History Main / EveryoneHasASpecialMove

15th Dec '16 3:04:57 PM UmbrellasWereAwesome
Is there an issue? Send a Message


* ''{{RWBY}}'': Every person has a Semblance, which is a unique (though apparently somewhat hereditary) power that manifests after extensive training, and can be used in combination with Aura practice and Dust weapons to manifest as a powerful combat technique.

to:

* ''{{RWBY}}'': ''WebAnimation/{{RWBY}}'': Every person has a Semblance, which is a unique (though apparently somewhat hereditary) power that manifests after extensive training, and can be used in combination with Aura practice and Dust weapons to manifest as a powerful combat technique.
3rd Nov '16 9:18:28 AM MaulMachine
Is there an issue? Send a Message


* ''WebOriginal/RWBY'': Every person has a Semblance, which is a unique (though apparently somewhat hereditary) power that manifests after extensive training, and can be used in combination with Aura practice and Dust weapons to manifest as a powerful combat technique.

to:

* ''WebOriginal/RWBY'': ''{{RWBY}}'': Every person has a Semblance, which is a unique (though apparently somewhat hereditary) power that manifests after extensive training, and can be used in combination with Aura practice and Dust weapons to manifest as a powerful combat technique.
3rd Nov '16 9:18:02 AM MaulMachine
Is there an issue? Send a Message


* ''WebAnimation/RWBY'': Every person has a Semblance, which is a unique (though apparently somewhat hereditary) power that manifests after extensive training, and can be used in combination with Aura practice and Dust weapons to manifest as a powerful combat technique.

to:

* ''WebAnimation/RWBY'': ''WebOriginal/RWBY'': Every person has a Semblance, which is a unique (though apparently somewhat hereditary) power that manifests after extensive training, and can be used in combination with Aura practice and Dust weapons to manifest as a powerful combat technique.
[[/folder]]
3rd Nov '16 9:17:34 AM MaulMachine
Is there an issue? Send a Message

Added DiffLines:

[[folder:Web Animation]]
* ''WebAnimation/RWBY'': Every person has a Semblance, which is a unique (though apparently somewhat hereditary) power that manifests after extensive training, and can be used in combination with Aura practice and Dust weapons to manifest as a powerful combat technique.
9th Oct '16 7:12:15 PM Aoshima
Is there an issue? Send a Message

Added DiffLines:

* ''Manga/HajimeNoIppo'' has an interesting take on this. The majority of the boxers in the manga have a special finishing blow, known in series as a 'Sunday Punch'. However, the most skilled boxers in the series ''don't'' have a specific special move because they're so effective with just the fundamentals that they don't need to have special attacks or gimmicks.
7th Oct '16 4:13:59 PM OldBen
Is there an issue? Send a Message

Added DiffLines:

** The 2013 version of ''VideoGame/KillerInstinct'' does something similar with its "combo traits", which allow each character to create unique combos no one else can do. In addition, activating [[ComebackMechanic Instinct Mode]] also grants different bonus for each character.
17th Feb '16 6:05:26 AM DAN004
Is there an issue? Send a Message

Added DiffLines:

* By necessity, '''every''' FightingGame has each of their characters having SpecialAttack and (when applicable) LimitBreak of their own.
** ''Videogame/BlazBlue'' takes it further with its "Drive" mechanic, which are the core part of each character's gameplay, and all of them differ in usage and effect from each other. E.g Ragna's Drive "Soul Eater" are LifeDrain attacks, while Rachel's "Sylpheed" is her manipulating air currents to assist her movements and attacks, Valkenhayn's "Wehrwolf" turns him into a wolf with its own unique moves, and so on.
8th Dec '15 8:18:25 AM Menarker
Is there an issue? Send a Message

Added DiffLines:

** The Mightiest Disciple manga delves into some thoughts at times about the art of learning techniques and the implications therein; for example, they equate the fact that singling out a technique as a special move means that it has special characteristics that differs from basic non-named but generally effective kicks and punches: meaning that like most tools it has a time and place where it is used effectively, and that spamming it outside of that may be wasteful and counterproductive, especially against an attentive foe.
30th Sep '15 8:22:08 AM Hanz
Is there an issue? Send a Message


** Mordecai sends out Bloodwing, his pet bird, to attack enemies hiding behind cover. Zer0 sends out a hologram whilst also turning invisible to distract enemies. Pre-Sequel DLC character Aurelia sends out an ice crystal that deals Cryo damage around a targeted enemy while Nisha goes into a state where she auto-targets enemies.

to:

** Mordecai sends out Bloodwing, his pet bird, to attack enemies hiding behind cover. Zer0 sends out a hologram whilst also turning invisible to distract enemies. Pre-Sequel DLC character Aurelia sends out an ice crystal that deals Cryo damage around a targeted enemy while Nisha goes into a state where she auto-targets enemies.



** Krieg, another DLC character, takes out his buzz axe ([[ImpossiblyCoolWeapon an axe with a motorized buzz saw head]]) and goes on a psychotic killing spree, regaining health for each kill. He can also [[ThrowingYourSwordAlwaysWorks throw his axe]] in this state.

to:

** Krieg, another DLC character, takes out his buzz axe ([[ImpossiblyCoolWeapon an axe with a motorized buzz saw head]]) and goes on a psychotic killing spree, regaining health for each kill. He can also [[ThrowingYourSwordAlwaysWorks throw his axe]] in this state. Pre-Sequel DLC character Aurelia sends out an ice crystal that deals Cryo damage around a targeted enemy.
30th Sep '15 8:19:40 AM Hanz
Is there an issue? Send a Message
This list shows the last 10 events of 87. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.EveryoneHasASpecialMove