History Main / EscortMission

22nd Jul '16 12:53:17 PM randomtroper89
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* ''VideoGame/{{Prototype}}'': While most examples are escort missions are tolerable, as seen in the "exceptions" folder, one mission features you escorting a specialized pump vehicle which has paper-thin armor and practically every infected rushes towards.




* In ''VideoGame/{{Prototype}}'', one mission had you escort a prototype tank while it clears out Hives on it's way to the final objective. Thankfully, the game gives you a Gunship for this stage and the tank is escorted by additional Gunships and other normal tanks that help alleviate some of the work.

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* In ''VideoGame/{{Prototype}}'', one ''VideoGame/{{Prototype}}'':
** One
mission had you escort a prototype tank while it clears out Hives on it's way to the final objective. Thankfully, the game gives you a Gunship for this stage and the tank is escorted by additional Gunships and other normal tanks that help alleviate some of the work.



** One mission features you escorting a specialized pump vehicle, which has paper-thin armor and practically every infected rushes towards.
22nd Jul '16 12:11:01 PM JapaneseTeeth
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* ''VideoGame/{{Splatoon}}'': Rainmaker mode is effectively a multiplayer version of this: the goal is to pick up the eponymous Rainmaker weapon and carry it to the enemy base. Said weapon shoots powerful ink blasts, but also has a ''lot'' of drawbacks [[note]]It takes a ''long'' time to charge up, slows your movement to a crawl, shows enemies your position, prevents you from super jumping or using your specials, and will explode if you hold onto it for too long[[/note]], meaning that the rest of the team has to cover the player who's carrying the Rainmaker if they want to have any chance at making progress. Exactly what category of escort mission this falls into largely depends on the competence of the player carrying the weapon.

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* ''VideoGame/{{Splatoon}}'': ''VideoGame/{{Splatoon}}'':
**
Rainmaker mode is effectively a multiplayer version of this: the goal is to pick up the eponymous Rainmaker weapon and carry it to the enemy base. Said weapon shoots powerful ink blasts, but also has a ''lot'' of drawbacks [[note]]It takes a ''long'' time to charge up, slows your movement to a crawl, shows enemies your position, prevents you from super jumping or using your specials, and will explode if you hold onto it for too long[[/note]], meaning that the rest of the team has to cover the player who's carrying the Rainmaker if they want to have any chance at making progress. Exactly what category of escort mission this falls into largely depends on the competence of the player carrying the weapon.weapon.
** Tower Control mode is basically this combined with King of the Hill. The objective is to "escort" the eponymous Tower to the other end of the map. The tower moves along a predetermined path and the speed depends on how many team members are on it, making it a cross of the "barges headlong into danger" and "moves at the speed of a glacier" type missions.
16th Jul '16 12:15:06 PM nombretomado
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* ''{{Catherine}}'' has a segment where you have to go through a stage where [[spoiler: Katherine]] is with you. You need to create paths that allow her to follow you and she's slower than Vincent, which is understandable considering [[spoiler: she was just thrown into this unexpectedly after accidentally ''killing someone'']]. Other than that, it's a fairly simple and straightforward level and the [=AI=] is rather decent in following you, as well as giving you an option to tell your escort to stop on the block she's currently on and when to move again. She also doesn't remain in your way and moves to adjacent blocks if you need to go onto the one she's currently on.

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* ''{{Catherine}}'' ''VideoGame/{{Catherine}}'' has a segment where you have to go through a stage where [[spoiler: Katherine]] is with you. You need to create paths that allow her to follow you and she's slower than Vincent, which is understandable considering [[spoiler: she was just thrown into this unexpectedly after accidentally ''killing someone'']]. Other than that, it's a fairly simple and straightforward level and the [=AI=] is rather decent in following you, as well as giving you an option to tell your escort to stop on the block she's currently on and when to move again. She also doesn't remain in your way and moves to adjacent blocks if you need to go onto the one she's currently on.



* ''MarioParty 9'' has a unique take on the escort trope for single player mode. The game plays like a normal multiplayer game, but there is always one player that is working against you and if that player wins, you lose. If you or any other player wins the game, you still win. If you are losing by a long shot and have no way to win, you can "escort" the other players on the team by helping them win or sabotaging the enemy player so that you can still win.

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* ''MarioParty ''VideoGame/MarioParty 9'' has a unique take on the escort trope for single player mode. The game plays like a normal multiplayer game, but there is always one player that is working against you and if that player wins, you lose. If you or any other player wins the game, you still win. If you are losing by a long shot and have no way to win, you can "escort" the other players on the team by helping them win or sabotaging the enemy player so that you can still win.
16th Jul '16 11:53:53 AM MeleKalikimaka
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* The first ''[[VideoGame/StarWarsRogueSquadron Rogue Squadron]]'' game features the notorious "Escape from Fest", in which the player has to protect a trio of stolen, one-man AT-PT walkers. Their route is lined with turrets and patrolled by tanks, TIE Bombers, and AT-ATs.

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* The first ''[[VideoGame/StarWarsRogueSquadron Rogue Squadron]]'' ''VideoGame/RogueSquadron'' game features the notorious "Escape from Fest", in which the player has to protect a trio of stolen, one-man AT-PT walkers. Their route is lined with turrets and patrolled by tanks, TIE Bombers, and AT-ATs.AT-[=ATs=].
16th Jul '16 11:52:42 AM MeleKalikimaka
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Added DiffLines:

* The first ''[[VideoGame/StarWarsRogueSquadron Rogue Squadron]]'' game features the notorious "Escape from Fest", in which the player has to protect a trio of stolen, one-man AT-PT walkers. Their route is lined with turrets and patrolled by tanks, TIE Bombers, and AT-ATs.
28th Jun '16 3:24:31 AM Morgenthaler
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* ''DirgeOfCerberus'' has a lot of escort missions, but the first one is following this little boy who runs at your walking pace... this wouldn't be so bad if he actually ran the entire time, but he walks even slower for no reason when he shows he can run. On the plus side, he crouches in a corner whenever enemies attack, making it easier for you; on the other hand, he stands frightened for several seconds before the snipers take a shot right in front of the final door... meaning if he had kept going, you needn't have bothered wasting bullets.

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* ''DirgeOfCerberus'' ''VideoGame/DirgeOfCerberus'' has a lot of escort missions, but the first one is following this little boy who runs at your walking pace... this wouldn't be so bad if he actually ran the entire time, but he walks even slower for no reason when he shows he can run. On the plus side, he crouches in a corner whenever enemies attack, making it easier for you; on the other hand, he stands frightened for several seconds before the snipers take a shot right in front of the final door... meaning if he had kept going, you needn't have bothered wasting bullets.



* Lampshaded in the MMORPG ''TabulaRasa''; an escort mission specifically tells you the NPC has gone nuts and is about to blindly charge a huge enemy lair, and your job is to escort her to the entrance.
* In ''FarCry'', during the closing levels of the game, you're stuck teaming up with Val, who had previously only existed in cutscenes and radio dialogue. The trope is played straight when you actually have her with you. She sticks close, but only stands, which is annoying when you're trying to keep low and use foliage to move undetected, and has a tendency to shoot at enemies the moment she sees them, blowing your cover.

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* Lampshaded in the MMORPG ''TabulaRasa''; ''VideoGame/TabulaRasa''; an escort mission specifically tells you the NPC has gone nuts and is about to blindly charge a huge enemy lair, and your job is to escort her to the entrance.
* In ''FarCry'', ''VideoGame/FarCry'', during the closing levels of the game, you're stuck teaming up with Val, who had previously only existed in cutscenes and radio dialogue. The trope is played straight when you actually have her with you. She sticks close, but only stands, which is annoying when you're trying to keep low and use foliage to move undetected, and has a tendency to shoot at enemies the moment she sees them, blowing your cover.



* Many in ''GuildWars''; though despite the sheer number of them during the subsequent chapters and expansion, ''everyone'' remembers Prince Rurik's "famous" charges. There's a reason why he's known as [[FanNickname Captain Suicide]], y'know.

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* Many in ''GuildWars''; ''VideoGame/GuildWars''; though despite the sheer number of them during the subsequent chapters and expansion, ''everyone'' remembers Prince Rurik's "famous" charges. There's a reason why he's known as [[FanNickname Captain Suicide]], y'know.
23rd Jun '16 6:35:00 PM Caps-luna
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* When the first part of the last mission (or "quest") in ''VideoGame/{{Fallout 3}}'' actually starts, you quickly realize you aren't really "protecting" Liberty Prime from anything; you're just trying to kill ''some'' enemies before the unstoppable giant robot nukes, vaporizes, or steps on them (possibly depriving you of much-needed XP). You still have to wait for the robot at two different points, though. Also, Paladin Vargas, one of the previously invulnerable characters that assisted you during Following in his Footsteps, has his GameplayAllyImmortality removed for this quest, and does not appear in ''Broken Steel'', implying that his death is canon.

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* When the first part of the last mission (or "quest") in ''VideoGame/{{Fallout 3}}'' actually starts, you quickly realize you aren't really "protecting" Liberty Prime from anything; you're just trying to kill ''some'' enemies before the unstoppable giant robot nukes, vaporizes, or steps on them (possibly depriving you of much-needed XP). You still have to wait for the robot at two different points, though. Given the large amount of of either invulnerable or else very tough npcs escorting you as well, this sequence is often derided as an inversion of the trope. Also, Paladin Vargas, one of the previously invulnerable characters that assisted you during Following in his Footsteps, has his GameplayAllyImmortality removed for this quest, and does not appear in ''Broken Steel'', implying that his death is canon.
22nd Jun '16 5:56:57 PM bobwolf
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* ''Literature/DeadhouseGates'': During a continent wide rebellion, Fist Coltaine is forced to protect a horde of refugees of 50,000 across half the continent while everyone on it tries murdering their way through the thin line of soldiers to kill them. [[spoiler: He succeeds in getting 30,000 to safety at the cost of his entire army.]]
18th Jun '16 12:31:53 PM Ohio9
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* The movie ''Film/TearsOfTheSun'' is about a Navy SEAL team's mission to escort an American doctor out of a war-ravaged African nation. Ultimately the team ends up escorting a large group of refugees as well, in contradiction to their orders to only bring the doctor out.
17th Jun '16 3:59:45 PM Doug86
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* In ''Film/RedTails'', [[CrowningMomentOfHeartwarming Colonel Bullard lays it down for his men]] when they protest their restrictive orders to [[{{Protectorate}} stay with the heavies]] if the enemy fighters try to flee. It's also based on the RealLife exploits of the Tuskeegee Airmen, an all-black squadron of American fighter pilots in WorldWarII who were tasked with protecting American bombers from the Luftwaffe at all costs.

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* In ''Film/RedTails'', [[CrowningMomentOfHeartwarming Colonel Bullard lays it down for his men]] when they protest their restrictive orders to [[{{Protectorate}} stay with the heavies]] if the enemy fighters try to flee. It's also based on the RealLife exploits of the Tuskeegee Airmen, an all-black squadron of American fighter pilots in WorldWarII UsefulNotes/WorldWarII who were tasked with protecting American bombers from the Luftwaffe at all costs.
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