History Main / EscortMission

21st Apr '17 6:06:07 PM CosmicFerret
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* The LegoAdaptationGame have parts where one character can't climb a cliff or the terrain is dangerous for a character and the others have to clear out paths and puzzles to bring another character to that spot.

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* The LegoAdaptationGame VideoGame/{{Lego Adaptation Game}}s have parts where one character can't climb a cliff or the terrain is dangerous for a character and the others have to clear out paths and puzzles to bring another character to that spot.
7th Apr '17 4:40:57 PM nombretomado
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* One of the most famous and best-known examples worldwide of an escort mission isn't in a video game at all - it's on, of all things, ''ThePriceIsRight''. The goal of the Cliff Hangar pricing game is to prevent a hiker from [[ExactlyWhatItSaysOnTheTin falling off a cliff]] - the disparity between the actual price and the contestant's guess inches the poor guy that much closer to doom.

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* One of the most famous and best-known examples worldwide of an escort mission isn't in a video game at all - it's on, of all things, ''ThePriceIsRight''.''Series/ThePriceIsRight''. The goal of the Cliff Hangar pricing game is to prevent a hiker from [[ExactlyWhatItSaysOnTheTin falling off a cliff]] - the disparity between the actual price and the contestant's guess inches the poor guy that much closer to doom.
27th Mar '17 4:53:53 PM KamenRiderOokalf
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* Seems like the makers of ''VideoGame/MagicalBattleArena'' has had bad experiences with Escort Missions in the past, since the Protect [[MagicalGirlLyricalNanoha Hayate with Vita]] mission, the one Escort Mission in the [[ExpansionPack Lyrical Pack]], isn't the hair-pullingly frustrating kind. Sure, Hayate is a sitting duck here, but she can take a lot of hits and her attackers are just three easy to kill {{Joke Character}}s who are quick to choose you over Hayate as their target. Essentially, the Escort Mission's only hard if you're bad at using Vita.

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* Seems like the makers of ''VideoGame/MagicalBattleArena'' has had bad experiences with Escort Missions in the past, since the Protect [[MagicalGirlLyricalNanoha [[Anime/MagicalGirlLyricalNanohaAs Hayate with Vita]] mission, the one Escort Mission in the [[ExpansionPack Lyrical Pack]], isn't the hair-pullingly frustrating kind. Sure, Hayate is a sitting duck here, but she can take a lot of hits and her attackers are just three easy to kill {{Joke Character}}s who are quick to choose you over Hayate as their target. Essentially, the Escort Mission's only hard if you're bad at using Vita.
15th Mar '17 3:24:32 PM Doug86
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* ''VideoGame/RedDeadRedemption'' has a few escort missions (unsurprisingly since it's a Western and you're literally able to ride shotgun on stagecoaches or wagons.) For the most part, though, they're not that bad. Either the NPC you're defending has enough brains to stay back while you run ahead and clear the path, or they have sufficient durability to last more than one repeater hit. Or, especially when you're manning [[GatlingGood Gatling Guns]] on moving trains, you're given adequate firepower to do the job properly. They're done so nicely a couple of them double as [[CrowningMomentOfAwesome Crowning Moments of Awesome.]]
* There are a couple of scenarios in the campaign setting of Warhammer40000: RitesOfWar that require you to move a specific unit to a specific hex, and which you lose if the specific unit is killed, but the units in question are very powerful and are under your complete control, like any other unit, so the frustrating aspects of an escort mission are avoided.

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* ''VideoGame/RedDeadRedemption'' has a few escort missions (unsurprisingly since it's a Western and you're literally able to ride shotgun on stagecoaches or wagons.) For the most part, though, they're not that bad. Either the NPC you're defending has enough brains to stay back while you run ahead and clear the path, or they have sufficient durability to last more than one repeater hit. Or, especially when you're manning [[GatlingGood Gatling Guns]] on moving trains, you're given adequate firepower to do the job properly. They're done so nicely a couple of them double as [[CrowningMomentOfAwesome [[SugarWiki/AwesomeMoments Crowning Moments of Awesome.]]
* There are a couple of scenarios in the campaign setting of Warhammer40000: RitesOfWar ''TabletopGame/Warhammer40000: VideoGame/RitesOfWar'' that require you to move a specific unit to a specific hex, and which you lose if the specific unit is killed, but the units in question are very powerful and are under your complete control, like any other unit, so the frustrating aspects of an escort mission are avoided.
15th Mar '17 3:20:40 PM Doug86
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* In ''Warhammer40k: VideoGame/DawnOfWar: Winter Assault'', the penultimate Imperial Guard mission involves an escort mission. The thing is, you're escorting a [[AwesomePersonnelCarrier Land Raider]] and a contingent of Ultramarines supporting it -- although there's too much for it to handle by itself, it's far from helpless, and it can sometimes make it nearly halfway across the map without any player intervention before finally being destroyed.

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* In ''Warhammer40k: ''TabletopGame/Warhammer40000: VideoGame/DawnOfWar: Winter Assault'', the penultimate Imperial Guard mission involves an escort mission. The thing is, you're escorting a [[AwesomePersonnelCarrier Land Raider]] and a contingent of Ultramarines supporting it -- although there's too much for it to handle by itself, it's far from helpless, and it can sometimes make it nearly halfway across the map without any player intervention before finally being destroyed.
12th Mar '17 11:51:55 AM Onlythrice
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* Ruto in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. Not only did you have to escort her, you had to ''carry'' her royal ass, making her literally TheLoad. But at least she doesn't take damage and you can throw her at enemies.
* In ''VideoGame/TheLegendOfZeldaTheWindWaker'', you are tasked with escorting two Sages through their respective temples. They are required to solve the temples and cannot be killed, but that doesn't make it any less annoying when a [[MookBouncer Floormaster]] grabs them and hauls them back a few rooms. At least they don't take them all the way to the beginning of the dungeon, as expected by Floormasters in most ''Zelda'' games.
* ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has the most annoying escort mission of all time. The escortees can't get hurt, but if a spider shows up, they freeze and scream, attracting the immortal phantoms to murder you. They also freeze if you walk too far away. When you're done, there is a BOSS FIGHT WITH THE ESCORTEES.
** The worst thing is that they barely even try to pretend to be on your side. They were actively trying to get you killed, gave you the wrong information, and became a boss battle afterward. If anything, this game invokes the annoyance of an Escort Mission. At least you can use the boss fight to vent your frustrations on them as they richly deserve.
* ''VideoGame/TheLegendOfZeldaALinkToThePast'' has a similar example with one of the later dungeons, where you have to trick your escortee into revealing himself as the boss.

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* ''VideoGame/TheLegendOfZelda'':
** ''VideoGame/TheLegendOfZeldaALinkToThePast'' has a similar example as ''Phantom Hourglass'' below with one of the later dungeons, where you have to trick your escortee into revealing himself as the boss.
**
Ruto in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. Not only did you have to escort her, you had to ''carry'' her royal ass, making her literally TheLoad. But at least she doesn't take damage and you can throw her at enemies.
* ** In ''VideoGame/TheLegendOfZeldaTheWindWaker'', you are tasked with escorting two Sages through their respective temples. They are required to solve the temples and cannot be killed, but that doesn't make it any less annoying when a [[MookBouncer Floormaster]] grabs them and hauls them back a few rooms. At least they don't take them all the way to the beginning of the dungeon, as expected by Floormasters in most ''Zelda'' games.
* ** ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has the most annoying escort mission of all time. The escortees can't get hurt, but if a spider shows up, they freeze and scream, attracting the immortal phantoms to murder you. They also freeze if you walk too far away. When you're done, there is a BOSS FIGHT WITH THE ESCORTEES.
**
ESCORTEES. The worst thing is that they barely even try to pretend to be on your side. They were actively trying to get you killed, gave you the wrong information, and became a boss battle afterward. If anything, this game invokes the annoyance of an Escort Mission. At least you can use the boss fight to vent your frustrations on them as they richly deserve.
* ''VideoGame/TheLegendOfZeldaALinkToThePast'' ** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has a similar example you sneak past flying robots with one searchlights with a Goron in order to [[HumanCannonball fire him out of cannons]] at the later dungeons, where HumongousMecha controlling them. Problem is, if the robots notice you have then [[HumongousMecha Divine Beast Vah Rudania]] will cause the volcano to trick erupt and send volcanic boulders raining down on your head. Your escortee into revealing can use magic to protect himself as the boss.(while you aren't so lucky), and will always run backward if either of you get caught forcing you to try to get him through again.
8th Mar '17 10:18:17 AM nombretomado
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* ''MechWarrior 4: Mercenaries'' features a few escort missions. All of them typically involve tanks, which would be easy enough in any other game without 100 ton behemoth war machines of destruction. These tanks are SO weak, you and your allies can actually accidentally kill them by simply stepping on them! It typically only takes the enemy mechs one well placed shot to kill, and in most of the escort missions losing even ONE tank is a fail.

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* ''MechWarrior 4: Mercenaries'' ''VideoGame/MechWarrior4Mercenaries'' features a few escort missions. All of them typically involve tanks, which would be easy enough in any other game without 100 ton behemoth war machines of destruction. These tanks are SO weak, you and your allies can actually accidentally kill them by simply stepping on them! It typically only takes the enemy mechs one well placed shot to kill, and in most of the escort missions losing even ONE tank is a fail.



* ''MechWarrior 2'' features one of the more annoying examples. For the Wolf campaign, you had to escort a dude in a hoverlimo to the opera. Through a war zone. Believe it or not, this half-made sense in the game, as the Clans tend to limit fire only to actual battles and deliberately avoid places of art. And the mission briefing [[LampshadeHanging hung a lampshade on it]], with the final line being, "[Character] loves the opera." So much that he would apparently go in a ''tiny unarmed and fragile vehicle'' through a ''war zone'' escorted by a ''single Mech''. It also had an escort mission where you had to guide a prototype ''Tarantula'' mech to waiting dropships. Jade Falcon campaign involved you responding to a DistressCall to help a ''Hellbringer'', but it was a trap. You still have to bring him back to base and take out the other Mechs.

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* ''MechWarrior ''VideoGame/MechWarrior 2'' features one of the more annoying examples. For the Wolf campaign, you had to escort a dude in a hoverlimo to the opera. Through a war zone. Believe it or not, this half-made sense in the game, as the Clans tend to limit fire only to actual battles and deliberately avoid places of art. And the mission briefing [[LampshadeHanging hung a lampshade on it]], with the final line being, "[Character] loves the opera." So much that he would apparently go in a ''tiny unarmed and fragile vehicle'' through a ''war zone'' escorted by a ''single Mech''. It also had an escort mission where you had to guide a prototype ''Tarantula'' mech to waiting dropships. Jade Falcon campaign involved you responding to a DistressCall to help a ''Hellbringer'', but it was a trap. You still have to bring him back to base and take out the other Mechs.
25th Feb '17 2:09:24 PM nombretomado
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* In the ''{{Discworld}}'', bodyguarding is a legitimate means for an Assassin to earn a contract fee, bringing about the complete opposite of the usual agreement, in that ''this'' time the client remains alive and well. However stupid the client is and however unwilling they are to adapt to local conditions in Ankh-Morpork, the Assassin contracted to bodyguard must ward off all threats to their life. This requires diplomacy, patience, and when all else fails, applied violence. An Assassin risks her life protecting an idiot in ''[[https://www.fanfiction.net/s/5423228/7/Murder-Most-Orrible murder Most Orrible]]'''. She ''does'' advise the Thieves' Guild, who her client has mortally offended, that if they ever see him on the street without Assassin protection, he's all theirs for any retributive violence they deem necessary...

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* In the ''{{Discworld}}'', ''Literature/{{Discworld}}'', bodyguarding is a legitimate means for an Assassin to earn a contract fee, bringing about the complete opposite of the usual agreement, in that ''this'' time the client remains alive and well. However stupid the client is and however unwilling they are to adapt to local conditions in Ankh-Morpork, the Assassin contracted to bodyguard must ward off all threats to their life. This requires diplomacy, patience, and when all else fails, applied violence. An Assassin risks her life protecting an idiot in ''[[https://www.fanfiction.net/s/5423228/7/Murder-Most-Orrible murder Most Orrible]]'''. She ''does'' advise the Thieves' Guild, who her client has mortally offended, that if they ever see him on the street without Assassin protection, he's all theirs for any retributive violence they deem necessary...
20th Feb '17 1:48:57 PM bt8257
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Escort Missions are sections or levels in a video game where you have to babysit an {{NPC}}, keeping them alive through one or more challenges without getting killed or seriously hurt, or sometimes even ''[[CollisionDamage touched]]''. This wouldn't be so bad, unless when your poor NPC has ArtificialStupidity. When they're vulnerable (they usually are), they often [[MadeOfPlasticine die from minimal damage]], [[LeeroyJenkins run ahead into danger before you can clear it]], step into your line of fire, and otherwise act TooDumbToLive. A lazy dev team might have difficulty programming in checkpoints for these missions[[note]]if you die and go back to a checkpoint, they need to code it so the [=NPC=] starts near you[[/note]], so you might suffer some CheckpointStarvation through all of this. As a result, Escort Mission have a tendency to become ThatOneLevel.

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Escort Missions are sections or levels in a video game where you have to babysit an {{NPC}}, keeping them alive through one or more challenges without getting killed or seriously hurt, or sometimes even ''[[CollisionDamage touched]]''. This wouldn't be so bad, unless when your poor NPC has ArtificialStupidity. When they're vulnerable (they usually are), they often [[MadeOfPlasticine die from minimal damage]], [[LeeroyJenkins run ahead into danger before you can clear it]], step into your line of fire, and otherwise act TooDumbToLive. A lazy dev team might have difficulty programming in checkpoints for these missions[[note]]if you die and go back to a checkpoint, they need to code it so the [=NPC=] starts near you[[/note]], so you might suffer some CheckpointStarvation through all of this. As a result, Escort Mission Missions have a tendency to become ThatOneLevel.
16th Feb '17 7:26:12 AM RADIX
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* The "Goat MMO Simulator" level of VideoGame/GoatSimulator features a quest where you have to escort an NPC named "McSlowpants". Thankfully, there's nothing stopping you from grabbing him with your tongue and dragging him to his destination.
* Late in ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' you contract a nasty disease called "Princess Zelda" while trying to escape the crumbling Palace Of Winds. She has the mobility and intelligence of a drunken snail and plods '''EVER SO SLOWLY''' toward the destination, unmindful of whatever enemies are in her way, and she has only one heart of health. This is made worse by her having the ability to teleport which he used several times earlier in the game but now just [[ForgotAboutHisPowers chooses not to use]], as well as a [[GameBreakingBug glitch]] that can render her completely immobile if she falls from a height, forcing you to restart the [[ThatOneLevel entire level]] as well as face [[GoddamnedBoss Vaati]] all over again.

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* The "Goat MMO Simulator" level of VideoGame/GoatSimulator features a quest where you have to escort an NPC named "McSlowpants"."[=McSlowpants=]". Thankfully, there's nothing stopping you from grabbing him with your tongue and dragging him to his destination.
* Late in ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' you contract a nasty disease called "Princess Zelda" while trying to escape the crumbling Palace Of Winds. She has the mobility and intelligence of a drunken snail and plods '''EVER SO SLOWLY''' toward the destination, unmindful of whatever enemies are in her way, and she has only one heart of health. This is made worse by her having the ability to teleport which he she used several times earlier in the game but now just [[ForgotAboutHisPowers chooses not to use]], as well as a [[GameBreakingBug glitch]] that can render her completely immobile if she falls from a height, forcing you to restart the [[ThatOneLevel entire level]] as well as face [[GoddamnedBoss Vaati]] all over again.
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