History Main / EternalEngine

12th Aug '17 2:23:59 PM Eschar
Is there an issue? Send a Message

Added DiffLines:

* In the VideoGame/DwarfFortress Let's Play Battlefailed, the reactor system is called the "Eternity Engine." It literally is, being a perpetual motion machine.
9th Aug '17 6:29:25 AM Jubileus57
Is there an issue? Send a Message

Added DiffLines:

* The Sinister Plant in ''VideoGame/{{Miitopia}}'' is a minor dungeon filled ''to the brim'' with withered wires that continuously shed sparks and old console-like machines. Oddly enough, the Miis encounter a ''dragon'' there. The Sterile Plant also counts, and it is rife with robotic enemies.
5th Aug '17 1:40:52 PM GMon
Is there an issue? Send a Message

Added DiffLines:

** Several in the ''VideoGame/SonicRiders'' series: Egg Factory and Ice Factory (which also have, respectively, a LethalLavaLand and SlippySlideyIceWorld aesthetic, if not their gameplay) in the first game, [=MeteorTech=] Premises and [=MeteorTech=] Sparkworks in ''Zero Gravity'', and the two tracks at Final Factory in ''Free Riders''. They also mostly {{avert|edTrope}} NoOSHACompliance, in that the more dangerous machinery is behind guardrails.
21st Jul '17 5:26:44 PM DarthNANAME
Is there an issue? Send a Message


* Sekto's Dam in ''VideoGame/OddworldStrangersWrath'' is basically what you would get if you mixed a dam, bottling plant, and [[NoOshaCompliance DEATH]]. It's one of the few areas with BottomlessPits in the game. Sekto keeps two large reactor type objects that he apparently uses as weapons right next to his desk, which like most equipment in an Eternal Engine, ''[[ExplosiveInstrumentation will explode]] if you shoot it enough''. Apparently he either really wants to be a LoadBearingBoss, or he doesn't care about his own safety. There's also the entirety of Rupture Farms, which half of the first game takes place in.

to:

* Sekto's Dam in ''VideoGame/OddworldStrangersWrath'' is basically what you would get if you mixed a dam, bottling plant, and [[NoOshaCompliance DEATH]]. It's one of the few areas with BottomlessPits in the game. Sekto keeps two large reactor type objects that he apparently uses as weapons right next to his desk, which like most equipment in an Eternal Engine, ''[[ExplosiveInstrumentation will explode]] if you shoot it enough''. Apparently he either really wants to be a LoadBearingBoss, or he doesn't care about his own safety. There's also the entirety of safety.
** The ''VideoGame/{{Oddworld}}'' series in general loves this trope. You have
Rupture Farms, Farms 1029 (a meat packing factory) from ''Abe's Oddysee'', Necrum Mining Company (a series of mining tunnels), Fee Co. Depot. (a mass transit hub), Slig Barracks (a military base and training grounds, the headquarters itself count as this trope), Bonewerkz (a bone processing factory), and Soulstorm Brewery (a drink bottling facility and [[BreadEggsMilkSquick torture facilty]]) from ''Abe's Exoddus", all of which half are impractically huge for their stated functions.
** Munch's Oddysee tones down the sheer scale
of the first game takes place in.facilities, but Vykkers' Labs (a combination R&D laboratory, security installation, and factory) housed in a FlyingSaucer /CoolAirship hybrid certainly counts as this trope.
16th Jul '17 6:19:28 AM SeptimusHeap
Is there an issue? Send a Message


** Planet Wisp from ''VideoGame/SonicColors'' -- the Eternal Engine is still under construction, but much of the [[GreenHillZone natural beauty]] has [[GreenAesop already been spoiled]]. There's also Asteroid Coaster, mixed with BigBoosHaunt and ThemePark of course, but it's where Eggman converts the Wisps to the Nega-Wisps. [[LevelAte Sweet Mountain]] has very slight elements of this.

to:

** Planet Wisp from ''VideoGame/SonicColors'' -- the Eternal Engine is still under construction, but much of the [[GreenHillZone natural beauty]] has [[GreenAesop already been spoiled]]. There's also Asteroid Coaster, mixed with BigBoosHaunt and ThemePark ThemeParks of course, but it's where Eggman converts the Wisps to the Nega-Wisps. [[LevelAte Sweet Mountain]] has very slight elements of this.
2nd Jun '17 8:57:04 AM Morgenthaler
Is there an issue? Send a Message


* The Mad Hatter's Realm from ''VideoGame/AmericanMcGeesAlice'' and its sequel, ''AliceMadnessReturns''. It's a massive, floating structure of ClockPunk machinery that mostly seems to be devoted to making BodyHorror and [[ArsonMurderAndJaywalking tea]].

to:

* The Mad Hatter's Realm from ''VideoGame/AmericanMcGeesAlice'' and its sequel, ''AliceMadnessReturns''.''VideoGame/AliceMadnessReturns''. It's a massive, floating structure of ClockPunk machinery that mostly seems to be devoted to making BodyHorror and [[ArsonMurderAndJaywalking tea]].
15th May '17 11:57:38 AM BeerBaron
Is there an issue? Send a Message


* The Dwemer ruins in ''VideoGame/TheElderScrollsIIIMorrowind'' are powered by geothermal energy and manned by complicated enchanted automations who mindlessly perform security and minor repairs on these forgotten cities. The Dwemer were also about to experiment with the power of a [[PoweredByAForsakenChild dead God]] when they were cast out of reality by it.

to:

* The Dwemer ruins In ''Franchise/TheElderScrolls'', the extinct [[OurDwarvesAreDifferent Dwemer]] created all manner of these in ''VideoGame/TheElderScrollsIIIMorrowind'' are their [[AdvancedAncientAcropolis complex]] [[ElaborateUndergroundBase underground]] cities. Justified, as they were known to [[RealityWarper bend the laws of nature]] to [[RagnarokProofing make their creations last]], powered by their cities with [[{{Magitek}} magical enchantments]] and geothermal energy energy, and manned by complicated enchanted automations who mindlessly perform security created MechaMook centurions to guard and minor repairs on these forgotten repair their cities. The Dwemer were also about to experiment themselves [[RiddleForTheAges disappeared thousands of years ago]], apparently as the result of tampering with the power [[CosmicKeystone heart of a [[PoweredByAForsakenChild dead God]] when they were cast out god]]. Many of reality by it.these still-working "engines" can be seen in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' where Dwemer ruins are plentiful.
14th May '17 3:52:45 PM nombretomado
Is there an issue? Send a Message


* The planet Cybertron in ''TransformersWarForCybertron'' is worth noting, since it is literally an ''entire game'' set inside, outside, and on top of a massive eternal engine. It even features a level ''inside another character who is himself an eternal engine''.

to:

* The planet Cybertron in ''TransformersWarForCybertron'' ''VideoGame/TransformersWarForCybertron'' is worth noting, since it is literally an ''entire game'' set inside, outside, and on top of a massive eternal engine. It even features a level ''inside another character who is himself an eternal engine''.
9th May '17 11:23:23 AM Rorosilky5
Is there an issue? Send a Message


** One of the most overboard was from ''VideoGame/SonicAdventure2'': Cannon's Core, the {{Magitek}} innards of a space station built using modern robotics and ancient mysticism. The deeper the characters went, the more the mystic elements began to eclipse the mechanical ones. ''Adventure 2'' also has [[GravityScrew Crazy Gadget]], [[BlackoutBasement Lost Colony]] and even [[TropeNamers Eternal Engine itself]].

to:

** One of the most overboard was from ''VideoGame/SonicAdventure2'': Cannon's Core, the {{Magitek}} innards of a space station built using modern robotics and ancient mysticism. The deeper the characters went, the more the mystic elements began to eclipse the mechanical ones. ''Adventure 2'' also has [[GravityScrew Crazy Gadget]], [[BlackoutBasement Lost Colony]] Colony]], Cosmic Wall and even [[TropeNamers Eternal Engine itself]].
29th Apr '17 11:17:46 AM nombretomado
Is there an issue? Send a Message


* In TimothyZahn's ''Spinneret'' humans stumble, by sheer chance, on a huge alien machine hidden inside a mountain, which has been [[RagnarokProofing dormant but active]] for millennia. It turns out to be a gigantic extruder, which absorbs any metal in and on the planet itself to make super-sticky string, originally destined [[spoiler:to shield a whole solar system from detection]]. It houses enormous amounts of machinery, not to mention an artificial environment for the original workers and at least one fully working spaceship.

to:

* In TimothyZahn's Creator/TimothyZahn's ''Spinneret'' humans stumble, by sheer chance, on a huge alien machine hidden inside a mountain, which has been [[RagnarokProofing dormant but active]] for millennia. It turns out to be a gigantic extruder, which absorbs any metal in and on the planet itself to make super-sticky string, originally destined [[spoiler:to shield a whole solar system from detection]]. It houses enormous amounts of machinery, not to mention an artificial environment for the original workers and at least one fully working spaceship.
This list shows the last 10 events of 168. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.EternalEngine