History Main / FeaturelessProtagonist

26th Jun '17 9:34:12 PM GMon
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* ''Franchise/Pokemon'':

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* ''Franchise/Pokemon'':''Franchise/{{Pokemon}}'':



** Also played mostly straight in ''VideoGame/FalloutNewVegas" with regards to the player character of ''Fallout 2'': The only details given about the Chosen One are that said person was male and fathered a son on the wife of one of the crime families in New Reno.

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** Also played mostly straight in ''VideoGame/FalloutNewVegas" ''VideoGame/FalloutNewVegas'' with regards to the player character of ''Fallout 2'': The only details given about the Chosen One are that said person was male and fathered a son on the wife of one of the crime families in New Reno.
17th May '17 5:55:49 AM UmbrellasWereAwesome
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* In the GameBoy version of the ''VideoGame/PokemonTradingCardGame'', the player character portrait is shown as a bust portrait with young, tween-like facial features of ambiguous gender, an ethnically unclear anime look, and hair tied up in a bandanna on the forehead though it's clearly black.
* ''VideoGame/PokemonXAndY'' is a much straighter example. Not only can you choose your gender, name and now your skin color at character creation, but ''every other part'' of your trainer is customizable even after that point. Hair color? Sure. Haircut? Why not. Clothing? A ''dizzying'' array of options await you, especially once you have access to every city. The clothing options vary so much that it even gets hard to assign an exact ''[[VagueAge age]]'' to the protagonists.
** ''VideoGame/PokemonSunAndMoon'' also follow suit in some ways though it's tone down overall with initial customization to mainly just skin color differences. The clothing and hair cut options also come into play once you enter your first major city and are added on to. You however are reminded several times that canonically your character is at a set age.

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* ''Franchise/Pokemon'':
**
In the GameBoy version of the ''VideoGame/PokemonTradingCardGame'', the player character portrait is shown as a bust portrait with young, tween-like facial features of ambiguous gender, an ethnically unclear anime look, and hair tied up in a bandanna on the forehead though it's clearly black.
* ** ''VideoGame/PokemonXAndY'' is a much straighter very straight example. Not only can you choose your gender, name and now your skin color at character creation, but ''every other part'' of your trainer is customizable even after that point. Hair color? Sure. Haircut? Why not. Clothing? A ''dizzying'' array of options await you, especially once you have access to every city. The clothing options vary so much that it even gets hard to assign an exact ''[[VagueAge age]]'' to the protagonists.
** ''VideoGame/PokemonSunAndMoon'' also follow suit in some ways ways, though it's tone toned down overall compared to ''X and Y'', with initial customization to being mainly just skin color differences. The clothing and hair cut haircut options also come into play once you enter your first major city and are added on to. You are however are reminded several times that canonically your character is at a set age.



* Amongst Bioware RPG games, the ''VideoGame/BaldursGate'' series, ''VideoGame/NeverwinterNights'' and its expansions, ''VideoGame/KnightsOfTheOldRepublic'', ''VideoGame/JadeEmpire'' and ''VideoGame/DragonAgeOrigins'' plays it straight while ''VideoGame/DragonAgeII'' and the ''Franchise/MassEffect'' series does not.
* VideoGame/{{Fallout}} 2 does this somewhat to the player character from the first game. [[AllThereInTheManual There's a journal entry in the manual]] from the first game's PC talking about what s/he did after getting exiled from Vault 13 which never states his/her name or gender, but does state that s/he does eventually settle down and get married...to a spouse of indeterminate gender with an [[GenderBlenderName androgynous name.]] Eventually, the player runs across a statue honoring the character from the first game, but the text on the statue calls the character "he or she."
** Also played mostly straight in ''VideoGame/FalloutNewVegas" with regards to the player character of Fallout 2: the only details given about the Chosen One are that said person was male and fathered a son on the wife of one of the crime families in New Reno.

to:

* Amongst Bioware RPG games, the ''VideoGame/BaldursGate'' series, ''VideoGame/NeverwinterNights'' and its expansions, ''VideoGame/KnightsOfTheOldRepublic'', ''VideoGame/JadeEmpire'' and ''VideoGame/DragonAgeOrigins'' plays it straight while ''VideoGame/DragonAgeII'' and the ''Franchise/MassEffect'' series does do not.
* VideoGame/{{Fallout}} 2 ''VideoGame/{{Fallout}}''
** ''VideoGame/Fallout2''
does this somewhat to the player character from [[VideoGame/Fallout1 the first game. game]]. [[AllThereInTheManual There's a journal entry in the manual]] from the first game's PC talking about what s/he did after getting exiled from Vault 13 which never states his/her name or gender, but does state that s/he does eventually settle settled down and get got married...to a spouse of indeterminate gender with an [[GenderBlenderName androgynous name.]] name]]. Eventually, the player runs across a statue honoring the character from the first game, but the text on the statue calls the character "he or she."
** Also played mostly straight in ''VideoGame/FalloutNewVegas" with regards to the player character of Fallout 2: the ''Fallout 2'': The only details given about the Chosen One are that said person was male and fathered a son on the wife of one of the crime families in New Reno.
3rd May '17 2:34:26 PM Golondrina
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* The characters from ''VideoGame/{{VVVVVV}}'' would all qualify-- they're all [[PaletteSwap palette swaps]] of one another, lack any secondary sexual characteristics, let alone TertiarySexualCharacteristics, and it's never stated whether they're humans of AmbiguousEthnicity wearing space suits or remarkably blocky looking aliens. Captain Viridian, the player character, is [[AmbiguousGender never referred to as male or female at any point during the game either.]]

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* The characters from ''VideoGame/{{VVVVVV}}'' would all qualify-- they're all [[PaletteSwap palette swaps]] of one another, lack any secondary sexual characteristics, let alone TertiarySexualCharacteristics, and it's never stated whether they're humans of AmbiguousEthnicity [[AmbiguouslyBrown Ambiguous Ethnicity]] wearing space suits or remarkably blocky looking aliens. Captain Viridian, the player character, is [[AmbiguousGender never referred to as male or female at any point during the game either.]]



** The makers of some of the Key VNs made an older title called ''VisualNovel/OneKagayakuKisetsuE'' which plays this up to the point of stupidity. In CG in which Kouhei is '''kissing''' someone, he will have no eyes, nose, etc. depending on the scene. Funnily enough, you actually get a clear view of the back of his head very early on in the story.

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** The makers of some of the Key VNs [=VNs=] made an older title called ''VisualNovel/OneKagayakuKisetsuE'' which plays this up to the point of stupidity. In CG in which Kouhei is '''kissing''' someone, he will have no eyes, nose, etc. depending on the scene. Funnily enough, you actually get a clear view of the back of his head very early on in the story.
3rd May '17 2:06:09 PM Golondrina
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3rd May '17 2:06:04 PM Golondrina
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*** His character is heavily expanded on in the expanded universe (particularly the various adaptations of ''Literature/HaloTheFallOfReach''), which also reveal that he is a Caucasian with brown hair, though the only clear visual depictions of his face we ever get are of him as a child.

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*** His character is heavily expanded on in the expanded universe (particularly the various adaptations of ''Literature/HaloTheFallOfReach''), which also reveal that he is a Caucasian white man with brown hair, though the only clear visual depictions of his face we ever get are of him as a child.



* Most ''Literature/ChooseYourOwnAdventure'' gamebooks portrayed "you" as a child or teenager of unspecified gender... who, in the illustrations, was sometimes slightly androgynous but almost always unmistakably Caucasian, and often clearly male.

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* Most ''Literature/ChooseYourOwnAdventure'' gamebooks portrayed "you" as a child or teenager of unspecified gender... who, in the illustrations, was sometimes slightly androgynous but almost always unmistakably Caucasian, white, and often clearly male.



* In the ''Star Challenge'' books, even if the reader is referred in second person and there're very little -if any- clues about him/her in the text, illustrations depict the PC as a young, caucasian male.[[note]]And likely of blond hair (illustrations are in black and white). Covers, however, show you having dark hair.[[/note]]

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* In the ''Star Challenge'' books, even if the reader is referred in second person and there're very little -if any- clues about him/her in the text, illustrations depict the PC as a young, caucasian white male.[[note]]And likely of blond hair (illustrations are in black and white). Covers, however, show you having dark hair.[[/note]]



* All that's known about the player protagonist in ''Pinball/{{Varkon}}'' is that he's a Caucasian male with blonde hair.

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* All that's known about the player protagonist in ''Pinball/{{Varkon}}'' is that he's a Caucasian male white man with blonde hair.
1st May '17 1:18:58 AM UmbrellasWereAwesome
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* ''FireEmblem: The Sword of Flame'' does this, too. You're a wandering tactician, and you meet one of the main characters before the first fight. Of course, after the prologue chapters, you're rarely mentioned.
** You can actually choose to not have a tactician, in which case the sprite will not appear on the map and the characters will not address you. However, this also means that Athos won't give you the Afa's Drops (a very good item that is almost a ''must'' to use on characters like [[MagikarpPower Nino]]), because he normally hands them to the tactician ''personally''! Otherwise, the differences are fairly minor.
** The exceptions are ''[[VideoGame/FireEmblemAkaneia Fire Emblem: New Mystery of the Emblem]]'', ''VideoGame/FireEmblemAwakening'', and ''VideoGame/FireEmblemFates''. My Unit/The Avatar can either be a boy or a girl, and their looks are freely customized by the player. In ''New Mystery'', their fighting class can be chosen; and in ''Awakening'' and ''Fates'' they have their own Classes: Tactician (which is similar to MagicKnight) in the first and Nohr Prince/Princess (which includes swords and [[spoiler: Dragonstones]])... and even have love interests, marry them and be the dad/mom of their kids. Including ''the main Lord Chrom'' in Awakening, if the Avatar is a girl.
*** And yet in the love confessions and the plot-important CG's describing [[spoiler: their in-story position as the SoulJar of Grima (''Awakening'') and the ChildOfTwoWorlds (''Fates'')]], the Avatar's face is ''never'' clearly shown.
*** When the Avatars of both ''Awakening'' and ''Fates'' were revealed as a fighter for [[VideoGame/SuperSmashBros Smash 4]], he/she used the default appearance and name (Robin and Corrin, respectively).

to:

* ''FireEmblem: The Sword of Flame'' ''VideoGame/FireEmblem'':
** ''VideoGame/FireEmblemTheBlazingBlade''
does this, too. You're a wandering tactician, and you meet one of the main characters before the first fight. Of course, after the prologue chapters, you're rarely mentioned.
** You
mentioned. In fact, you can actually choose to not have a tactician, in which case the sprite will not appear on the map and the characters will not address you. However, this also means that Athos won't give you the Afa's Drops (a very good item that is almost a ''must'' to use on characters like [[MagikarpPower Nino]]), because he normally hands them to the tactician ''personally''! Otherwise, the differences are fairly minor.
** The exceptions are ''[[VideoGame/FireEmblemAkaneia Fire Emblem: ''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]'', ''VideoGame/FireEmblemAwakening'', and ''VideoGame/FireEmblemFates''. My Unit/The Avatar can either be a boy or a girl, and their looks are freely customized by the player. In ''New Mystery'', Mystery'' their fighting class can be chosen; chosen, and in ''Awakening'' and ''Fates'' they have their own Classes: Tactician (which is similar to MagicKnight) in the first and Nohr Prince/Princess (which includes swords and [[spoiler: Dragonstones]])... and Dragonstones]]) in the second. The ''Awakening''/''Fates'' avatars even have love interests, interests whom they can marry them and be the dad/mom of their kids. Including have kids with, including ''the main Lord Chrom'' in Awakening, ''Awakening'' if the Avatar is a girl.
*** And yet in the love confessions and the plot-important CG's [=CGs=] describing [[spoiler: their in-story position as the SoulJar of Grima (''Awakening'') and the ChildOfTwoWorlds (''Fates'')]], the Avatar's face is ''never'' clearly shown.
*** When the Avatars of both ''Awakening'' and ''Fates'' were revealed as a fighter fighters for [[VideoGame/SuperSmashBros ''[[VideoGame/SuperSmashBros Smash 4]], 4]]'', he/she used the default appearance and name (Robin and Corrin, respectively).
4th Apr '17 11:58:00 AM Willbyr
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* A dominant "Career" feature in many arcade-sim racing game ({{NASCAR}}, [=MotoGP=], Kart, FormulaOne, etc) where you create a character representing yourself to compete in the championship and scenario modes.

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* A dominant "Career" feature in many arcade-sim racing game ({{NASCAR}}, (UsefulNotes/{{NASCAR}}, [=MotoGP=], Kart, FormulaOne, UsefulNotes/FormulaOne, etc) where you create a character representing yourself to compete in the championship and scenario modes.
29th Mar '17 10:21:11 AM BeerBaron
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** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' is completely customizable with the only background fact known being that you tried to hop the border in the wrong place at the wrong time. This leads to some goofy scenarios where features about the protagonist are assumed. hen a character reacts to your appearance, they generally act as if you're a scrawny, unimposing kid and on the stupid side - even if you made your character look like a muscular grizzled badass and have him equipped in dragon scale or bone armor.[[note]]Which you can only get by killing a dragon and crafting the armor yourself because the dragons only just recently returned to Skyrim.[[/note]]

to:

** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' is completely customizable with the only background fact known being that you tried to hop the border in the wrong place at the wrong time. This leads to some goofy scenarios where features about the protagonist are assumed. hen When a character reacts to your appearance, they generally act as if you're a scrawny, unimposing kid and on the stupid side - even if you made your character look like a muscular grizzled badass and have him equipped in dragon scale or bone armor.[[note]]Which you can only get by killing a dragon and crafting the armor yourself because the dragons only just recently returned to Skyrim.[[/note]]
29th Mar '17 10:18:30 AM BeerBaron
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* In ''Franchise/TheElderScrolls'' series of games, you can customize your protagonist, but when a character or an in-game book refers to the protagonist of a previous ''Elder Scrolls'' game, the said protagonist is always a Featureless Protagonist referred to with a nebulous nickname ("The Eternal Champion", "The Emperor's Agent", "The Nerevarine", etc.). This is justified, since the current game has no way of knowing how you chose to play the protagonists of previous games - or if you played them at all.
** This leads to some goofy scenarios where features about the protagonist are assumed. In ''Skyrim'', when a character reacts to your appearance, they generally act as if you're a scrawny, unimposing kid and on the stupid side - even if you made your character look like a muscular grizzled badass and have him equipped in dragon scale or bone armor.[[note]]Which you can only get by killing a dragon and crafting the armor yourself because the dragons only just recently returned to Skyrim.[[/note]]

to:

* ''Franchise/TheElderScrolls''
**
In ''Franchise/TheElderScrolls'' series of games, general in the series, you can are free to customize your protagonist, but when a character or an in-game book refers to the protagonist in terms of race, sex, class, appearance, etc. Any games which reference a previous ''Elder Scrolls'' game, the said past game's protagonist is always a Featureless Protagonist referred to with a nebulous (which most frequently occurs within in-game books) will use that character's RedBaron nickname ("The Eternal Champion", "The Emperor's Agent", "The Nerevarine", etc.). ) while providing as few other details about that character as they can get away with. This is justified, since the current game has no way of knowing how you chose to play the protagonists of previous games - or if you played them at all.
all. Each game does offer its own little quirks, however, usually in terms of how this intersects with ProtagonistWithoutAPast.
** The protagonists from ''[[VideoGame/TheElderScrollsArena Arena]]'' and ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' have the most information available about their pasts of any protagonist in the series, but are still customizable. The Eternal Champion of ''Arena'' has also been mentioned as being male in later works, giving a rare confirmation of sex.
** The Nerevarine of ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' is likewise customizable, but does have a few background facts confirmed that make him/her eligible for the Nerevarine prophesy. The Nerevarine was a prisoner, he or she was sent from the Imperial City's prison to Morrowind, there was something special about his or her day of birth ("born on a certain day"), and his or her parents are unknown. A Dunmer Nerevarine wasn't born in Morrowind, either, which still makes him/her to be qualified since the lost prophecies said that the Nerevarine would be an outlander.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' is completely customizable with the only background fact known being that you tried to hop the border in the wrong place at the wrong time.
This leads to some goofy scenarios where features about the protagonist are assumed. In ''Skyrim'', when hen a character reacts to your appearance, they generally act as if you're a scrawny, unimposing kid and on the stupid side - even if you made your character look like a muscular grizzled badass and have him equipped in dragon scale or bone armor.[[note]]Which you can only get by killing a dragon and crafting the armor yourself because the dragons only just recently returned to Skyrim.[[/note]]
11th Mar '17 12:08:34 PM Lemia
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* ''VisualNovel/MysticMessenger'' lets you choose which photo you want to use as your avatar and you can even use a photo of yourself if you want, but your character is still always depicted as a generic-looking brown-haired woman with no eyes in CGs.

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* ''VisualNovel/MysticMessenger'' lets you choose which photo you want to use as your avatar and you can even use a photo of yourself if you want, but your character is still always depicted as a generic-looking brown-haired woman with no eyes in CGs.[=CGs=].
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