History Main / FireIceLightning

29th May '17 7:46:58 AM MyFinalEdits
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* In ''VideoGame/MetroidPrime'', in addition to her standard-issue Power Beam, Samus also gets a Plasma Beam (fire), a Wave Beam (electric), and an Ice Beam (guess). This is a notable change from the 2D games, where Plasma and Wave aren't elemental. It shows up again in ''VideoGame/MetroidPrime3Corruption'', where each of the other bounty hunters and the weapons they give you (plasma beam, ice missile, grapple voltage) has one of these properties[[note]]This is most easily noticed in a certain optional room on Bryyo, where there are three work golems that require you to use these weapons to activate them, and then use their effects in puzzles (melting a wall, freezing fuel gel, and electrifying magnetic rails, respectively)[[/note]].

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* In ''VideoGame/MetroidPrime'', in addition to her standard-issue Power Beam, Samus also gets a Plasma Beam (fire), a Wave Beam (electric), and an Ice Beam (guess).(obviously ice). This is a notable change from the 2D games, where Plasma and Wave aren't elemental. It shows up again in ''VideoGame/MetroidPrime3Corruption'', where each of the other bounty hunters and the weapons they give you (plasma beam, ice missile, grapple voltage) has one of these properties[[note]]This properties.[[note]]This is most easily noticed in a certain optional room on Bryyo, where there are three work golems that require you to use these weapons to activate them, and then use their effects in puzzles (melting a wall, freezing fuel gel, and electrifying magnetic rails, respectively)[[/note]].respectively)[[/note]]



** Blizzard loves this. In ''VideoGame/WarcraftII'', among the Mage's few spells are Fireball, Blizzard, and a lightning attack. Rather than being ''ElementalRockPaperScissors'', however, the attacks were balanced vis-a-vis damage, mana cost, and area of effect. The [[CosmeticallyDifferentSides Horde's]] Death Knight has similar spells.

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** Blizzard loves this. * In ''VideoGame/WarcraftII'', among the Mage's few spells are Fireball, Blizzard, and a lightning attack. Rather than being ''ElementalRockPaperScissors'', however, the attacks were balanced vis-a-vis damage, mana cost, and area of effect. The [[CosmeticallyDifferentSides Horde's]] Death Knight has similar spells.
28th May '17 8:48:39 PM HyperKunoichi
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', however, plays this straight. In this installment, there are specific types of weapons and arrows that can have either a fire, ice or electric effect, each of which have a different effect on opponents [[note]]fire...well, lights enemies on fire, and can also burn away any wooden weapons or shields they might be carrying; ice freezes enemies in place, causing them to take extra damage from the next attack they're hit with; and lightning shocks opponents, forcing them to drop their weapon and/or shield[[/note]]. Wind is also a prominent element, but it doesn't have very many offensive properties, unlike the other three. Instead, it mostly aids in mobility.
8th May '17 11:22:41 PM FlakyPorcupine
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* [[{{Hellfire}} Scorpion]], [[AnIcePerson Sub-Zero]] and [[ShockAndAwe Raiden]] from ''Franchise/MortalKombat''.

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* [[{{Hellfire}} Scorpion]], [[AnIcePerson Sub-Zero]] and [[ShockAndAwe Raiden]] from ''Franchise/MortalKombat''. If you want to keep the ninja theme, you can swap Raiden with Rain.
5th May '17 1:15:57 AM Dravencour
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* ''VideoGame/{{Bayonetta}}''
** The first game has Durga, a pair of claws that can switch between fire and lightning, and Odette, a pair of ice skates with the power to freeze enemies.
** The second game has Undine, a pair of fire and ice flamethrowers, and Takemikazuchi, a giant lightning hammer.

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* ''VideoGame/{{Bayonetta}}''
** The first game has Durga, a pair of claws that
In ''VideoGame/{{Bayonetta}}'', the [[WolverineClaws Durga weapon]] can switch change between fire fire, which is stronger and slower, and lightning, which is faster and Odette, weaker. Additionally, the weapon [[ImprobableWeaponUser Odette is a pair of ice skates with skates]] that have (surprise surprise) the power ability to freeze enemies.
** The second game
your enemies.
* ''{{VideoGame/Bayonetta 2}}''
has Undine, the [[FireBreathingWeapon Undine]], a pair of fire demonic flamethrower with both KillItWithFire and ice flamethrowers, and Takemikazuchi, a giant lightning hammer.KillItWithIce settings that can be swapped on the fly. Lighting is covered by the [[DropTheHammer Takemikazuchi]], an absolutely massive hammer that is slow but can smash through defenses.



* In ''VideoGame/{{Bayonetta}}'', the [[WolverineClaws Durga weapon]] can change between fire, which is stronger and slower, and lightning, which is faster and weaker. Additionally, the weapon [[ImprobableWeaponUser Odette is a pair ice skates]] that have (surprise surprise) the ability to freeze your enemies.
* ''{{VideoGame/Bayonetta 2}}'' has the [[FireBreathingWeapon Undine]], a demonic flamethrower with both KillItWithFire and KillItWithIce settings that can be swapped on the fly. Lighting is covered by the [[DropTheHammer Takemikazuchi]], an absolutely massive hammer that is slow but can smash through defenses.
5th May '17 1:14:32 AM Dravencour
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* ''VideoGame/{{Bayonetta}}''
** The first game has Durga, a pair of claws that can switch between fire and lightning, and Odette, a pair of ice skates with the power to freeze enemies.
** The second game has Undine, a pair of fire and ice flamethrowers, and Takemikazuchi, a giant lightning hammer.
3rd May '17 9:13:59 AM Eggy0
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* ''VideoGame/EagleIsland'' features three Totems who embody these elements: Magira (fire), Icora (ice), and Zephara (lightning).
11th Apr '17 5:37:06 PM nombretomado
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* The damage-dealing spells in the ''Franchise/ShiningSeries'' games are Blaze, Freeze and Bolt. While mages usually learn two or more of the spells at the basic levels, each games usually features one mage per element that learns the highest level spell, such as Tao (Blaze), Domingo (Freeze) and Alef (Bolt) in the first ''ShiningForce'' game.

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* The damage-dealing spells in the ''Franchise/ShiningSeries'' games are Blaze, Freeze and Bolt. While mages usually learn two or more of the spells at the basic levels, each games usually features one mage per element that learns the highest level spell, such as Tao (Blaze), Domingo (Freeze) and Alef (Bolt) in the first ''ShiningForce'' ''VideoGame/ShiningForce'' game.
11th Apr '17 5:34:21 PM nombretomado
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* The primary offensive spells from throughout the ''[[ShiningForce Shining]]'' franchise are Blaze, Freeze and Bolt/Spark. Priests have access to a fourth elemental attack, Blast/Tornado.

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* The primary offensive spells from throughout the ''[[ShiningForce Shining]]'' ''Franchise/ShiningSeries'' franchise are Blaze, Freeze and Bolt/Spark. Priests have access to a fourth elemental attack, Blast/Tornado.
11th Apr '17 5:32:55 PM nombretomado
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* The damage-dealing spells in the ''ShiningForce'' games are Blaze, Freeze and Bolt. While mages usually learn two or more of the spells at the basic levels, each games usually features one mage per element that learns the highest level spell, such as Tao (Blaze), Domingo (Freeze) and Alef (Bolt) in the first ''ShiningForce'' game.

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* The damage-dealing spells in the ''ShiningForce'' ''Franchise/ShiningSeries'' games are Blaze, Freeze and Bolt. While mages usually learn two or more of the spells at the basic levels, each games usually features one mage per element that learns the highest level spell, such as Tao (Blaze), Domingo (Freeze) and Alef (Bolt) in the first ''ShiningForce'' game.
10th Apr '17 7:55:00 PM wolftickets1969
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* ''VideoGame/ChildOfLight'' has Fire, Water and Lightning, although many water attacks used by foes are ice-based. Fire beats Earth foes, Water beats Fire enemies, and Lightning beats Water foes. There's also Light, which isn't resisted by anything and beats Darkness.

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* ''VideoGame/ChildOfLight'' has Fire, Water and Lightning, although many water attacks used by foes are ice-based. [[ElementalRockPaperScissors Fire beats Earth foes, Water beats Fire enemies, and Lightning beats Water foes.foes]]. There's also Light, which isn't resisted by anything and beats Darkness.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FireIceLightning