History Main / ExpansionPackWorld

27th Dec '17 11:34:07 AM BeerBaron
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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''[='s=] ''Bloodmoon'' expansion adds the island of Solstheim to the northwest of Vvardenfell. Solstheim never previously appeared on any of the game-world's maps. This allows ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' to avert the trope with its ''Dragonborn'' expansion, which revisits Solstheim.



** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' has the island of Solstheim, which is notable for allowing [[VideoGame/TheElderScrollsVSkyrim the fifth game]] to avert this by using the same island again, albeit very different from its first appearance.
10th Dec '17 4:20:39 AM SgtLexar
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** The Coerthas region has several areas that were mostly mountainsides and large rolling lush green hills, but after the Calamity happened, the landscape was changed in such a short amount of time that all of Coerthas became a near barren frozen wasteland. Only the Central Coerthas Highlands were accessible to players while the other parts were sealed off with in-game lore explaining that the other areas were either too devastated to travel safely or there was simply no way to get to those areas. The Heavensward expansion pack reopened the Coerthas Western Highlands which retains most of the physical geography, but just like all the surrounding areas, it's all frozen over. Similarly, other areas like the Black Shroud and Thanalan underwent redesigns post Calamity by either sealing off areas (as was the case for the West Shroud) or making it where a GravityBarrier would prevent players from going to the old areas, though this was mostly done to condense the maps since one of the major flaws of 1.0 was tons of CutAndPasteEnvironments. In a way, the reduced amount of areas is an inverse of the trope where the new story reduced the world rather than expand it.
** Ishgard is a nation to the far north of Eorzea (a land mass where the whole game takes place on) that could be seen from the Coerthas Central Highlands since 1.0, but it wasn't accessible due to the nation closing its gates to foreigners while it dealt with the war on dragons. It wasn't until the Heavensward expansion where players were able to access the city of Ishgard for the first time and explore the lands beyond it.

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** The Coerthas region has several areas that were mostly mountainsides and large rolling lush green hills, but after the Calamity happened, the landscape was changed in such a short amount of time that all of Coerthas became a near barren frozen wasteland. Only the Central Coerthas Highlands were accessible to players while the other parts were sealed off with in-game lore explaining that the other areas were either too devastated to travel safely or there was simply no way to get to those areas. The Heavensward ''Heavensward'' expansion pack reopened the Coerthas Western Highlands which retains most of the physical geography, but just like all the surrounding areas, it's all frozen over. Similarly, other areas like the Black Shroud and Thanalan underwent redesigns post Calamity by either sealing off areas (as was the case for the West Shroud) or making it where a GravityBarrier would prevent players from going to the old areas, though this was mostly done to condense the maps since one of the major flaws of 1.0 was tons of CutAndPasteEnvironments. In a way, the reduced amount of areas is an inverse of the trope where the new story reduced the world rather than expand it.
** Ishgard is a nation to the far north of Eorzea (a land mass where the whole game takes place on) that could be seen from the Coerthas Central Highlands since 1.0, but it wasn't accessible due to the nation closing its gates to foreigners while it dealt with the war on dragons. It wasn't until the Heavensward ''Heavensward'' expansion where players were able to access the city of Ishgard for the first time and explore the lands beyond it.it.
** The ''Stormblood'' expansion pack introduced two areas: the region of Gyr Abania, located to the east of Eorzea and home to the nation of Ala Mhigo, and Othard, a continent located to the FarEast of Eorzea, and home to the nation of Doma.
7th Dec '17 10:22:40 PM darkabomination
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* The ''[[VideoGame/KisekiSeries Trails'']] series like ''Suikoden'' above goes to great lengths to avert this. The [[VideoGame/TheLegendOfHeroesTrailsInTheSky first series]] takes place in Liberl, a small kingdom that borders the empire of Erebonia and the Republic of Calvard. While we don't see Erebonia in person until the [[VideoGame/TheLegendOfHeroesTrailsOfColdSteel third series]], it's completely justified as the ''Sky'' games take place a decade after the war between the two countries still weighs heavily on local politics and the border security naturally isn't keen on you trying to cross. Nevertheless, we do learn several things about it in the meantime, including the names of several important locations, the state of its politics, and several characters hail from there. In fact, we learn about the BigBad of those particular games and his goals [[TheProducerThinksOfEverything 7 years before the game that introduces him came out]]. Meanwhile, there's [[VideoGame/ZeroNoKiseki Crossbell]], the city-state some ways away from Liberl we see glimpses of in a flashback before the second series would explore it. The series' consistency is such that the likely plot points explored in the Calvard Arc can be deduced before the next series has been announced (as of the current edit).
12th Aug '17 10:45:56 PM TheRedRedKroovy
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* The ''VideoGame/MafiaIII'' DLC "Faster, Baby!" adds Sinclair Parish, Louisiana, a [[DeepSouth small Southern town]] west of [[TheBigEasy New Bordeaux]].

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* The ''VideoGame/MafiaIII'' DLC "Faster, Baby!" adds Sinclair Parish, Louisiana, a [[DeepSouth small Southern town]] west of [[TheBigEasy New Bordeaux]].Bordeaux]] where you battle [[TheKlan local white supremacists]] fighting tooth and nail against [[UsefulNotes/CivilRightsMovement integration and civil rights]].
12th Aug '17 10:44:51 PM TheRedRedKroovy
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* The ''VideoGame/MafiaIII'' DLC "Faster, Baby!" adds Sinclair Parish, Louisiana, a [[DeepSouth small Southern town]] west of [[TheBigEasy New Bordeaux]].
1st Aug '17 5:49:23 PM Gosicrystal
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* ''VideoGame/ZeldaIITheAdventureOfLink'' series was set in ''North'' Hyrule, a region directly north of where the first game occurred. Death Mountain, located at the extreme north of the map in the first ''VideoGame/TheLegendOfZelda'', is now located at the extreme south, and two additional continents come into play. Future Zelda games were set in either AlternateContinuity or time-displaced versions of Hyrule, eliminating the need to find further locales.
** Some side games like the ''VideoGame/TheLegendOfZeldaOracleGames'', ''VideoGame/TheLegendOfZeldaLinksAwakening'', and ''VideoGame/TheLegendOfZeldaPhantomHourglass'' are a straight example, though. The ''Oracle'' games take place in Holodrum and Labrynna, countries bordering Hyrule, and ''Link's Awakening'' takes place on Koholint Island [[spoiler: which turns out to be AllJustADream]], and ''Phantom Hourglass'' is in some other region of the Great Sea we saw in its predecessor, ''VideoGame/TheLegendOfZeldaTheWindWaker'' [[spoiler: that is also a parallel world]]. ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' takes place in a totally new Hyrule founded by the WW/PH Link and Zelda (aka Tetra) about a hundred years after its foundation.
** ''VideoGame/TheLegendOfZeldaTwilightPrincess'' adds a parallel world of twilight, [[note]]not to be confused with the Dark World from ''VideoGame/TheLegendOfZeldaALinkToThePast''[[/note]], connected to Hyrule only by a mirror, [[note]][[SincerityMode also nothing like]] ''A Link to the Past'' either[[/note]] which has an otherworldly glow to it filled with [[spoiler:the shadowy descendants of dark wizards trapped by the Goddesses. They were the creators of the first set of PlotCoupons in the game, the Fused Shadows]]. It's also the home of Midna and [[spoiler:Zant]]. Oh, and Hyrule has an icy peak in this game. Wait, what?

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* ''Franchise/TheLegendOfZelda'':
**
''VideoGame/ZeldaIITheAdventureOfLink'' series was set in ''North'' Hyrule, a region directly north of where the first game occurred. Death Mountain, located at the extreme north of the map in the first ''VideoGame/TheLegendOfZelda'', is now located at the extreme south, and two additional continents come into play. Future Zelda games were set in either AlternateContinuity or time-displaced versions play.
** ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle
of Hyrule, eliminating the need to find further locales.
** Some side games like the ''VideoGame/TheLegendOfZeldaOracleGames'', ''VideoGame/TheLegendOfZeldaLinksAwakening'',
Seasons and ''VideoGame/TheLegendOfZeldaPhantomHourglass'' are a straight example, though. The ''Oracle'' games Oracle of Ages]]'' take place in Holodrum and Labrynna, countries bordering Hyrule, and ''Link's Awakening'' Hyrule.
** ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]''
takes place on Koholint Island [[spoiler: which turns out to be AllJustADream]], and ''Phantom Hourglass'' AllJustADream]].
** ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]''
is in some other region of the Great Sea we saw in its predecessor, ''VideoGame/TheLegendOfZeldaTheWindWaker'' ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' [[spoiler: that is also a parallel world]]. world]].
**
''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' takes place in a totally new Hyrule founded by the WW/PH ''Wind Waker''/''Phantom Hourglass'' Link and Zelda (aka Tetra) about a hundred years after its foundation.
** ''VideoGame/TheLegendOfZeldaTwilightPrincess'' ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' adds a parallel world of twilight, [[note]]not to be confused with the Dark World from ''VideoGame/TheLegendOfZeldaALinkToThePast''[[/note]], connected to Hyrule only by a mirror, [[note]][[SincerityMode also nothing like]] ''A Link to the Past'' either[[/note]] which has an otherworldly glow to it filled with [[spoiler:the shadowy descendants of dark wizards trapped by the Goddesses. They were the creators of the first set of PlotCoupons in the game, the Fused Shadows]]. It's also the home of Midna and [[spoiler:Zant]]. Oh, and Hyrule has an icy peak in this game. Wait, what?



* Something similar to ''Zelda II'' occurs in ''VideoGame/{{Fallout 2}}'', which takes place to the north of the events of the previous game. The most northern (AND most significant) locations in the previous game are relegated to {{Bonus Dungeon}}s at the southern end of the map.

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* Something similar to ''Zelda II'' occurs in ''VideoGame/{{Fallout}}'':
**
''VideoGame/{{Fallout 2}}'', which 2}}'' takes place to the north of the events of the previous game. The most northern (AND most significant) locations in the previous game are relegated to {{Bonus Dungeon}}s at the southern end of the map.



*** ''Fallout 3's'' DLC further adds to this. ''Operation Anchorage'' places the player in a simulation of a battle between the US Army and Communist Chinese in Alaska, and ''The Pitt'' allows the player to visit the remnants of Pittsburgh. ''Broken Steel'' adds a small area south west of DC, and Adams Air Force Base. ''Point Lookout'' adds a new, swampy portion on the Maryland coast, and ''Mothership Zeta'' is set on an alien spaceship.

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*** ** ''Fallout 3's'' DLC further adds to this. ''Operation Anchorage'' places the player in a simulation of a battle between the US Army and Communist Chinese in Alaska, and ''The Pitt'' allows the player to visit the remnants of Pittsburgh. ''Broken Steel'' adds a small area south west of DC, and Adams Air Force Base. ''Point Lookout'' adds a new, swampy portion on the Maryland coast, and ''Mothership Zeta'' is set on an alien spaceship.



*** New Vegas's DLC also do this. The first, ''Dead Money'' takes place at the Sierra Madre casino and the villa surrounding it. ''Honest Hearts'' is set in Zion National Park in Utah while ''Old World Blues'' takes place in a crater (former mountain)/old world research facility known as the Big MT. The final DLC, ''Lonesome Road'', takes place in an area known as the Divide, which was apparently the site of a old world missile base and the town that sprang up around it that was torn asunder by a cataclysmic event in the Courier's past.
* Similarly, in the sequels to the ''Franchise/{{Pokemon}}'' games, it's revealed that ''VideoGame/PokemonRedAndBlue'' took place in the region of Kanto, which is just one region within a larger nation. ''VideoGame/PokemonGoldAndSilver'' takes place in the region of Johto, just to the west. ''VideoGame/PokemonRubyAndSapphire'' takes place on Hoenn, an island far to the south, and ''VideoGame/PokemonDiamondAndPearl'' on Sinnoh, far to the north - but they are all encapsulated within [[http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_nation the same country]], a [[FantasyCounterpartCulture thinly-veiled approximation of Japan]]. ''VideoGame/PokemonColosseum'', meanwhile, takes place in a different area (Orre), and its sequel, ''VideoGame/PokemonXDGaleOfDarkness'', adds a new section to the northwest of the region, while keeping most of the original game's locations. ''XD'' also adds a seaport, despite the map of Orre in ''Colosseum'' depicting Orre as being landlocked.

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*** New Vegas's ** ''New Vegas'''s DLC also do this. The first, ''Dead Money'' takes place at the Sierra Madre casino and the villa surrounding it. ''Honest Hearts'' is set in Zion National Park in Utah while ''Old World Blues'' takes place in a crater (former mountain)/old world research facility known as the Big MT. The final DLC, ''Lonesome Road'', takes place in an area known as the Divide, which was apparently the site of a old world missile base and the town that sprang up around it that was torn asunder by a cataclysmic event in the Courier's past.
* Similarly, in In the sequels to the ''Franchise/{{Pokemon}}'' games, it's revealed that ''VideoGame/PokemonRedAndBlue'' took place in the region of Kanto, which is just one region within a larger nation. ''VideoGame/PokemonGoldAndSilver'' takes place in the region of Johto, just to the west. ''VideoGame/PokemonRubyAndSapphire'' takes place on Hoenn, an island far to the south, and ''VideoGame/PokemonDiamondAndPearl'' on Sinnoh, far to the north - but they are all encapsulated within [[http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_nation the same country]], a [[FantasyCounterpartCulture thinly-veiled approximation of Japan]]. ''VideoGame/PokemonColosseum'', meanwhile, takes place in a different area (Orre), and its sequel, ''VideoGame/PokemonXDGaleOfDarkness'', adds a new section to the northwest of the region, while keeping most of the original game's locations. ''XD'' also adds a seaport, despite the map of Orre in ''Colosseum'' depicting Orre as being landlocked.



* A literal expansion pack world occurred in ''VideoGame/TheElderScrollsIVOblivion'': the expansion pack ''Shivering Isles'' takes place in the domain of a god of madness, which is almost completely disconnected from the original world. The link is a portal on an island that magically appears in the middle of lake. The game even [[LampshadeHanging lampshades]] the island's sudden appearance.
** Previously in the series, ''VideoGame/TheElderScrollsIIIMorrowind'' had the island of Solstheim, which is notable for allowing [[VideoGame/TheElderScrollsVSkyrim the fifth game]] to avert this by using the same island again, albeit very different from its first appearance.
* ''VideoGame/DragonQuestII'' revealed that the country of Alefgard is just a small part of the planet. The [[VideoGame/DragonQuestIII third game]] returns to Alefgard being the entire world available again, even if you travel around it in a boat. [[spoiler: Though, of course, this could be justified by it being sealed away... ''and'' it's not the world you start out on.]]

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* ''Franchise/TheElderScrolls'':
**
A literal expansion pack world occurred in ''VideoGame/TheElderScrollsIVOblivion'': ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'': the expansion pack ''Shivering Isles'' takes place in the domain of a god of madness, which is almost completely disconnected from the original world. The link is a portal on an island that magically appears in the middle of lake. The game even [[LampshadeHanging lampshades]] the island's sudden appearance.
** Previously in the series, ''VideoGame/TheElderScrollsIIIMorrowind'' had ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' has the island of Solstheim, which is notable for allowing [[VideoGame/TheElderScrollsVSkyrim the fifth game]] to avert this by using the same island again, albeit very different from its first appearance.
* ''VideoGame/DragonQuestII'' revealed reveals that the country of Alefgard is just a small part of the planet. The [[VideoGame/DragonQuestIII third game]] returns to Alefgard being the entire world available again, even if you travel around it in a boat. [[spoiler: Though, of course, this could be justified by it being sealed away... ''and'' it's not the world you start out on.]]



* Each successive game in the ''VideoGame/{{Suikoden}}'' series took place in a different region of the world. Averted though in that all these regions, and some bits of their culture, were already mentioned to have existed.
** Also, some of the events that are set in another region (and another game) are also referenced before the player even plays them, [[spoiler:such as Georg Prime's killing of Queen Arshtat, first mentioned in ''[[VideoGame/SuikodenII II]]'' and occurred in ''[[VideoGame/SuikodenV V]]'' (due to AnachronicOrder of the games)]].

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* Each successive game in the ''VideoGame/{{Suikoden}}'' series took place in a different region of the world. Averted though in that all these regions, and some bits of their culture, were already mentioned to have existed.
**
existed. Also, some of the events that are set in another region (and another game) are also referenced before the player even plays them, [[spoiler:such as Georg Prime's killing of Queen Arshtat, first mentioned in ''[[VideoGame/SuikodenII II]]'' and occurred in ''[[VideoGame/SuikodenV V]]'' (due to AnachronicOrder of the games)]].



** While we're talking about Square, let's talk about ''VideoGame/FinalFantasyXI''. The first expansion introduced the HiddenElfVillage hometown/island of the [[CatGirl Mithra]] and the third expansion pack introduced a whole foreign ''continent'' that had somehow been missed up to this point. There's also the [[ForWantOfANail parallel world]] of Dynamis. The fourth expansion pack used TimeTravel to introduce new areas without actually changing the world, by allowing players to travel back in time to the age of the Crystal War and experience key events of the war.

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** While we're talking about Square, let's talk about ''VideoGame/FinalFantasyXI''. The first expansion of ''VideoGame/FinalFantasyXI'' introduced the HiddenElfVillage hometown/island of the [[CatGirl Mithra]] and the third expansion pack introduced a whole foreign ''continent'' that had somehow been missed up to this point. There's also the [[ForWantOfANail parallel world]] of Dynamis. The fourth expansion pack used TimeTravel to introduce new areas without actually changing the world, by allowing players to travel back in time to the age of the Crystal War and experience key events of the war.



* Lampshaded in ''Puzzle Quest: Challenge Of The Warlords'', where realms ruled by Bane and Sartek's fellow Horsemen (Band and Sartek are Death and War, respectively) are explicitly mentioned, as well as other elf kingdoms.
** Well, it ''is'' based on the pre-existing ''Warlords'' series, which had four games and three spinoffs prior to this, so it's not like they had a shortage of locations.

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* Lampshaded in ''Puzzle Quest: Challenge Of The Warlords'', where realms ruled by Bane and Sartek's fellow Horsemen (Band and Sartek are Death and War, respectively) are explicitly mentioned, as well as other elf kingdoms.
** Well, it ''is''
kingdoms. Being based on the pre-existing ''Warlords'' series, which had four games and three spinoffs prior to this, so it's not like they had didn't have a shortage of locations.



* ''VideoGame/CityOfHeroes'' added the Rogue Isles in its 'exphanshalone' pack ''VideoGame/CityOfVillains'', as a bunch of fictional Caribbean islands. Both cities were eventually consolidated into a single game (granting anyone who purchased one complete access to the other.)

to:

* ''VideoGame/CityOfHeroes'' added the ''VideoGame/CityOfHeroes'':
** The
Rogue Isles were added in its the 'exphanshalone' pack ''VideoGame/CityOfVillains'', as a bunch of fictional Caribbean islands. Both cities were eventually consolidated into a single game (granting anyone who purchased one complete access to the other.)



* Generally speaking, each new main game of the ''VideoGame/{{Touhou}}'' series has introduced a new area. ''Mountain of Faith'' is a partial exception, though; Youkai Mountain had been a (single) stage in the previous game and detailed in [[AllThereInTheManual a databook]], but had yet to get any plot focus.
** ''Undefined Fantastic Object'' is weird here; a third of the game is set in the new area of Makai... which we learn nothing about and are unlikely to ever see again. The real expansion to the world is the temple built in the ending. Similarly, ''Ten Desires'' gives the bosses a fancy mausoleum as their headquarters... which they promptly desert after the main story.
* ''VideoGame/GuildWars'' added new continents, Cantha and Elona, for its second and third campaigns. The fourth instead expanded the original continent.
** The new continents were foreshadowed in the first game, and players could see Elona, if they knew where to go.
* The ''SuperMarioBros'' games, as well as all the RPG spinoffs, at least when it doesn't just [[ChaosArchitecture seem to rebuild the entire Mushroom Kingdom from scratch]], like to suddenly reveal all new countries just across the border from the main area, such as the lands of ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'', Sarasa Land from ''VideoGame/SuperMarioLand'', Mario's own (unexplained in subsequent games) kingdom in ''Super Mario Land 2'', Beanbean Kingdom from ''VideoGame/MarioAndLuigi'' and Rogueport and the surrounding areas (plus the offscreen adventures of Luigi in the Waffle Kingdom and nearby lands) from ''VideoGame/PaperMarioTheThousandYearDoor''.
** However, Isle Delfino from ''VideoGame/SuperMarioSunshine'' is a plane journey away, so it's presumably not "the next land over", and the ''VideoGame/SuperMarioGalaxy'' games? ExactlyWhatItSaysOnTheTin. The final boss of ''Super Mario Galaxy'' is even fought at the centre of the universe.

to:

* ''VideoGame/{{Touhou}}'':
**
Generally speaking, each new main game of the ''VideoGame/{{Touhou}}'' series has introduced a new area. ''Mountain of Faith'' is a partial exception, though; Youkai Mountain had been a (single) stage in the previous game and detailed in [[AllThereInTheManual a databook]], but had yet to get any plot focus.
** ''Undefined Fantastic Object'' is weird here; a third of the game is set in the new area of Makai... which we learn nothing about and are unlikely to ever see again. The real expansion to the world is the temple built in the ending. Similarly, ending.
**
''Ten Desires'' gives the bosses a fancy mausoleum as their headquarters... which they promptly desert after the main story.
* ''VideoGame/GuildWars'' added new continents, Cantha and Elona, for its second and third campaigns.campaigns[[note]]these were foreshadowed in the first game, and players could see Elona, if they knew where to go[[/note]]. The fourth instead expanded the original continent.
** The new continents were foreshadowed in the first game, and players could see Elona, if they knew where to go.
* The ''SuperMarioBros'' games, as well as all the RPG spinoffs, at least when it doesn't just [[ChaosArchitecture seem to rebuild the entire Mushroom Kingdom from scratch]], like to suddenly reveal all new countries just across the border from the main area, such as the lands of ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'', Sarasa Land from ''VideoGame/SuperMarioLand'', Mario's own (unexplained in subsequent games) kingdom in ''Super Mario Land 2'', Beanbean Kingdom from ''VideoGame/MarioAndLuigi'' and Rogueport and the surrounding areas (plus the offscreen adventures of Luigi in the Waffle Kingdom and nearby lands) from ''VideoGame/PaperMarioTheThousandYearDoor''.
**
''VideoGame/PaperMarioTheThousandYearDoor''. However, Isle Delfino from ''VideoGame/SuperMarioSunshine'' is a plane journey away, so it's presumably not "the next land over", and the ''VideoGame/SuperMarioGalaxy'' games? ExactlyWhatItSaysOnTheTin. The final boss of ''Super Mario Galaxy'' is even fought at the centre of the universe.



* ''FireEmblem'', a new continent and conflicts are established every one or two games.
* ''{{Ys}}'' series, Adol always go on a new adventure on a new continent.

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* ''FireEmblem'', In ''VideoGame/FireEmblem'', a new continent and conflicts are established every one or two games.
* ''{{Ys}}'' In the ''Franchise/{{Ys}}'' series, Adol always go on a new adventure on a new continent.
25th Jul '17 10:57:46 AM Octorok103
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** [[SubvertedTrope Subverted]] in ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]''. The game starts in the Hyrule of ''A Link to the Past'', and the map is an almost one-to-one recreation. And then the player is plunged into Lorule, yet another Alternate Hyrule that is not to confused with the Dark World in Link to the Past.

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** [[SubvertedTrope Subverted]] in ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]''. The game starts in the Hyrule of ''A Link to the Past'', and the map is an almost one-to-one recreation. And then the player is plunged into Lorule, yet another Alternate Hyrule that is not to confused with the Dark World in Link to the Past.Past despite looking practically identical.
4th Jul '17 5:03:57 AM Sikon
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Top: Map of Azeroth, at ''[[VideoGame/WorldOfWarcraft World of Warcraft]]'' launch.\\
Bottom: Map of Azeroth, as of ''Legion'' expansion pack.[[/note]]]]

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Top: Map of Azeroth, at as of the first ''[[VideoGame/WorldOfWarcraft World of Warcraft]]'' launch.expansion pack (''The Burning Crusade'').\\
Bottom: Map of Azeroth, as of ''Legion'' the sixth expansion pack.pack (''Legion'').[[/note]]]]
20th Jun '17 1:52:12 AM Jokubas
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** ''[[VideoGame/{{Warcraft}} Warcraft II]]'': In the first game, we had the one Kingdom, Azeroth. The second game expanded the word "Azeroth" to the entire original continent, which included a region called Khaz Modan, and revealed there was also another continent named Lordaeron to the north of Azeroth. Draenor, the orc homeland, is a debatable example as it was mentioned (not by name) in Warcraft I, but details were scant and irrelevant at the time.

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** ''[[VideoGame/{{Warcraft}} Warcraft II]]'': In the first game, we had the one Kingdom, Azeroth. The second game expanded the word "Azeroth" to the entire original continent, which included a region called Khaz Modan, and revealed there was also another continent named Lordaeron to the north of Azeroth. Draenor, Draenor (later, Outland), the orc homeland, is a debatable example as it was mentioned (not by name) in Warcraft I, but details were scant and irrelevant at the time.
20th Jun '17 1:50:17 AM Jokubas
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** ''VideoGame/WorldOfWarcraft'', despite literally adding a new world or continent in each expansion pack, [[AvertedTrope averts]] this. It ascribes to the rule that if you can't go there yourself, it's not on the map, since that would make your map a bit confusing, so it appears as if this is happening, but all locations have pre-existed in some form. The first two expansions brought back Outland and Northrend, the third expansion pack filled out inaccessible (but clearly existent) regions and the elemental planes that had been elaborated on in TabletopGame/WarcraftTheRoleplayingGame. The fourth expansion pack brought us to Pandaria, which had not been accessible in any previous game, but was implied in Warcraft III and elaborated on in the aforementioned RPG. The fifth expansion sees an alternate timeline of the long-established Draenor, and the sixth expansion pack goes to the Broken Isles first established in Warcraft II.

to:

** ''VideoGame/WorldOfWarcraft'', despite literally adding a new world or continent in each expansion pack, pack (and providing a good page image), [[AvertedTrope averts]] this. It ascribes to the rule that if you can't go there yourself, it's not on the map, since that would make your map a bit confusing, so it appears as if this is happening, but all locations have pre-existed in some form. The first two expansions brought back Outland and Northrend, the third expansion pack filled out inaccessible (but clearly existent) regions and the elemental planes that had been elaborated on in TabletopGame/WarcraftTheRoleplayingGame. The fourth expansion pack brought us to Pandaria, which had not been accessible in any previous game, but was implied in Warcraft III and elaborated on in the aforementioned RPG. The fifth expansion sees an alternate timeline of the long-established Draenor, and the sixth expansion pack goes to the Broken Isles first established in Warcraft II.
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