History Main / ExcusePlot

6th Dec '16 11:56:31 PM RAMChYLD
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* The Creator/Channel4 hidden camera series Series/BadRobots has an excuse plot at the beginning explaining that the malfunctioning electronics in the pranks were created by a robot who gained sentience to punish humans for mistreating their electrical appliances. No story progression after that.
4th Dec '16 11:55:56 AM geekgecko
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** Eventually changed in the main series with ''VideoGame/PokemonBlackAndWhite'', where the "evil team" storyline, which was usually confined to the Excuse Plot, is now the main plot of the game, advances within each and every major location visited, and its conclusion is the conclusion of the game, subverting the usual "beat the Champion and become master of the Pokemon League" ending. ''VideoGame/PokemonXAndY'' revert back to using the villainous team as an Excuse Plot once more. ''VideoGame/PokemonSunAndMoon'' is an interesting subversion; the first part of the game appears to have the usual ExcusePlot of the previous games, complete with the [[spoiler:pseudo-]]villainous team being a bunch of incompetent thugs. Only the many cutscenes throughout hint at a much larger story than one would expect. This all changes during the second half of the game, which is arguably ''even more'' plot-heavy than ''Black and White'', though defeating the Elite Four and Champion is still the conclusion of the game.

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** Eventually changed in the main series with ''VideoGame/PokemonBlackAndWhite'', where the "evil team" storyline, which was usually confined to the Excuse Plot, is now the main plot of the game, advances within each and every major location visited, and its conclusion is the conclusion of the game, subverting the usual "beat the Champion and become master of the Pokemon League" ending. ''VideoGame/PokemonXAndY'' revert back to using the villainous team as an Excuse Plot once more. ''VideoGame/PokemonSunAndMoon'' is an interesting subversion; the first part of the game appears to have the usual ExcusePlot of the previous games, complete with the [[spoiler:pseudo-]]villainous team being a bunch of incompetent thugs. Only the many cutscenes throughout hint at a much larger story than one would expect. This all changes during the [[HalfwayPlotSwitch second half half]] of the game, which is arguably ''even more'' plot-heavy than ''Black and White'', though defeating the Elite Four and Champion is still the conclusion of the game.
4th Dec '16 11:46:36 AM geekgecko
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** Eventually changed in the main series with ''VideoGame/PokemonBlackAndWhite'', where the "evil team" storyline, which was usually confined to the Excuse Plot, is now the main plot of the game, advances within each and every major location visited, and its conclusion is the conclusion of the game, subverting the usual "beat the Champion and become master of the Pokemon League" ending. ''VideoGame/PokemonXAndY'' revert back to using the villainous team as an Excuse Plot once more.

to:

** Eventually changed in the main series with ''VideoGame/PokemonBlackAndWhite'', where the "evil team" storyline, which was usually confined to the Excuse Plot, is now the main plot of the game, advances within each and every major location visited, and its conclusion is the conclusion of the game, subverting the usual "beat the Champion and become master of the Pokemon League" ending. ''VideoGame/PokemonXAndY'' revert back to using the villainous team as an Excuse Plot once more. ''VideoGame/PokemonSunAndMoon'' is an interesting subversion; the first part of the game appears to have the usual ExcusePlot of the previous games, complete with the [[spoiler:pseudo-]]villainous team being a bunch of incompetent thugs. Only the many cutscenes throughout hint at a much larger story than one would expect. This all changes during the second half of the game, which is arguably ''even more'' plot-heavy than ''Black and White'', though defeating the Elite Four and Champion is still the conclusion of the game.
3rd Dec '16 4:41:24 AM Morgenthaler
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*** The UpdatedRerelease has a subgame giving you control of [[EnsembleDarkhorse Meta Knight]]. Basically, he's out to kick the stuffing out of ''everybody''; at the end, you find out it was to earn a [[MakeAWish wish]], which was for him to fight [[WorthyOpponent the greatest warrior in the galaxy]] and [[BadAss beat the stuffing out of]] ''[[BadAss him]]''.

to:

*** The UpdatedRerelease has a subgame giving you control of [[EnsembleDarkhorse Meta Knight]]. Basically, he's out to kick the stuffing out of ''everybody''; at the end, you find out it was to earn a [[MakeAWish wish]], which was for him to fight [[WorthyOpponent the greatest warrior in the galaxy]] and [[BadAss beat the stuffing out of]] ''[[BadAss him]]''.of ''him''.
29th Nov '16 6:33:31 AM Prinzenick
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An Excuse Plot is not necessarily a poorly written, minimalistic, or stupid storyline, only one that has been written to obviously showcase something else. These are typically featured in games for children such as Super Mario Brothers (with Paper Mario: Thousand Year Door and Super Paper Mario being notable exceptions), such a complex storyline would not be something that children would understand. Beware of the AnthropicPrinciple.

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An Excuse Plot is not necessarily a poorly written, minimalistic, or stupid storyline, only one that has been written to obviously showcase something else. These are typically featured in games for children such as Super Mario Brothers Franchise/SuperMarioBrothers (with Paper Mario: Thousand Year Door ''PaperMarioTheThousandYearDoor'' and Super Paper Mario ''VideoGame/SuperPaperMario'' being notable exceptions), such as a complex storyline would not be something that children would understand. Beware of the AnthropicPrinciple.
27th Nov '16 8:48:17 PM Cakeman
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An Excuse Plot is not necessarily a poorly written, minimalistic, or stupid storyline, only one that has been written to obviously showcase something else. Beware of the AnthropicPrinciple.

to:

An Excuse Plot is not necessarily a poorly written, minimalistic, or stupid storyline, only one that has been written to obviously showcase something else. These are typically featured in games for children such as Super Mario Brothers (with Paper Mario: Thousand Year Door and Super Paper Mario being notable exceptions), such a complex storyline would not be something that children would understand. Beware of the AnthropicPrinciple.
23rd Nov '16 5:22:44 PM Galacton
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** The first ''Kirby'' game's plot is: "[[KingKoopaCopy King Dedede]] has stolen all the food in Dream Land, beat him up and get it back!". ''Kirby's Adventure'' subverts this by making you think it's just about Dedede causing trouble again. [[spoiler: He's not!]]



** The first ''Kirby'' game is: "[[DropTheHammer King Dedede]] has stolen all the food in Dream Land, beat him up and get it back!". Latter ''Kirby'' games move away from this and tend to have a [[PlotTwist Plot Twist]] of some sort even if they boil down to MonsterOfTheWeek plots.
23rd Nov '16 11:37:52 AM Sonofstranger
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* The plot of ''[[VideoGame/KerbalSpaceProgram]]'' is essentially "Have a rocket and a few astronauts. Now go into space." All the FlavorText for ship parts and mission contracts adds is "Everyone else is bad at going into space." You don't need to know why toy companies and canning factories need mineral scanners in a specific polar orbit of Moho.

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* The plot of ''[[VideoGame/KerbalSpaceProgram]]'' ''VideoGame/KerbalSpaceProgram'' is essentially "Have a rocket and a few astronauts. Now go into space." All the FlavorText for ship parts and mission contracts adds is "Everyone else is bad at going into space." You don't need to know why toy companies and canning factories need mineral scanners in a specific polar orbit of Moho.
23rd Nov '16 11:35:01 AM Sonofstranger
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* The plot of ''[[VideoGame/KerbalSpaceProgram]]'' is essentially "Have a rocket and a few astronauts. Now go into space." All the FlavorText for ship parts and mission contracts adds is "Everyone else is bad at going into space." You don't need to know why toy companies and canning factories need mineral scanners in a specific polar orbit of Moho.
11th Nov '16 7:47:59 PM Gamermaster
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** The first ''Kirby'' game is: "[[DropTheHammer King Dedede]] has stolen all the food in Dream Land, beat him up and get it back!". Latter ''Kirby'' games move away from this and tend to have a [[PlotTwist Plot Twist]] of some sort even if they boil down to [[MonsterOfTheWeek MonsteroftheWeek]] plots.

to:

** The first ''Kirby'' game is: "[[DropTheHammer King Dedede]] has stolen all the food in Dream Land, beat him up and get it back!". Latter ''Kirby'' games move away from this and tend to have a [[PlotTwist Plot Twist]] of some sort even if they boil down to [[MonsterOfTheWeek MonsteroftheWeek]] MonsterOfTheWeek plots.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ExcusePlot