumed lost earlier in the game, that they'll be reinforcing you to finish the mission. The in game objective even changes to indicate that your situation is hopeless and should just take as many of them with you as you can.]]

to:

* In ''Warhammer40k: ''TabletopGame/Warhammer40000: VideoGame/DawnOfWar II''[='s=] final mission, [[spoiler: your cruiser is destroyed and your position is being overrun by Tyranids. Though after the first few waves you'll receive a communication from another cruiser that was presumed lost earlier in the game, that they'll be reinforcing you to finish the mission. The in game objective even changes to indicate that your situation is hopeless and should just take as many of them with you as you can.]]
7th Mar '17 4:00:52 AM PanzerThiefZero
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/WorldOfFinalFantasy'' is a similar example to ''Undertale'' above. You need to get to the bad ending to get the good ending, and that's mainly because [[spoiler: Tama (or rather, Tamamohime) has given Reynn a second chance to make things right by rewinding time [[RetGone at the cost of all the former's lives]] [[ItMakesSenseInContext (long story)]], so she can stop her brother Lann being locked in a sort of time-based cryostasis state forever, work with him to close the Ultima Gate, and withdraw the Cogma. Said knowledge gained from the bad ending carries over to the new timeline, where Reynn and Lann gain the assistance of [[OlympusMons Pleaid]], restore Tama back to normal, and finally beat Brandelis for good, [[BittersweetEnding at the cost of going through the gate themselves]] [[AllThereInTheManual (The Who's Who reveals that they ascended as Champions, protecting the A-Worlds from harm,]] [[SequelHook and teases a sequel.)]]]]
25th Feb '17 7:54:39 PM Stinkoman87
Is there an issue? Send a Message

Added DiffLines:

** Likewise, progressing through the Palindome, you will eventually encounter Dr. Awkward in a noncombat adventure. This will beat you up, and makes you aware of his ineptitude field you must bypass to proceed.
13th Feb '17 8:18:53 PM AnonFangeekGirl
Is there an issue? Send a Message


* On Night 3 of ''VideoGame/FiveNightsAtFreddysSisterLocation'', on the way to and from the Parts & Services Room, you must sneak through the Funtime Auditorium and avoid being killed by Funtime Foxy. On the way back, however, you ''will'' be caught by Foxy whatever you do, and Night 4 opens with [[spoiler:Circus Baby revealing she kidnapped you and hid you in a spring-lock costume]].

to:

* ''VideoGame/FiveNightsAtFreddys''
** Normally, getting jumpscared by an animatronic means GameOver. The Phantom Animatronics from ''VideoGame/FiveNightsAtFreddys3'' are an exception- their jumpscares will result in audio/camera/ventilation crashes and nothing more. Phantom jumpscares will, however, give [[BigBad Springtrap]] the opportunity to get to you- and he ''can'' kill you.
**
On Night 3 of ''VideoGame/FiveNightsAtFreddysSisterLocation'', on the way to and from the Parts & Services Room, you must sneak through the Funtime Auditorium and avoid being killed by Funtime Foxy. On the way back, however, you ''will'' be caught by Foxy whatever you do, and Night 4 opens with [[spoiler:Circus Baby revealing she kidnapped you and hid you in a spring-lock costume]].
9th Feb '17 9:24:00 AM Morgenthaler
Is there an issue? Send a Message


* In ''SuperScribblenauts'', after [[spoiler:you shoot down your Doppleganger's UFO]] a message appears onscreen saying "Try again. The [[MacGuffin Starite]] has been destroyed". The only button there says "No way". After pressing it [[spoiler:a new puzzle opens: "Write the answer!"]].
* In ''DrawnToLife: The Next Chapter'', [[spoiler:when you first battle Wilfre, he is invincible, and [[HopelessBossFight you must deliberately die from his attacks to proceed]].]] Then a cutscene shows, and then the real battle begins.

to:

* In ''SuperScribblenauts'', ''VideoGame/SuperScribblenauts'', after [[spoiler:you shoot down your Doppleganger's UFO]] a message appears onscreen saying "Try again. The [[MacGuffin Starite]] has been destroyed". The only button there says "No way". After pressing it [[spoiler:a new puzzle opens: "Write the answer!"]].
* In ''DrawnToLife: ''VideoGame/DrawnToLife: The Next Chapter'', [[spoiler:when you first battle Wilfre, he is invincible, and [[HopelessBossFight you must deliberately die from his attacks to proceed]].]] Then a cutscene shows, and then the real battle begins.
5th Feb '17 5:02:47 AM Andyroid
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/TheFlameInTheFlood'', as you reach the Yards, Scout's raft collides with an impassible wall of debris. What looks like the usual "death by drowning" animation plays... then it cuts to Scout waking up on the shores of Angel Yards, still alive and with all her supplies. After you're done exploring Angel Yards, a traveler fixes up the raft so you can finish the game for real.
3rd Feb '17 11:33:53 AM Lemia
Is there an issue? Send a Message

Added DiffLines:

* In ''[[VideoGame/AmnesiaOtome Amnesia: Memories]]'', Orion says at the start of the game that you can't risk letting anyone know about your amnesia and each guy's route has a Suspicion meter that increases every time you do something that makes that guy suspicious of your sudden personality change. However, in every route except for Ikki's, the Suspicion meter unavoidably maxes out at a certain point in the route when the guy figures out on their own that you have amnesia (or in Ukyo's case, start out aware of that fact) and it won't affect your chances of getting a good ending as long as you keep Affection and Trust high enough. In addition, Toma's route has a Doubt meter and while the heroine growing doubtful about Toma's actions doesn't seem like a good outcome, you actually need a high level of Doubt to get Toma's good ending even though certain...''[[{{Yandere}} things]]''...happen after you get it high enough.
7th Jan '17 6:47:50 PM nombretomado
Is there an issue? Send a Message


* In ''EternalDarkness'', when the player's sanity gets low, a number of strange meta-game effects can occur. Their character's head may explode a few seconds after entering a room, followed by the usual death animation, but then they are safely returned to the door. There is a fake "game over" screen, a fake "stay turned for the sequel" screen, a fake BSOD, and a fake "Game Deleted Successfully" screen, with a blank saved game list. The TV may appear to turn itself off, the audio can gradually drop out (complete with a decreasing VOLUME bar, as if the user were sitting on the remote), and then there's the infamous "controller unplugged" fake error message.

to:

* In ''EternalDarkness'', ''VideoGame/EternalDarkness'', when the player's sanity gets low, a number of strange meta-game effects can occur. Their character's head may explode a few seconds after entering a room, followed by the usual death animation, but then they are safely returned to the door. There is a fake "game over" screen, a fake "stay turned for the sequel" screen, a fake BSOD, and a fake "Game Deleted Successfully" screen, with a blank saved game list. The TV may appear to turn itself off, the audio can gradually drop out (complete with a decreasing VOLUME bar, as if the user were sitting on the remote), and then there's the infamous "controller unplugged" fake error message.
This list shows the last 10 events of 564. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.FissionMailed