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* MotiveRant: The villain provides exposition for their motives behind why they are a villain.
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None
Changed line(s) 107 (click to see context) from:
* RecapByAudit
to:
* RecapByAuditRecapByAudit: The aftermath of an event reveals or sums up what happened.
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None
Changed line(s) 48 (click to see context) from:
* EnRouteSumUp
to:
* EnRouteSumUpEnRouteSumUp: Sensitive orders are relayed during mobilization.
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* SealedOrders: Sensitive orders aren't relayed until the last moment to prevent intel leaks.
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* MythPrologue: The work starts with exposition about a myth that is important to the plot.
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None
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* TheEchoer: Someone can only speak by copying another person's words.
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None
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* LoreCodex: An encyclopedic list of things and events encountered in game provided for the player's reference.
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Cut.
Changed line(s) 80 (click to see context) from:
* LethallyExpensive
to:
* LethallyExpensive LethallyExpensive: The importance of information is underscored by the fact that at least one person had to die in order for spreading the information to be possible.
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* LittleJimmy
to:
* LittleJimmyLittleJimmy: A naive child in an educational film or PSA who exists only to be educated about the film's subject.
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* NewspaperDating
* NoOneTalksDuringTheRideHome: When the characters return home from a previous scene only to carry on their conversation then instead of on the journey.
* NoOneTalksDuringTheRideHome: When the characters return home from a previous scene only to carry on their conversation then instead of on the journey.
to:
* NewspaperDating
* NoOneTalksDuringTheRideHome: When the characters return home fromNewspaperDating: A time-traveler checks a previous scene only newspaper's date to carry on their conversation then instead of on the journey.determine what year they've arrived in.
* NoOneTalksDuringTheRideHome: When the characters return home from
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* {{Pilot}}
to:
* {{Pilot}}{{Pilot}}: A test episode made with the intent of being picked up for a full-fledged television series, which is likely to feature a lot of exposition about the intended show's plot to attract the interest of the audience and network executives.
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* RecapEpisode
to:
* RecapEpisodeRecapEpisode: An episode devoted to recapping what has happened in the series so far, usually for the benefit of viewers who haven't seen the earlier episodes or may have forgotten certain developments due to a gap between the airing or viewing of episodes.
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None
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* NoOneTalksDuringTheRideHome: When the characters return home from a previous scene only to carry on their conversation then instead of on the journey.
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Capitalization was fixed from Main.Expo Speak to Main.Expospeak. Null edit to update index.
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Capitalization was fixed from Main.Parrot Expowhat to Main.Parrot Expo What. Null edit to update index.
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Indexs come up the Example Indentation In Trope Lists as well, especially if it means they're out of alphabetical order.
* AndAnotherThing
* AndThenISaid
* AndThenISaid
Deleted line(s) 31,34 (click to see context) :
** AndAnotherThing
** RecapByAudit
** RecapEpisode
** TellMeAgain
** RecapByAudit
** RecapEpisode
** TellMeAgain
* TheBigBoard
* ConnectTheDeaths
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** AndThenISaid
Deleted line(s) 57,58 (click to see context) :
** TheBigBoard
** ConnectTheDeaths
** ConnectTheDeaths
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** ExpospeakGag
to:
* FictionalDocument
* FictionalMedia
* FictionalMedia
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* FictionalMedia
** FictionalDocument
** FictionalDocument
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** {{Introdump}}
** SlowPacedBeginning
** SlowPacedBeginning
* {{Introdump}}
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** ParrotExpowhat
to:
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* RecapByAudit
* RecapEpisode
* RecapEpisode
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* SlowPacedBeginning
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* TellMeAgain
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None
Changed line(s) 36 (click to see context) from:
* CaptainObvious
to:
* CaptainObviousCaptainObvious: A character who has the tendency to point out the obvious.
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* ConstantlyCurious
to:
* ConstantlyCurious ConstantlyCurious: A character who won't stop asking questions.
Changed line(s) 66 (click to see context) from:
* {{Flashback}}
to:
* {{Flashback}}{{Flashback}}: A scene taking place in the past that serves to explain how things came to be and why certain characters are the way they are.
Changed line(s) 72 (click to see context) from:
* HeKnowsAboutTimedHits
to:
* HeKnowsAboutTimedHitsHeKnowsAboutTimedHits: Video game characters inform the player how the controls work.
Changed line(s) 78 (click to see context) from:
* InformedAttribute
to:
* InformedAttributeInformedAttribute: A character is said to have some kind of skill or quality that the story never really has them demonstrate.
Changed line(s) 90 (click to see context) from:
* MrExposition
to:
* MrExpositionMrExposition: A character whose purpose is to explain what's going on to the other characters.
Changed line(s) 93,94 (click to see context) from:
* NarratingTheObvious
* {{Narrator}}
* {{Narrator}}
to:
* NarratingTheObvious
NarratingTheObvious: The narrator points out what should already be obvious to the audience.
*{{Narrator}}{{Narrator}}: A character who describes the events of the story as they happen.
*
Changed line(s) 115 (click to see context) from:
* TalkingIsAFreeAction
to:
* TalkingIsAFreeActionTalkingIsAFreeAction: In fiction, characters who are in danger somehow have the time to say anything before they get out of harm's way or fall victim to the whatever imminent danger they are in.
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Deleted line(s) 60,62 (click to see context) :
* {{Expospeak}}
** ExpospeakGag
* ExpositionAlreadyCovered
** ExpospeakGag
* ExpositionAlreadyCovered
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* {{Expospeak}}
** ExpospeakGag
** ExpospeakGag
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Renamed trope
* ExpositingTheMasquerade
Deleted line(s) 125 (click to see context) :
* WeHaveBeenResearchingPhlebotinumForYears