History Main / FightingForAHomeland

17th Mar '17 8:15:57 AM SullenFrog
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* The crew of the ''VisualNovel/{{Sunrider}}'', after the invasion of Cera.

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* The crew of the ''VisualNovel/{{Sunrider}}'', titular ''VisualNovel/{{Sunrider}}'' spend two games fighting to take their home planet Cera back, after PACT effortlessly conquers it at the invasion start of Cera.the first game.
8th Jan '17 7:00:49 PM nombretomado
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* The Sforza dynasty was started by the leader of a band of PrivateMilitaryContractors that used his men to take over an Italian city-state. They decided on Milan; Sforza ended up hiring LeonardoDaVinci when the latter ended up being too prissy for the Medicis' tastes.

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* The Sforza dynasty was started by the leader of a band of PrivateMilitaryContractors that used his men to take over an Italian city-state. They decided on Milan; Sforza ended up hiring LeonardoDaVinci Creator/LeonardoDaVinci when the latter ended up being too prissy for the Medicis' tastes.
23rd Nov '16 6:59:12 AM Onomateopoetic
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** A more benign example would be the Minutemen of the Commonwealth wasteland in ''Videogame/Fallout4''. They already have their homeland, but this place being a part of the Fallout world, there's quite a few monsters, mutants, raiders and larger factions messing with poor people only trying to make a living. The Minutemen was a militia protecting the settlements in and around Boston, but due to [[WeAREStrugglingTogether internal strife]], the Minutemen you find in [=FO4=] are reduced to a small group. Joining the Minutemen during the main quest allows you to retake the Commonwealth for the people, reestablish trade routes and stop the rest of the larger factions from messing with the people.
22nd Nov '16 11:32:22 AM StarTropes
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This group of people lost their homeland and has been seeking it ever since. Perhaps it was destroyed, or they were exiled, or they were on the losing end of a war. When their home habitable, they often want their original home back and prepare to solve the problem that prevent them to live in it. However in cynical stories, some bad things usually happened in progress, making it inhabitable. They decided to abandon it, choosing to [[WalkingTheEarth wander around]] until they [[HomeSweetHome find someplace to call home]].

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This group of people lost their homeland and has been seeking it ever since. Perhaps it was destroyed, or they were exiled, or they were on the losing end of a war. When their home habitable, they often want their original home back and prepare to solve the problem that prevent them to live in it. However in cynical stories, some bad things usually happened in progress, making it inhabitable.uninhabitable. They decided to abandon it, choosing to [[WalkingTheEarth wander around]] until they [[HomeSweetHome find someplace to call home]].
30th Oct '16 9:56:57 AM nombretomado
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* ''{{Eberron}}'' sees this trope a lot. The people of Cyre in particular, as the Day of Mourning which ended the Last War created [[{{Mordor}} the Mournland]] out of their former home. The main settlement of Cyran survivors has internal tension about ''how'' they should go about it -- some want to claim independence where they were, while others want to seek something else (mostly out of a desire to not betray the trust of the only nation to go so far as to offer the Cyran survivors a decent area to settle down and govern themselves autonomously in -- a pretty big move considering said nation were ''at war'' with Cyre right up until the Day of Mourning).
* ''{{GURPS}}: {{Traveller}}'' The sample campaign 100 parsecs in the volume "Sword Worlds" is about an attempt to preserve Sword Worlds culture by founding a colony far away in empty space.

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* ''{{Eberron}}'' ''TabletopGame/{{Eberron}}'' sees this trope a lot. The people of Cyre in particular, as the Day of Mourning which ended the Last War created [[{{Mordor}} the Mournland]] out of their former home. The main settlement of Cyran survivors has internal tension about ''how'' they should go about it -- some want to claim independence where they were, while others want to seek something else (mostly out of a desire to not betray the trust of the only nation to go so far as to offer the Cyran survivors a decent area to settle down and govern themselves autonomously in -- a pretty big move considering said nation were ''at war'' with Cyre right up until the Day of Mourning).
* ''{{GURPS}}: {{Traveller}}'' ''TabletopGame/{{GURPS}}: TabletopGame/{{Traveller}}'' The sample campaign 100 parsecs in the volume "Sword Worlds" is about an attempt to preserve Sword Worlds culture by founding a colony far away in empty space.
17th Oct '16 2:22:19 AM MAI742
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* During UsefulNotes/WorldWarII, despite their country being under German occupation, Poland was actually one of the larger allies in terms of troops under arms in the European Theatre. At the war's end more than 20,000 ethnic Poles served under British command and more than 200,000 were under Soviet command as combat troops, and more than 200,000 (nobody knows for sure) ethnic Poles served as logistics troops for both the British and Soviets. This is highly significant given the presence of just 100,000 ethnically 'British' soldiers (and 250,000 Anglo-Canadian-Polish) soldiers under British command), 350,000 US soldiers, and 3.5 million Soviet soldiers in the European theatre in April 1945.

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* During UsefulNotes/WorldWarII, despite their country being under German occupation, Poland was actually one of the larger allies in terms of troops under arms in the European Theatre. At the war's end more than 20,000 ethnic Poles served under British command and more than 200,000 were under Soviet command as combat troops, troops for the (Communist) Polish Republic, and more than up to 200,000 (nobody knows for sure) ethnic Poles served as logistics troops for both the British and Soviets. British. This is highly significant given the presence of just 100,000 ethnically 'British' soldiers combat troops (and 250,000 Anglo-Canadian-Polish) soldiers Anglo-Canadian-Polish combat troops under British command), 350,000 US soldiers, combat troops, and 3.5 million Soviet soldiers combat troops in the European theatre in April 1945.
17th Oct '16 2:18:53 AM MAI742
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* During UsefulNotes/WorldWarII, despite their country being under German occupation, Poland was actually one of the larger allies in terms of troops under arms in the European Theatre. By the end of the war there nearly a quarter of a million Polish troops served the Western Allies and a similar number the Soviets in various support and combat roles, as against fewer than 5 million troops fielded by the other Western powers and 7 by the Soviets.

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* During UsefulNotes/WorldWarII, despite their country being under German occupation, Poland was actually one of the larger allies in terms of troops under arms in the European Theatre. By At the war's end of the war there nearly a quarter of a million Polish more than 20,000 ethnic Poles served under British command and more than 200,000 were under Soviet command as combat troops, and more than 200,000 (nobody knows for sure) ethnic Poles served as logistics troops served for both the Western Allies British and a similar number Soviets. This is highly significant given the Soviets in various support presence of just 100,000 ethnically 'British' soldiers (and 250,000 Anglo-Canadian-Polish) soldiers under British command), 350,000 US soldiers, and combat roles, as against fewer than 3.5 million troops fielded by Soviet soldiers in the other Western powers and 7 by the Soviets.European theatre in April 1945.



* The first Czech Legion, after World War One. Their country was then merely a province of Austria-Hungary, who started the war and teamed up with the Germans. The Czechs had very little reason to fight for them, and surrendered to the opposing Russians whenever they could. Through a lot of political scheming, the Russians were convinced to raise a Czech legion of 60,000 men to fight against the Austrians. Then the Revolution broke out, and with the peace treaty between Russia and Austria, and the vicious warfare and politicking in Russia, they would not get their goal, an independent Czechia, so they turned to the western allies. They could not leave the country through the western side, so the allies chose to rendezvous with them in the port of Vladivostok, ''on the other side of Russia''. They crossed the country in three years, using the railways that they hijacked, joined with the Russian White Army (a coalition of anti-Communists) and the allies, stole the Tsarís gold, traded it for free passage to Vladivostok with the advancing Reds when they lost, [[EarnYourHappyEnding and safely sailed home, to the newly-founded country of Czechoslovakia, a social democracy.]]

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* The first Czech Legion, after World War One. Their country was then merely a province of Austria-Hungary, who started the war and teamed up with the Germans. The Czechs had very little reason to fight for them, and surrendered to the opposing Russians whenever they could. Through a lot of political scheming, the Russians were convinced to raise a Czech legion of 60,000 men to fight against the Austrians. Then the Revolution broke out, and with the peace treaty between Russia and Austria, and the vicious warfare and politicking in Russia, they would not get their goal, an independent Czechia, so they turned to the western allies. Entente. They could not leave the country through the western side, so the allies Entente chose to rendezvous with them in the port of Vladivostok, ''on the other side of Russia''. They crossed the country in three years, using the railways that they hijacked, joined with the Russian White Army (a coalition of anti-Communists) and the allies, Entente, stole the Tsarís gold, traded it for free passage to Vladivostok with the advancing Reds when they lost, [[EarnYourHappyEnding and safely sailed home, to the newly-founded country of Czechoslovakia, a social democracy.]]
30th Sep '16 9:38:32 AM JoeMerl
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* One episode of ''Series/StarTrekDeepSpaceNine'' has a species searching for a new planet, with a prophecy that they believe points to Bajor as their destined home. The Bajorans, still recovering from its fifty-year occupation by the Cardassians, are reluctant to let in so many unknown immigrants and convince them to settle somewhere else. The ending implies that this was a poor choice for all involved, however, with the leader of the other species noting how much good their agricultural technology could have done for Bajor had they been allowed to stay.
14th Sep '16 9:28:11 PM Kimarous
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* The [[{{Samurai}} Chosen]] in ''VideoGame/ForHonor'' have this as their primary motivation in the ForeverWar between them, the [[HornyVikings Warborn]], and the [[MedievalEuropeanFantasy Legions]].







5th Sep '16 2:42:07 AM SeekerSS
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This group of people lost their homeland and has been seeking it ever since. Perhaps it was destroyed, or they were exiled, or they were on the losing end of a war. They often want their original home back and prepare to solve the problem that prevent them to live in it. However in cynical stories, some bad things usually happened in progress, making it inhabitable. They decided to abandon it, choosing to [[WalkingTheEarth wander around]] until they [[HomeSweetHome find someplace to call home]].

to:

This group of people lost their homeland and has been seeking it ever since. Perhaps it was destroyed, or they were exiled, or they were on the losing end of a war. They When their home habitable, they often want their original home back and prepare to solve the problem that prevent them to live in it. However in cynical stories, some bad things usually happened in progress, making it inhabitable. They decided to abandon it, choosing to [[WalkingTheEarth wander around]] until they [[HomeSweetHome find someplace to call home]].
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