History Main / FictionAry

31st Jul '16 5:28:11 AM Morgenthaler
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* KarenTraviss took the rhythmic chanting over the ''VideoGame/StarWarsRepublicCommando'' game menu and developed (indeed, is still developing) it into Mando'a, the Mandalorian language, for use in her Republic Commando novels. Close attention is being paid to etymologies and the connections between words... on the other hand, grammar has been quite deliberately tossed out the window, under the reasoning that the ''Mando'ade'' are soldiers and don't give an ''osik'' how you speak as long as you get it across.

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* KarenTraviss Creator/KarenTraviss took the rhythmic chanting over the ''VideoGame/StarWarsRepublicCommando'' game menu and developed (indeed, is still developing) it into Mando'a, the Mandalorian language, for use in her Republic Commando novels. Close attention is being paid to etymologies and the connections between words... on the other hand, grammar has been quite deliberately tossed out the window, under the reasoning that the ''Mando'ade'' are soldiers and don't give an ''osik'' how you speak as long as you get it across.
30th Jun '16 7:37:16 PM nombretomado
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* ''{{Bionicle}}'' uses a substitution cipher for its in-universe texts, named Matoran.

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* ''{{Bionicle}}'' ''Toys/{{Bionicle}}'' uses a substitution cipher for its in-universe texts, named Matoran.
29th Jun '16 6:47:14 PM Doug86
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* Creator/DianeDuane's ''[[YoungWizards Feline Wizards]]'' books feature Ailurin, the language of cats. It is also slightly unpronounceable, but justifiably so, since the words are intended to sound like the meows and hisses of cats.

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* Creator/DianeDuane's ''[[YoungWizards ''[[Literature/YoungWizards Feline Wizards]]'' books feature Ailurin, the language of cats. It is also slightly unpronounceable, but justifiably so, since the words are intended to sound like the meows and hisses of cats.
9th Jun '16 11:18:00 PM gewunomox
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* Ditto YukiKajiura, whose language has been dubbed "Kajiuran" by her fans.

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* Ditto YukiKajiura, Music/YukiKajiura, whose language has been dubbed "Kajiuran" by her fans.
9th Jun '16 11:03:08 PM gewunomox
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* YokoKanno uses an invented French-like language for some of her songs, with the backup of a philosophy that EverythingSoundsSexierInFrench.

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* YokoKanno Music/YokoKanno uses an invented French-like language for some of her songs, with the backup of a philosophy that EverythingSoundsSexierInFrench.
7th Jun '16 12:30:02 PM UmbrellasWereAwesome
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* ''Anime/{{Macross}}''

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* ''Anime/{{Macross}}''''Anime/{{Macross}}'':
7th Jun '16 12:29:42 PM UmbrellasWereAwesome
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* ''Anime/SuperDimensionFortressMacross [[Anime/MacrossDoYouRememberLove Do You Remember Love]]'' does this as well, giving the Zentradi a fictional language that actually has a rudimentary grammar and a vocabulary.

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* ''Anime/SuperDimensionFortressMacross [[Anime/MacrossDoYouRememberLove ''Anime/{{Macross}}''
** ''Anime/SuperDimensionFortressMacross''[='s=] film adaptation, ''[[Anime/MacrossDoYouRememberLove
Do You Remember Love]]'' does this as well, giving Love?]]'', gives the Zentradi a fictional language that actually has a rudimentary grammar and a vocabulary.
21st Apr '16 1:44:00 AM aye_amber
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* ''VideoGame/{{Klonoa}}''
** Every character in ''VideoGame/KlonoaDoorToPhantomile'' and the sequels speaks in a (subtitled) language based on Japanese, but with its own vocabulary and syntax, to a certain extent (for example, the words "Rupuru" for "to go", "Rakuru" for "to help", etc. and the ending -du which means "I" or "me" - "Rakurudu" means "Help me", for instance).
** The song that plays in the Mts. Of Mira-Mira level in ''VideoGame/Klonoa2LunateasVeil'' ("Wahoo Stomp" in English, "Stepping Wind" in Japanese) is entirely in that language, but the lyrics have an actual translation. There's also "beruyo" for "bell", "rengu" for "ring" and maybe one or two other words.

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* ''VideoGame/{{Klonoa}}''
''VideoGame/{{Klonoa}}:''
** Every character in ''VideoGame/KlonoaDoorToPhantomile'' ''VideoGame/{{Klonoa}}: Door to Phantomile'' and the sequels speaks in a (subtitled) language based on Japanese, but with its own vocabulary and syntax, to a certain extent (for example, the words "Rupuru" for "to go", "Rakuru" for "to help", etc. and the ending -du which means "I" or "me" - "Rakurudu" means "Help me", for instance).
instance).
** The song that plays in the Mts. Of Mira-Mira level in ''VideoGame/Klonoa2LunateasVeil'' ''VideoGame/{{Klonoa}} 2: Lunatea's Veil'' ("Wahoo Stomp" in English, "Stepping Wind" in Japanese) is entirely in that language, but the lyrics have an actual translation. There's also "beruyo" for "bell", "rengu" for "ring" and maybe one or two other words.
8th Apr '16 7:03:28 PM TARINunit9
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* The entirety of the dialogue in the ''VideoGame/PanzerDragoon'' games is in a fictional language that is, apparently, somewhat based off of Latin. It has no official name and so is known solely as Panzerese among the fandom.

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* The entirety of the dialogue in the ''VideoGame/PanzerDragoon'' games is in a fictional language that is, apparently, somewhat based off of Latin. When you hear it spoken it very clearly uses pretty much all of the syntax and grammar rules of Japanese (to the point where most of ''Saga'' has the characters actually speaking regular Japanese). It has no official name and so is known solely as Panzerese among the fandom.
8th Apr '16 7:01:15 PM TARINunit9
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Added DiffLines:

* The Grineer Empire from ''VideoGame/{{Warframe}}'' zigzag between this trope and a full-on {{Conlang}}. When you hear them out loud it's even odds whether they'll say something obvious like "Get klem! Attaf!" or something near-indecipherable like "Ahs skria we de mok to sekto."
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