History Main / FighterMageThief

27th Aug '16 1:22:43 PM gunslingerofgilead
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* ''WesternAnimation/KuboAndTheTwoStrings'' has Monkey, who primarily wields a katana, Kubo, who uses his magical shamisen, and Beetle, who puts his ImprobableAimingSkills to the test with his bow.
23rd Aug '16 11:09:31 PM KEEP_IN
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*** Thief/Fighter Scout ([[GlassCannon Massive firepower with the highest speed in game and a hard-to-target small frame]])

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*** Thief/Fighter Scout ([[GlassCannon Massive firepower firepower]] with [[FragileSpeedster the highest speed in game and a hard-to-target small frame]])
11th Aug '16 12:32:07 PM Azure012
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[[AC:SimulationGame]]
* ''VideoGame/TheIdolmaster'': A version of this dichotomy exists due to the fact that the game features a triangular stat system to determine how well a character does at specific categories of performing, with said stats directly affecting the player's score in the RhythmGame portions. If one quantifies "Dance" as physical prowess, "Visual" as charm and "Vocal" as magic, the resulting breakdown for the cast becomes:
** Fighter: [[TomboyWithAGirlyStreak Makoto]] (though in later games she skirts the line towards being a JackOfAllStats, her skillset still primarily helps her dancing), [[GenkiGirl Yayoi]], [[TricksterTwins Ami, Mami]] and [[FriendToAllLivingThings Hibiki]]
** Thief: [[FragileFlower Yukiho]], [[CoolBigSis Azusa]], [[{{Tsundere}} Iori]] and [[BrilliantButLazy Miki]], (though the latter can become a MasterOfAll if conditions are met in the first game.)
** Mage: [[CuteClumsyGirl Haruka]], [[BrokenBird Chihaya]] (whose overwhelming vocal ability is enough to pull her stat total into the highest tiers), [[BrainyBrunette Ritsuko]] and [[RichInDollarsPoorInSense Takane]] (who hovers on being a metaphorical Trickster, as her visual stat is also quite high.)
7th Aug '16 2:13:15 PM nighttrainfm
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* The three {{Eldritch Abomination}}s in ''EternalDarkness'' fit this mold in a villainous fashion. TheBrute Chattur'gha is the Fighter, who can be taken down by the EvilGenius Ulyaoth (Mage), who is in turn easy prey for TheTrickster Xel'lotath (Thief) who herself would be ripped to shreds by Chattur'gha. [[spoiler: Mantorok is the GameBreaker.]]

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* The three {{Eldritch Abomination}}s in ''EternalDarkness'' ''VideoGame/EternalDarkness'' fit this mold in a villainous fashion. TheBrute Chattur'gha is the Fighter, who can be taken down by the EvilGenius Ulyaoth (Mage), who is in turn easy prey for TheTrickster Xel'lotath (Thief) who herself would be ripped to shreds by Chattur'gha. [[spoiler: Mantorok is the GameBreaker.]]
7th Aug '16 2:11:16 PM nighttrainfm
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* ''KingdomHearts'' gives you a similar choice at the beginning, between Fighter, Mage, and ''Defender''. The latter isn't as strong or agile as the Fighter, but learns defense and [[MoneySpider drop]] related abilities earlier, and has more item slots. The game also makes you give up one of the three, giving the feel of a bit more depth in the trio set-up. The three main party members also map to the three classes, with Sora being the Fighter, Donald being the Mage and Goofy being the Defender.

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* ''KingdomHearts'' ''Franchise/KingdomHearts''
** The first game
gives you a similar choice of attributes at the beginning, between beginning: Fighter, Mage, and ''Defender''. The latter isn't as strong or agile as the Fighter, but learns defense and [[MoneySpider drop]] related abilities earlier, and has more item slots. The game also makes you give up one of the three, giving the feel of a bit more depth in the trio set-up. The three main party members also map to the three classes, with Sora being the Fighter, Donald being the Mage and Goofy being the Defender.



** In ''VideoGame/DragonAgeInquisition'', the choice of [[spoiler:the new divine comes down to Cassandra (a warrior), Leliana (a rogue), and Vivienne (a mage).]]

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** In ''VideoGame/DragonAgeInquisition'', the choice of [[spoiler:the new divine Divine comes down to Cassandra (a warrior), Leliana (a rogue), and Vivienne (a mage).]]
6th Aug '16 4:52:41 PM wootzits
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* In ''VideoGame/PokemonRedAndBlue'', the "physical" Ground, Rock, Steel, Dark and Fighting types were typically associated with high Attack or Defense, "special" types (Water, Fire, Grass, Ghost, Psychic) with high Special Attack and Special Defense, and Flying and Bug types had generally high Speed stat and attacks that allowed them to act fast or evade attacks. With the appearance of more and more Pokémon, the type combinations multiplied mixing and matching these properties more and more.
** In one particular battle in ''VideoGame/PokemonRanger'': Shadows of Almia you face [[DualBoss three bosses]] that fit perfectly in the categories: Rhyperior (slow-moving but resistant and with an array of close-range attacks), Magmortar (Less HP, but capable of using devastating long-range and area attacks) and Gallade (Smaller, faster, and regularly teleporting away from danger)

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* In ''VideoGame/PokemonRedAndBlue'', the "physical" Ground, Rock, Steel, Dark and Fighting types were typically associated with high Attack or Defense, "special" types (Water, Fire, Grass, Ghost, Psychic) with high Special Attack and Special Defense, and Flying Flying, Bug and Bug Ghost types had generally high Speed stat and attacks that allowed them to act fast or evade attacks. With the appearance of more and more Pokémon, the type combinations multiplied mixing and matching these properties more and more.
** In one particular battle in ''VideoGame/PokemonRanger'': ''VideoGame/PokemonRanger: Shadows of Almia Almia'' you face [[DualBoss three bosses]] that fit perfectly in the categories: Rhyperior (slow-moving but resistant and with an array of close-range attacks), Magmortar (Less HP, but capable of using devastating long-range and area attacks) and Gallade (Smaller, faster, and regularly teleporting away from danger)
23rd Jul '16 6:12:31 PM WillyFourEyes
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** The series has the stats of strength, dexterity, and intellect, with the three Principles each related to one stat (Strength = Courage, Int = Truth, Dex = Love). The classes associated with the virtues derived from the principles also mostly work out, with the meleeist Fighter for Valor (couhttp://fallout.wikia.com/wiki/Fallout:_New_Vegasrage), pure-caster Mage for Honesty (truth), ranged fighter Bard for Compassion (love), Magic Knight Paladin for Honor (truth and courage), more-agile fighter Tinker for Sacrifice (love and courage), more-agile caster Druid for Justice (truth and love), jack-of-all-trades Ranger for Spirituality (all three), and mostly-worthless Shepherd for Humility (none!).
** ''VideoGame/UltimaIV'' 's NES port also has the Avatar "class", which the PlayerCharacter (and the PC only) upgrades to upon achieving enlightenment in all Virtues. It's basically an PurposelyOverpowered version of the Ranger with access to all weapons, armor, and spells (depending on your INT), with the only real downside being that if you ever commit an unvirtuous act again, you're reverted to your base class and have to regain the enlightenment in that virtue again. In the original versions of the game, you were stuck with your normal class restricted weaponry, with the Avatarhood benefit being you got access to the eight sets of Mystic Swords and Mystic Robes, the best melee and armor in the game for all classes.

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** The series has the stats of strength, dexterity, and intellect, with the three Principles each related to one stat (Strength = Courage, Int = Truth, Dex = Love). The classes associated with the virtues derived from the principles also mostly work out, with the meleeist Fighter for Valor (couhttp://fallout.wikia.com/wiki/Fallout:_New_Vegasrage), (courage), pure-caster Mage for Honesty (truth), ranged fighter Bard for Compassion (love), Magic Knight MagicKnight Paladin for Honor (truth and courage), more-agile fighter Tinker for Sacrifice (love and courage), more-agile caster Druid for Justice (truth and love), jack-of-all-trades Ranger for Spirituality (all three), and mostly-worthless [[MasterOfNone mostly-worthless]] Shepherd for Humility (none!).
** ''VideoGame/UltimaIV'' 's ''VideoGame/UltimaIV''[='=]s NES port also has the Avatar "class", which the PlayerCharacter (and the PC only) upgrades to upon achieving enlightenment in all Virtues. It's basically an a PurposelyOverpowered version of the Ranger with access to all weapons, armor, and spells (depending on your INT), with the only real downside being that if you ever commit an unvirtuous act again, you're reverted to your base class and have to regain the enlightenment in that virtue again. In the original versions of the game, you were stuck with your normal class restricted weaponry, with the Avatarhood benefit being you got access to the eight sets of Mystic Swords and Mystic Robes, the best melee and armor in the game for all classes.
21st Jul '16 2:00:29 PM DYnoJackal19
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** ''VideoGame/{{Destiny}}'' Gives us the Titan, Warlock, and Hunter classes for Guardians.

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** ''VideoGame/{{Destiny}}'' Gives us the Titan, Warlock, and Hunter classes for Guardians.
21st Jul '16 1:25:33 PM DYnoJackal19
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21st Jul '16 1:24:56 PM DYnoJackal19
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** ''VideoGame/{{Destiny}}'' Gives us the Titan, Warlock, and Hunter classes for Guardians.
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