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* ''VideoGame/PhoenixPoint'': There are three possible endings dependent on which faction - the [[ProHumanTranshuman Disciples of Anu]], [[DoNotGoGentle New Jericho]] or [[ScienceHero Synedrion]] - Phoenix Point aligns with and whose final plan they enact; whichever one Phoenix Point sides with, they rebuild Earth together and begin to prepare humanity for the next war with the [[AlienInvasion Pandoran aliens]]. There is also a fourth ending where Phoenix Point fails to build an alliance with any faction or declares all of them unworkable, [[ICanRuleAlone in which case the]] BenevolentConspiracy itself takes open and direct charge of the human survivors and rebuilds Earth. There is a fifth DownerEnding in the event of a GameOver which describes how Phoenix Point is defeated and the human resistance consequently falls into disarray, eventually leaving humanity extinct and the Earth lost forever.
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* ''VideoGame/HenryStickminSeries'': ''Infiltrating the Airship'' has Henry [[RecruitingTheCriminal get recruited]] by the government to take down a criminal organization called the Toppat Clan in exchange for being pardoned of all his crimes. Two endings have Henry fulfilling his deal with the government (one by directly capturing the Toppat Clan's leader, the other by sneaking into the airship and obtaining crucial information on them), one ending has him betray the government to become the Toppat Clan's new leader, and a fourth ending has him ditch both factions in favor of stealing a large ruby for himself. In the UpdatedReRelease, whether you ally yourself with the government, the Toppats or neither determines what kind of endings you can seek for ''Fleeing the Complex''.

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* ''VideoGame/HenryStickminSeries'': ''Infiltrating the Airship'' has Henry [[RecruitingTheCriminal get recruited]] by the government to take down a criminal organization called the Toppat Clan in exchange for being pardoned of all his crimes. Two endings have Henry fulfilling his deal with the government (one by directly capturing the Toppat Clan's leader, the other by sneaking into the airship and obtaining crucial information on them), one ending has him betray the government to become the Toppat Clan's new leader, and a fourth ending has him ditch both factions in favor of stealing a large ruby for himself. In the UpdatedReRelease, whether you ally yourself with the government, the Toppats or neither determines what kind of endings you can seek for ''Fleeing the Complex''.Complex'', and from there what endings are open in ''Completing The Mission'' to the point of wild variations on what the 'mission' even '''is'''.

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* ''VideoGame/EscapeVelocity Nova'': The six main and mutually exclusive storylines -- Federation, Rebellion, Auroran, Vell-os, Polaris, Pirate are defined by their association with a specific faction, though the Pirate storyline is both misleadingly named[[note]]it's about working for the Association of Free Traders, who use pirate-associated ships and have underworld ties, but is actually an ''anti''-pirate organisation[[/note]] and has a much, ''much'' less conclusive ending than the five others.


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[[folder:Wide-Open Sandbox]]
* ''VideoGame/EscapeVelocity Nova'': The six main and mutually exclusive storylines -- Federation, Rebellion, Auroran, Vell-os, Polaris, Pirate are defined by their association with a specific faction, though the Pirate storyline is both misleadingly named[[note]]it's about working for the Association of Free Traders, who use pirate-associated ships and have underworld ties, but is actually an ''anti''-pirate organisation[[/note]] and has a much, ''much'' less conclusive ending than the five others.
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%% Please see thread to discuss a replacement.

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%% Please see start a new thread if you'd to discuss a replacement.replacement, or post a suggestion in the Image Suggestion thread.









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[[quoteright:350:[[VideoGame/FireEmblemFates https://static.tvtropes.org/pmwiki/pub/images/paths.png]]]]
[[caption-width-right:350:...Or just say "[[WesternAnimation/SouthPark Screw you guys, I'm going to]] ''[[VideoGame/SuperSmashBros Smash.]]''"]]

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[[quoteright:350:[[VideoGame/FireEmblemFates https://static.tvtropes.org/pmwiki/pub/images/paths.png]]]]
[[caption-width-right:350:...Or just say "[[WesternAnimation/SouthPark Screw you guys, I'm going to]] ''[[VideoGame/SuperSmashBros Smash.]]''"]]
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%% Image removed per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16813198780.66542000
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* ''VideoGame/TerraInvicta'': Each faction has their own unique ending and future for humankind. Interestingly, it is possible for some factions to achieve their victory conditions after another faction has done so.
** [[OccupiersOutOfOurCountry The Resistance]]: [[spoiler:An assault on the alien base on the edge of the Sol system destroys the wormhole device and severs all contact with the Hydras' homeworld, decapitating the invasion force in one go. [[{{Cincinnatus}} With the Resistance's work complete, the faction disbands and Commander Ayoade gracefully returns to her quiet life as a mother of two]].]]
** [[AbsoluteXenophobe Humanity First]]: [[spoiler:Despite heavy casualties, Humanity First successfully delivers a bioweapon into the wormhole and the Hydra and their alien servants are rendered extinct. The final scene shows [[RedIsViolent red]] human ships spreading across the galaxy, suggesting that humankind has [[HeWhoFightsMonsters become a xenophobic and militaristic star empire just like the Hydras]].]]
** [[{{Cult}} The Servants]]: [[spoiler:The Alien Administration assumes control over the Earth's remaining nations, and [[VoluntaryVassal humankind joins the Hydras' star empire, albeit enjoying a relatively respected position within the alien hierarchy]]. A public meeting is held, and mind-altering pheromones are spread amongst the crowd. Superior Howell concludes privately that [[NoPlaceForMeThere she expects to be one day assassinated]] even after brainwashing much of the planet, [[VindicatedByHistory but remains resolute in her belief that humanity will embrace their extraterrestrial brethren]].]]
** [[LesCollaborateurs The Protectorate]]: [[spoiler:Orbital strike platforms are installed in Earth's orbit, and a strike wipes out the UN Headquarters in New York (and a sizeable chunk of New York City) [[MakeItLookLikeAnAccident which the Protectorate blames on an accidental misfire]]. The Protectorate enforces an [[VichyEarth authoritarian Vichy nanny state]] that leaves humanity confined to Earth (as space expansion might threaten the aliens) and subject to very harsh terms in exchange for some tenuous sovereignty. [[ZeroPercentApprovalRating Discredited within his own organization]] and [[WasItReallyWorthIt worn down by the heavy price he paid]], Commissioner Banerjee [[YouAreInCommandNow appoints the Commander as co-ruler of Earth]] and retires to civilian life in India.]]
** [[HumansAreDiplomats The Academy]]: [[spoiler:The Academy are able to steal Humanity First's bioweapon data to develop their own, and manipulate the Hydras' internal politics to ensure a pacifist movement takes hold in their leadership. By threatening the Hydras' with the bioweapon and demonstrating they can sneak it onto their homeworld, the Academy is able to convince the Hydras leadership to come to the peace talk table and hash out a agreement, even possibly leading to an equal partnership between humanity and the aliens in the future.]]
** [[NotInThisForYourRevolution The Initiative]]: [[spoiler:Growing beyond simply wanting to profit from the chaos, the Initiative are able to [[TakeOverTheWorld seize control]] of both Earth (through secretive government control) and the Hydras (by modifying and releasing mind control pheromones among their population). The malevolent conspiracy entrenches itself and subjects the aliens to an apartheid situation where they are basically slaves.]]
** [[HomeworldEvacuation Project Exodus]]: [[spoiler:Project Exodus manages to construct a working arkship and sally it forth out of the Sol system. For Director Khalid Al-Ashgar and those fortunate enough to meet the stringent criteria to book a seat aboard, they take a moment to look back melancholily at Earth for one final time before leaving the homeworld of mankind to its fate, before setting off into the unknown where destiny awaits.]]
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* ''VideoGame/ShinMegamiTenseiIIINocturne'': You can either side with your SocialDarwinist girlfriend Chiaki, your best friend / not so-PluckyComicRelief Isamu, [[TheChessmaster Hikawa]], the man who tried killing you, or [[CoolTeacher Yuko]], who's the only one who wants to save the world. There's also two different flavors of "KillEmAll, and let Lucifer sort 'em out" as well.

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* ''VideoGame/ShinMegamiTenseiIIINocturne'': You can either side with your SocialDarwinist girlfriend Chiaki, your best friend / not so-PluckyComicRelief Isamu, [[TheChessmaster Hikawa]], the man who tried killing you, or [[CoolTeacher Yuko]], who's the only one who wants to save the world. There's also two different flavors of "KillEmAll, and let Lucifer sort 'em out" as well.

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Disambiguated, but not enough context


* ''VideoGame/HyperdimensionNeptuniaMk2'' features endings for each country, Planeptune, Lastation, Lowee, and Leanbox. These are in addition to the Normal Ending, [[GoldenEnding True Ending]], and [[KillEmAll Conquest Ending.]]

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* ''VideoGame/HyperdimensionNeptuniaMk2'' features endings for each country, Planeptune, Lastation, Lowee, and Leanbox. These are in addition to the Normal Ending, [[GoldenEnding True Ending]], and [[KillEmAll Conquest Ending.]]
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* Happens twice in ''VideoGame/RuneScape''.
** The first quest, Hazeel Cult, has you either side with the Hazeel cult to revive their leader, or side with the "heroic" Ceril Carnillean to...get his stolen armour back. Siding with the cult has you revive their leader, while siding with Ceril has you kill the cult's recruiter and fire Ceril's butler, essentially leaving the cult untouched.
** The second quest, Temple of Ikov, has you choose who gets Armadyl's staff. You can choose the Guardians of Armadyl, who order you to kill Lucien, the quest giver due to him desiring the staff. Or you can kill the Guardians and give Lucien the staff and receive some foreshadowing. Ultimately, Lucien gets the staff either way, as killing him doesn't stick due to being a Mahjarrat.
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A subtrope of MultipleEndings where each ending shows one of the factions in the game triumph over others, either because the PlayerCharacter chooses to ally with them (popular in {{Role Playing Game}}s) or because the player controls them from the start (popular in strategy games). In the former case, there can also be a Lone Wolf Ending, where the player refuses to take sides and [[OmnicidalNeutral just beats up everyone]].

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A subtrope of MultipleEndings where each ending shows one of the factions in the game triumph over others, either because the PlayerCharacter chooses to ally with them (popular in {{Role Playing Game}}s) or because the player controls them from the start (popular in strategy games). In the former case, there can also be a Lone Wolf Ending, where the player refuses to take sides and [[OmnicidalNeutral just beats up everyone]].



* ''VideoGame/CrashBash'': Characters are split into two teams. One team represents good, and the other represents evil. The ending you get in adventure mode is dependant on which team your character is on. If playing two-player adventure with the characters being on opposites sides, both players fight eachother at the end to determine the ending that is given.

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* ''VideoGame/CrashBash'': Characters are split into two teams. One team represents good, and the other represents evil. The ending you get in adventure mode is dependant dependent on which team your character is on. If playing two-player adventure with the characters being on opposites sides, both players fight eachother each other at the end to determine the ending that is given.
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* ''VideoGame/ShinMegamiTenseiIIINocturne'': You can either side with your SocialDarwinist girlfriend Chiaki, your best friend / not so-PluckyComicRelief Isamu, [[TheChessmaster Hikawa]], the man who tried killing you, or [[CoolTeacher Yuko]], who's the only one who wants to save the world. There's also two different flavors of "KillEmAll, and let Lucifer sort 'em out" as well.
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None


* ''VideoGame/HenryStickminSeries'': ''Infiltrating the Airship'' has Henry [[RecruitingTheCriminal get recruited]] by the government to take down a criminal organization called the Toppat Clan in exchange for being pardoned of all his crimes. Two endings have Henry fulfilling his deal with the government (one by directly capturing the Toppat Clan's leader, the other by sneaking into the airship and obtaining crucial information on them), one ending has him betray the government to become the Toppat Clan's new leader, and a fourth ending has him ditch both factions in favor of stealing a large ruby for himself.

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* ''VideoGame/HenryStickminSeries'': ''Infiltrating the Airship'' has Henry [[RecruitingTheCriminal get recruited]] by the government to take down a criminal organization called the Toppat Clan in exchange for being pardoned of all his crimes. Two endings have Henry fulfilling his deal with the government (one by directly capturing the Toppat Clan's leader, the other by sneaking into the airship and obtaining crucial information on them), one ending has him betray the government to become the Toppat Clan's new leader, and a fourth ending has him ditch both factions in favor of stealing a large ruby for himself. In the UpdatedReRelease, whether you ally yourself with the government, the Toppats or neither determines what kind of endings you can seek for ''Fleeing the Complex''.

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* ''VideoGame/EscapeVelocity Nova'': The six main and mutually exclusive storylines -- Federation, Rebellion, Auroran, Vell-os, Polaris, Pirate are defined by their association with a specific faction, though the Pirate storyline is both misleadingly named[[note]]it's about working for the Association of Free Traders, who use pirate-associated ships and have underworld ties, but is actually an ''anti''-pirate organisation[[/note]] and has a much, ''much'' less conclusive ending than the five others.




[[folder:Strategy Games]]
* ''VideoGame/EscapeVelocity Nova'': The six main and mutually exclusive storylines -- Federation, Rebellion, Auroran, Vell-os, Polaris, Pirate are defined by their association with a specific faction, though the Pirate storyline is both misleadingly named[[note]]it's about working for the Association of Free Traders, who use pirate-associated ships and have underworld ties, but is actually an ''anti''-pirate organisation[[/note]] and has a much, ''much'' less conclusive ending than the five others.
[[/folder]]
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[[folder:Strategy Games]]
* ''VideoGame/EscapeVelocity Nova'': The six main and mutually exclusive storylines -- Federation, Rebellion, Auroran, Vell-os, Polaris, Pirate are defined by their association with a specific faction, though the Pirate storyline is both misleadingly named[[note]]it's about working for the Association of Free Traders, who use pirate-associated ships and have underworld ties, but is actually an ''anti''-pirate organisation[[/note]] and has a much, ''much'' less conclusive ending than the five others.
[[/folder]]
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* ''VideoGame/HenryStickminSeries'': ''Infiltrating the Airship'' has Henry [[RecruitingTheCriminal get recruited]] by the government to take down a criminal organization called the Toppat Clan in exchange for being pardoned of all his crimes. Two endings have Henry fulfilling his deal with the government (one by directly capturing the Toppat Clan's leader, the other by sneaking into the airship and obtaining crucial information on them), one ending has him betray the government to become the Toppat Clan's new leader, and a fourth ending has him ditch both factions in favor of stealing a large ruby for himself.

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* In the original ''VideoGame/DeusEx'' you have to choose between [[GovernmentConspiracy joining the Illuminati]], [[GodhoodSeeker merging with the Helios AI]], or following Tracer Tong's advice and [[LibertyOverProsperity destroying global communications]].



** In the original ''VideoGame/DeusEx'' you have to choose between [[GovernmentConspiracy joining the Illuminati]], [[GodhoodSeeker merging with the Helios AI]], or following Tracer Tong's advice and [[LibertyOverProsperity destroying global communications]].


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** ''VideoGame/DragonAgeInquisition'' lets you choose between the Circle of Magi and the Templar Order ''again'', although [[spoiler:this seems to really be the last time around, since whichever faction you don't support is enslaved by the BigBad and presumably ceases to exist entirely (in its erstwhile form and function, at least) by the end of the game]].
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* ''VideoGame/FireEmblemThreeHouses'' features three different routes. Each route is represented by a house at a military academy, each one being tied to a faction on the continent of Fódlan, and which route you take is the BigFirstChoice. While the first act is quite similar for the different routes, things diverge quite drastically at the halfway mark, leading to a completely different story and ending, where the faction represented by the player’s chosen house wins. [[spoiler: The Black Eagles route itself features a route split shortly before the halfway mark, one that has the player side with the Church of Seiros, and one where they side with the Adrestian Empire, who declares war on the Church, meaning that there are actually four endings in total.]]

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* ''VideoGame/FireEmblemThreeHouses'' features three different routes. Each route is represented by a house at a military academy, each one being tied to a faction on the continent of Fódlan, and which route you take is the BigFirstChoice. While the first act is quite similar for the different routes, things diverge quite drastically at the halfway mark, leading to a completely different story and ending, where the faction represented by the player’s chosen house wins. [[spoiler: The Black Eagles route itself features a route split shortly before the halfway mark, one that has the player side with the Church of Seiros, and one where they side with the Adrestian Empire, who declares war on the Church, meaning that there are actually four endings in total.total -- a fact that is [[SpoilerTitle foreshadowed]] by the original Japanese subtitle[[note]]"Wind, Flower, Snow, Moon", referring to the "Verdant Wind" (Alliance), "Crimson Flower" (Empire), "Silver Snow" (Church), and "Azure Moon" (Kingdom) routes/endings, respectively[[/note]], but concealed by [[MarketBasedTitle the English one]].]]
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** In the original ''VideoGame/DeusEx'' you have to choose between [[GovernmentConspiracy joining the Illuminati]], [[AGodIAm merging with the Helios AI]], or following Tracer Tong's advice and [[LibertyOverProsperity destroying global communications]].

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** In the original ''VideoGame/DeusEx'' you have to choose between [[GovernmentConspiracy joining the Illuminati]], [[AGodIAm [[GodhoodSeeker merging with the Helios AI]], or following Tracer Tong's advice and [[LibertyOverProsperity destroying global communications]].
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[[folder:Party Games]]
* ''VideoGame/CrashBash'': Characters are split into two teams. One team represents good, and the other represents evil. The ending you get in adventure mode is dependant on which team your character is on. If playing two-player adventure with the characters being on opposites sides, both players fight eachother at the end to determine the ending that is given.
[[/folder]]
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* ''VideoGame/FireEmblemThreeHouses'' features three different routes, like in Fates. Each route is represented by a house at a military academy, each one being tied to a faction on the continent of Fodlan, and which route you take is the BigFirstChoice. While the first act is quite similar for the different routes, things diverge quite drastically at the halfway mark, leading to a completely different story and ending, where the faction represented by the player’s chosen house wins. [[spoiler: The Black Eagles route itself features a route split shortly before the halfway mark, one that has the player side with the Church of Seiros, and one where they side with the Adrestian Empire, who declare war on the Church, meaning that there are actually four endings in total.]]

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* ''VideoGame/FireEmblemThreeHouses'' features three different routes, like in Fates. routes. Each route is represented by a house at a military academy, each one being tied to a faction on the continent of Fodlan, Fódlan, and which route you take is the BigFirstChoice. While the first act is quite similar for the different routes, things diverge quite drastically at the halfway mark, leading to a completely different story and ending, where the faction represented by the player’s chosen house wins. [[spoiler: The Black Eagles route itself features a route split shortly before the halfway mark, one that has the player side with the Church of Seiros, and one where they side with the Adrestian Empire, who declare declares war on the Church, meaning that there are actually four endings in total.]]

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* ''VideoGame/VampireTheMasqueradeBloodlines'' has four faction endings (Camarilla, the Anarchs, [=LaCroix=], and Kuei-Jin) plus the Lone Wolf ending. Although you only have to choose your final alliance in the endgame, several choices across the entire game limit your options.
* ''VideoGame/TheWitcher'' has the [[KnightTemplar Order of the Flaming Rose]] ending, the [[LaResistance Scoia'tael]] ending, and the neutral/lone wolf ending.

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* ''VideoGame/VampireTheMasqueradeBloodlines'' has four faction endings (Camarilla, ''VideoGame/{{Brigandine}}'' features an ending for each of the Anarchs, [=LaCroix=], nations which can unite the continent of Forsena.
* ''VideoGame/DeusExHumanRevolution'' ends with Jensen having to make a choice between supporting David Sarif
and Kuei-Jin) plus thus the Lone Wolf ending. Although pro-transhumanism movement, Hugh Darrow and his anti-transhumanist compatriots, Taggard and TheIlluminati, or not to support anyone and give humanity a free reign over its fate.
** In the original ''VideoGame/DeusEx''
you only have to choose your final alliance in between [[GovernmentConspiracy joining the endgame, several choices across Illuminati]], [[AGodIAm merging with the entire game limit your options.
* ''VideoGame/TheWitcher'' has the [[KnightTemplar Order of the Flaming Rose]] ending, the [[LaResistance Scoia'tael]] ending,
Helios AI]], or following Tracer Tong's advice and the neutral/lone wolf ending.[[LibertyOverProsperity destroying global communications]].



* ''VideoGame/{{Brigandine}}'' features an ending for each of the nations which can unite the continent of Forsena.
* ''VideoGame/HyperdimensionNeptuniaMk2'' features endings for each country, Planeptune, Lastation, Lowee, and Leanbox. These are in addition to the Normal Ending, [[GoldenEnding True Ending]], and [[KillEmAll Conquest Ending.]]
* ''VideoGame/{{Growlanser}}'' Wayfarer of Time has two primary ending routes, one where you stay with the Marquelay/Ordinale Alliance, one if you abandon them and return to Dulkheim.



* ''VideoGame/DeusExHumanRevolution'' ends with Jensen having to make a choice between supporting David Sarif and thus the pro-transhumanism movement, Hugh Darrow and his anti-transhumanist compatriots, Taggard and TheIlluminati, or not to support anyone and give humanity a free reign over its fate.
** In the original ''VideoGame/DeusEx'' you have to choose between [[GovernmentConspiracy joining the Illuminati]], [[AGodIAm merging with the Helios AI]], or following Tracer Tong's advice and [[LibertyOverProsperity destroying global communications]].

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* ''VideoGame/DeusExHumanRevolution'' ends with Jensen having to make a choice between supporting David Sarif and thus the pro-transhumanism movement, Hugh Darrow and his anti-transhumanist compatriots, Taggard and TheIlluminati, or not to support anyone and give humanity a free reign over its fate.
** In the original ''VideoGame/DeusEx''
''VideoGame/{{Growlanser}}'' Wayfarer of Time has two primary ending routes, one where you have to choose between [[GovernmentConspiracy joining the Illuminati]], [[AGodIAm merging stay with the Helios AI]], or following Tracer Tong's advice Marquelay/Ordinale Alliance, one if you abandon them and [[LibertyOverProsperity destroying global communications]].return to Dulkheim.
* ''VideoGame/HyperdimensionNeptuniaMk2'' features endings for each country, Planeptune, Lastation, Lowee, and Leanbox. These are in addition to the Normal Ending, [[GoldenEnding True Ending]], and [[KillEmAll Conquest Ending.]]



* ''VideoGame/VampireTheMasqueradeBloodlines'' has four faction endings (Camarilla, the Anarchs, [=LaCroix=], and Kuei-Jin) plus the Lone Wolf ending. Although you only have to choose your final alliance in the endgame, several choices across the entire game limit your options.
* ''VideoGame/TheWitcher'' has the [[KnightTemplar Order of the Flaming Rose]] ending, the [[LaResistance Scoia'tael]] ending, and the neutral/lone wolf ending.



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[[folder:Strategy Games]]
* ''VideoGame/DuneII'' has three possible end victory sequences once the Emperor's manipulation and backstabbing are made known to your chosen faction: House Atreides has him removed from power and arrested, House Ordos blackmails him and usurps his power, and House Harkonnen just blows him to smithereens and calls it a day.
* The ending cutscene of ''VideoGame/ShogunTotalWar'' changes slightly depending on what clan you played as.

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[[folder:Strategy Games]]
* ''VideoGame/DuneII'' has three possible end victory sequences once the Emperor's manipulation and backstabbing are made known to your chosen faction: House Atreides has him removed from power and arrested, House Ordos blackmails him and usurps his power, and House Harkonnen just blows him to smithereens and calls it a day.
* The ending cutscene of ''VideoGame/ShogunTotalWar'' changes slightly depending on what clan you played as.
Games]]abn



* In ''Videogame/CivilizationBeyondEarth'', each of the Affinities has their own victory condition in addition to the neutral "kill everyone else" and FirstContact endings. Purity's "Promised Land" victory opens a portal back to the [[EarthThatUsedToBeBetter destitute Earth]] and begins a HomeworldEvacuation, shipping in as many colonists as possible - this is often followed by with a Declaration of War on all neighboring civilizations, because those colonists need space to set up. Supremacy's "Emancipation" victory opens a portal back to Earth to conquer it, sending military forces to stabilize it and potentially force refugees to undergo UnwillingRoboticization. Harmony's "Transcendence" causes them to AscendToAHigherPlaneOfExistence by merging with the planetary conciousness after building a number of Mind Stems in their cities.



* In ''VideoGame/WarCraftOrcsAndHumans'', the Orcish Horde and the kingdom of Azeroth both have an ending where they defeat the other one. Same thing in ''VideoGame/WarcraftII: Tides of Darkness'' and its expansion ''Beyond the Dark Portal'' for the Alliance of Lordaeron and the Horde. Going by [[CuttingOffTheBranches the second and then the third game]], ''Orcs and Humans'' canonically ended with the Orc victory and the destruction of the kingdom of Stormwind, while ''Tides of Darkness'' concluded with an Alliance victory, spelling the defeat of the Horde and closing of the Dark Portal.
* In ''Videogame/CivilizationBeyondEarth'', each of the Affinities has their own victory condition in addition to the neutral "kill everyone else" and FirstContact endings. Purity's "Promised Land" victory opens a portal back to the [[EarthThatUsedToBeBetter destitute Earth]] and begins a HomeworldEvacuation, shipping in as many colonists as possible - this is often followed by with a Declaration of War on all neighboring civilizations, because those colonists need space to set up. Supremacy's "Emancipation" victory opens a portal back to Earth to conquer it, sending military forces to stabilize it and potentially force refugees to undergo UnwillingRoboticization. Harmony's "Transcendence" causes them to AscendToAHigherPlaneOfExistence by merging with the planetary conciousness after building a number of Mind Stems in their cities.

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* In ''VideoGame/WarCraftOrcsAndHumans'', the Orcish Horde and the kingdom of Azeroth both have an ending where they defeat the other one. Same thing in ''VideoGame/WarcraftII: Tides of Darkness'' and its expansion ''Beyond the Dark Portal'' for the Alliance of Lordaeron and the Horde. Going by [[CuttingOffTheBranches the second and then the third game]], ''Orcs and Humans'' canonically ended with the Orc victory and the destruction of the kingdom of Stormwind, while ''Tides of Darkness'' concluded with an Alliance victory, spelling the defeat of the Horde and closing of the Dark Portal.
* In ''Videogame/CivilizationBeyondEarth'', each of the Affinities
''VideoGame/DuneII'' has their own victory condition in addition to the neutral "kill everyone else" and FirstContact endings. Purity's "Promised Land" victory opens a portal back to the [[EarthThatUsedToBeBetter destitute Earth]] and begins a HomeworldEvacuation, shipping in as many colonists as three possible - this is often followed by with a Declaration of War on all neighboring civilizations, because those colonists need space to set up. Supremacy's "Emancipation" end victory opens a portal back to Earth to conquer it, sending military forces to stabilize it sequences once the Emperor's manipulation and potentially force refugees backstabbing are made known to undergo UnwillingRoboticization. Harmony's "Transcendence" causes them your chosen faction: House Atreides has him removed from power and arrested, House Ordos blackmails him and usurps his power, and House Harkonnen just blows him to AscendToAHigherPlaneOfExistence by merging with the planetary conciousness after building smithereens and calls it a number of Mind Stems in their cities.day.


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* Starting from a remake of the second title, the ''VideoGame/{{Langrisser}}'' series started using these, often split into four particular types: Army of Light, Imperialist, Demon Tribe, and Independent.
* The ending cutscene of ''VideoGame/ShogunTotalWar'' changes slightly depending on what clan you played as.
* In ''VideoGame/WarCraftOrcsAndHumans'', the Orcish Horde and the kingdom of Azeroth both have an ending where they defeat the other one. Same thing in ''VideoGame/WarcraftII: Tides of Darkness'' and its expansion ''Beyond the Dark Portal'' for the Alliance of Lordaeron and the Horde. Going by [[CuttingOffTheBranches the second and then the third game]], ''Orcs and Humans'' canonically ended with the Orc victory and the destruction of the kingdom of Stormwind, while ''Tides of Darkness'' concluded with an Alliance victory, spelling the defeat of the Horde and closing of the Dark Portal.
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** In the original ''VideoGame/DeusEx'' you have to choose between [[GovernmentConspiracy joining the Illuminati]], [[AGodIAm merging with the Helios AI]], or following Tracer Tong's advice and [[LibertyOverProsperity destroying global communications]].
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* ''VideoGame/FireEmblemThreeHouses'' features three different routes, like in Fates. Each route is represented by a house at a military academy, each one being tied to a faction on the continent of Fodlan, and which route you take is the BigFirstChoice. While the first act is quite similar for the different routes, things diverge quite drastically at the halfway mark, leading to a completely different story and ending, where the faction represented by the player’s chosen house wins. [[spoiler: The Black Eagles route itself features a route split shortly before the halfway mark, one that has the player side with the Church of Seiros, and one where they side with the Adrestian Empire, who declare war on the Church, meaning that there are actually four endings in total.]]
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[[caption-width-right:350:...Or just say [[WesternAnimation/SouthPark "Screw you guys, I'm going to]] ''[[VideoGame/SuperSmashBros Smash.]]''"]]

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[[caption-width-right:350:...Or just say [[WesternAnimation/SouthPark "Screw "[[WesternAnimation/SouthPark Screw you guys, I'm going to]] ''[[VideoGame/SuperSmashBros Smash.]]''"]]
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[[caption-width-right:350:...Or just say [[WesternAnimation/SouthPark "Screw you guys, I'm going to]] ''[[VideoGame/SuperSmashBros Smash.]]''"]]
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