History Main / FantasticFragility

10th May '16 3:39:49 AM Prime32
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** Another point is the (as explicitly stated by the caster, a perfect technique without drawbacks) [[BackFromTheDead "Impure World Resurrection"]]. The zombies are enthralled to the caster, immortal, have infinite chakra and can only be temporairly immobilized by sealing techniques. Once the caster cancels the jutsu for any reason, the zombies get back to the afterlife. [[spoiler:That is unless some zombie knows the right combination to be free from a master. Those would become unrestrained by anyone and have all of the advantages above. This is abused by [[BigBad Madara Uchia]]]]

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** Another point is the (as explicitly stated by the caster, a perfect technique without drawbacks) [[BackFromTheDead "Impure World Resurrection"]]. The zombies are enthralled to the caster, immortal, [[CompleteImmortality immortal]], have infinite chakra and can only be temporairly temporarily immobilized by sealing techniques. Once the caster cancels the jutsu for any reason, the zombies get are sent back to the afterlife. [[spoiler:That is is, unless some you summon a zombie who knows the right combination same technique. When the effect is dismissed, it's possible for a zombie to be re-cast Impure World Resurrection on ''themselves'' just before they disappear, causing them to break free from a master. Those would become unrestrained by anyone and have all of the advantages above. original summoner's control. This is abused by [[BigBad Madara Uchia]]]]Uchiha.]]]]
25th Dec '15 1:53:24 AM jormis29
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-->'''-- The Evil Overlord List,''' Rule 25.


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-->'''-- The Evil Overlord List,''' EvilOverlordList,''' Rule 25.




* In ''[[Film/{{Hellboy}} Hellboy and the Golden Army]]'', said army is completely indestructible and invincible. However, its greatest weakness comes from the Golden Crown with which it can be commanded. Disassemble or destroy it and the army [[KeystoneArmy becomes a bunch of clockwork paperweights.]] TheFairFolk tried to counter this by stressing that the crown was completely indestructible. Effective in that nobody ever ''tried''. [[spoiler: Until someone did, of course.]]

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* In ''[[Film/{{Hellboy}} Hellboy and the Golden Army]]'', ''Film/HellboyIITheGoldenArmy'', said army is completely indestructible and invincible. However, its greatest weakness comes from the Golden Crown with which it can be commanded. Disassemble or destroy it and the army [[KeystoneArmy becomes a bunch of clockwork paperweights.]] TheFairFolk tried to counter this by stressing that the crown was completely indestructible. Effective in that nobody ever ''tried''. [[spoiler: Until someone did, of course.]]
7th Dec '15 7:02:35 AM DarkStorm
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* The Franchise/GreenLantern power rings have three. One, each ring must be recharged periodically - it used to be regularly every 24 hours; these days it's treated more like a battery charge where using it more means needing to recharge more often. Two, [[KryptoniteFactor the rings are weak against yellow]]. And finally, the ring requires thought and concentration to use; if you're tired or distracted, you're useless. The weakness against yellow was originally meant to have been a built-in fail safe in case any one Green Lantern went rogue and tried to use the ring for their own gain. Nowadays it's an unavoidable trait of the green energy the ring wields, though it's something that can be overcome with effort.

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* The Franchise/GreenLantern power rings have three. One, each ring must be recharged periodically - it used to be regularly every 24 hours; these days it's treated more like a battery charge where using it more means needing to recharge more often. Two, [[KryptoniteFactor the rings are weak against have no effect on anything that's yellow]]. And finally, the ring requires thought and concentration to use; if you're tired or distracted, you're useless. The weakness against yellow was originally meant to have been a built-in fail safe in case any one Green Lantern went rogue and tried to use the ring for their own gain. Nowadays it's an unavoidable trait of the green energy the ring wields, though it's something that can be overcome with effort.
25th Sep '15 6:49:11 PM Berrenta
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It can be a key to a TailorMadePrison, a physical [[ForMassiveDamage weak point]], not being able to harm {{virgin|Power}}s or the like, or a CurseEscapeClause. If the weakness is a PowerSource, SoulJar, or a form of [[KeystoneArmy remote control]], destroying the "[[CosmicKeystone Keystone]]" destroys the device/weapon/person/army.

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It can be a key to a TailorMadePrison, a physical [[ForMassiveDamage [[AttackItsWeakPoint weak point]], not being able to harm {{virgin|Power}}s or the like, or a CurseEscapeClause. If the weakness is a PowerSource, SoulJar, or a form of [[KeystoneArmy remote control]], destroying the "[[CosmicKeystone Keystone]]" destroys the device/weapon/person/army.
17th Aug '15 5:23:05 PM Nerrin
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* ''[[TabletopGame/ProseDescriptiveQualities Swashbucklers of the 7 Skies]]'' allows kolduns to lay hexes, essentially making some use of a magical Gift persistent. The catch is that the koldun has to set a taboo whenever they cast a hex, and if that taboo condition is met then the hex is broken. One of the examples in the book is a koldun cursing someone to be forever followed by the rain so the target may never again enjoy the sun.
7th Apr '15 12:47:31 AM gophergiggles
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* Metal Gear REX from ''VideoGame/MetalGearSolid'' is designed in a way that if the radome dish is destroyed, the otherwise inpenetrable cockpit has to open and expose the ''very'' vulnerable pilot otherwise he will be completely blind. Oddly enough this was an intentional design quirk on the part of [[ReluctantMadScientist Hal Emmerich]], who felt the machine needed a weakness (along with teeth-shaped metal pieces around the mouth-like cockpit) to "add character".
18th Feb '15 6:09:15 PM Jesthor
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** Another point is the (as explicitly stated by the caster, a perfect technique without drawbacks) [[BackFromTheDead "Impure World Resurrection"]]. The zombies are enthralled to the caster, immortal, have infinite chakra and can only be temporairly immobilized by sealing techniques. Once the caster cancels the jutsu for any reason, the zombies get back to the afterlife. [[spoiler:That is unless some zombie knows the right combination to be free from a master. Those would become unrestrained by anyone and have all of the advantages above. This is abused by [[BigBad Madara Uchia]]]]
1st Feb '15 8:36:01 AM TheUnsquished
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* Subverted in the ''StarTrekDeepSpaceNine'' episode "Valiant". The cadets crewing the ''U.S.S. Valiant'' believe that the Dominion battleship they're planning to attack has a weak spot in its antimatter tanks. They get a clean shot off that causes a spectatular explosion...only to then be blown to scrap because the "weak spot" really wasn't.

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* Subverted in the ''StarTrekDeepSpaceNine'' ''Series/StarTrekDeepSpaceNine'' episode "Valiant". The cadets crewing the ''U.S.S. Valiant'' believe that the Dominion battleship they're planning to attack has a weak spot in its antimatter tanks. They get a clean shot off that causes a spectatular spectacular explosion...only to then be blown to scrap because the "weak spot" really wasn't.
21st Jan '15 4:33:41 PM Shahanshah
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** In fifth edition the 'Imprisonment' spell requires that you stipulate a specific means of breaking the spell when it's cast or it won't work. This allows DMs to come up with cunning workarounds to PC castings or to create many a plot hook based on trying to break and older casting.

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** In fifth edition the 'Imprisonment' Imprisonment spell requires that you stipulate a specific means of breaking the spell when it's cast or it won't work. This allows DMs Dungeon Masters to come up with cunning workarounds to PC castings or to create many a plot hook based on trying to break and older casting.
21st Jan '15 4:32:44 PM Shahanshah
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** In fifth edition the 'Imprisonment' spell requires that you stipulate a specific means of breaking the spell when it's cast or it won't work. This allows DMs to come up with cunning workarounds to PC castings or to create many a plot hook based on trying to break and older casting.
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