History Main / EscortGame

25th Apr '16 11:10:14 AM erforce
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* In ''VideoGame/TimeSplitters: Future Perfect'', every level after the first has someone you have to keep alive. Whether its an original character or a past/future version of yourself. Can someone say "fuck THE HOODED MAN - 2401 level"?

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* In ''VideoGame/TimeSplitters: Future Perfect'', ''VideoGame/TimeSplittersFuturePerfect'', every level after the first has someone you have to keep alive. Whether its an original character or a past/future version of yourself. Can someone say "fuck THE HOODED MAN - 2401 level"?
12th Dec '15 5:04:12 PM nombretomado
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** In the original ''VideoGame/XWing'' you escorted the Nebulon B frigate ''Redemption'' as it takes on wounded personnel from other vessels, and you have to protect it from an Imperial ship of the same class (their Nebulon B, however, is heavily armed and flies around the vicinity while spewing out TIE Bombers). The same mission is referenced in the XWingSeries as being a simulator training mission reenacting an actual battle, and comments are made on its difficulty.

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** In the original ''VideoGame/XWing'' you escorted the Nebulon B frigate ''Redemption'' as it takes on wounded personnel from other vessels, and you have to protect it from an Imperial ship of the same class (their Nebulon B, however, is heavily armed and flies around the vicinity while spewing out TIE Bombers). The same mission is referenced in the XWingSeries Literature/XWingSeries as being a simulator training mission reenacting an actual battle, and comments are made on its difficulty.
30th Nov '15 10:08:19 AM Quanyails
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* VideoGame/BlastCorps has you destroying buildings in the path of an out-of-control truck carrying defective nuclear warheads. If the truck hits anything, the warheads explode. [[NintendoHard No pressure!]]

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* VideoGame/BlastCorps ''VideoGame/BlastCorps'' has you destroying buildings in the path of an out-of-control truck carrying defective nuclear warheads. If the truck hits anything, the warheads explode. [[NintendoHard No pressure!]]
30th Nov '15 10:07:19 AM Quanyails
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* In ''VideoGame/DeadRising', although most of the Escort Missions are optional, they do constitute a large portion of the game. Especially while waiting for the next plot mission to become available. Protagonist Frank West finds himself rescuing survivors who range from marginally combat-capable to nearly helpless to injured (requiring Frank to carry them piggy-back) and taking them back to the safety of the security room. In some cases this requires a trek all the way across the mall through hordes of zombies. It's saying something about their ArtificialStupidity when the ones you have to carry are the easiest to save.

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* In ''VideoGame/DeadRising', ''VideoGame/DeadRising'', although most of the Escort Missions are optional, they do constitute a large portion of the game. Especially while waiting for the next plot mission to become available. Protagonist Frank West finds himself rescuing survivors who range from marginally combat-capable to nearly helpless to injured (requiring Frank to carry them piggy-back) and taking them back to the safety of the security room. In some cases this requires a trek all the way across the mall through hordes of zombies. It's saying something about their ArtificialStupidity when the ones you have to carry are the easiest to save.
6th Nov '15 1:26:41 PM Jake
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[[IThoughtItMeant No, not]] ''[[HighClassCallGirl that]]'' kind of "escort".
5th May '15 5:38:06 PM nombretomado
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* A number of missions in the {{MMORPG}} ''CityOfHeroes'' involve finding someone who's been captured by bad guys and leading him back to the mission "door" without getting him killed. (These are a strange counterpoint to the far more numerous missions where you simply have to free the victims from their captors, after which they automatically find their own way out.) One notable variation requires that you find and rescue multiple individuals, lead them to a special location, then defend them against waves of attacking villains for a set amount of time. Conversely, in the game's ExpansionPack ''City of Villains'', there are missions where you have to kidnap somebody, which works essentially the same way.

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* A number of missions in the {{MMORPG}} ''CityOfHeroes'' ''VideoGame/CityOfHeroes'' involve finding someone who's been captured by bad guys and leading him back to the mission "door" without getting him killed. (These are a strange counterpoint to the far more numerous missions where you simply have to free the victims from their captors, after which they automatically find their own way out.) One notable variation requires that you find and rescue multiple individuals, lead them to a special location, then defend them against waves of attacking villains for a set amount of time. Conversely, in the game's ExpansionPack ''City of Villains'', there are missions where you have to kidnap somebody, which works essentially the same way.
18th Mar '15 3:09:02 PM nombretomado
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* Many, many, many examples from ''[[{{Freespace}} Descent: Freespace]]'' and its sequel, ''Freespace 2'', babysitting all sorts of stuff, from transports packed with evacuees to freighters carrying exotic weapons prototypes to freshly-captured alien warships to huge spacegoing aircraft carrier/battleship hybrids.

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* Many, many, many examples from ''[[{{Freespace}} ''[[VideoGame/FreeSpace Descent: Freespace]]'' and its sequel, ''Freespace 2'', ''VideoGame/FreeSpace2'', babysitting all sorts of stuff, from transports packed with evacuees to freighters carrying exotic weapons prototypes to freshly-captured alien warships to huge spacegoing aircraft carrier/battleship hybrids.



** By the way, the first AND last missions of Freespace 2 are escort missions (the last one is actually 2 escort missions in 1).

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** By the way, the first AND last missions of Freespace 2 ''Freespace 2'' are escort missions (the last one is actually 2 escort missions in 1).
12th Jan '15 2:37:35 PM StFan
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* ''{{Pac-Man}} 2: The New Adventures'' is an adventure game with a twist: ''you're not directly controlling the title character''. You only tell him what to do, but whether he follows your instructions is another story entirely.

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* ''{{Pac-Man}} ''VideoGame/PacMan 2: The New Adventures'' is an adventure game with a twist: ''you're not directly controlling the title character''. You only tell him what to do, but whether he follows your instructions is another story entirely.
26th Nov '14 1:40:37 PM Trogdor
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* ''VideoGame/BioShockInfinite'' is a subversion. While it's obvious from the start that you're going to be escorting Elizabeth to safety, it is only an escort game in a Storyline-sense; Elizabeth cannot be harmed in gameplay.
28th Sep '14 4:55:48 PM TheOneWhoTropes
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** Both ''{{X-Wing}}'' and ''RogueSquadron'' will make you hate the Gallofree GR-75 medium transport.

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** Both ''{{X-Wing}}'' ''VideoGame/XWing'' and ''RogueSquadron'' will make you hate the Gallofree GR-75 medium transport.



** In the original ''{{X-Wing}}'' you escorted the Nebulon B frigate ''Redemption'' as it takes on wounded personnel from other vessels, and you have to protect it from an Imperial ship of the same class (their Nebulon B, however, is heavily armed and flies around the vicinity while spewing out TIE Bombers). The same mission is referenced in the XWingSeries as being a simulator training mission reenacting an actual battle, and comments are made on its difficulty.

to:

** In the original ''{{X-Wing}}'' ''VideoGame/XWing'' you escorted the Nebulon B frigate ''Redemption'' as it takes on wounded personnel from other vessels, and you have to protect it from an Imperial ship of the same class (their Nebulon B, however, is heavily armed and flies around the vicinity while spewing out TIE Bombers). The same mission is referenced in the XWingSeries as being a simulator training mission reenacting an actual battle, and comments are made on its difficulty.
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