History Main / FeaturelessProtagonist

27th Sep '16 2:23:36 PM GlitteringFlowers
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** The exceptions are ''[[VideoGame/FireEmblemAkaneia Fire Emblem: New Mystery of the Emblem]]'', ''VideoGame/FireEmblemAwakening'', and ''VideoGame/FireEmblemFates''. My Unit/The Avatar can either be a boy or a girl, and their looks are freely customized by the player. In ''New Mystery'', their fighting class can be chosen; and in ''Awakening'' and ''Fates'' they have their own Classes: Tactician (which is similar to MagicKnight) in the first and Nohr Prince/Princess (which includes words and [[spoiler: Dragonstones]])... and even have love interests, marry them and be the dad/mom of their kids. Including ''the main Lord Chrom'' in Awakening, if the Avatar is a girl.

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** The exceptions are ''[[VideoGame/FireEmblemAkaneia Fire Emblem: New Mystery of the Emblem]]'', Emblem]]'', ''VideoGame/FireEmblemAwakening'', and ''VideoGame/FireEmblemFates''. My Unit/The Avatar can either be a boy or a girl, and their looks are freely customized by the player. In ''New Mystery'', their fighting class can be chosen; and in ''Awakening'' and ''Fates'' they have their own Classes: Tactician (which is similar to MagicKnight) in the first and Nohr Prince/Princess (which includes words swords and [[spoiler: Dragonstones]])... and even have love interests, marry them and be the dad/mom of their kids. Including ''the main Lord Chrom'' in Awakening, if the Avatar is a girl.
27th Sep '16 2:23:05 PM GlitteringFlowers
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** The exceptions are ''[[VideoGame/FireEmblemAkaneia Fire Emblem: New Mystery of the Emblem]]'', ''VideoGame/FireEmblemAwakening'', and ''VideoGameFireEmblemFates''. My Unit/The Avatar can either be a boy or a girl, and their looks are freely customized by the player. In ''New Mystery'', their fighting class can be chosen; and in ''Awakening'' and ''Fates'' they have their own Classes: Tactician (which is similar to MagicKnight) in the first and Nohr Prince/Princess (which includes words and [[spoiler: Dragonstones]])... and even have love interests, marry them and be the dad/mom of their kids. Including ''the main Lord Chrom'' in Awakening, if the Avatar is a girl.

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** The exceptions are ''[[VideoGame/FireEmblemAkaneia Fire Emblem: New Mystery of the Emblem]]'', Emblem]]'', ''VideoGame/FireEmblemAwakening'', and ''VideoGameFireEmblemFates''.''VideoGame/FireEmblemFates''. My Unit/The Avatar can either be a boy or a girl, and their looks are freely customized by the player. In ''New Mystery'', their fighting class can be chosen; and in ''Awakening'' and ''Fates'' they have their own Classes: Tactician (which is similar to MagicKnight) in the first and Nohr Prince/Princess (which includes words and [[spoiler: Dragonstones]])... and even have love interests, marry them and be the dad/mom of their kids. Including ''the main Lord Chrom'' in Awakening, if the Avatar is a girl.
27th Sep '16 2:22:37 PM GlitteringFlowers
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** The exceptions are ''[[VideoGame/FireEmblemAkaneia Fire Emblem: New Mystery of the Emblem]]'' and ''VideoGame/FireEmblemAwakening''. My Unit/The Avatar can either be a boy or a girl, and their looks are freely customized by the player. In ''New Mystery'', you can also choose their fighting class; and in ''Awakening'' they have their own Class, the Tactician (which is similar to MagicKnight)... and even have love interests, marry them and be the dad/mom of their kids. Including ''the main Lord Chrom'', if the Avatar is a girl.
*** And yet in the love confessions and the plot-important CG's describing [[spoiler: their in-story position as the SoulJar of Grima]], the Avatar's face is ''never'' clearly shown.
*** When the Avatar was revealed as a fighter for [[VideoGame/SuperSmashBros Smash 4]], he/she used the default appearance and name (Robin).

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** The exceptions are ''[[VideoGame/FireEmblemAkaneia Fire Emblem: New Mystery of the Emblem]]'' Emblem]]'', ''VideoGame/FireEmblemAwakening'', and ''VideoGame/FireEmblemAwakening''.''VideoGameFireEmblemFates''. My Unit/The Avatar can either be a boy or a girl, and their looks are freely customized by the player. In ''New Mystery'', you can also choose their fighting class; class can be chosen; and in ''Awakening'' and ''Fates'' they have their own Class, the Classes: Tactician (which is similar to MagicKnight)...MagicKnight) in the first and Nohr Prince/Princess (which includes words and [[spoiler: Dragonstones]])... and even have love interests, marry them and be the dad/mom of their kids. Including ''the main Lord Chrom'', Chrom'' in Awakening, if the Avatar is a girl.
*** And yet in the love confessions and the plot-important CG's describing [[spoiler: their in-story position as the SoulJar of Grima]], Grima (''Awakening'') and the ChildOfTwoWorlds (''Fates'')]], the Avatar's face is ''never'' clearly shown.
*** When the Avatar was Avatars of both ''Awakening'' and ''Fates'' were revealed as a fighter for [[VideoGame/SuperSmashBros Smash 4]], he/she used the default appearance and name (Robin).(Robin and Corrin, respectively).
25th Sep '16 5:34:02 PM Malady
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Added DiffLines:

[[folder: Idle Game]]
* ''VideoGame/CrushCrush'': The player avatar is depicted as a featureless blob in a humanoid shape. Lampshaded by some of the girls as they try to describe him. You can add hair and a hat, and you're provided with facial features (butt-ugly at first, becoming gradually better-looking as you develop your hobbies), but always staying monochrome.
[[/folder]]
23rd Sep '16 8:38:15 PM Kadorhal
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** Averted with Alex Mason and Jason Hudson from ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'', who are both fully voiced. Hudson appears in some missions where you play as Mason, and Mason's face is shown a lot in the between-mission cutscenes.
** ''Modern Warfare 3'' zig-zags this. For Frost, Burns and Harkov, it's played completely straight, but Yuri averts this, as his face is one of the first things you see in the cutscene before his first mission, and you can get another good look at him while remote-controlling a UGV as him in that mission. [[spoiler:And, for the final level, you get to control Captain Price instead, with Yuri as an NPC - notable also for averting HeroicMime, otherwise omnipresent in the ''Modern Warfare'' games (Yuri gets lines in cutscenes before then but, with one exception, not a single word in actual gameplay).]]

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** Averted with Alex Mason and Jason Hudson from ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'', who are both fully voiced. Hudson appears in some missions where you play as Mason, and Mason's face is shown a lot in the between-mission cutscenes.
cutscenes. This is likewise averted for Alex's son David in ''[[VideoGame/CallOfDutyBlackOps2 Black Ops II]]'' and, to a lesser extent, for the never-named Player in ''[[VideoGame/CallOfDutyBlackOps3 Black Ops III]]''.
** ''Modern Warfare 3'' zig-zags this. For Frost, Burns and Harkov, it's played completely straight, straight (you do see a brief glimpse of Frost's head at the start, but his face is completely covered), but Yuri averts this, as his face is one of the first things you see in the cutscene before his first mission, and you can get another good look at him while remote-controlling a UGV as him in that mission. [[spoiler:And, for the final level, you get to control Captain Price instead, with Yuri as an NPC - notable also for averting HeroicMime, otherwise omnipresent in the ''Modern Warfare'' games (Yuri gets lines in cutscenes before then but, with one exception, not a single word in actual gameplay).]]



* ''[[VideoGame/FirstEncounterAssaultRecon FEAR]]''[='s=] lead protagonist, Point Man, is, aside from being specified to be male, basically a Featureless Protagonist. [[spoiler: This is actually practically canon, considering that he is later revealed to have no memory and be one of a number of clone soldiers birthed by [[BigBad Alma]].]] The third game finally revealed his appearance.

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* ''[[VideoGame/FirstEncounterAssaultRecon FEAR]]''[='s=] lead protagonist, Point Man, is, aside from being specified to be male, basically a Featureless Protagonist. [[spoiler: This is actually practically canon, considering that he is later revealed to have no memory and be one of a number of clone soldiers birthed by [[BigBad Alma]].]] The third game finally revealed his appearance. Beckett from ''Project Origin'' is in mostly the same boat, only having a confirmed name and vaguely-defined appearance over the Point Man, though he does reappear in the back half of the third game, with a speaking role.
4th Sep '16 11:28:21 PM onyhow
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* ''VideoGame/NoMansSky'' plays this straight. Some players had discovered (by getting attacked by enemies when interacting with artifact and observing said enemy when the camera pans to the interaction screen) that their character doesn't actually have a model at all

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* ''VideoGame/NoMansSky'' plays this straight. Some players had discovered (by getting attacked by enemies when interacting with artifact and observing said enemy when the camera pans to the interaction screen) that their character doesn't actually have a model at allall. Before the release the developer had said that the only way to see what you looks like is by meeting with other players so they can see and describe you, but multiplayer wasn't present in the released game.
2nd Sep '16 9:51:50 AM Sutremaine
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This tends to cause problems when the work gets adapted to other media. One solution is to give the character in question as [[GenericGuy generic and bland a personality as possible]]. The other is [[CipherScything to remove him completely]].

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This tends to cause problems when the work gets adapted to other media. One solution is to give the character in question as [[GenericGuy generic and bland a personality as possible]]. The other is [[CipherScything to remove him them completely]].
24th Aug '16 5:52:09 AM onyhow
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* ''VideoGame/{{Hacknet}}'' implies, like VideoGame/{{Uplink}}, that the player is the player character.
24th Aug '16 5:51:26 AM onyhow
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* ''VideoGame/NoMansSky'' [[ZigZaggingTrope Zig-Zags]] this. While you aren't able to see your ''own'' player-character, other players can and having another player describe your player-character to you is a good way to figure out exactly what your player-character looks like; and similarly, you can see other players' player-characters and can give those other players descriptions of their player-characters.
* ''VideoGame/{{Hacknet}}'' implies, like VideoGame/{{Uplink}}, that the player is the player character.

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* ''VideoGame/NoMansSky'' [[ZigZaggingTrope Zig-Zags]] this. While you aren't able to see your ''own'' player-character, other plays this straight. Some players can had discovered (by getting attacked by enemies when interacting with artifact and having another player describe your player-character observing said enemy when the camera pans to you is a good way to figure out exactly what your player-character looks like; and similarly, you can see other players' player-characters and can give those other players descriptions of the interaction screen) that their player-characters.
* ''VideoGame/{{Hacknet}}'' implies, like VideoGame/{{Uplink}}, that the player is the player character.
character doesn't actually have a model at all
22nd Aug '16 2:36:08 PM DarkHunter
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* As in ''VideoGame/ArmoredCore'', ''VideoGame/KingsField'', and ''VideoGame/ShadowTower.'' FROM Software's third-person view ''VideoGame/DemonsSouls'' and ''VideoGame/DarkSouls'' also use this, but add the option of appearance customization. In the former the character is a person who wanders into Boletaria's fog (for reasons assumed to be exploration, heroism, pillaging, etc) and is referred to by the Maiden in Black as the "Slayer of Demons." In the latter, the character is an Undead who awakens and escapes from the Northern Undead Asylum and is referred to as "The Chosen Undead" by Frampt/Kaathe (of course whether or not this label is accurate depends on how you read the story). The protagonist does not speak other than Yes/No and actions, this actually plays into the games online component where your only method of speech is gestures. The other protagonists are referred to as "The Bearer of the Curse" in ''VideoGame/DarkSouls2'' and "The Ashen One" ''VideoGame/DarkSouls3''.
** This, of course, is carried over to ''VideoGame/{{Bloodborne}}'' as well with "The Hunter" or [[AffectionateNickname "Good Hunter"]], as the Pale Doll calls them.

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* As in Creator/FROMSoftware:
**
''VideoGame/ArmoredCore'', ''VideoGame/KingsField'', and ''VideoGame/ShadowTower.'' FROM Software's third-person view ''VideoGame/ShadowTower'' all have featureless protagonists.
**
''VideoGame/DemonsSouls'' and ''VideoGame/DarkSouls'' also use this, but add the option of appearance customization. In the former the character is a person who wanders into Boletaria's fog (for reasons assumed to be exploration, heroism, pillaging, etc) and is referred to by the Maiden in Black as the "Slayer of Demons." In the latter, the character is an Undead who awakens and escapes from the Northern Undead Asylum and is referred to as "The Chosen Undead" by Frampt/Kaathe (of course whether or not this label is accurate depends on how you read the story). The protagonist does not speak other than Yes/No and actions, this actually plays into the games online component where your only method of speech is gestures. The other protagonists are referred to as "The Bearer of the Curse" in ''VideoGame/DarkSouls2'' and "The Ashen One" ''VideoGame/DarkSouls3''.
** This, of course, is carried over to ''VideoGame/{{Bloodborne}}'' as well carries this over from the ''Souls'' games with "The Hunter" or [[AffectionateNickname "Good Hunter"]], as the Pale Doll calls them.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FeaturelessProtagonist