History Main / FighterLaunchingSequence

8th Mar '17 1:51:47 PM Someoneman
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* ''VideoGame/{{Ikaruga}}'' has an equivalent sequence at the start of each level where the player's ship accelerates to intercept the enemies while the [[AwesomeMusic/VideoGames music kicks in]].

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* ''VideoGame/{{Ikaruga}}'' has an equivalent sequence at the start of each level where the player's ship accelerates to intercept the enemies while the [[AwesomeMusic/VideoGames music kicks in]].in.
15th Feb '17 1:06:25 PM Morgenthaler
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* An elaborate one in ''SpaceAboveAndBeyond'', in which the cockpits descend and attach to the bodies of the fighters before launch.

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* An elaborate one in ''SpaceAboveAndBeyond'', ''Series/SpaceAboveAndBeyond'', in which the cockpits descend and attach to the bodies of the fighters before launch.
14th Jan '17 9:29:39 AM nombretomado
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* {{Lucasarts}}' ''Metal Warriors'' for the SNES featured this for the player's GiantMecha as part of the first mission's opening cutscene, complete with dramatic switch-flipping.

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* {{Lucasarts}}' Creator/LucasArts' ''Metal Warriors'' for the SNES featured this for the player's GiantMecha as part of the first mission's opening cutscene, complete with dramatic switch-flipping.
8th Jan '17 4:18:28 AM jamespolk
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* 1944 documentary ''Film/TheFightingLady'' has more than one of these, real ones, as the pilots fly off for bombing runs against Marcus Island and Truk, and then go out for the huge Battle of the Philippine Sea.
25th Dec '16 3:58:54 PM Rmpdc
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Added DiffLines:

** There is one successful scramble by the Americans...in only two fighters.
19th Dec '16 4:12:03 AM Medinoc
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* Every time an Interceptor is launched in ''VideoGame/XCOMEnemyUnknown'', we are treated to a dramatic cutscene where its launch catapult is primed, and it's shot out of the big double-doors in the ceiling to chase down a flying saucer.

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* Every time an Interceptor is launched in ''VideoGame/XCOMEnemyUnknown'', we are treated to ''VideoGame/XCOMEnemyUnknown'' has a dramatic cutscene for interceptor launches, where its launch catapult is primed, and it's shot out of the big double-doors in the ceiling to chase down a flying saucer.saucer. It's played in full in the first time of each playthrough, and abridged to 2-3 seconds all subsequent times.
25th Oct '16 8:26:56 PM nombretomado
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* All the GerryAnderson shows had epic stock launching sequences. They are pretty much the trope codifier.

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* All the GerryAnderson Creator/GerryAnderson shows had epic stock launching sequences. They are pretty much the trope codifier.
16th Aug '16 8:55:14 AM UmbrellasWereAwesome
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* ''VideoGame/{{Halo 4}}''. In the first episode of ''Spartan Ops'', following the Infinity's DynamicEntry at Requiem by way of [[RammingAlwaysWorks ramming]] ''through'' a Covenant battlecruiser, the massive starship then proceeds to a scrambling sequence that involves mass deployment of [[DropShip Pelicans]], [[SpaceFighter Broadswords]], and even entire Charon-class ''frigates'' from internal bays, immediately engaging the Covenant remnant forces above the shield world.

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* ''Franchise/{{Halo}}'':
** ''VideoGame/HaloReach'': When you get into your Sabre SpaceFighter, you get an extended sequence of it taking off from Reach into space.
**
''VideoGame/{{Halo 4}}''. 4}}'': In the first episode of ''Spartan Ops'', following the Infinity's DynamicEntry at Requiem by way of [[RammingAlwaysWorks ramming]] ''through'' a Covenant battlecruiser, the massive starship then proceeds to a scrambling sequence that involves mass deployment of [[DropShip Pelicans]], [[SpaceFighter Broadswords]], and even entire Charon-class ''frigates'' from internal bays, immediately engaging the Covenant remnant forces above the shield world.
17th Jun '16 4:26:12 PM Doug86
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* "Aces High" by Music/IronMaiden is the WorldWarII flavor of this.

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* "Aces High" by Music/IronMaiden is the WorldWarII UsefulNotes/WorldWarII flavor of this.
10th Jun '16 8:52:08 AM UmbrellasWereAwesome
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* All the time in the various ''Anime/{{Robotech}}'' series (''Anime/{{Macross}}'', ''Anime/SuperDimensionCavalrySouthernCross'', ''Anime/GenesisClimberMospeada''), complete with a StockFootage unfurling of the tail fins from their storage mode.

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* All the time in the various series used to make ''Anime/{{Robotech}}'' series (''Anime/{{Macross}}'', (''Anime/SuperDimensionFortressMacross'', ''Anime/SuperDimensionCavalrySouthernCross'', ''Anime/GenesisClimberMospeada''), complete with a StockFootage unfurling of the tail fins from their storage mode.mode.
* The ''Anime/{{Macross}}'' franchise as a whole has plenty of this.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FighterLaunchingSequence