History Main / EyeCam

19th Sep '16 1:48:57 PM Grunt
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* Appears in the beginning of ''VideoGame/SOMA'' when Simon wakes up from his dream.

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* Appears in the beginning of ''VideoGame/SOMA'' ''VideoGame/{{SOMA}}'' when Simon wakes up from his dream.
19th Sep '16 1:43:08 PM Grunt
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* Appears in the beginning of ''VideoGame/SOMA'' when Simon wakes up from his dream.
3rd Mar '16 2:06:24 AM eroock
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* ''Film/MrNobody'' has this shot early on when Old Nemo looks through his fingers at Dr. Feldheim.
3rd Dec '15 6:08:38 AM Nohbody
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* Used to dramatic effect in both ''Franchise/BioShock'' games, after the main character in each has been knocked unconscious and is coming to.

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* Used to dramatic effect in both ''Franchise/BioShock'' ''VideoGame/BioShock'' games, after the main character in each has been knocked unconscious and is coming to.
16th Jun '15 9:31:38 AM Morgenthaler
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* ''Film/TheKarateKid'' (2010): When Cheng beats Dre up for the second time, we see that Dre is so badly hurt that [[ImpairmentShot his vision is impaired]].

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* ''Film/TheKarateKid'' (2010): ''Film/TheKarateKid2010'': When Cheng beats Dre up for the second time, we see that Dre is so badly hurt that [[ImpairmentShot his vision is impaired]].
3rd May '15 7:27:50 AM Morgenthaler
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* Used in ''Film/{{Unknown}}'', during an UnfamiliarCeiling situation where the hero wakes up at the hospital after been AsleepForDays. The ambient sounds are muffled at first and the camera mimics the shapes of his eyes and how he is slowly opening and adjusting them to the brightness of the room.

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* Used in ''Film/{{Unknown}}'', ''Film/{{Unknown 2011}}'', during an UnfamiliarCeiling situation where the hero wakes up at the hospital after been AsleepForDays. The ambient sounds are muffled at first and the camera mimics the shapes of his eyes and how he is slowly opening and adjusting them to the brightness of the room.
21st Apr '15 8:43:08 PM Liverwurst
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* ''VideoGame/FireEmblemAwakening'' features the Eye Cam [[spoiler:twice, if you choose the "Sacrifice" ending]] in an early cutscene, when the PlayerCharacter wakes from unconsciousness to see two concerned faces.
13th Feb '15 1:45:22 AM eroock
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Added DiffLines:

* Used in ''Film/{{Unknown}}'', during an UnfamiliarCeiling situation where the hero wakes up at the hospital after been AsleepForDays. The ambient sounds are muffled at first and the camera mimics the shapes of his eyes and how he is slowly opening and adjusting them to the brightness of the room.
6th Dec '14 8:39:20 AM StFan
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* In ''WesternAnimation.MyLittlePonyEquestriaGirls'', our first view of the other world beyond the portal is through Twilight's eyes as she's opening them. This delays the reveal of her new body.

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* In ''WesternAnimation.MyLittlePonyEquestriaGirls'', ''WesternAnimation/MyLittlePonyEquestriaGirls'', our first view of the other world beyond the portal is through Twilight's eyes as she's opening them. This delays the reveal of her new body.
6th Dec '14 8:33:55 AM StFan
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* In 2013, the [[UsefulNotes/Basketball WNBA]] began using a "Ref-cam" in certain games; the All Stars began name-dropping this trope on their own.

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* In 2013, the [[UsefulNotes/Basketball [[UsefulNotes/{{Basketball}} WNBA]] began using a "Ref-cam" in certain games; the All Stars began name-dropping this trope on their own.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.EyeCam